<>
人形
无法被伤害
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
map related item drop chance +% final from league [-60]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | 施法, cursing_monster, fast_movement, humanoid, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse |
Packs |
生命
0%
异常状态临界值
0%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LeagueAvatarStrong
Metadata
Avatar24_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
0
冰缓
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HarbingerSummonMonsters2
法术
施放间隔: 1 秒
冷却时间: 2 秒
技能可重复施放 1 次
基础持续时间为 0.25 秒
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [5.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [221.6]
number of monsters to summon [7.63]
summoned monsters are minions [1]
基础持续时间为 0.25 秒
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [5.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [221.6]
number of monsters to summon [7.63]
summoned monsters are minions [1]
AvatarConvocation
法术, 增益, 持续时间, 可触发, 召唤物, 立即, 冷却
号召
施放间隔: 0.8 秒
冷却时间: 10 秒
将所有由你控制的召唤生物召回你的所在之处,并短暂的使它们获得生命回复效果。
基础额外效果持续时间 2 秒
base deal no damage [1]
convocation max number of minions to teleport [10]
base deal no damage [1]
convocation max number of minions to teleport [10]
AvatarAssassinsMarkAura
法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 附加诅咒, 可齐射, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
暗影印记
施放间隔: 0.5 秒
诅咒单个敌人,使它更弱暴击。击败它可以获得生命和魔力,以及一个暴击球。你每次只能标记一种印记。
击败被诅咒敌人有 37% 的几率获得暴击球
击中暴击率对被诅咒的敌人 +2%
被诅咒的敌人受到的暴击伤害提高 44%
击败被诅咒敌人时会给予玩家 22 生命
击败被诅咒敌人时会给予玩家 22 魔力
诅咒技能以光环形式对周围敌人施放
active skill area of effect radius +% final [75]
击中暴击率对被诅咒的敌人 +2%
被诅咒的敌人受到的暴击伤害提高 44%
击败被诅咒敌人时会给予玩家 22 生命
击败被诅咒敌人时会给予玩家 22 魔力
诅咒技能以光环形式对周围敌人施放
active skill area of effect radius +% final [75]
HarbingerWarpFlame
法术, 可触发
施放间隔: 2.5 秒
冷却时间: 6 秒
每秒造成 615.6 基础火焰伤害
基础持续时间为 5 秒
ground fire art variation [5]
基础持续时间为 5 秒
ground fire art variation [5]
HarbingerUpheaval
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 冰冷, 物理, 可齐射, 范围法术
冰川之刺
暴击几率: 5%
施放间隔: 0.8 秒
从地面的一系列爆发中冒出冰结之刺,每一次都对该区域内的敌人造成伤害。
造成 286.4 - 429.6 物理伤害
你的击中不能眩晕敌人
100% 物理伤害转换为闪电伤害
导致 +10 次爆发
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
你的击中不能眩晕敌人
100% 物理伤害转换为闪电伤害
导致 +10 次爆发
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionEight2
可触发
冷却时间: 8 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
trigger cascade B [30]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [3]
trigger skill restriction [4]
SSMHarbingerScarabSummonTotems
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [662]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
GTHarbingerScarabSummonTotems
可触发, 法术
施放间隔: 1 秒
冷却时间: 20 秒
GTHarbingerScarabSummonTotems2
可触发, 法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_minion_rare_chance_% = 20 harbinger_minion_magic_chance_% = 20 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/Avatar24_"] = { name = "<>", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AvatarAssassinsMarkAura", "HarbingerUpheaval", "AvatarConvocation", "TriggerCascadeMinionEight2", "HarbingerSummonMonsters2", "SSMHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems", "GTHarbingerScarabSummonTotems2", "HarbingerWarpFlame", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvatarAssassinsMarkAura"] = { name = "Assassin's Mark", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Mark] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_self_critical_strike_multiplier_-%", "enemy_additional_critical_strike_chance_against_self", "life_granted_when_killed", "mana_granted_when_killed", "chance_to_grant_power_charge_on_death_%", "active_skill_area_of_effect_radius_+%_final", "curse_apply_as_aura", }, levels = { [1] = {-44, 200, 22, 22, 37, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerUpheaval"] = { name = "Glacial Cascade", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_lightning", "trigger_skill_restriction", "is_area_damage", "cannot_stun", "cast_on_trigger_cascade_event", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 100, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarConvocation"] = { name = "Convocation", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Minion] = true, [SkillType.Instant] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_secondary_skill_effect_duration", "convocation_max_number_of_minions_to_teleport", "base_deal_no_damage", }, levels = { [1] = {2000, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerCascadeMinionEight2"] = { name = "TriggerCascadeMinionEight2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_cascade_number_of_spikes", "trigger_cascade_ms_between_spikes", "trigger_cascade_A", "trigger_skill_restriction", "trigger_cascade_B", }, levels = { [1] = {3, 750, 60, 4, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerSummonMonsters2"] = { name = "HarbingerSummonMonsters2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "harbinger_minion_extra_monster_chance_%", "harbinger_minion_remove_parent_life_on_death_permyriad", "skill_repeat_count", "harbinger_minion_max_magic_count", "harbinger_minion_max_rare_count", "base_skill_effect_duration", "harbinger_minion_max_extra_monsters_count", "summoned_monsters_are_minions", }, levels = { [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [2] = {6, 0, 400, 1, 4, 1, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [3] = {6, 25, 400, 1, 4, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [4] = {8, 61, 181, 2, 6, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, [5] = {8, 75, 100, 2, 8, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHarbingerScarabSummonTotems"] = { name = "SSMHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", }, levels = { [1] = {662, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems"] = { name = "GTHarbingerScarabSummonTotems", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHarbingerScarabSummonTotems2"] = { name = "GTHarbingerScarabSummonTotems2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerWarpFlame"] = { name = "HarbingerWarpFlame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {6, 5000, 5, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, [2] = {7, 5000, 5, levelRequirement = 68, statInterpolation = {3}, cost = { }, }, }, }
无法被伤害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
伤害免疫
免疫所有伤害
无法被伤害
Cannot Be Damaged
harbinger base currency shard stack tenths to drop [38]
harbinger base currency shard stack tenths to drop best of 3 outcomes [0]
Id | HarbingerCurrencyShardsStrong |
---|---|
Family | HarbingerCurrencyShards |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
map related item drop chance +% final from league [-60]
Id | LeagueDropPenaltyHarbinger |
---|---|
Family | LeagueDropPenalty |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.