Prophecy Perandus Rampage
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Incursion Sheet

Incursion Sheet

Incursion Rooms

Incursion

T1T2T3
Poison Garden
  • Spreads poisonous plants throughout the Temple.
  • Cultivar Chamber
  • Spreads poisonous and parasitic plants throughout the Temple.
  • Toxic Grove - Tacati, Architect of Toxins
  • Spreads poisonous and parasitic plants throughout the Temple. Contains a valuable item.
  • Apep's Slumber
  • Tacati's Mod
  • Sacrificial Chamber
  • Allows you to sacrifice a unique item. Ahuana drops an additional Unique Item.
  • Hall of Offerings
  • Allows you to sacrifice a unique item. Ahuana drops an additional Unique Item.
  • Apex of Ascension - Ahuana, Architect of Ceremonies
  • Allows you to sacrifice a unique item. Ahuana drops an additional Unique Item.
  • Tempest Generator
  • Adds certain Tempests to the Temple. Buffs from Tempests have 50% increased duration.
  • Hurricane Engine
  • Adds certain Tempests to the Temple. Buffs from Tempests have 100% increased duration.
  • Storm of Corruption - Topotante, Architect of Storms
  • Adds Corrupting or Radiating Tempests to the Temple. Buffs from Tempests have 200% increased duration. Contains a valuable item.
  • Topotante's Mod
  • Trap Workshop
  • Monsters throughout the Temple have increased area of effect. Adds traps throughout the Temple.
  • Temple Defense Workshop
  • Monsters throughout the Temple have increased area of effect. Adds traps throughout the Temple.
  • Defense Research Lab - Matatl, Architect of Fortifications
  • Monsters throughout the Temple have increased area of effect. Adds traps throughout the Temple. Contains a valuable item.
  • Architect's Hand
  • Matatl's Mod
  • Surveyor's Study [68]
  • Contains chests full of maps.
  • Office of Cartography
  • Contains chests full of maps.
  • Atlas of Worlds - Uromoti, Architect of Expansion
  • Contains chests full of maps. Architects drop Map-related Currency.
  • Royal Meeting Room [68]
  • Increases the number of magic monsters throughout the Temple.
  • Hall of Lords
  • Increases the number of magic monsters throughout the Temple.
  • Throne of Atziri - Xipocado, Royal Architect
  • Increases the number of magic monsters throughout the Temple. Contains Queen Atziri.
  • Storage Room
  • Contains chests full of items.
  • Warehouses
  • Contains chests full of items.
  • Museum of Artefacts - Juatalotli, Architect of the Hoard
  • Contains chests full of items.
  • Corruption Chamber
  • Reduces player maximum resistances throughout the Temple.
  • Catalyst of Corruption
  • Reduces player maximum resistances throughout the Temple.
  • Locus of Corruption - Paquate, Architect of Corruption
  • Reduces player maximum resistances throughout the Temple. Contains an Altar of Corruption.
  • Shadowstitch
  • Explosives Room
  • Contains an Explosive Charge. Contains one Sealed Coffer.
  • Flashpowder Keg
  • Demolition Lab
  • Contains Explosive Charges. Contains two Sealed Coffers.
  • Shrine of Unmaking - Hayoxi, Architect of Destruction
  • Contains Explosive Charges. Contains three Sealed Coffers.
  • Armourer's Workshop
  • Monsters throughout the Temple have increased resistances. Contains chests full of armour.
  • Armoury
  • Monsters throughout the Temple have increased resistances. Contains chests full of armour.
  • Chamber of Iron - Atmohua, Architect of Iron
  • Monsters throughout the Temple have increased resistances. Contains chests full of armour.
  • Sparring Room
  • Increases monster criticals throughout the Temple. Contains chests full of weapons.
  • Arena of Valour
  • Increases monster criticals throughout the Temple. Contains chests full of weapons.
  • Hall of Champions - Ticaba, Architect of the Arena
  • Increases monster criticals throughout the Temple. Contains chests full of weapons.
  • Guardhouse
  • Increases monster pack size throughout the Temple.
  • Barracks
  • Increases monster pack size throughout the Temple.
  • Hall of War - Cholotl, Architect of the War
  • Increases monster pack size throughout the Temple.
  • Splinter Research Lab
  • Contains a Breach.
  • Breach Containment Chamber
  • Contains two Breaches and Breach Splinters. Breaches open and close faster.
  • House of the Others - Zilquapa, Architect of the Breach
  • Contains three Breaches and Breach Splinters. Breaches open and close faster.
  • Gemcutter's Workshop
  • Contains chests full of gems.
  • Department of Thaumaturgy
  • Contains chests full of gems.
  • Doryani's Institute - Zalatl, Architect of Thaumaturgy
  • Contains chests full of gems and a device that can corrupt gems in a special way.
  • Vault
  • Contains chests full of currency items.
  • Treasury
  • Contains chests full of currency items.
  • Wealth of the Vaal - Estazunti, Architect of the Vault
  • Contains chests full of currency items.
  • Jeweller's Workshop
  • Increases the rarity of items dropped in the Temple. Contains chests full of jewellery.
  • Jewellery Forge
  • Increases the rarity of items dropped in the Temple. Contains chests full of jewellery.
  • Glittering Halls - Azcapa, Architect of the Guild
  • Increases the rarity of items dropped in the Temple. Contains chests full of jewellery.
  • Workshop
  • Increases the life of the Omnitect and Monsters throughout the Temple. Increases item yield of the Temple.
  • Engineering Department
  • Increases the life of the Omnitect and Monsters throughout the Temple. Increases item yield of the Temple.
  • Factory - Jiquani, Architect of Industry
  • Increases the life of the Omnitect and Monsters throughout the Temple. Increases item yield of the Temple.
  • Shrine of Empowerment
  • Increases the speed of monsters throughout the Temple. Upgrades one random adjacent and connected room by one Tier.
  • Sanctum of Unity
  • Increases the speed of monsters throughout the Temple. Increases level of items dropped by one. Upgrades two random adjacent and connected rooms by one Tier.
  • Temple Nexus - Quipolatl, Architect of the Nexus
  • Increases the speed of monsters throughout the Temple. Increases level of items dropped by one. Upgrades all adjacent rooms by one Tier, regardless of connections.
  • Pools of Restoration
  • Heals monsters in the Temple.
  • Sanctum of Vitality
  • Heals monsters in the Temple.
  • Sanctum of Immortality - Guatelitzi, Architect of Flesh
  • Heals monsters in the Temple. Contains a valuable item.
  • Mask of the Spirit Drinker
  • Guatelitzi's Mod
  • Hatchery
  • Increases monster damage throughout the Temple. Adds additional Minion monster packs throughout the Temple. Augments the Omnitect with minions.
  • Automaton Lab
  • Increases monster damage throughout the Temple. Adds additional Minion monster packs throughout the Temple. Augments the Omnitect with minions.
  • Hybridisation Chamber - Citaqualotl, Architect of the Swarm
  • Increases monster damage throughout the Temple. Adds additional Minion monster packs throughout the Temple. Augments the Omnitect with minions. Contains a valuable item.
  • Coward's Chains
  • Citaqualotl's Mod
  • Flame Workshop
  • Monsters throughout the Temple have additional fire damage. Adds additional Fire monster packs throughout the Temple. Augments the Omnitect with fire.
  • Omnitect Forge
  • Monsters throughout the Temple have additional fire damage. Adds additional Fire monster packs throughout the Temple. Augments the Omnitect with fire.
  • Crucible of Flame - Puhuarte, Architect of the Forge
  • Monsters throughout the Temple have additional fire damage. Adds additional Fire monster packs throughout the Temple. Augments the Omnitect with fire. Contains a valuable item.
  • Story of the Vaal
  • of Puhuarte Mod
  • Lightning Workshop
  • Monsters throughout the Temple have additional lightning damage. Adds additional Lightning monster packs throughout the Temple. Augments the Omnitect with lightning.
  • Omnitect Reactor Plant
  • Monsters throughout the Temple have additional lightning damage. Adds additional Lightning monster packs throughout the Temple. Augments the Omnitect with lightning.
  • Conduit of Lightning - Xopec, Architect of Power
  • Monsters throughout the Temple have additional lightning damage. Adds additional Lightning monster packs throughout the Temple. Augments the Omnitect with lightning. Contains a valuable item.
  • Dance of the Offered
  • Xopec's Mod
  • Torment Cells
  • Contains Tormented Spirits. Contains additional roaming Tormented Spirits.
  • Torture Cages
  • Contains Tormented Spirits. Contains additional roaming Tormented Spirits. Architects and the Omnitect are possessed by a Tormented Spirit.
  • Sadist's Den - Tzamoto, Architect of Torments
  • Contains Tormented Spirits. Contains additional roaming Tormented Spirits. Architects and the Omnitect are possessed by Tormented Spirits.
  • Strongbox Chamber
  • Contains Strongboxes.
  • Hall of Locks
  • Contains Strongboxes.
  • Court of Sealed Death - Zantipi, Architect of Concealment
  • Contains Strongboxes.
  • Hall of Mettle [68]
  • Contains a Timeless Monolith.
  • Hall of Heroes
  • Contains a valuable Timeless Monolith.
  • Hall of Legends - Opiloti, Architect of Strife
  • Contains a Timeless Monolith that will reveal two Generals.
  • Apex of Atzoatl
    The Vaal OmnitectString_of_ServitudeTemperedRedSacrificial_HeartItemTemperedGreenTemperedBlueVial of AwakeningVial of ConsequenceVial of DominanceVial of FateVial of SacrificeVial of SummoningVial of the GhostVial of the RitualVial of Transcendence

    Apex of Ascension

    在穿越的神廟三階房Apex of Ascension出現的獻祭祭壇,同時放入兩個祭品才可以升級

    OfferYour OfferNote
    Mask of the Stitched Demon
    1x Mask of the Spirit Drinker
    1x VialSpiritDrinkerVial of Summoning
    Coward's Legacy
    1x Coward's Chains
    1x VialCowardsChainsVial of Consequence
    Fate of the Vaal
    1x Story of the Vaal
    1x VialStoryVaalVial of Fate
    Zerphi's Heart
    1x Sacrificial Heart
    1x VialSacrificialHeartVial of Sacrifice
    Omeyocan
    1x Dance of the Offered
    1x VialDanceOfferedVial of the Ritual
    Apep's Supremacy
    1x Apep's Slumber
    1x VialSlumberVial of Awakening
    Soul Ripper
    1x Soul Catcher
    1x VialSoulCatcherVial of the Ghost
    Slavedriver's Hand
    1x Architect's Hand
    1x VialArchitectsHandVial of Dominance
    Transcendent Flesh
    1x Tempered Flesh
    1x VialTemperedFleshVial of Transcendence
    Transcendent Spirit
    1x Tempered Spirit
    1x VialTemperedFleshVial of Transcendence
    Transcendent Mind
    1x Tempered Mind
    1x VialTemperedFleshVial of Transcendence

    Locus of Corruption

    Reward
    ShadowstitchSacrificial Garb x1
    Incursion Unique /31 ⍟

    Incursion Unique /31 ⍟

    Show Full Descriptions
    ApepsSlumberApep's Slumber Vaal Spirit Shield
    (5–10)% increased Spell Damage
    Adds (50–55) to (72–80) Chaos Damage
    +(80–100) to maximum Energy Shield
    +25% chance to be Poisoned
    +3% to all maximum Resistances while Poisoned
    (Maximum Resistances cannot be raised above 90%)
    Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second
    Poisons on you expire 50% slower
    ApepsSupremacyApep's Supremacy Vaal Spirit Shield
    (5–10)% increased Spell Damage
    Adds (50–55) to (72–80) Chaos Damage
    +(130–150) to maximum Energy Shield
    (30–50)% faster start of Energy Shield Recharge
    You take Chaos Damage instead of Physical Damage from Bleeding
    +25% chance to be Poisoned
    +3% to all maximum Resistances while Poisoned
    (Maximum Resistances cannot be raised above 90%)
    Poisons on you expire 50% slower
    ArchitectsHandArchitect's Hand Ambush Mitts
    +(30–40) to Dexterity
    (200–250)% increased Evasion and Energy Shield
    (20–30)% reduced Trap Throwing Speed
    (4–6)% chance to throw up to 4 additional Traps
    Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
    ElementalHitColdCombat Focus Crimson Jewel
    (10–15)% increased Elemental Damage with Attack Skills
    With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold
    local jewel effect base radius [1200]
    With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage
    ElementalHitLighteningCombat Focus Viridian Jewel
    (10–15)% increased Elemental Damage with Attack Skills
    With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning
    local jewel effect base radius [1200]
    With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage
    ElementalHitFireCombat Focus Cobalt Jewel
    (10–15)% increased Elemental Damage with Attack Skills
    With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire
    local jewel effect base radius [1200]
    With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage
    Coward%27s%20ChainsCoward's Chains Chain Belt
    +(9–20) to maximum Energy Shield
    You count as on Full Life while you are Cursed with Vulnerability
    +(15–20) to all Attributes
    (Attributes are Strength, Dexterity, and Intelligence)
    (5–10)% increased Movement Speed
    Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
    (Unlucky things are rolled twice and the worst result used)
    You are Cursed with Vulnerability, with 40% increased Effect
    Coward%27s%20LegacyCoward's Legacy Chain Belt
    +(9–20) to maximum Energy Shield
    +(15–20) to all Attributes
    (Attributes are Strength, Dexterity, and Intelligence)
    (5–10)% increased Movement Speed
    50% increased Effect of Curses on you
    You are Cursed with Vulnerability, with 80% increased Effect
    You count as on Low Life while you are Cursed with Vulnerability
    DanceOfTheOfferedDance of the Offered Carnal Boots
    +(50–60) to maximum Mana
    +(25–30)% to Lightning Resistance
    25% increased Movement Speed
    You have Onslaught while not on Low Mana
    (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
    The Agnostic
    (Maximum Energy Shield is 0. While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life)
    EarendelsEmbraceEarendel's Embrace Grinning Fetish
    18% increased Elemental Damage
    +(20–30) to all Attributes
    (Attributes are Strength, Dexterity, and Intelligence)
    Minions deal (30–40)% increased Damage
    Summoned Skeletons Cover Enemies in Ash on Hit
    (Being Covered in Ash applies 20% less Movement Speed and 20% increased Fire Damage Taken, and lasts for 4 seconds)
    Summoned Skeletons take (15–30)% of their Maximum Life per second as Fire Damage
    Summoned Skeletons have Avatar of Fire
    (50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
    Deal no Non-Fire Damage)
    FateOfTheVaalFate of the Vaal Gemstone Sword
    +400 to Accuracy Rating
    (180–210)% increased Physical Damage
    (10–15)% increased Attack Speed
    100% of Physical Damage from Hits with this Weapon is Converted to a random Element
    Hits with this Weapon always Ignite, Freeze, and Shock
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies
    Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies
    Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies
    MaskoftheSpiritDrinkerMask of the Spirit Drinker Magistrate Crown
    (140–220)% increased Armour and Energy Shield
    +(80–100) to maximum Life
    +(30–60) to maximum Energy Shield
    Your Energy Shield starts at zero
    Cannot gain Energy Shield
    Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield
    Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield
    Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield
    MaskoftheStitchedDemonMask of the Stitched Demon Magistrate Crown
    +(40–50) to Intelligence
    +(160–180) to maximum Energy Shield
    Strength provides no bonus to Maximum Life
    Intelligence provides no bonus to Maximum Mana
    +1 to Maximum Life per 2 Intelligence
    Your Energy Shield starts at zero
    Cannot gain Energy Shield
    Regenerate 1% of Life per second per 500 Maximum Energy Shield
    OmeyocanOmeyocan Carnal Boots
    (15–20)% increased maximum Mana
    +(25–30)% to Lightning Resistance
    30% increased Movement Speed
    2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%
    You have Onslaught while not on Low Mana
    (Onslaught grants 20% increased Attack, Cast, and Movement Speed)
    Lose 7% of Mana per Second
    Sacrificial_HeartSacrificial Heart Paua Amulet
    (20–30)% increased Mana Regeneration Rate
    Adds (22–27) to (34–38) Fire Damage
    Adds (20–23) to (31–35) Cold Damage
    Adds (1–3) to (47–52) Lightning Damage
    Gain up to maximum Power Charges when you use a Vaal Skill
    10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
    (Recently refers to the past 4 seconds)
    10% increased Movement Speed if you have used a Vaal Skill Recently
    ShadowStitchShadowstitch Sacrificial Garb
    +1 to Level of all Vaal Skill Gems
    (250–350)% increased Armour, Evasion and Energy Shield
    Has an additional Implicit Mod
    +(20–30) to all Attributes
    (Attributes are Strength, Dexterity, and Intelligence)
    Recover (3–5)% of Life on Kill
    Recover (3–5)% of Energy Shield on Kill
    (-6–-4)% to all Resistances for each Corrupted Item Equipped
    8% increased Maximum Energy Shield for each Corrupted Item Equipped
    6% increased Maximum Life for each Corrupted Item Equipped
    local six linked sockets [1]
    Corrupted
    SinvictasMettleSinvicta's Mettle Ezomyte Axe
    (140–152)% increased Physical Damage
    (8–12)% increased Attack Speed
    Rampage
    (You gain Rampage bonuses for Killing multiple Enemies in quick succession)
    2% increased Area of Effect per 25 Rampage Kills
    Gain a Frenzy Charge on every 50th Rampage Kill
    SlavedriversHandSlavedriver's Hand Ambush Mitts
    +(30–40) to Dexterity
    (200–250)% increased Evasion and Energy Shield
    (20–30)% reduced Trap Throwing Speed
    Skills which throw Traps Cost Life instead of Mana
    Skills used by Traps have (10–20)% increased Area of Effect
    Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
    10% chance to gain an Endurance, Frenzy or Power Charge when any
    of your Traps are Triggered by an Enemy
    ItemSoul Catcher Quartz Flask
    Cannot gain Mana during effect
    (80–120)% increased Damage with Vaal Skills during effect
    Vaal Skills used during effect have (20–40)% reduced Soul Gain Prevention Duration
    Vaal Skills have (80–120)% increased Critical Strike Chance during effect
    ItemSoul Ripper Quartz Flask
    (-40–90) to Maximum Charges
    Loses all Charges when you enter a new area
    Consumes Maximum Charges to use
    Gain Vaal Souls equal to Charges Consumed when used
    StoryOfTheVaalStory of the Vaal Gemstone Sword
    +400 to Accuracy Rating
    (180–210)% increased Physical Damage
    (10–15)% increased Attack Speed
    50% of Physical Damage from Hits with this Weapon is Converted to a random Element
    Hits with this Weapon always Ignite, Freeze, and Shock
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    Hits with this Weapon Freeze Enemies as though dealing (150–200)% more Damage
    Hits with this Weapon Shock Enemies as though dealing (150–200)% more Damage
    Ignites inflicted with this Weapon deal (50–75)% more Damage
    String_of_ServitudeString of Servitude Heavy Belt
    +(25–35) to Strength
    Implicit Modifier magnitudes are tripled
    (Implicit Modifiers are those that come from an item's type, rather than its random properties)
    Corrupted
    TemperedRedTempered Flesh Crimson Jewel
    -1 Strength per 1 Strength on Allocated Passives in Radius
    local jewel effect base radius [1200]
    2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
    TemperedBlueTempered Mind Cobalt Jewel
    -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    local jewel effect base radius [1200]
    2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
    TemperedGreenTempered Spirit Viridian Jewel
    -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
    local jewel effect base radius [1200]
    2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
    TranscendentRedTranscendent Flesh Crimson Jewel
    -1 Strength per 1 Strength on Allocated Passives in Radius
    local jewel effect base radius [1200]
    +7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
    3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
    2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
    TranscendentBlueTranscendent Mind Cobalt Jewel
    -1 Intelligence per 1 Intelligence on Allocated Passives in Radius
    local jewel effect base radius [1200]
    +3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
    3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
    2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
    TranscendentGreenTranscendent Spirit Viridian Jewel
    -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
    local jewel effect base radius [1200]
    3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
    +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
    2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
    DamnatioAeternaUnyielding Flame Archon Kite Shield
    +12% to all Elemental Resistances
    Trigger Commandment of Inferno on Critical Strike
    (50–70)% increased Global Critical Strike Chance
    +(60–80) to maximum Life
    +(20–30)% to Fire Resistance
    (8–12)% increased Attack Speed if you've dealt a Critical Strike Recently
    (Recently refers to the past 4 seconds)
    (8–12)% increased Cast Speed if you've dealt a Critical Strike Recently
    ZealsAmplifierZeel's Amplifier Polished Spiked Shield
    4% chance to Dodge Attack Hits
    (40–50)% increased Spell Damage
    +(60–80) to maximum Energy Shield
    +(50–70) to maximum Life
    1% increased Area of Effect per Enemy killed recently, up to 50%
    (Recently refers to the past 4 seconds)
    You have Zealot's Oath if you haven't been hit recently
    (Life Regeneration is applied to Energy Shield instead.)
    ZerphisHeartZerphi's Heart Paua Amulet
    (20–30)% increased Mana Regeneration Rate
    Adds (48–53) to (58–60) Chaos Damage
    Items and Gems have 50% increased Attribute Requirements
    (Attributes are Strength, Dexterity, and Intelligence)
    Chaos Damage can Ignite, Chill and Shock
    Gain Soul Eater for 20 seconds when you use a Vaal Skill
    Incursion Item /34 ⍟

    Incursion Item /34 ⍟

    IconName
    Flashpowder Keg
    Harmony of Souls
    Stack Size: 1 / 9
    9x Shrieking Essence
    Immortal Resolve
    Stack Size: 1 / 6
    Fated Connections
    Perfection
    Stack Size: 1 / 5
    Jewellery
    Item Level: 100
    Shaper Item
    Stone of Passage
    The Admirer
    Stack Size: 1 / 9
    Atziri Item
    The Army of Blood
    Stack Size: 1 / 6
    Bloodbond
    The Beast
    Stack Size: 1 / 6
    Belly of the Beast
    The Celestial Stone
    Stack Size: 1 / 10
    Opal Ring
    Item Level: 100
    Shaper Item
    The Darkest Dream
    Stack Size: 1 / 6
    Severed in Sleep
    Corrupted
    The Dreamland
    Stack Size: 1 / 8
    Poorjoy's Asylum
    The Fathomless Depths
    Stack Size: 1 / 8
    Lightpoacher
    The Hale Heart
    Stack Size: 1 / 4
    Item
    Item Level: 100
    Elder Item
    The Jeweller's Boon
    Stack Size: 1 / 5
    The Jeweller's Touch
    The Master
    Stack Size: 1 / 4
    Bisco's Collar
    The Mayor
    Stack Size: 1 / 5
    The Perandus Manor
    Watchstone Count: 4
    The Professor
    Stack Size: 1 / 4
    The Putrid Cloister
    The Rite of Elements
    Stack Size: 1 / 5
    Level 21 Golem Gem
    Corrupted
    The Samurai's Eye
    Stack Size: 1 / 3
    Watcher's Eye
    The Sword King's Salute
    Stack Size: 1 / 7
    Daresso's Salute
    The Undaunted
    Stack Size: 1 / 5
    Nemesis Item
    Corrupted
    The Undisputed
    Stack Size: 1 / 8
    Merciless Vaal Axe
    Item Level: 100
    Elder Item
    The Witch
    Stack Size: 1 / 8
    Kiara's Determination
    Three Voices
    Stack Size: 1 / 3
    3x Essence
    VialSlumberVial of Awakening
    Stack Size: 1 / 10
    VialCowardsChainsVial of Consequence
    Stack Size: 1 / 10
    VialArchitectsHandVial of Dominance
    Stack Size: 1 / 10
    VialStoryVaalVial of Fate
    Stack Size: 1 / 10
    VialSacrificialHeartVial of Sacrifice
    Stack Size: 1 / 10
    VialSpiritDrinkerVial of Summoning
    Stack Size: 1 / 10
    VialSoulCatcherVial of the Ghost
    Stack Size: 1 / 10
    VialDanceOfferedVial of the Ritual
    Stack Size: 1 / 10
    VialTemperedFleshVial of Transcendence
    Stack Size: 1 / 10
    the Professor
    Incursion Gem /11

    Incursion Gem /11

    AoE Attack Aura Channelling Chaos Cold Duration Fire Lightning Melee Nova Physical Slam Spell Trap Vaal
    Name
    VaalQuakeSlamVaal Earthquake (28)
    Vaal, Attack, AoE, Duration, Slam, Melee
    VaalFireResistAuraVaal Impurity of Fire (24)
    Aura, Vaal, Spell, AoE, Duration, Fire
    Name
    ShrapnelTrapExplosive Trap (1)
    Trap, Spell, AoE, Fire, Physical
    FlamethrowerTrapFlamethrower Trap (28)
    Trap, Spell, Duration, AoE, Fire
    SubterraneanTrapSeismic Trap (28)
    Trap, Spell, Duration, AoE, Physical
    VaalSpinningEtherealBladesGemVaal Blade Vortex (12)
    Vaal, Spell, AoE, Duration, Physical
    VaalColdResistAuraVaal Impurity of Ice (24)
    Aura, Vaal, Spell, AoE, Duration, Cold
    Name
    LightningSpireLightning Spire Trap (28)
    Trap, Spell, Duration, AoE, Lightning
    IceSiphonSiphoning Trap (10)
    Trap, Spell, Duration, AoE, Cold
    VaalBlightGemVaal Blight (1)
    Vaal, Spell, Chaos, AoE, Duration, Nova, Channelling
    VaalLightningResistAuraVaal Impurity of Lightning (24)
    Aura, Vaal, Spell, AoE, Duration, Lightning
    Incursion Monster /62 ⍟

    Incursion Monster /62 ⍟

    NameModifiersSpectre
    Vaal Saucer TurretN
    DaemonN
    Alva, Master ExplorerN
    The Vaal Omnitectunique boss curse effect on self +% final [-33]
    Cannot be fully Slowed
    cannot recharge energy shield [1]
    start at zero energy shield [1]
    chaos damage does not bypass energy shield [1]
    Unwavering
    is incursion temple boss [1]
    N
    Vaal Zealotmonster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal Fanaticmonster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal Advocatemonster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal Zealotmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal Fanaticmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal Advocatemonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [0]
    Y
    Risen Vaal ZealotY
    Risen Vaal FanaticY
    Risen Vaal AdvocateY
    Tacati, Architect of Toxinsmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Ahuana, Architect of Ceremoniesmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Topotante, Architect of Stormsmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Matatl, Architect of Fortificationsmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Uromoti, Architect of Expansionmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Xipocado, Royal Architectmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Juatalotli, Architect of the Hoardmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Paquate, Architect of Corruptionmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Hayoxi, Architect of Destructionmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Atmohua, Architect of Ironmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Ticaba, Architect of the Arenamonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Cholotl, Architect of the Warmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Zilquapa, Architect of the Breachmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Zalatl, Architect of Thaumaturgymonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Estazunti, Architect of the Vaultmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Azcapa, Architect of the Guildmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Jiquani, Architect of Industrymonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Quipolatl, Architect of the Nexusmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Guatelitzi, Architect of Fleshmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Citaqualotl, Architect of the Swarmmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Puhuarte, Architect of the Forgemonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Xopec, Architect of Powermonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Tzamoto, Architect of Tormentsmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Zantipi, Architect of Concealmentmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Opiloti, Architect of Strifemonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [1500]
    monster no map drops [0]
    unique boss curse effect on self +% final [-33]
    N
    Ancient Constructmonster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Ancient Constructmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Ancient ConstructY
    Serpentine Constructmonster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Serpentine Constructmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Serpentine ConstructY
    Vaal FallenElemental Ailments
    monster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal FallenElemental Ailments
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal FallenElemental Ailments
    Y
    Enhanced Vaal FallenElemental Ailments
    Y
    Vaal SlayerElemental Ailments
    monster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal SlayerElemental Ailments
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Vaal SlayerElemental Ailments
    Y
    Colossal Vaal FallenElemental Ailments
    monster slain experience +% [0]
    monster dropped item quantity +% [35]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Colossal Vaal FallenElemental Ailments
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [2500]
    monster no map drops [1]
    Y
    Colossal Vaal FallenElemental Ailments
    Y
    Bramble CobraChaos Damage
    Y
    Blood Chieftainmonster base type attack cast speed +% and damage -% final [22]
    Summons Apes from Trees
    Y
    Blood ApeY
    Chimeric CroakerCasts Arctic Breath
    Y
    Plumed Chimeralchance to apply suppression on hit % [20]
    Suppressing Fire
    Y
    SoulseekerExtra Cold Damage
    N
    Shadow PriestExtra Cold Damage
    N
    ShadestalkerExtra Cold Damage
    N
    Incursion Area /2 ⍟

    Incursion Area /2 ⍟

    Incursion Mod /136

    Incursion Mod /136

    NameLevelPre/SufDescriptionSpawn Weight
    Citaqualotl's1PrefixMinions deal (90–95)% increased Damage minion
    Citaqualotl's1PrefixMinions deal (133–138)% increased Damage minion
    Citaqualotl's1Prefix+2 to Level of Socketed Minion Gems minion gem
    Citaqualotl's50PrefixMinions deal (90–95)% increased Damage minion
    Citaqualotl's50PrefixMinions deal (133–138)% increased Damage minion
    Citaqualotl's50PrefixMinions deal (50–66)% increased Damage
    Minions have 5% chance to deal Double Damage minion
    Sceptres, Wands
    Citaqualotl's50PrefixMinions deal (85–94)% increased Damage
    Minions have 5% chance to deal Double Damage minion
    Staves, Warstaves
    Citaqualotl's50Prefix+2 to Level of Socketed Minion Gems minion gem
    Guatelitzi's1Prefix+(70–79) to maximum Life
    (3–5)% increased maximum Life resource life
    Rings, Amulets, Belts
    Guatelitzi's1Prefix+(110–119) to maximum Life
    (8–10)% increased maximum Life resource life
    Guatelitzi's1Prefix+(44–47) to maximum Energy Shield
    (7–10)% increased maximum Energy Shield defences
    Amulets, Rings, Belts
    Guatelitzi's1Prefix+(44–47) to maximum Energy Shield
    Regenerate 0.4% of Energy Shield per second defences
    Guatelitzi's50Prefix+(70–79) to maximum Life
    2% increased maximum Life resource life
    Rings, Amulets, Belts
    Guatelitzi's50Prefix+(110–119) to maximum Life
    (8–10)% increased maximum Life resource life
    Body Armours
    Guatelitzi's50Prefix+(44–47) to maximum Energy Shield
    3% increased maximum Energy Shield defences
    Amulets, Rings, Belts
    Guatelitzi's50Prefix+(44–47) to maximum Energy Shield
    Regenerate 0.4% of Energy Shield per second defences
    Amulets, Rings, Belts
    Matatl's1Prefix30% increased Movement Speed
    5% increased Movement Speed if you haven't been Hit Recently speed
    Matatl's1Prefix30% increased Movement Speed
    (5–6)% chance to Dodge Attack Hits speed
    Matatl's1Prefix30% increased Movement Speed
    (5–6)% chance to Dodge Spell Hits speed
    Matatl's1Prefix(90–95)% increased Trap Damage
    Matatl's1Prefix(133–138)% increased Trap Damage
    Matatl's1Prefix+2 to Level of Socketed Trap Gems gem
    Matatl's50Prefix30% increased Movement Speed
    5% increased Movement Speed if you haven't been Hit Recently speed
    Boots
    Matatl's50Prefix30% increased Movement Speed
    (5–6)% chance to Dodge Attack Hits speed
    Boots
    Matatl's50Prefix30% increased Movement Speed
    (5–6)% chance to Dodge Spell Hits speed
    Boots
    Matatl's50Prefix(90–95)% increased Trap Damage Sceptres, Rune Daggers, Wands, Daggers
    Matatl's50Prefix(133–138)% increased Trap Damage Warstaves, Staves
    Matatl's50Prefix(90–95)% increased Mine Damage Wands, Sceptres, Rune Daggers, Daggers
    Matatl's50Prefix(133–138)% increased Mine Damage Staves, Warstaves
    Matatl's50Prefix+2 to Level of Socketed Trap or Mine Gems gem Staves, Warstaves
    of Citaqualotl1SuffixMinions have (13–15)% increased Attack Speed
    Minions have (13–15)% increased Cast Speed attack caster speed minion
    of Citaqualotl1Suffix(17–20)% increased Minion Duration minion
    of Citaqualotl50SuffixMinions have (25–28)% increased Attack Speed
    Minions have (25–28)% increased Cast Speed attack caster speed minion
    Sceptres, Wands
    of Citaqualotl50SuffixMinions have (36–40)% increased Attack Speed
    Minions have (36–40)% increased Cast Speed attack caster speed minion
    Staves, Warstaves
    of Citaqualotl50Suffix(17–20)% increased Minion Duration minion Wands, Sceptres
    of Citaqualotl50Suffix(27–30)% increased Minion Duration minion Staves, Warstaves
    of Guatelitzi1SuffixRegenerate (16–20) Life per second
    Regenerate 0.4% of Life per second resource life
    Amulets, Belts, Rings
    of Guatelitzi50SuffixRegenerate (32–40) Life per second
    Regenerate 0.4% of Life per second resource life
    Amulets, Belts, Rings
    of Matatl1Suffix(20–22)% increased Trap Throwing Speed speed
    of Matatl1Suffix(14–15)% increased Cooldown Recovery Rate for throwing Traps
    (17–20)% increased Trap Duration
    of Matatl1SuffixSkills used by Traps have (22–25)% increased Area of Effect
    of Matatl50Suffix(20–22)% increased Trap Throwing Speed speed Wands, Rune Daggers, Daggers, Sceptres
    of Matatl50Suffix(30–33)% increased Trap Throwing Speed speed Warstaves, Staves
    of Matatl50Suffix(20–22)% increased Mine Throwing Speed speed Rune Daggers, Sceptres, Wands, Daggers
    of Matatl50Suffix(30–33)% increased Mine Throwing Speed speed Staves, Warstaves
    of Matatl50Suffix(14–15)% increased Cooldown Recovery Rate for throwing Traps
    (17–20)% increased Trap Duration
    Wands, Rune Daggers, Sceptres, Daggers
    of Matatl50Suffix(21–22)% increased Cooldown Recovery Rate for throwing Traps
    (26–30)% increased Trap Duration
    Warstaves, Staves
    of Matatl50SuffixMines have (14–15)% increased Detonation Speed
    (17–20)% increased Mine Duration speed
    Sceptres, Wands, Rune Daggers, Daggers
    of Matatl50SuffixMines have (21–22)% increased Detonation Speed
    (26–30)% increased Mine Duration speed
    Warstaves, Staves
    of Matatl50SuffixSkills used by Traps have (22–25)% increased Area of Effect Wands, Sceptres, Daggers, Rune Daggers
    of Matatl50SuffixSkills used by Traps have (33–37)% increased Area of Effect Staves, Warstaves
    of Matatl50SuffixSkills used by Mines have (22–25)% increased Area of Effect Rune Daggers, Wands, Sceptres, Daggers
    of Matatl50SuffixSkills used by Mines have (33–37)% increased Area of Effect Warstaves, Staves
    of Puhuarte1Suffix+(46–48)% to Fire Resistance
    (9–10)% of Physical Damage from Hits taken as Fire Damage physical elemental fire resistance
    Helmets
    of Puhuarte1Suffix+(46–48)% to Cold Resistance
    (9–10)% of Physical Damage from Hits taken as Cold Damage physical elemental cold resistance
    Helmets
    of Puhuarte1Suffix+(46–48)% to Lightning Resistance
    (9–10)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning resistance
    Helmets
    of Puhuarte1Suffix+(46–48)% to Fire Resistance
    0.4% of Fire Damage Leeched as Life resource life elemental fire resistance
    of Puhuarte1Suffix+(46–48)% to Cold Resistance
    0.4% of Cold Damage Leeched as Life resource life elemental cold resistance
    of Puhuarte1Suffix+(46–48)% to Lightning Resistance
    0.4% of Lightning Damage Leeched as Life resource life elemental lightning resistance
    of Puhuarte1Suffix+(46–48)% to Fire Resistance
    (45–52) to (75–78) added Fire Damage against Burning Enemies elemental_damage elemental fire resistance
    of Puhuarte1Suffix+(46–48)% to Cold Resistance
    (30–50)% increased Damage with Hits against Chilled Enemies elemental_damage elemental cold resistance
    of Puhuarte1Suffix+(46–48)% to Lightning Resistance
    (40–60)% increased Critical Strike Chance against Shocked Enemies elemental lightning resistance critical
    of Puhuarte50Suffix+(46–48)% to Fire Resistance
    (3–5)% of Physical Damage from Hits taken as Fire Damage physical elemental fire resistance
    Helmets
    of Puhuarte50Suffix+(46–48)% to Cold Resistance
    (3–5)% of Physical Damage from Hits taken as Cold Damage physical elemental cold resistance
    Helmets
    of Puhuarte50Suffix+(46–48)% to Lightning Resistance
    (3–5)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning resistance
    Helmets
    of Puhuarte50Suffix+(46–48)% to Fire Resistance
    0.4% of Fire Damage Leeched as Life resource life elemental fire resistance
    Amulets
    of Puhuarte50Suffix+(46–48)% to Cold Resistance
    0.4% of Cold Damage Leeched as Life resource life elemental cold resistance
    Amulets
    of Puhuarte50Suffix+(46–48)% to Lightning Resistance
    0.4% of Lightning Damage Leeched as Life resource life elemental lightning resistance
    Amulets
    of Puhuarte50Suffix+(46–48)% to Fire Resistance
    (45–52) to (75–78) added Fire Damage against Burning Enemies elemental_damage elemental fire resistance
    Gloves
    of Puhuarte50Suffix+(46–48)% to Cold Resistance
    (30–50)% increased Damage with Hits against Chilled Enemies elemental_damage elemental cold resistance
    Gloves
    of Puhuarte50Suffix+(46–48)% to Lightning Resistance
    (40–60)% increased Critical Strike Chance against Shocked Enemies elemental lightning resistance critical
    Gloves
    of Tacati1Suffix(23–25)% increased Cast Speed
    Adds (17–24) to (36–40) Chaos Damage to Spells chaos_damage chaos caster speed
    of Tacati1Suffix(35–38)% increased Cast Speed
    Adds (24–32) to (49–57) Chaos Damage to Spells chaos_damage chaos caster speed
    of Tacati1Suffix(26–27)% increased Attack Speed
    Adds (23–36) to (49–61) Chaos Damage chaos_damage chaos attack speed
    of Tacati1Suffix(14–16)% increased Attack Speed
    Adds (23–36) to (49–61) Chaos Damage chaos_damage chaos attack speed
    of Tacati1Suffix+(31–35)% to Chaos Resistance
    (9–10)% reduced Chaos Damage taken over time chaos resistance
    Shields, Body Armours
    of Tacati1Suffix(13–18)% increased Poison Duration
    (26–30)% increased Chaos Damage chaos_damage poison chaos
    of Tacati1Suffix30% chance to Poison on Hit
    (26–30)% increased Chaos Damage chaos_damage poison chaos attack
    of Tacati1Suffix(31–35)% increased Damage with Poison
    Adds (23–36) to (49–61) Chaos Damage chaos_damage poison chaos attack
    of Tacati1Suffix(31–35)% increased Damage with Poison
    Adds (17–24) to (36–40) Chaos Damage to Spells chaos_damage poison chaos caster
    of Tacati50Suffix(23–25)% increased Cast Speed
    Adds (17–24) to (36–40) Chaos Damage to Spells chaos_damage chaos caster speed
    Rune Daggers, Sceptres, Wands, Daggers
    of Tacati50Suffix(35–38)% increased Cast Speed
    Adds (24–32) to (49–57) Chaos Damage to Spells chaos_damage chaos caster speed
    Warstaves, Staves
    of Tacati50Suffix(26–27)% increased Attack Speed
    Adds (23–36) to (49–61) Chaos Damage chaos_damage chaos attack speed
    One Hand Swords, One Hand Axes, One Hand Maces, Two Hand Swords, Claws, Sceptres, Two Hand Axes, Thrusting One Hand Swords, Rune Daggers, Two Hand Maces, Warstaves, Staves, Daggers
    of Tacati50Suffix(14–16)% increased Attack Speed
    Adds (23–36) to (49–61) Chaos Damage chaos_damage chaos attack speed
    Bows, Wands
    of Tacati50Suffix+(31–35)% to Chaos Resistance
    (5–7)% reduced Chaos Damage taken over time chaos resistance
    Shields, Body Armours
    of Tacati50Suffix(13–18)% increased Poison Duration
    (26–30)% increased Chaos Damage chaos_damage poison chaos
    Thrusting One Hand Swords, One Hand Swords, Bows, Rune Daggers, Claws, Two Hand Swords, Daggers
    of Tacati50Suffix30% chance to Poison on Hit
    (26–30)% increased Chaos Damage chaos_damage poison chaos attack
    Two Hand Swords, Thrusting One Hand Swords, One Hand Swords, Bows, Claws, Rune Daggers, Daggers
    of Tacati50Suffix(31–35)% increased Damage with Poison
    Adds (23–36) to (49–61) Chaos Damage chaos_damage poison chaos attack
    Two Hand Swords, Claws, Thrusting One Hand Swords, Rune Daggers, Bows, One Hand Swords, Daggers
    of Tacati50Suffix(31–35)% increased Damage with Poison
    Adds (17–24) to (36–40) Chaos Damage to Spells chaos_damage poison chaos caster
    Daggers, Rune Daggers
    Tacati's1Prefix(155–169)% increased Physical Damage
    Gain (9–10)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage physical chaos attack
    Bows, Wands, Two Hand Maces, One Hand Maces, One Hand Swords, Thrusting One Hand Swords, Claws, One Hand Axes, Rune Daggers, Sceptres, Two Hand Swords, Two Hand Axes, Daggers, Warstaves, Staves
    Tacati's1Prefix(70–74)% increased Spell Damage
    Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage chaos caster
    Tacati's1Prefix(105–110)% increased Spell Damage
    Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage chaos caster
    Tacati's50Prefix(155–169)% increased Physical Damage
    Gain (3–5)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage physical chaos attack
    Bows, Wands, Two Hand Maces, One Hand Maces, One Hand Swords, Thrusting One Hand Swords, Claws, One Hand Axes, Rune Daggers, Sceptres, Two Hand Swords, Two Hand Axes, Daggers, Warstaves, Staves
    Tacati's50Prefix(70–74)% increased Spell Damage
    Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage chaos caster
    Wands, Sceptres, Rune Daggers, Daggers
    Tacati's50Prefix(105–110)% increased Spell Damage
    Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage chaos caster
    Staves, Warstaves
    Topotante's1PrefixAdds (5–7) to (11–13) Fire Damage to Attacks
    25% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental fire attack
    Topotante's1PrefixAdds (5–7) to (10–12) Cold Damage to Attacks
    25% of Physical Damage Converted to Cold Damage physical_damage elemental_damage physical elemental cold attack
    Topotante's1PrefixAdds (1–2) to (22–23) Lightning Damage to Attacks
    25% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightning attack
    Topotante's1PrefixAdds (59–79) to (118–138) Fire Damage
    Attacks with this Weapon Penetrate (13–15)% Fire Resistance elemental_damage elemental fire attack
    Topotante's1PrefixAdds (109–147) to (220–256) Fire Damage
    Attacks with this Weapon Penetrate (13–15)% Fire Resistance elemental_damage elemental fire attack
    Topotante's1PrefixAdds (53–72) to (107–124) Cold Damage
    Attacks with this Weapon Penetrate (13–15)% Cold Resistance elemental_damage elemental cold attack
    Topotante's1PrefixAdds (100–132) to (197–230) Cold Damage
    Attacks with this Weapon Penetrate (13–15)% Cold Resistance elemental_damage elemental cold attack
    Topotante's1PrefixAdds (7–17) to (198–224) Lightning Damage
    Attacks with this Weapon Penetrate (13–15)% Lightning Resistance elemental_damage elemental lightning attack
    Topotante's1PrefixAdds (12–31) to (367–415) Lightning Damage
    Attacks with this Weapon Penetrate (13–15)% Lightning Resistance elemental_damage elemental lightning attack
    Topotante's1Prefix(75–79)% increased Fire Damage
    Adds (15–20) to (30–35) Fire Damage to Spells elemental_damage elemental fire caster
    Topotante's1Prefix(111–115)% increased Fire Damage
    Adds (20–27) to (41–48) Fire Damage to Spells elemental_damage elemental fire caster
    Topotante's1Prefix(75–79)% increased Cold Damage
    Adds (12–16) to (25–29) Cold Damage to Spells elemental_damage elemental cold caster
    Topotante's1Prefix(111–115)% increased Cold Damage
    Adds (19–25) to (37–44) Cold Damage to Spells elemental_damage elemental cold caster
    Topotante's1Prefix(75–79)% increased Lightning Damage
    Adds (1–4) to (53–56) Lightning Damage to Spells elemental_damage elemental lightning caster
    Topotante's1Prefix(111–115)% increased Lightning Damage
    Adds (2–6) to (79–84) Lightning Damage to Spells elemental_damage elemental lightning caster
    Topotante's50PrefixAdds (5–7) to (11–13) Fire Damage to Attacks
    25% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental fire attack
    Gloves
    Topotante's50PrefixAdds (5–7) to (10–12) Cold Damage to Attacks
    25% of Physical Damage Converted to Cold Damage physical_damage elemental_damage physical elemental cold attack
    Gloves
    Topotante's50PrefixAdds (1–2) to (22–23) Lightning Damage to Attacks
    25% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage physical elemental lightning attack
    Gloves
    Topotante's50PrefixAdds (45–61) to (91–106) Fire Damage
    Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
    Sceptres, Wands, Claws, Thrusting One Hand Swords, One Hand Maces, One Hand Swords, Rune Daggers, One Hand Axes, Bows, Daggers
    Topotante's50PrefixAdds (79–106) to (159–186) Fire Damage
    Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
    Two Hand Swords, Two Hand Axes, Staves, Warstaves, Two Hand Maces
    Topotante's50PrefixAdds (37–50) to (74–87) Cold Damage
    Attacks with this Weapon Penetrate (5–7)% Cold Resistance elemental_damage elemental cold attack
    Thrusting One Hand Swords, Bows, One Hand Axes, Sceptres, One Hand Maces, Rune Daggers, Wands, Claws, One Hand Swords, Daggers
    Topotante's50PrefixAdds (65–87) to (130–152) Cold Damage
    Attacks with this Weapon Penetrate (5–7)% Cold Resistance elemental_damage elemental cold attack
    Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves, Warstaves
    Topotante's50PrefixAdds (4–13) to (158–166) Lightning Damage
    Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
    Daggers, Claws, Bows, One Hand Maces, Wands, Rune Daggers, Sceptres, Thrusting One Hand Swords, One Hand Swords, One Hand Axes
    Topotante's50PrefixAdds (7–22) to (275–290) Lightning Damage
    Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage elemental lightning attack
    Staves, Two Hand Maces, Two Hand Axes, Two Hand Swords, Warstaves
    Topotante's50Prefix(75–79)% increased Fire Damage
    Adds (15–20) to (30–35) Fire Damage to Spells elemental_damage elemental fire caster
    Sceptres, Wands, Shields
    Topotante's50Prefix(111–115)% increased Fire Damage
    Adds (20–27) to (41–48) Fire Damage to Spells elemental_damage elemental fire caster
    Warstaves, Staves
    Topotante's50Prefix(75–79)% increased Cold Damage
    Adds (12–16) to (25–29) Cold Damage to Spells elemental_damage elemental cold caster
    Wands, Sceptres, Shields
    Topotante's50Prefix(111–115)% increased Cold Damage
    Adds (19–25) to (37–44) Cold Damage to Spells elemental_damage elemental cold caster
    Staves, Warstaves
    Topotante's50Prefix(75–79)% increased Lightning Damage
    Adds (1–4) to (53–56) Lightning Damage to Spells elemental_damage elemental lightning caster
    Sceptres, Wands, Shields
    Topotante's50Prefix(111–115)% increased Lightning Damage
    Adds (2–6) to (79–84) Lightning Damage to Spells elemental_damage elemental lightning caster
    Warstaves, Staves
    Xopec's1Prefix+(69–73) to maximum Mana
    (7–10)% increased maximum Mana resource mana
    Xopec's1Prefix+(74–78) to maximum Mana
    +(2–3) Mana gained for each Enemy hit by your Attacks resource mana attack
    Xopec's1Prefix+(74–78) to maximum Mana
    Regenerate (5–7) Mana per second resource mana
    Xopec's1Prefix+(69–73) to maximum Mana
    (3–5)% reduced Mana Reservation of Skills resource mana
    Xopec's1Prefix+(74–78) to maximum Mana
    (-8–-6) to Total Mana Cost of Skills resource mana
    Xopec's50Prefix+(69–73) to maximum Mana
    (7–10)% increased maximum Mana resource mana
    Helmets, Gloves, Boots, Amulets
    Xopec's50Prefix+(74–78) to maximum Mana
    +(2–3) Mana gained for each Enemy hit by your Attacks resource mana attack
    Rings
    Xopec's50Prefix+(74–78) to maximum Mana
    Regenerate (5–7) Mana per second resource mana
    Amulets, Rings
    Xopec's50Prefix+(69–73) to maximum Mana
    (3–5)% reduced Mana Reservation of Skills resource mana
    Helmets
    Xopec's50Prefix+(74–78) to maximum Mana
    (-8–-6) to Total Mana Cost of Skills resource mana
    Xopec's50Prefix+(74–78) to maximum Mana
    Non-Channelling Skills have (-8–-6) to Total Mana Cost resource mana
    Rings
    Minimap Icons /7 ⍟

    Minimap Icons /7 ⍟

    CodeIcon
    IncursionArchitectReplace
    IncursionArchitectUpgrade
    IncursionCraftingBench
    IncursionCraftingBenchGem
    IncursionCraftingBenchSacrifice
    IncursionDoorLocked
    IncursionDoorOpen
    Incursions The Help Panel

    Incursions The Help Panel

    Incursions

    Once you have reached Act 7, you may encounter Alva Valai. Alva is trying to find the location of the lost treasure temple of Atzoatl using ancient Waystones that begin appearing from the Causeway onwards. With her help, you will travel back in time two thousand years, to the Temple of Atzoatl during its construction. During this time, you can help influence the temple's construction, so that when you eventually find it, it is filled with glorious treasure. You'll only have a limited amount of time during this visit to influence the layout of Atzoatl in the present day, but this time can be extended by slaying its inhabitants. Enemies will not drop loot during your Incursions, but once the timer runs out, you'll be returned to the present-day and showered with loot based on how well you did. There are two primary objectives to pursue during your incursion: Architects and Altars of Passage.

    Altars of Passage

    Each chamber in Atzoatl has several walls which could potentially allow it to connect to another chamber. Some of these may already be connected, but many won't. If, during your Incursion, an enemy drops a Stone of Passage, you can pick it up and place it in an Altar of Passage, and it will connect the chamber you are in to an adjacent one. This is important, because when you visit the Temple of Atzoatl during the present day, you may only be able to reach the chambers you managed to connect in the past!

    Passages which are already open are lit green, while closed passages are lit red.

    Architects

    Within each Incursion you can find two Vaal Architects. By slaying one, you will allow the other to escape and later develop that chamber in their own vision. If the surviving Architect had previously influenced the development of that room, that room will then be upgraded. If not, then that room will change to something within their realm of expertise. For example, if you land in the Banquet Hall during an incursion and slay the Architect of Fortifications, allowing the Architect of Toxins to survive, the Banquet Hall will become the Poison Garden. If in a later Incursion you land in the Poison Garden and kill the Architect of Iron, again allowing the Architect of Toxins survive, it will be upgraded to the Cultivar Chamber.

    Remember where in the chamber the architects are hidden so you don't spend too much time trying to find them!

    Rooms

    The types and tiers of the rooms you help engineer through your Incursions ultimately form the Temple of Atzoatl in the present day. Each room has a different effect. Some are purely positive, while others may put you at significant risk for valuable rewards. By upgrading the Cultivar Chamber to the Toxic Grove, for example, you will fill the Temple of Atzoatl with dangerously poisonous plants, but you will also give yourself the opportunity to loot a unique item that can be found nowhere else.

    Each Incursion is an opportunity to incrementally shape Atzoatl for your future visit. Plan ahead!

    Finding the Temple

    Once you've performed enough Incursions, Alva will discover the location of Atzoatl, and will offer you the opportunity to go there. At long last, you can explore the temple you helped create, and loot it for all it's worth! After you've visited the temple in the present-day, the next time you find Alva in the world, she will offer you the opportunity to start your Incursions all over again, with a new temple layout and with new opportunities to maximise your rewards.

    Incursion Themes /23 ⍟

    Incursion Themes /23 ⍟

    IconName
    Incursion Bandana
    Changes the appearance of any equipped helmet to the Incursion Bandana.
    Incursion Hood
    Changes the appearance of any equipped helmet to the Incursion Hood.
    Incursion Cloak
    Adds the Incursion Cloak Back Attachment to any equipped body armour.
    Incursion Portal Effect
    This character's portals use the Incursion Portal Effect.
    Council Weapon Effect
    Adds the Council Weapon Effect to any equipped weapon.
    Council Portrait Frame
    Adds the Council Portrait Frame to this character.
    High Council Portrait Frame
    Adds the High Council Portrait Frame to this character.
    Council Portal Effect
    This character's portals use the Council Portal Effect.
    Council Character Effect
    Attaches the Council Character Effect to your belt.
    Conquest Weapon Effect
    Adds the Conquest Weapon Effect to any equipped weapon.
    Conquest Portrait Frame
    Adds the Conquest Portrait Frame to this character.
    Grand Conquest Portrait Frame
    Adds the Grand Conquest Portrait Frame to this character.
    Conquest Portal Effect
    This character's portals use the Conquest Portal Effect.
    Council Helmet
    Changes the appearance of any equipped helmet to the Council Helmet.
    Council Boots
    Changes the appearance of any equipped boots to the Council Boots.
    Council Gloves
    Changes the appearance of any equipped gloves to the Council Gloves.
    Council Body Armour
    Changes the appearance of any equipped body armour to the Council Body Armour.
    Conquest Helmet
    Changes the appearance of any equipped helmet to the Conquest Helmet.
    Conquest Boots
    Changes the appearance of any equipped boots to the Conquest Boots.
    Conquest Gloves
    Changes the appearance of any equipped gloves to the Conquest Gloves.
    Conquest Body Armour
    Changes the appearance of any equipped body armour to the Conquest Body Armour.
    Conquest Cloak
    Adds the Conquest Cloak Back Attachment to any equipped body armour.
    Incursion Brimmed Hat
    Changes the appearance of any equipped helmet to the Incursion Brimmed Hat.