Skill Gem Quality /1
Skill Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Animate Weapon | Anomalous | Minions have (0–10)% chance to Intimidate Enemies for 4 seconds on Hit | 100 |
Item mods /21
Item mods /21
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Hunter's | 85 | Prefix | (7–10)% chance to Intimidate Enemies for 4 seconds on Hit | gloves_basilisk 250 default 0 |
of the Hunt | 78 | Suffix | (7–11)% chance to Intimidate Enemies for 4 seconds on Hit attack | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 default 0 |
of the Hunt | 81 | Suffix | (12–15)% chance to Intimidate Enemies for 4 seconds on Hit attack | sword_basilisk 500 axe_basilisk 500 claw_basilisk 500 dagger_basilisk 500 rune_dagger_basilisk 500 mace_basilisk 500 sceptre_basilisk 500 wand_basilisk 500 2h_sword_basilisk 500 2h_axe_basilisk 500 2h_mace_basilisk 500 staff_basilisk 500 warstaff_basilisk 500 bow_basilisk 500 default 0 |
45 | ScourgeUpside | (7–8)% chance to Intimidate Enemies for 4 seconds on Hit | belt 200 default 0 | |
68 | ScourgeUpside | (9–10)% chance to Intimidate Enemies for 4 seconds on Hit | belt 200 default 0 | |
68 | ScourgeUpside | (11–12)% chance to Intimidate Enemies for 4 seconds on Hit | belt 200 default 0 | |
75 | RedImplicit | 15% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_6_eldritch_implicit 0 gloves 400 default 0 | |
75 | RedImplicit | 20% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 400 default 0 | |
75 | RedImplicit | 25% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 400 default 0 | |
75 | RedImplicit | 30% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 400 default 0 | |
75 | RedImplicit | 35% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 400 default 0 | |
75 | RedImplicit | 40% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 400 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 50% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_5_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 55% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 60% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 65% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 85% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_4_eldritch_implicit 0 gloves 80 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 90% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_3_eldritch_implicit 0 gloves 80 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 95% chance to Intimidate Enemies for 4 seconds on Hit | no_tier_2_eldritch_implicit 0 gloves 80 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hit | no_tier_1_eldritch_implicit 0 gloves 80 default 0 |
Enchantment Modifier /1
Enchantment Modifier /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
83 | Enchantment | Enemies Intimidated by you have 20% increased duration of stuns against them | belt 1 default 0 |
Monsters mods /1
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Nearby Enemies are Intimidated is intimidated [1] |
Abyss Jewel mods /1
Abyss Jewel mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Daunting | 84 | Suffix | Enemies Intimidated by you have (10–15)% increased duration of stuns against them | abyss_jewel_melee 500 abyss_jewel_ranged 100 abyss_jewel_caster 100 abyss_jewel_summoner 100 default 0 |
Fossil mods /1
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | 15% chance to Intimidate Enemies for 4 seconds on Hit attack | abyss_jewel 0 jewel 0 weapon 2000 default 0 |
Misc mods /1
Misc mods /1
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for 4 seconds while wielding an Axe attack |
Unique /7
Unique /7
Name | Show Full Descriptions |
---|---|
![]() | Belt of the Deceiver Heavy Belt +(25–35) to Strength(15–25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30–40) to maximum Life +(10–15)% to all Elemental Resistances Nearby Enemies are Intimidated is intimidated [1] (Intimidated enemies take 10% increased Attack Damage) |
![]() | The Anticipation Ezomyte Tower Shield +(30–40) to maximum Life(120–160)% increased Armour +(50–70) to maximum Life +6% Chance to Block +1000 Armour if you've Blocked Recently Permanently Intimidate Enemies on Block (Recently refers to the past 4 seconds) (Intimidated enemies take 10% increased Attack Damage) |
![]() | Might and Influence Viridian Jewel (10–15)% increased Attack Damage With at least 40 Dexterity in Radius, Dual Strike has (20–30)% increased Accuracy Rating while wielding a Sword With at least 40 Dexterity in Radius, Dual Strike has (10–15)% increased Attack Speed while wielding a Claw With at least 40 Dexterity in Radius, Dual Strike has +(20–30)% to Critical Strike Multiplier while wielding a Dagger With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for 4 seconds while wielding an Axe With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage to surrounding targets while wielding a Mace (Intimidated enemies take 10% increased Attack Damage) |
![]() | Tombfist Steelscale Gauntlets Has 1 Abyssal Socket (4–6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Intimidated enemies take 10% increased Attack Damage) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Tombfist Steelscale Gauntlets Has 2 Abyssal Sockets (4–6)% increased maximum Life With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Intimidated enemies take 10% increased Attack Damage) (Maimed enemies have 30% reduced Movement Speed) |
![]() | Vorana's March Runic Sabatons Has no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed Summoned Arbalists have (10–20)% chance to inflict Cold Exposure on Hit Summoned Arbalists have (10–20)% chance to Intimidate for 4 seconds on Hit Summoned Arbalists Convert (30–50)% of Physical Damage to Fire Damage (Cold Exposure applies -10% to Cold Resistance for 4 seconds) (Intimidated enemies take 10% increased Attack Damage) |
![]() | Royale Belt of the Deceiver Heavy Belt +(25–35) to Strength5% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(10–20) to maximum Life +(10–15)% to all Elemental Resistances Nearby Enemies are Intimidated is intimidated [1] (Intimidated enemies take 10% increased Attack Damage) |
Passive /1
Passive /1
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Cleaving![]() | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks |
Ascendancy Passive /2
Ascendancy Passive /2
Category | Name | Show Full Descriptions |
---|---|---|
Notable | First to Strike, Last to Fall![]() | Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline |
Notable | Unwavering Crusade![]() | Nearby Allies have 20% increased Attack, Cast and Movement Speed Nearby Allies have 30% increased Area of Effect Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit |
Cluster Jewel Passive /2
Cluster Jewel Passive /2
Category | Name | Show Full Descriptions |
---|---|---|
Notable | Fearsome Warrior![]() | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 8% increased Area of Effect 25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill |
Notable | Haunting Shout![]() | Enemies Taunted by your Warcries are Intimidated |
Timeless Jewel Passive Additions /1
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions |
---|---|---|
Karui | Notable | 10% chance to Intimidate Enemies for 4 seconds on Hit |
Elevated modifier List /1
Elevated modifier List /1
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
Hunter's | 85 | (7–10)% chance to Intimidate Enemies for 4 seconds on Hit Group: ChanceToIntimidateOnHit | Intimidate Enemies for 4 seconds on Hit |
Intimidated
You are Intimidated, increasing Attack Damage taken.is_intimidated

intimidated
BuffIcon | ![]() |
---|---|
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
IsCharged | 0 |
IsInvisible | 0 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | -1 |
Code | is intimidated |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Intimidated
You are Intimidated, increasing Attack Damage taken.is_intimidated

intimidated_aura
IsBuffDefinition | 1 |
---|---|
BuffMergeModesID | 3 |
IsCharged | 0 |
IsInvisible | 0 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | -1 |
Code | is intimidated |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Intimidated
You are Intimidated, increasing Attack Damage taken.is_intimidated
intimidated_aura_rhoa
IsBuffDefinition | 1 |
---|---|
BuffMergeModesID | 3 |
IsCharged | 0 |
IsInvisible | 1 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | -1 |
Buff Related /1
Buff Related /1
dat | code | mod |
---|---|---|
BuffTemplates | MonsterNearbyEnemiesAreIntimidated | is intimidated [0] |
Code | is intimidated |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | 0 |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Community Wiki
Wiki Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Intimidate

Intimidate is a debuff that causes the affected target to take 10% increased attack damage.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.