<>
构造体
无法被伤害
harbinger base currency shard stack tenths to drop [22]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
harbinger base currency shard stack tenths to drop [22]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | 施法, construct, fast_movement, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
Packs |
生命
0%
异常状态临界值
0%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LeagueAvatarNormal
Metadata
Avatar5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
0
冰缓
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSummonMonsters
法术
施放间隔: 1 秒
冷却时间: 3 秒
技能可重复施放 1 次
基础持续时间为 0.25 秒
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [3.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [237.3]
number of monsters to summon [7.63]
summoned monsters are minions [1]
基础持续时间为 0.25 秒
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [3.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [237.3]
number of monsters to summon [7.63]
summoned monsters are minions [1]
AvatarConvocation
法术, 增益, 持续时间, 可触发, 召唤物, 立即, 冷却
号召
施放间隔: 0.8 秒
冷却时间: 10 秒
将所有由你控制的召唤生物召回你的所在之处,并短暂的使它们获得生命回复效果。
基础额外效果持续时间 2 秒
base deal no damage [1]
convocation max number of minions to teleport [10]
base deal no damage [1]
convocation max number of minions to teleport [10]
HarbingerUpheaval
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 物理, 可齐射, 范围法术
冰川之刺
暴击几率: 5%
施放间隔: 0.8 秒
从地面的一系列爆发中冒出冰结之刺,每一次都对该区域内的敌人造成伤害。
造成 286.4 - 429.6 物理伤害
你的击中不能眩晕敌人
100% 物理伤害转换为闪电伤害
导致 +10 次爆发
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
你的击中不能眩晕敌人
100% 物理伤害转换为闪电伤害
导致 +10 次爆发
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
可触发
冷却时间: 8 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
SSMHarbingerScarabSummonTotems
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [662]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTHarbingerScarabSummonTotems
可触发, 法术
施放间隔: 1 秒
冷却时间: 20 秒
GTHarbingerScarabSummonTotems2
可触发, 法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_minion_rare_chance_% = 10 harbinger_minion_magic_chance_% = 10 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/Avatar5"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "HarbingerUpheaval", "AvatarConvocation", "TriggerCascadeMinionEight2", "HarbingerSummonMonsters", "SSMHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarConvocation"] = { name = "Convocation", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_secondary_skill_effect_duration", "convocation_max_number_of_minions_to_teleport", "base_deal_no_damage", }, levels = { [1] = {2000, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonsters"] = { name = "HarbingerSummonMonsters", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "skill_repeat_count", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "summoned_monsters_are_minions", }, levels = { [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [2] = {6, 0, 410, 1, 2, 0, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [3] = {6, 25, 410, 1, 2, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [4] = {8, 61, 198, 2, 4, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [5] = {8, 75, 120, 2, 4, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerScarabSummonTotems"] = { name = "SSMHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", }, levels = { [1] = {662, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems"] = { name = "GTHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems2"] = { name = "GTHarbingerScarabSummonTotems2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被伤害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
伤害免疫
免疫所有伤害
无法被伤害
Cannot Be Damaged
harbinger base currency shard stack tenths to drop [22]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShards |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
map related item drop chance +% final from league [-60]
Id | LeagueDropPenaltyHarbinger |
---|---|
Family | LeagueDropPenalty |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
<>
构造体
无法被伤害
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | construct, cursing_monster, fast_movement, is_unarmed, liquid_armour, non_attacking, puncturing_weapon, unusable_corpse |
生命
0%
异常状态临界值
0%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LeagueAvatarNormal
Metadata
AvatarAtlasMinion5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
0
冰缓
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AvatarEnfeebleAura
法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
衰弱
施放间隔: 0.5 秒
诅咒一片区域的所有目标,降低它们的命中值,使它们造成的伤害更低。
被诅咒敌人命中值降低 40%
被诅咒的普通敌人和魔法敌人的伤害总降 40%
诅咒技能以光环形式对周围敌人施放
被诅咒的稀有敌人和传奇敌人的伤害总降 15%
active skill area of effect radius +% final [75]
被诅咒的普通敌人和魔法敌人的伤害总降 40%
诅咒技能以光环形式对周围敌人施放
被诅咒的稀有敌人和传奇敌人的伤害总降 15%
active skill area of effect radius +% final [75]
AvatarTemporalChainsAura
法术, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可秘能爆发, 附加诅咒, 可齐射, 范围法术, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
时空锁链
施放间隔: 0.5 秒
诅咒一片区域的所有敌人,降低它们的行动速度,并使它们身上的效果消减得更慢。
基础持续时间为 5 秒
范围 +1.7 米
对抗玩家时,诅咒总效果总降 50%
被诅咒的普通敌人和魔法敌人的行动速度总降 20%
被诅咒的敌人身上的其它效果消减速度减慢 25%
诅咒技能以光环形式对周围敌人施放
被诅咒的稀有敌人和传奇敌人的行动速度总降 10%
base deal no damage [1]
范围 +1.7 米
对抗玩家时,诅咒总效果总降 50%
被诅咒的普通敌人和魔法敌人的行动速度总降 20%
被诅咒的敌人身上的其它效果消减速度减慢 25%
诅咒技能以光环形式对周围敌人施放
被诅咒的稀有敌人和传奇敌人的行动速度总降 10%
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { number_of_additional_curses_allowed = 1 curse_area_of_effect_+% = 100 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Actor { on_start_Emerge = " PlayEffectAttached( Metadata/Effects/Spells/monsters_effects/league_avatar/Summons/avatarsummon.ao, -1, root ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarAtlasMinion5"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AvatarTemporalChainsAura", "AvatarEnfeebleAura", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvatarTemporalChainsAura"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_radius_+", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "curse_effect_+%_final_vs_players", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "base_deal_no_damage", "curse_apply_as_aura", }, levels = { [1] = {5000, 17, -20, -25, -50, -10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarEnfeebleAura"] = { name = "Enfeeble", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, reducing their accuracy and making them deal less damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "accuracy_rating_+%", "enfeeble_damage_+%_final", "enfeeble_damage_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-40, -40, -15, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被伤害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
伤害免疫
免疫所有伤害
无法被伤害
Cannot Be Damaged
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |