Tótem cargado
Constructo
skill art variation [2]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
No te pueden aturdir
Charging Totem
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, immobile, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_int, ranged, small_height, stone_armour |
Vida
600%
Armadura
+100%
Ailment Threshold
600%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
MonsterTotemHighHealth
Metadata
TotemProphecyBossVaalSpark
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
38,600
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ProphecyBossSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Chispa
Tiempo de lanzamiento: 0.65 seg
Tiempo de recarga: 7.25 seg
Lanza chispas impredecibles que se mueven al azar hasta que golpean a un enemigo o expiran.
Inflige de 1544 a 2316 de daño de rayo
La duración base es de 2 segundos
Dispara 7 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 65%
base is projectile [1]
cast when triggered by other skill % [100]
La duración base es de 2 segundos
Dispara 7 proyectiles adicionales
Dispara proyectiles en círculo
Velocidad de proyectiles aumentada un 65%
base is projectile [1]
cast when triggered by other skill % [100]
ProphecyBossTotemKill
Spell
Matar
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8.26 seg
Mata a un objetivo
75% menos de velocidad de lanzamiento de hechizos
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { set_immune_to_curses = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/TotemProphecyBossVaalSpark"] = { name = "Charging Totem", life = 6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ProphecyBossSpark", "ProphecyBossTotemKill", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossSpark"] = { name = "Spark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.65, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "base_projectile_speed_+%", "cast_when_triggered_by_other_skill_%", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 40, 100, 7, 25, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyBossTotemKill"] = { name = "Kill", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Kills a target", skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_cast_speed_+%_final", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
skill art variation [2]
Id | MonsterArtVariation2_ |
---|---|
Family | SkillArtVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
base projectile ground effect duration [3000]
projectiles drop ground lightning [1]
Id | MonsterProjectilesDropShockedGround |
---|---|
Family | ProjectilesDropShockedGround |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No te pueden aturdir
Id | MonsterCannotBeStunned1 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Family | MonsterCannotBeStunned
| Domains | monstruo (3)
| GenerationType | Único (3)
| Req. level | 1
| Stats | Spawn Tags | not_str: 0 default: 1000 | |