Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Quest Reward | Witch |
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Templar · Witch |
Level Effect /40
Level | Requires Level | Int | Cost | Deals 21 to 32 Physical Damage | Experience |
---|---|---|---|---|---|
1 | 28 | 67 | 10 | 21, 32 | 199,345 |
2 | 31 | 73 | 10 | 26, 39 | 285,815 |
3 | 34 | 79 | 11 | 32, 48 | 401,344 |
4 | 37 | 85 | 12 | 39, 59 | 554,379 |
5 | 40 | 92 | 12 | 48, 72 | 477,437 |
6 | 42 | 96 | 13 | 55, 82 | 583,786 |
7 | 44 | 100 | 14 | 62, 93 | 710,359 |
8 | 46 | 104 | 14 | 71, 106 | 1,355,511 |
9 | 48 | 109 | 15 | 80, 120 | 1,138,877 |
10 | 50 | 113 | 15 | 91, 136 | 1,368,233 |
11 | 52 | 117 | 16 | 103, 154 | 1,638,338 |
12 | 54 | 121 | 16 | 116, 174 | 1,956,648 |
13 | 56 | 125 | 17 | 131, 197 | 3,655,184 |
14 | 58 | 130 | 17 | 148, 222 | 3,017,327 |
15 | 60 | 134 | 18 | 167, 250 | 7,759,995 |
16 | 62 | 138 | 18 | 188, 282 | 15,138,193 |
17 | 64 | 142 | 18 | 211, 317 | 26,083,825 |
18 | 66 | 146 | 19 | 238, 357 | 62,620,247 |
19 | 68 | 151 | 19 | 267, 401 | 211,708,088 |
20 | 70 | 155 | 20 | 300, 450 | |
21 | 72 | 20 | 337, 505 | ||
22 | 74 | 21 | 378, 567 | ||
23 | 76 | 21 | 424, 636 | ||
24 | 78 | 21 | 475, 712 | ||
25 | 80 | 22 | 532, 798 | ||
26 | 82 | 22 | 595, 893 | ||
27 | 84 | 23 | 666, 999 | ||
28 | 86 | 23 | 745, 1117 | ||
29 | 88 | 24 | 832, 1249 | ||
30 | 90 | 24 | 930, 1395 | ||
31 | 91 | 24 | 983, 1474 | ||
32 | 92 | 25 | 1039, 1558 | ||
33 | 93 | 25 | 1098, 1646 | ||
34 | 94 | 25 | 1160, 1740 | ||
35 | 95 | 25 | 1225, 1838 | ||
36 | 96 | 25 | 1294, 1941 | ||
37 | 97 | 26 | 1367, 2051 | ||
38 | 98 | 26 | 1444, 2166 | ||
39 | 99 | 26 | 1525, 2288 | ||
40 | 100 | 26 | 1610, 2416 |
Attribute /9
Glacial Cascade
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Knockback, Hit |
DropLevel | 28 |
BaseType | Glacial Cascade |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemGlacialCascade |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Trigger Level 20 Ice Nova from the Final Burst location of Glacial Cascades you Cast |
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Additional Effects From Quality:
Microtransactions /3
Supported By /89
Glacial Cascade Unique /1
Converted to Cold Damage
Glacial Cascade Monster /69
Name | Modifiers | Spectre |
---|---|---|
Merveil, the Twisted | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Malachai's Enlightened | undead description [1] | Y |
Puruna, the Challenger | +2 to maximum number of Summoned Totems totem art variation [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Puruna, the Challenger | +5 to maximum number of Summoned Totems totem art variation [1] damage vs tiki totems +% [300] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Riptide | 80% of Physical Damage Converted to Cold Damage | Y |
Lunarsworn Wintermage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Fire and Fury | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Glace | Gain 25% of Physical Damage as Extra Cold Damage Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped monster casts glacial cascade text [1] monster casts ice spear text [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Merveil, the Returned | Y | |
Merveil, the Returned | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Hailrake | Gain 10% of Physical Damage as Extra Cold Damage | Y |
Also Hailrake | Gain 10% of Physical Damage as Extra Cold Damage | Y |
Hailrake | Gain 10% of Physical Damage as Extra Cold Damage monster casts glacial cascade text [1] | Y |
Daemon | Y | |
Daemon | 100% increased Cast Speed | Y |
Boss Daemon | Y | |
Graveblood | Gain 25% of Physical Damage as Extra Cold Damage monster casts ice spear text [1] 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Haast, Unrelenting Frost | display monster mod nemesis test [0] monster no beyond portal [1] Action Speed cannot be modified to below 50% of base value 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster penalty against minions damage +% final vs player minions [-30] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Mage Mercenary | monster no map drops [1] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Wha | 500% increased Totem Life monster no map drops [1] | Y |
Pikerivet | Y | |
Lord of the Hollows | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Chaos Sentinel | Y | |
Chaos Guardian | Y | |
Void Anomaly | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Avatar of Undoing | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Chaos Golem | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] | Y |
Protective Golem | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] | Y |
Eber's Colossus | display monster mod nemesis test [0] drop additional rare items [3] | Y |
Eber's Colossus | display monster mod nemesis test [0] | Y |
Guardian Golem | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] Enemies Taunted by you deal 30% less Damage with Hits and Ailments against other targets | Y |
Chaos Golem | monster no drops or experience [1] | Y |
Mutewind Snow-singer | Y | |
Invari, The Bloodshaper | Extra gore kill traps mines and totems on death [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Gemling Legionnaire | 30% increased Movement Speed is map boss underling monster [1] | Y |
Ironclad Decimator | 30% increased Movement Speed is map boss underling monster [1] | Y |
Gemling Captain | 30% increased Movement Speed | Y |
Captain Tanner Lightfoot | 30% increased Movement Speed Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Arctic Golem | Y | |
Exartze, the Woven Stone | % increased Rarity of Items Dropped monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
Avatar of the Goat | monster no drops or experience [1] | Y |
The White Death | 50% increased Movement Speed | Y |
Maiden of the Black Crest | Y | |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | Cannot be Damaged | Y |
< | Cannot be Damaged unaffected by life modifiers [1] | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | Cannot be Damaged | Y |
< | Cannot be Damaged unaffected by life modifiers [1] | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | Cannot be Damaged | Y |
< | Cannot be Damaged unaffected by life modifiers [1] | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [38] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [38] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
TEST | Cannot be Damaged | Y |
< | Cannot be Damaged | Y |
< | Cannot be Damaged harbinger base currency shard stack tenths to drop [104] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
Wellwing | Recover % of Life when you lose a Spirit Charge maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Wellwing | Recover % of Life when you lose a Spirit Charge maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] | Y |
Saqawine Vulture | Y | |
Wellwing | Recover % of Life when you lose a Spirit Charge maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] | Y |
Chaos Sentinel | cannot be used as minion [1] | N |
Totem | Y | |
Imperfect Frozen Cannibal | Y | |
Frozen Cannibal | Y | |
Perfect Frozen Cannibal | Y | |
Kodaka | +5 to maximum number of Summoned Totems totem art variation [1] damage vs tiki totems +% [300] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Glacial Cascade
Glacial Cascade is a cold spell that launches a wave of icicles. Damage from this skill converts physical damage to cold damage.
Skill functions and interactions
Area of Effect: Glacial Cascade fires as a set of multiple area of effect circles in a line. Increasing the Area of Effect increases the size of each circle, but the distance between the center of each circle and the effective range don't change. Instead, larger areas overlap with each other more. This can allow you to hit an enemy several times with a single cast much more reliably.
Multiple Hits: Each circle in the Glacial Cascade overlaps partially with adjacent circles, meaning that enemies standing in the spell can be hit by multiple area of effects in one cast (depending on the enemy's hitbox). Decreasing the Area of Effect makes it easier to hit a single enemy multiple times due to more tightly grouping circles. However, even at the maximum Area of Effect possible, an enemy will usually be hit twice in one cast except for the exception below.
Melee Range and Full Range: An enemy close enough to the caster may sometimes only be hit once because they are only under the area of effect of the closest circle. Likewise, an enemy at full range may sometimes also only be hit once because they are only under the area of effect of the furthest circle.
Note: Despite what the spell may look like, Glacial Cascade is not a projectile. Thus, effects that normally affect projectiles such as Lesser Multiple Projectiles Support do not have an effect on Glacial Cascade.
Can be used in left mouse button slot to cast and move.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.12.0 |
''Glacial Cascade now rapidly creates a sequence of damaging areas, each of which knocks back enemies it hits. Modifiers to the skill's area of effect no longer affect the overall range of the skill. Instead, larger areas overlap with each other more. This can allow you to hit an enemy several times with a single cast much more reliably. The final part of the cascade now deals significantly more damage to enemies.'' |
3.11.0 |
|
3.6.0 |
|
3.2.0 |
|
3.0.0 |
|
2.6.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.1 |
|
1.2.0 |
|
1.1.2 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.