Delirium Atlas Tree Modifiers /24
Mastery: Delirium
Delirium Fog in your Maps never dissipates
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Mastery: Delirium
Quantity: 8
Your Maps have +8% chance to contain a Mirror of Delirium
Mastery: Delirium
Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
Mastery: Delirium
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Mastery: Delirium
18% increased Stack size of Simulacrum Splinters found in your Maps
Mastery: Delirium
Quantity: 2
Delirious Monsters Killed in your Maps provide 10% increased Reward Progress
Mastery: Delirium
Quantity: 2
6% increased Stack size of Simulacrum Splinters found in your Maps
Mastery: Delirium
Delirious Monsters Killed in your Maps provide 5% increased Reward Progress
3% increased Stack size of Simulacrum Splinters found in your Maps
Mastery: Delirium
Quantity: 2
Delirium Monsters in your Maps have 10% increased chance to drop Cluster Jewels
Mastery: Delirium
Delirium Rewards in your Maps have 5% increased chance to give Delirium Orbs
Delirium Monsters in your Maps have 5% increased chance to drop Cluster Jewels
Mastery: Delirium
Quantity: 2
Delirium Rewards in your Maps have 10% increased chance to give Delirium Orbs
Mastery: Delirium
Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels
Mastery: Delirium
Quantity: 3
Delirium Encounters in your Maps are 16% more likely to spawn Unique Bosses
Mastery: Delirium
Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
Mastery: Delirium
Quantity: 3
Delirium Encounters in your Maps have 4% chance to generate an additional Reward type
Mastery: Delirium
Delirium Encounters in your Maps are 8% more likely to spawn Unique Bosses
Delirium Encounters in your Maps have 2% chance to generate an additional Reward type
Mastery: Delirium
Maps found in your Maps have 3% chance to have layers of Delirium
Mastery: Delirium
Maps found in your Maps have 1% chance to have layers of Delirium
Mastery: Delirium
Quantity: 2
Delirium Fog in your Maps lasts 3 additional seconds before dissipating
Mastery: Delirium
Quantity: 2
Delirium Fog in your Maps dissipates 8% slower
Mastery: Delirium
Quantity: 2
Delirium in your Maps increases 10% faster with distance from the mirror
Mastery: Delirium
Delirium Fog in your Maps dissipates 25% slower
Delirium Fog in your Maps lasts 10 additional seconds before dissipating
Mastery: Delirium
Delirium in your Maps increases 50% faster with distance from the mirror
Mastery: Delirium
Your Maps have +24% chance to contain a Mirror of Delirium
Delirium MTX /22
Darkseer Weapon Effect
Adds the Darkseer Weapon Effect to any equipped weapon.
Darkseer Portal Effect
This character's portals use the Darkseer Portal Effect.
Darkseer Portrait Frame
Adds the Darkseer Portrait Frame to this character.
Elder Darkseer Helmet
Changes the appearance of any equipped helmet to the Elder Darkseer Helmet.
Elder Darkseer Boots
Changes the appearance of any equipped boots to the Elder Darkseer Boots.
Elder Darkseer Gloves
Changes the appearance of any equipped gloves to the Elder Darkseer Gloves.
Elder Darkseer Body Armour
Changes the appearance of any equipped body armour to the Elder Darkseer Body Armour.
Elder Darkseer Portrait Frame
Adds the Elder Darkseer Portrait Frame to this character.
Fateweaver Cloak
Adds the Fateweaver Cloak back attachment to any equipped body armour.
Fateweaver Weapon Effect
Adds the Fateweaver Weapon Effect to any equipped weapon.
Fateweaver Portrait Frame
Adds the Fateweaver Portrait Frame to this character.
Elite Fateweaver Helmet
Changes the appearance of any equipped helmet to the Elite Fateweaver Helmet.
Elite Fateweaver Boots
Changes the appearance of any equipped boots to the Elite Fateweaver Boots.
Elite Fateweaver Gloves
Changes the appearance of any equipped gloves to the Elite Fateweaver Gloves.
Elite Fateweaver Body Armour
Changes the appearance of any equipped body armour to the Elite Fateweaver Body Armour.
Elite Fateweaver Portrait Frame
Adds the Elite Fateweaver Portrait Frame to this character.
Delirium Horns
Adds the Delirium Horns to your headdress.
Delirium Cloak
Adds the Delirium Cloak back attachment to any equipped body armour.
Delirium Wings
Adds the Delirium Wings back attachment to any equipped body armour.
Delirium Brimmed Hat
Changes the appearance of any equipped helmet to the Delirium Brimmed Hat.
Delirium Portal Effect
This character's portals use the Delirium Portal Effect.
Elder Darkseer Pet
Summons your pet
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1Essenceessence delirium spawn monster on death variation [10]
Map mods /1
NameLevelPre/SufDescriptionWeight
1UniqueAreas contain a Mirror of Delirium
map affliction league [1]
map extra content weighting [0]
default 1000
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of Confusion1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Delirium Orbs and Splinters dropheist_equipment_reward 1000
default 0
of Uncertainty45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Delirium Orbs and Splinters dropheist_equipment_reward 800
default 0
of Voices75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Delirium Orbs and Splinters dropheist_equipment_reward 600
default 0
of Insanity83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Delirium Orbs and Splinters dropheist_equipment_reward 400
default 0
Trinket mods /2
NameLevelPre/SufDescriptionWeight
of Superstition60Suffix1% chance to receive additional Delirium items when opening a Reward Chest in a Heist dropdefault 50
of Superstition80Suffix2% chance to receive additional Delirium items when opening a Reward Chest in a Heist dropdefault 25
Crafting Bench /1
ModRequireItemClassesUnlock
Areas contain a Mirror of Delirium
map affliction league [1]
7x Chaos OrbMapLevel 15
Misc mods /16
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1–3) additional Delirium Scarabdrops_no_scarabs 0
default 20
1AtlasPrefixDelirium Reward Bars fill 100% faster in your Maps
3 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixDelirium Reward Bars fill 100% faster in your Maps
15 uses remaining
unique_map 0
no_monster_packs 0
default 50
1AtlasPrefixYour Maps contain a Mirror of Delirium
3 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 100
1AtlasPrefixYour Maps contain a Mirror of Delirium
15 uses remaining
map affliction league [1]
no_monster_packs 0
unique_map 0
default 100
1MapDeviceUniqueAreas contain a Mirror of Delirium
map affliction league [1]
1MapDeviceUniqueDelirium Reward Bars fill 100% faster
Delirium in your Maps increases 50% faster with distance from the mirror
1MapDeviceUniqueDelirium Encounters generate 2 additional Reward types
1MapDeviceUniqueDelirium Encounters contain all Unique Delirium Bosses
1MapDeviceUniqueMaps found have layers of Delirium
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Delirium Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Delirium Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of Insanity1SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Insanity1SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Insanity1SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Delirium Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueAreas contain a Mirror of Delirium
map affliction league [1]
Item /35
Fine Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type
Singular Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type
Thaumaturge's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type
Blacksmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type
Armoursmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type
Cartographer's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type
Jeweller's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type
Abyssal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type
Kalguuran Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Expedition Items reward type
Foreboding Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
Obscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Whispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
Fragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
Skittering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type
Fossilised Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type
Diviner's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type
Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Generic Items reward type
Primal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type
Imperial Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
Timeless Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type
Blighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
Challenging Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Ultimatum reward type
Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium
Maddening Incubator
Stack Size: 1 / 10
Adds an incubated Delirium item to an equippable item
Item drops after killing {0} monsters
Triskaidekaphobia
Stack Size: 1 / 13
Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
The Price of Prescience
Stack Size: 1 / 5
Vaal Temple Map
Map Tier: 16
Delirium: 100%
Corrupted
Dementophobia
Stack Size: 1 / 11
10x Delirium Orb
Ambitious Obsession
Stack Size: 1 / 4
Skittering Delirium Orb
Disdain
Stack Size: 1 / 5
Delirium Orb
Delirium Scarab
Stack Size: 1 / 20
Limit: 1
Area contains a Mirror of Delirium
Delirium Scarab of Mania
Stack Size: 1 / 20
Limit: 2
Delirium Reward Meters fill 100% faster in Area
Delirium in Area increases 50% faster with distance from the mirror
Delirium Scarab of Paranoia
Stack Size: 1 / 20
Limit: 5
Delirium Encounters in Area generate 2 additional Reward types
Delirium Scarab of Neuroses
Stack Size: 1 / 20
Limit: 1
Delirium Encounters in Area contain all Unique Delirium Bosses
Can only be used with Tier 11+ Maps
Delirium Scarab of Delusions
Stack Size: 1 / 20
Limit: 1
Maps found in Area have layers of Delirium
Delirious Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps
Passive /20
Mastery: Delirium
Your Maps have +24% chance to contain a Mirror of Delirium
Mastery: Delirium
Delirium in your Maps increases 50% faster with distance from the mirror
Mastery: Delirium
Delirium Fog in your Maps dissipates 25% slower
Delirium Fog in your Maps lasts 10 additional seconds before dissipating
Mastery: Delirium
Maps found in your Maps have 3% chance to have layers of Delirium
Mastery: Delirium
Delirium Encounters in your Maps have 8% chance to generate three additional Reward types
Mastery: Delirium
Delirium Encounters in your Maps are 100% more likely to spawn Unique Bosses
Delirium Bosses in your Maps drop 50% increased Simulacrum Splinters
Delirium Bosses in your Maps have 50% increased chance to drop Unique Cluster Jewels
Mastery: Delirium
Delirium Reward Types in your Maps gain +1 to count on Map Completion
Mastery: Delirium
Delirious Unique Monsters in your Maps have a 2% chance to drop an additional Cluster Jewel
Delirious Unique Monsters in your Maps have a 1% chance to drop an additional Delirium Orb
Mastery: Kirac
5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps
(Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map)
(Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps)
(Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone)
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Mastery: Delirium
Delirium Fog in your Maps never dissipates
Delirium in your Maps has doubled difficulty scaling with distance from the mirror
Simulacrum Splinters cannot be found in your Maps
Delirium Orbs cannot be found in your Maps
Delirium Mods /34
NameDescription
monster is in affliction fog [1]
Spatial Distortioncorpse cannot be destroyed [1]
Cascading Storm
Banishing Flame
Winter Whorl
Crushing Terror
Vengeful Soul
Vengeful Bones
Wasting Touchaffliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9] resource life defences
Paralysing Touchaffliction monster debuff action speed +% on hit [-6] speed
Eroding Touchaffliction monster debuff damage taken +% on hit [6] damage
Diluting Touchaffliction monster debuff flask charges gained +% on hit [-9]
affliction monster debuff flask effect +% on hit [-9]
Spawn Dead
Shatter Dead
Putrify Dead
Vengeful Stalkerbase monster will be deleted on death [1]
cannot die [1]
delete on death [1]
Vengeful Blast
Vengeful Chase
Vengeful Grip
Vengeful Pack
Vengeful Gang
Vengeful Skyfire
Glaciator
Frozen Flume
Icicle Wreath
Conflagrating Path
Scorched Earth
Ring of Fire
Shockbomb
Bolt Cross
Scatter Storm
Jagged Swell
Burrowing Blade
Crushing Leap
Delirium Stash Tab /23
Fine Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Currency Items reward type
Singular Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Unique Items reward type
Thaumaturge's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Gems reward type
Blacksmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Weapons reward type
Armoursmith's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Armour reward type
Cartographer's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Map Items reward type
Jeweller's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Trinkets reward type
Abyssal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Abyss Items reward type
Kalguuran Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Expedition Items reward type
Foreboding Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Harbinger Items reward type
Obscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Whispering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Essences reward type
Fragmented Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fragments reward type
Skittering Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Scarabs reward type
Fossilised Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Fossils reward type
Diviner's Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Divination Cards reward type
Primal Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Talismans reward type
Imperial Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Labyrinth Items reward type
Timeless Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Legion reward type
Blighted Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Blight reward type
Challenging Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Ultimatum reward type
Simulacrum Splinter
Stack Size: 1 / 300
Simulacrum
Limit: 1
5% increased Quantity of Items found in this Area

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