最后一次爆发的伤害总增 200%
最后一次爆发的效果区域总增 100%
最后一次爆发不能击退敌人
品质额外效果:
等级效果 /40
固定 |
---|
导致 4 次爆发 物理伤害的 100% 转化为冰霜伤害 每秒只能击退传奇敌人一次\n最后一次爆发的伤害总增 200%\n最后一次爆发的效果区域总增 100%\n最后一次爆发不能击退敌人 击中时击退敌人 (命中时击退敌人) |
等级 | 需求等级 | 智慧 | 消耗 | 造成 21 - 32 物理伤害 | 经验值 |
---|---|---|---|---|---|
1 | 28 | 67 | 10 | 21, 32 | 199,345 |
2 | 31 | 73 | 10 | 26, 39 | 285,815 |
3 | 34 | 79 | 11 | 32, 48 | 401,344 |
4 | 37 | 85 | 12 | 39, 59 | 554,379 |
5 | 40 | 92 | 12 | 48, 72 | 477,437 |
6 | 42 | 96 | 13 | 55, 82 | 583,786 |
7 | 44 | 100 | 14 | 62, 93 | 710,359 |
8 | 46 | 104 | 14 | 71, 106 | 1,355,511 |
9 | 48 | 109 | 15 | 80, 120 | 1,138,877 |
10 | 50 | 113 | 15 | 91, 136 | 1,368,233 |
11 | 52 | 117 | 16 | 103, 154 | 1,638,338 |
12 | 54 | 121 | 16 | 116, 174 | 1,956,648 |
13 | 56 | 125 | 17 | 131, 197 | 3,655,184 |
14 | 58 | 130 | 17 | 148, 222 | 3,017,327 |
15 | 60 | 134 | 18 | 167, 250 | 7,759,995 |
16 | 62 | 138 | 18 | 188, 282 | 15,138,193 |
17 | 64 | 142 | 18 | 211, 317 | 26,083,825 |
18 | 66 | 146 | 19 | 238, 357 | 62,620,247 |
19 | 68 | 151 | 19 | 267, 401 | 211,708,088 |
20 | 70 | 155 | 20 | 300, 450 | |
21 | 72 | 20 | 337, 505 | ||
22 | 74 | 21 | 378, 567 | ||
23 | 76 | 21 | 424, 636 | ||
24 | 78 | 21 | 475, 712 | ||
25 | 80 | 22 | 532, 798 | ||
26 | 82 | 22 | 595, 893 | ||
27 | 84 | 23 | 666, 999 | ||
28 | 86 | 23 | 745, 1117 | ||
29 | 88 | 24 | 832, 1249 | ||
30 | 90 | 24 | 930, 1395 | ||
31 | 91 | 24 | 983, 1474 | ||
32 | 92 | 25 | 1039, 1558 | ||
33 | 93 | 25 | 1098, 1646 | ||
34 | 94 | 25 | 1160, 1740 | ||
35 | 95 | 25 | 1225, 1838 | ||
36 | 96 | 25 | 1294, 1941 | ||
37 | 97 | 26 | 1367, 2051 | ||
38 | 98 | 26 | 1444, 2166 | ||
39 | 99 | 26 | 1525, 2288 | ||
40 | 100 | 26 | 1610, 2416 |
Attribute /9
冰川之刺
古神熔炉 武器 /1
比重 | Desc |
---|---|
1000 (T5) | 在你施放的冰川之刺最后一次爆发的位置触发等级20冰霜新星 |
最后一次爆发的伤害总增 200%
最后一次爆发的效果区域总增 100%
最后一次爆发不能击退敌人
品质额外效果:
商城 /3
被辅助 /89
冰川之刺 怪物 /69
名字 | 词缀 | 幽魂 |
---|---|---|
魔语之灵莫薇儿 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
玛拉凯的启蒙 | undead description [1] | Y |
挑战者普鲁纳 | +2 召唤图腾数量上限 totem art variation [1] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
挑战者普鲁纳 | +5 召唤图腾数量上限 totem art variation [1] damage vs tiki totems +% [300] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
魔卫女王 | 80% 的物理伤害转换为冰霜伤害 | Y |
月卫魔导士 | 20% 法术伤害格挡几率 被格挡的击中对你造成 10% 伤害 | Y |
炽怒之灵 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
冻灵 | 获得额外冰霜伤害, 其数值等同于物理伤害的 25% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster casts glacial cascade text [1] monster casts ice spear text [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
复生者莫薇儿 | Y | |
复生者莫薇儿 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
严寒之使 | 获得额外冰霜伤害, 其数值等同于物理伤害的 10% | Y |
Also Hailrake | 获得额外冰霜伤害, 其数值等同于物理伤害的 10% | Y |
严寒之使 | 获得额外冰霜伤害, 其数值等同于物理伤害的 10% monster casts glacial cascade text [1] | Y |
恶魔 | Y | |
恶魔 | 施法速度加快 100% | Y |
恶魔首领 | Y | |
丧神者 | 获得额外冰霜伤害, 其数值等同于物理伤害的 25% monster casts ice spear text [1] 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
刺寒冰霜哈斯特 | display monster mod nemesis test [0] monster no beyond portal [1] 行动速度不能调整至低于基础值的 50% 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster penalty against minions damage +% final vs player minions [-30] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
雇佣法师 | monster no map drops [1] 20% 法术伤害格挡几率 被格挡的击中对你造成 10% 伤害 | Y |
画 | 图腾的生命提高 500% monster no map drops [1] | Y |
钉工 | Y | |
空洞之主 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
混沌守卫 | Y | |
混沌战士 | Y | |
虚空之异 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
无用之角 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
混沌魔像 | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] | Y |
防护魔像 | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] | Y |
余烬巨像 | display monster mod nemesis test [0] drop additional rare items [3] | Y |
余烬巨像 | display monster mod nemesis test [0] | Y |
守卫魔像 | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] 被你嘲讽的敌人的击中和异常状态伤害 对其它目标总降 30% | Y |
混沌魔像 | monster no drops or experience [1] | Y |
哑风雪歌者 | Y | |
朔血者伊伐利 | 更明显打击效果 kill traps mines and totems on death [1] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
古灵使徒斗士 | 移动速度加快 30% is map boss underling monster [1] | Y |
武装吸取者 | 移动速度加快 30% is map boss underling monster [1] | Y |
古灵斗士长 | 移动速度加快 30% | Y |
幽足坦纳尔队长 | 移动速度加快 30% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
极寒魔像 | Y | |
交织巨岩艾克萨兹 | 掉落的物品稀有度提高 % monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
圣羊化身 | monster no drops or experience [1] | Y |
白色死兆 | 移动速度加快 50% | Y |
黑冠号的仆从 | Y | |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | 无法被伤害 | Y |
< | 无法被伤害 unaffected by life modifiers [1] | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | 无法被伤害 | Y |
< | 无法被伤害 unaffected by life modifiers [1] | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [22] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | 无法被伤害 | Y |
< | 无法被伤害 unaffected by life modifiers [1] | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [38] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [38] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
测试 | 无法被伤害 | Y |
< | 无法被伤害 | Y |
< | 无法被伤害 harbinger base currency shard stack tenths to drop [104] harbinger base currency shard stack tenths to drop best of 3 outcomes [0] map related item drop chance +% final from league [-60] | Y |
魔翼 | 当精神球失效或被消耗时,回复 % 生命 maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
魔翼 | 当精神球失效或被消耗时,回复 % 生命 maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] | Y |
苍空秃鹰 | Y | |
魔翼 | 当精神球失效或被消耗时,回复 % 生命 maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] emerge speed +% [0,20] | Y |
混沌守卫 | cannot be used as minion [1] | N |
图腾 | Y | |
残次冰封食人族 | Y | |
冰封食人族 | Y | |
完美冰封食人族 | Y | |
科达卡 | +5 召唤图腾数量上限 totem art variation [1] damage vs tiki totems +% [300] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Glacial Cascade
Glacial Cascade is a cold spell that launches a wave of icicles. Damage from this skill converts physical damage to cold damage.
Skill functions and interactions
Area of Effect: Glacial Cascade fires as a set of multiple area of effect circles in a line. Increasing the Area of Effect increases the size of each circle, but the distance between the center of each circle and the effective range don't change. Instead, larger areas overlap with each other more. This can allow you to hit an enemy several times with a single cast much more reliably.
Multiple Hits: Each circle in the Glacial Cascade overlaps partially with adjacent circles, meaning that enemies standing in the spell can be hit by multiple area of effects in one cast (depending on the enemy's hitbox). Decreasing the Area of Effect makes it easier to hit a single enemy multiple times due to more tightly grouping circles. However, even at the maximum Area of Effect possible, an enemy will usually be hit twice in one cast except for the exception below.
Melee Range and Full Range: An enemy close enough to the caster may sometimes only be hit once because they are only under the area of effect of the closest circle. Likewise, an enemy at full range may sometimes also only be hit once because they are only under the area of effect of the furthest circle.
Note: Despite what the spell may look like, Glacial Cascade is not a projectile. Thus, effects that normally affect projectiles such as Lesser Multiple Projectiles Support do not have an effect on Glacial Cascade.
Can be used in left mouse button slot to cast and move.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.12.0 |
''Glacial Cascade now rapidly creates a sequence of damaging areas, each of which knocks back enemies it hits. Modifiers to the skill's area of effect no longer affect the overall range of the skill. Instead, larger areas overlap with each other more. This can allow you to hit an enemy several times with a single cast much more reliably. The final part of the cascade now deals significantly more damage to enemies.'' |
3.11.0 |
|
3.6.0 |
|
3.2.0 |
|
3.0.0 |
|
2.6.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.1 |
|
1.2.0 |
|
1.1.2 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.