Map mods /1

Map mods /1

NameLevelPre/SufDescriptionWeight
of Atzoatl69SuffixFound Items have (1–3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Vaal Vessel contains an additional Rare Item with an Incursion Modifier
10% increased Quantity of Items found in this Area
map_device 0
secret_area 300
default 0
Watchstone mods /16

Watchstone mods /16

NameLevelPre/SufDescriptionWeight
Treasure Hunter's1Prefix(5–6)% increased Quantity of Items dropped in Incursions in Areaswatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 300
Treasure Hunter's1Prefix(7–8)% increased Quantity of Items dropped in Incursions in Areaswatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 150
Treasure Hunter's1Prefix(9–10)% increased Quantity of Items dropped in Incursions in Areaswatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 50
Foreman's1PrefixIncursion Architects in Areas have (15–25)% chance to grant double Experiencewatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 300
Foreman's1PrefixIncursion Architects in Areas have (26–35)% chance to grant double Experiencewatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 150
Foreman's1PrefixIncursion Architects in Areas have (36–50)% chance to grant double Experiencewatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 50
Artisan's1PrefixIncursion Architects in Areas have a (6–8)% chance to drop an additional Rare Incursion Itemwatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 100
Artisan's1PrefixIncursion Architects in Areas have a (9–12)% chance to drop an additional Rare Incursion Itemwatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 50
Artisan's1PrefixIncursion Architects in Areas have a (13–16)% chance to drop an additional Rare Incursion Itemwatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 20
Haunted1Prefix(6–8)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spiritwatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 100
Haunted1Prefix(9–12)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spiritwatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 50
Haunted1Prefix(13–16)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spiritwatchstone_item 0
watchstone_league 0
unique_map 0
no_monster_packs 0
default 20
1Unique(25–30)% increased Quantity of Items dropped in Incursions in Areasunique_map 0
no_monster_packs 0
default 1000
1UniqueIncursion Architects in Areas grant double Experienceunique_map 0
no_monster_packs 0
default 1000
1UniqueIncursion Architects in Areas have a (30–40)% chance to drop an additional Rare Incursion Itemunique_map 0
no_monster_packs 0
default 1000
1Unique(30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spiritunique_map 0
no_monster_packs 0
default 1000
Item /1

Item /1

IconName
The Rabbit's Foot
Stack Size: 1 / 8
10x Incursion Vial
Passive /1

Passive /1

CategoryNameShow Full Descriptions
NotableTime Dilation
VaalNotable2
Incursions in Areas have 33% chance for all Monsters to be least Magic
Time gained from kills is Doubled for Incursions in Areas
Incursions The Help Panel

Incursions The Help Panel

Incursions

Once you have reached Act 7, you may encounter Alva Valai. Alva is trying to find the location of the lost treasure temple of Atzoatl using ancient Waystones that begin appearing from the Causeway onwards. With her help, you will travel back in time two thousand years, to the Temple of Atzoatl during its construction. During this time, you can help influence the temple's construction, so that when you eventually find it, it is filled with glorious treasure. You'll only have a limited amount of time during this visit to influence the layout of Atzoatl in the present day, but this time can be extended by slaying its inhabitants. Enemies will not drop loot during your Incursions, but once the timer runs out, you'll be returned to the present-day and showered with loot based on how well you did. There are two primary objectives to pursue during your incursion: Architects and Altars of Passage.

Altars of Passage

Each chamber in Atzoatl has several walls which could potentially allow it to connect to another chamber. Some of these may already be connected, but many won't. If, during your Incursion, an enemy drops a Stone of Passage, you can pick it up and place it in an Altar of Passage, and it will connect the chamber you are in to an adjacent one. This is important, because when you visit the Temple of Atzoatl during the present day, you may only be able to reach the chambers you managed to connect in the past!

Passages which are already open are lit green, while closed passages are lit red.

Architects

Within each Incursion you can find two Vaal Architects. By slaying one, you will allow the other to escape and later develop that chamber in their own vision. If the surviving Architect had previously influenced the development of that room, that room will then be upgraded. If not, then that room will change to something within their realm of expertise. For example, if you land in the Banquet Hall during an incursion and slay the Architect of Fortifications, allowing the Architect of Toxins to survive, the Banquet Hall will become the Poison Garden. If in a later Incursion you land in the Poison Garden and kill the Architect of Iron, again allowing the Architect of Toxins survive, it will be upgraded to the Cultivar Chamber.

Remember where in the chamber the architects are hidden so you don't spend too much time trying to find them!

Rooms

The types and tiers of the rooms you help engineer through your Incursions ultimately form the Temple of Atzoatl in the present day. Each room has a different effect. Some are purely positive, while others may put you at significant risk for valuable rewards. By upgrading the Cultivar Chamber to the Toxic Grove, for example, you will fill the Temple of Atzoatl with dangerously poisonous plants, but you will also give yourself the opportunity to loot a unique item that can be found nowhere else.

Each Incursion is an opportunity to incrementally shape Atzoatl for your future visit. Plan ahead!

Finding the Temple

Once you've performed enough Incursions, Alva will discover the location of Atzoatl, and will offer you the opportunity to go there. At long last, you can explore the temple you helped create, and loot it for all it's worth! After you've visited the temple in the present-day, the next time you find Alva in the world, she will offer you the opportunity to start your Incursions all over again, with a new temple layout and with new opportunities to maximise your rewards.

Incursion Themes /23 ⍟

Incursion Themes /23 ⍟

IconName
Incursion Bandana
Changes the appearance of any equipped helmet to the Incursion Bandana.
Incursion Hood
Changes the appearance of any equipped helmet to the Incursion Hood.
Incursion Cloak
Adds the Incursion Cloak Back Attachment to any equipped body armour.
Incursion Portal Effect
This character's portals use the Incursion Portal Effect.
Council Weapon Effect
Adds the Council Weapon Effect to any equipped weapon.
Council Portrait Frame
Adds the Council Portrait Frame to this character.
High Council Portrait Frame
Adds the High Council Portrait Frame to this character.
Council Portal Effect
This character's portals use the Council Portal Effect.
Council Character Effect
Attaches the Council Character Effect to your belt.
Conquest Weapon Effect
Adds the Conquest Weapon Effect to any equipped weapon.
Conquest Portrait Frame
Adds the Conquest Portrait Frame to this character.
Grand Conquest Portrait Frame
Adds the Grand Conquest Portrait Frame to this character.
Conquest Portal Effect
This character's portals use the Conquest Portal Effect.
Council Helmet
Changes the appearance of any equipped helmet to the Council Helmet.
Council Boots
Changes the appearance of any equipped boots to the Council Boots.
Council Gloves
Changes the appearance of any equipped gloves to the Council Gloves.
Council Body Armour
Changes the appearance of any equipped body armour to the Council Body Armour.
Conquest Helmet
Changes the appearance of any equipped helmet to the Conquest Helmet.
Conquest Boots
Changes the appearance of any equipped boots to the Conquest Boots.
Conquest Gloves
Changes the appearance of any equipped gloves to the Conquest Gloves.
Conquest Body Armour
Changes the appearance of any equipped body armour to the Conquest Body Armour.
Conquest Cloak
Adds the Conquest Cloak Back Attachment to any equipped body armour.
Incursion Brimmed Hat
Changes the appearance of any equipped helmet to the Incursion Brimmed Hat.
Incursion Items Item /2 ⍟

Incursion Items Item /2 ⍟

Incursion Mod /136

Incursion Mod /136

NameLevelDomainPre/SufDescriptionWeight
Citaqualotl's1ItemPrefixMinions deal (90–95)% increased Damage damage minion
Citaqualotl's1ItemPrefixMinions deal (133–138)% increased Damage damage minion
Citaqualotl's1ItemPrefix+2 to Level of Socketed Minion Gems minion gem
Citaqualotl's50ItemPrefixMinions deal (90–95)% increased Damage damage minion
Citaqualotl's50ItemPrefixMinions deal (133–138)% increased Damage damage minion
Citaqualotl's50ItemPrefixMinions deal (50–66)% increased Damage
Minions have 5% chance to deal Double Damage damage minion
Sceptres, Wands
Citaqualotl's50ItemPrefixMinions deal (85–94)% increased Damage
Minions have 5% chance to deal Double Damage damage minion
Staves, Warstaves
Citaqualotl's50ItemPrefix+2 to Level of Socketed Minion Gems minion gem
Guatelitzi's1ItemPrefix+(70–79) to maximum Life
(3–5)% increased maximum Life resource life
Rings, Amulets, Belts
Guatelitzi's1ItemPrefix+(110–119) to maximum Life
(8–10)% increased maximum Life resource life
Guatelitzi's1ItemPrefix+(44–47) to maximum Energy Shield
(7–10)% increased maximum Energy Shield defences
Amulets, Rings, Belts
Guatelitzi's1ItemPrefix+(44–47) to maximum Energy Shield
Regenerate 0.4% of Energy Shield per second defences
Guatelitzi's50ItemPrefix+(70–79) to maximum Life
2% increased maximum Life resource life
Rings, Amulets, Belts
Guatelitzi's50ItemPrefix+(110–119) to maximum Life
(8–10)% increased maximum Life resource life
Body Armours
Guatelitzi's50ItemPrefix+(44–47) to maximum Energy Shield
3% increased maximum Energy Shield defences
Amulets, Rings, Belts
Guatelitzi's50ItemPrefix+(44–47) to maximum Energy Shield
Regenerate 0.4% of Energy Shield per second defences
Amulets, Rings, Belts
Matatl's1ItemPrefix30% increased Movement Speed
5% increased Movement Speed if you haven't been Hit Recently speed
Matatl's1ItemPrefix30% increased Movement Speed
(10–15)% chance to Avoid Bleeding speed
Matatl's1ItemPrefix30% increased Movement Speed
(10–15)% chance to Avoid being Poisoned speed
Matatl's1ItemPrefix(90–95)% increased Trap Damage damage
Matatl's1ItemPrefix(133–138)% increased Trap Damage damage
Matatl's1ItemPrefix+2 to Level of Socketed Trap Gems gem
Matatl's50ItemPrefix30% increased Movement Speed
5% increased Movement Speed if you haven't been Hit Recently speed
Boots
Matatl's50ItemPrefix30% increased Movement Speed
(10–15)% chance to Avoid Bleeding speed
Boots
Matatl's50ItemPrefix30% increased Movement Speed
(10–15)% chance to Avoid being Poisoned speed
Boots
Matatl's50ItemPrefix(90–95)% increased Trap Damage damage Sceptres, Rune Daggers, Wands, Daggers
Matatl's50ItemPrefix(133–138)% increased Trap Damage damage Warstaves, Staves
Matatl's50ItemPrefix(90–95)% increased Mine Damage damage Wands, Sceptres, Rune Daggers, Daggers
Matatl's50ItemPrefix(133–138)% increased Mine Damage damage Staves, Warstaves
Matatl's50ItemPrefix+2 to Level of Socketed Trap or Mine Gems gem Staves, Warstaves
of Citaqualotl1ItemSuffixMinions have (13–15)% increased Attack Speed
Minions have (13–15)% increased Cast Speed attack caster speed minion
of Citaqualotl1ItemSuffix(17–20)% increased Minion Duration minion
of Citaqualotl50ItemSuffixMinions have (25–28)% increased Attack Speed
Minions have (25–28)% increased Cast Speed attack caster speed minion
Sceptres, Wands
of Citaqualotl50ItemSuffixMinions have (36–40)% increased Attack Speed
Minions have (36–40)% increased Cast Speed attack caster speed minion
Staves, Warstaves
of Citaqualotl50ItemSuffix(17–20)% increased Minion Duration minion Wands, Sceptres
of Citaqualotl50ItemSuffix(27–30)% increased Minion Duration minion Staves, Warstaves
of Guatelitzi1ItemSuffixRegenerate (16–20) Life per second
Regenerate 0.4% of Life per second resource life
Amulets, Belts, Rings
of Guatelitzi50ItemSuffixRegenerate (32–40) Life per second
Regenerate 0.4% of Life per second resource life
Amulets, Belts, Rings
of Matatl1ItemSuffix(20–22)% increased Trap Throwing Speed speed
of Matatl1ItemSuffix(17–20)% increased Trap Duration
(14–15)% increased Cooldown Recovery Rate for throwing Traps
of Matatl1ItemSuffixSkills used by Traps have (22–25)% increased Area of Effect
of Matatl50ItemSuffix(20–22)% increased Trap Throwing Speed speed Wands, Rune Daggers, Daggers, Sceptres
of Matatl50ItemSuffix(30–33)% increased Trap Throwing Speed speed Warstaves, Staves
of Matatl50ItemSuffix(20–22)% increased Mine Throwing Speed speed Rune Daggers, Sceptres, Wands, Daggers
of Matatl50ItemSuffix(30–33)% increased Mine Throwing Speed speed Staves, Warstaves
of Matatl50ItemSuffix(17–20)% increased Trap Duration
(14–15)% increased Cooldown Recovery Rate for throwing Traps
Wands, Rune Daggers, Sceptres, Daggers
of Matatl50ItemSuffix(26–30)% increased Trap Duration
(21–22)% increased Cooldown Recovery Rate for throwing Traps
Warstaves, Staves
of Matatl50ItemSuffix(17–20)% increased Mine Duration
Mines have (14–15)% increased Detonation Speed speed
Sceptres, Wands, Rune Daggers, Daggers
of Matatl50ItemSuffix(26–30)% increased Mine Duration
Mines have (21–22)% increased Detonation Speed speed
Warstaves, Staves
of Matatl50ItemSuffixSkills used by Traps have (22–25)% increased Area of Effect Wands, Sceptres, Daggers, Rune Daggers
of Matatl50ItemSuffixSkills used by Traps have (33–37)% increased Area of Effect Staves, Warstaves
of Matatl50ItemSuffixSkills used by Mines have (22–25)% increased Area of Effect Rune Daggers, Wands, Sceptres, Daggers
of Matatl50ItemSuffixSkills used by Mines have (33–37)% increased Area of Effect Warstaves, Staves
of Puhuarte1ItemSuffix+(46–48)% to Fire Resistance
(9–10)% of Physical Damage from Hits taken as Fire Damage physical elemental fire resistance
Helmets
of Puhuarte1ItemSuffix+(46–48)% to Cold Resistance
(9–10)% of Physical Damage from Hits taken as Cold Damage physical elemental cold resistance
Helmets
of Puhuarte1ItemSuffix+(46–48)% to Lightning Resistance
(9–10)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning resistance
Helmets
of Puhuarte1ItemSuffix+(46–48)% to Fire Resistance
0.4% of Fire Damage Leeched as Life resource life elemental fire resistance
of Puhuarte1ItemSuffix+(46–48)% to Cold Resistance
0.4% of Cold Damage Leeched as Life resource life elemental cold resistance
of Puhuarte1ItemSuffix+(46–48)% to Lightning Resistance
0.4% of Lightning Damage Leeched as Life resource life elemental lightning resistance
of Puhuarte1ItemSuffix+(46–48)% to Fire Resistance
(45–52) to (75–78) added Fire Damage against Burning Enemies elemental_damage damage elemental fire resistance
of Puhuarte1ItemSuffix+(46–48)% to Cold Resistance
(30–50)% increased Damage with Hits against Chilled Enemies elemental_damage damage elemental cold resistance
of Puhuarte1ItemSuffix+(46–48)% to Lightning Resistance
(40–60)% increased Critical Strike Chance against Shocked Enemies elemental lightning resistance critical
of Puhuarte50ItemSuffix+(46–48)% to Fire Resistance
(3–5)% of Physical Damage from Hits taken as Fire Damage physical elemental fire resistance
Helmets
of Puhuarte50ItemSuffix+(46–48)% to Cold Resistance
(3–5)% of Physical Damage from Hits taken as Cold Damage physical elemental cold resistance
Helmets
of Puhuarte50ItemSuffix+(46–48)% to Lightning Resistance
(3–5)% of Physical Damage from Hits taken as Lightning Damage physical elemental lightning resistance
Helmets
of Puhuarte50ItemSuffix+(46–48)% to Fire Resistance
0.4% of Fire Damage Leeched as Life resource life elemental fire resistance
Amulets
of Puhuarte50ItemSuffix+(46–48)% to Cold Resistance
0.4% of Cold Damage Leeched as Life resource life elemental cold resistance
Amulets
of Puhuarte50ItemSuffix+(46–48)% to Lightning Resistance
0.4% of Lightning Damage Leeched as Life resource life elemental lightning resistance
Amulets
of Puhuarte50ItemSuffix+(46–48)% to Fire Resistance
(45–52) to (75–78) added Fire Damage against Burning Enemies elemental_damage damage elemental fire resistance
Gloves
of Puhuarte50ItemSuffix+(46–48)% to Cold Resistance
(30–50)% increased Damage with Hits against Chilled Enemies elemental_damage damage elemental cold resistance
Gloves
of Puhuarte50ItemSuffix+(46–48)% to Lightning Resistance
(40–60)% increased Critical Strike Chance against Shocked Enemies elemental lightning resistance critical
Gloves
of Tacati1ItemSuffixAdds (17–24) to (36–40) Chaos Damage to Spells
(23–25)% increased Cast Speed chaos_damage damage chaos caster speed
of Tacati1ItemSuffixAdds (24–32) to (49–57) Chaos Damage to Spells
(35–38)% increased Cast Speed chaos_damage damage chaos caster speed
of Tacati1ItemSuffixAdds (23–36) to (49–61) Chaos Damage
(26–27)% increased Attack Speed chaos_damage damage chaos attack speed
of Tacati1ItemSuffixAdds (23–36) to (49–61) Chaos Damage
(14–16)% increased Attack Speed chaos_damage damage chaos attack speed
of Tacati1ItemSuffix+(31–35)% to Chaos Resistance
(9–10)% reduced Chaos Damage taken over time chaos resistance
Shields, Body Armours
of Tacati1ItemSuffix(26–30)% increased Chaos Damage
(13–18)% increased Poison Duration chaos_damage poison damage chaos ailment
of Tacati1ItemSuffix(26–30)% increased Chaos Damage
30% chance to Poison on Hit chaos_damage poison damage chaos attack ailment
of Tacati1ItemSuffixAdds (23–36) to (49–61) Chaos Damage
(31–35)% increased Damage with Poison chaos_damage poison damage chaos attack ailment
of Tacati1ItemSuffixAdds (17–24) to (36–40) Chaos Damage to Spells
(31–35)% increased Damage with Poison chaos_damage poison damage chaos caster ailment
of Tacati50ItemSuffixAdds (17–24) to (36–40) Chaos Damage to Spells
(23–25)% increased Cast Speed chaos_damage damage chaos caster speed
Rune Daggers, Sceptres, Wands, Daggers
of Tacati50ItemSuffixAdds (24–32) to (49–57) Chaos Damage to Spells
(35–38)% increased Cast Speed chaos_damage damage chaos caster speed
Warstaves, Staves
of Tacati50ItemSuffixAdds (23–36) to (49–61) Chaos Damage
(26–27)% increased Attack Speed chaos_damage damage chaos attack speed
One Hand Swords, One Hand Axes, One Hand Maces, Two Hand Swords, Claws, Sceptres, Two Hand Axes, Thrusting One Hand Swords, Rune Daggers, Two Hand Maces, Warstaves, Staves, Daggers
of Tacati50ItemSuffixAdds (23–36) to (49–61) Chaos Damage
(14–16)% increased Attack Speed chaos_damage damage chaos attack speed
Bows, Wands
of Tacati50ItemSuffix+(31–35)% to Chaos Resistance
(5–7)% reduced Chaos Damage taken over time chaos resistance
Shields, Body Armours
of Tacati50ItemSuffix(26–30)% increased Chaos Damage
(13–18)% increased Poison Duration chaos_damage poison damage chaos ailment
Thrusting One Hand Swords, One Hand Swords, Bows, Rune Daggers, Claws, Two Hand Swords, Daggers
of Tacati50ItemSuffix(26–30)% increased Chaos Damage
30% chance to Poison on Hit chaos_damage poison damage chaos attack ailment
Two Hand Swords, Thrusting One Hand Swords, One Hand Swords, Bows, Claws, Rune Daggers, Daggers
of Tacati50ItemSuffixAdds (23–36) to (49–61) Chaos Damage
(31–35)% increased Damage with Poison chaos_damage poison damage chaos attack ailment
Two Hand Swords, Claws, Thrusting One Hand Swords, Rune Daggers, Bows, One Hand Swords, Daggers
of Tacati50ItemSuffixAdds (17–24) to (36–40) Chaos Damage to Spells
(31–35)% increased Damage with Poison chaos_damage poison damage chaos caster ailment
Daggers, Rune Daggers
Tacati's1ItemPrefix(155–169)% increased Physical Damage
Gain (9–10)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos attack
Bows, Wands, Two Hand Maces, One Hand Maces, One Hand Swords, Thrusting One Hand Swords, Claws, One Hand Axes, Rune Daggers, Sceptres, Two Hand Swords, Two Hand Axes, Daggers, Warstaves, Staves
Tacati's1ItemPrefix(70–74)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage damage chaos caster
Tacati's1ItemPrefix(105–110)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage damage chaos caster
Tacati's50ItemPrefix(155–169)% increased Physical Damage
Gain (3–5)% of Physical Damage as Extra Chaos Damage physical_damage chaos_damage damage physical chaos attack
Bows, Wands, Two Hand Maces, One Hand Maces, One Hand Swords, Thrusting One Hand Swords, Claws, One Hand Axes, Rune Daggers, Sceptres, Two Hand Swords, Two Hand Axes, Daggers, Warstaves, Staves
Tacati's50ItemPrefix(70–74)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage damage chaos caster
Wands, Sceptres, Rune Daggers, Daggers
Tacati's50ItemPrefix(105–110)% increased Spell Damage
Gain 5% of Non-Chaos Damage as extra Chaos Damage chaos_damage damage chaos caster
Staves, Warstaves
Topotante's1ItemPrefixAdds (5–7) to (11–13) Fire Damage to Attacks
25% of Physical Damage Converted to Fire Damage physical_damage elemental_damage damage physical elemental fire attack
Topotante's1ItemPrefixAdds (5–7) to (10–12) Cold Damage to Attacks
25% of Physical Damage Converted to Cold Damage physical_damage elemental_damage damage physical elemental cold attack
Topotante's1ItemPrefixAdds (1–2) to (22–23) Lightning Damage to Attacks
25% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage damage physical elemental lightning attack
Topotante's1ItemPrefixAdds (59–79) to (118–138) Fire Damage
Attacks with this Weapon Penetrate (13–15)% Fire Resistance elemental_damage damage elemental fire attack
Topotante's1ItemPrefixAdds (109–147) to (220–256) Fire Damage
Attacks with this Weapon Penetrate (13–15)% Fire Resistance elemental_damage damage elemental fire attack
Topotante's1ItemPrefixAdds (53–72) to (107–124) Cold Damage
Attacks with this Weapon Penetrate (13–15)% Cold Resistance elemental_damage damage elemental cold attack
Topotante's1ItemPrefixAdds (100–132) to (197–230) Cold Damage
Attacks with this Weapon Penetrate (13–15)% Cold Resistance elemental_damage damage elemental cold attack
Topotante's1ItemPrefixAdds (7–17) to (198–224) Lightning Damage
Attacks with this Weapon Penetrate (13–15)% Lightning Resistance elemental_damage damage elemental lightning attack
Topotante's1ItemPrefixAdds (12–31) to (367–415) Lightning Damage
Attacks with this Weapon Penetrate (13–15)% Lightning Resistance elemental_damage damage elemental lightning attack
Topotante's1ItemPrefix(75–79)% increased Fire Damage
Adds (15–20) to (30–35) Fire Damage to Spells elemental_damage damage elemental fire caster
Topotante's1ItemPrefix(111–115)% increased Fire Damage
Adds (20–27) to (41–48) Fire Damage to Spells elemental_damage damage elemental fire caster
Topotante's1ItemPrefix(75–79)% increased Cold Damage
Adds (12–16) to (25–29) Cold Damage to Spells elemental_damage damage elemental cold caster
Topotante's1ItemPrefix(111–115)% increased Cold Damage
Adds (19–25) to (37–44) Cold Damage to Spells elemental_damage damage elemental cold caster
Topotante's1ItemPrefix(75–79)% increased Lightning Damage
Adds (1–4) to (53–56) Lightning Damage to Spells elemental_damage damage elemental lightning caster
Topotante's1ItemPrefix(111–115)% increased Lightning Damage
Adds (2–6) to (79–84) Lightning Damage to Spells elemental_damage damage elemental lightning caster
Topotante's50ItemPrefixAdds (5–7) to (11–13) Fire Damage to Attacks
25% of Physical Damage Converted to Fire Damage physical_damage elemental_damage damage physical elemental fire attack
Gloves
Topotante's50ItemPrefixAdds (5–7) to (10–12) Cold Damage to Attacks
25% of Physical Damage Converted to Cold Damage physical_damage elemental_damage damage physical elemental cold attack
Gloves
Topotante's50ItemPrefixAdds (1–2) to (22–23) Lightning Damage to Attacks
25% of Physical Damage Converted to Lightning Damage physical_damage elemental_damage damage physical elemental lightning attack
Gloves
Topotante's50ItemPrefixAdds (45–61) to (91–106) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage damage elemental fire attack
Sceptres, Wands, Claws, Thrusting One Hand Swords, One Hand Maces, One Hand Swords, Rune Daggers, One Hand Axes, Bows, Daggers
Topotante's50ItemPrefixAdds (79–106) to (159–186) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage damage elemental fire attack
Two Hand Swords, Two Hand Axes, Staves, Warstaves, Two Hand Maces
Topotante's50ItemPrefixAdds (37–50) to (74–87) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance elemental_damage damage elemental cold attack
Thrusting One Hand Swords, Bows, One Hand Axes, Sceptres, One Hand Maces, Rune Daggers, Wands, Claws, One Hand Swords, Daggers
Topotante's50ItemPrefixAdds (65–87) to (130–152) Cold Damage
Attacks with this Weapon Penetrate (5–7)% Cold Resistance elemental_damage damage elemental cold attack
Two Hand Maces, Two Hand Axes, Two Hand Swords, Staves, Warstaves
Topotante's50ItemPrefixAdds (4–13) to (158–166) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage damage elemental lightning attack
Daggers, Claws, Bows, One Hand Maces, Wands, Rune Daggers, Sceptres, Thrusting One Hand Swords, One Hand Swords, One Hand Axes
Topotante's50ItemPrefixAdds (7–22) to (275–290) Lightning Damage
Attacks with this Weapon Penetrate (5–7)% Lightning Resistance elemental_damage damage elemental lightning attack
Staves, Two Hand Maces, Two Hand Axes, Two Hand Swords, Warstaves
Topotante's50ItemPrefix(75–79)% increased Fire Damage
Adds (15–20) to (30–35) Fire Damage to Spells elemental_damage damage elemental fire caster
Sceptres, Wands, Shields
Topotante's50ItemPrefix(111–115)% increased Fire Damage
Adds (20–27) to (41–48) Fire Damage to Spells elemental_damage damage elemental fire caster
Warstaves, Staves
Topotante's50ItemPrefix(75–79)% increased Cold Damage
Adds (12–16) to (25–29) Cold Damage to Spells elemental_damage damage elemental cold caster
Wands, Sceptres, Shields
Topotante's50ItemPrefix(111–115)% increased Cold Damage
Adds (19–25) to (37–44) Cold Damage to Spells elemental_damage damage elemental cold caster
Staves, Warstaves
Topotante's50ItemPrefix(75–79)% increased Lightning Damage
Adds (1–4) to (53–56) Lightning Damage to Spells elemental_damage damage elemental lightning caster
Sceptres, Wands, Shields
Topotante's50ItemPrefix(111–115)% increased Lightning Damage
Adds (2–6) to (79–84) Lightning Damage to Spells elemental_damage damage elemental lightning caster
Warstaves, Staves
Xopec's1ItemPrefix+(69–73) to maximum Mana
(7–10)% increased maximum Mana resource mana
Xopec's1ItemPrefix+(74–78) to maximum Mana
+(2–3) Mana gained for each Enemy hit by your Attacks resource mana attack
Xopec's1ItemPrefix+(74–78) to maximum Mana
Regenerate (5–7) Mana per second resource mana
Xopec's1ItemPrefix+(69–73) to maximum Mana
(6–10)% increased Mana Reservation Efficiency of Skills resource mana
Xopec's1ItemPrefix+(74–78) to maximum Mana
(-8–-6) to Total Mana Cost of Skills resource mana
Xopec's50ItemPrefix+(69–73) to maximum Mana
(7–10)% increased maximum Mana resource mana
Helmets, Gloves, Boots, Amulets
Xopec's50ItemPrefix+(74–78) to maximum Mana
+(2–3) Mana gained for each Enemy hit by your Attacks resource mana attack
Rings
Xopec's50ItemPrefix+(74–78) to maximum Mana
Regenerate (5–7) Mana per second resource mana
Amulets, Rings
Xopec's50ItemPrefix+(69–73) to maximum Mana
(6–10)% increased Mana Reservation Efficiency of Skills resource mana
Helmets
Xopec's50ItemPrefix+(74–78) to maximum Mana
(-8–-6) to Total Mana Cost of Skills resource mana
Xopec's50ItemPrefix+(74–78) to maximum Mana
Non-Channelling Skills have (-8–-6) to Total Mana Cost resource mana
Rings
Wiki Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.