Spiked Gloves
Gloves
Armour: 220–253
Requires Level 70, 95 Str
(16–20)% increased Melee Damage
Spiked Gloves GlovesAtlasStr /8
NameShow Full Descriptions
DropLevel 70
BaseType Spiked Gloves
Class Gloves
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Armours/Gloves/GlovesAtlasStr
Tagsnot_for_sale, atlas_base_type, glovesatlasstr, str_armour, gloves, armour
IconArt/2DItems/Armours/Gloves/SpikedGloves
ReferenceCommunity Wiki
(16–20)% increased Melee Damage
FamilyMeleeDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level78 (Effective: 62)
Stats
  • melee damage +% Min: 16 Max: 20 Global
  • Craft Tagsdamage attack
    Unique /1
    (16–20)% increased Melee Damage
    Adds (2–3) to (22–26) Physical Damage to Attacks
    (100–150)% increased Armour
    (20–30)% chance to inflict Corrosion on Hit with Attacks
    (20–30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour
    (20–30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating
    (-5000 to total Armour and -1000 to total Evasion Rating per Corrosion. Corrosion lasts 4 seconds and refreshes the duration of existing Corrosion)