Ritual Rune Types /79 ⍟
Ritual Rune Types /79 ⍟
Name | Detail | Weight | Level Min | Buff |
---|---|---|---|---|
Infernal | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 100 | 0 | 25% chance to Ignite enemies Gain 20% of your Physical Damage as Extra Fire Damage |
Infernal | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 100 | 25 | 30% chance to Ignite enemies Gain 25% of your Physical Damage as Extra Fire Damage |
Infernal | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 100 | 46 | 35% chance to Ignite enemies Gain 30% of your Physical Damage as Extra Fire Damage |
Infernal | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 100 | 68 | 40% chance to Ignite enemies Gain 35% of your Physical Damage as Extra Fire Damage |
Infernal | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 100 | 78 | 50% chance to Ignite enemies Gain 40% of your Physical Damage as Extra Fire Damage |
Bitter | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 100 | 10 | 25% chance to Freeze enemies Gain 20% of Physical Damage as Extra Cold Damage |
Bitter | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 100 | 25 | 30% chance to Freeze enemies Gain 25% of Physical Damage as Extra Cold Damage |
Bitter | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 100 | 46 | 35% chance to Freeze enemies Gain 30% of Physical Damage as Extra Cold Damage |
Bitter | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 100 | 68 | 40% chance to Freeze enemies Gain 35% of Physical Damage as Extra Cold Damage |
Bitter | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 100 | 78 | 50% chance to Freeze enemies Gain 40% of Physical Damage as Extra Cold Damage |
Dreaded | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 50 | 46 | Gain 8% of Non-Chaos Damage as extra Chaos Damage 25% chance to inflict Withered for 2 seconds on Hit |
Dreaded | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 50 | 68 | Gain 10% of Non-Chaos Damage as extra Chaos Damage 35% chance to inflict Withered for 2 seconds on Hit |
Dreaded | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 50 | 78 | Gain 12% of Non-Chaos Damage as extra Chaos Damage 45% chance to inflict Withered for 2 seconds on Hit |
Fluctuant | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 100 | 0 | 25% chance to Shock enemies Gain 20% of Physical Damage as Extra Lightning Damage |
Fluctuant | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 100 | 25 | 30% chance to Shock enemies Gain 25% of Physical Damage as Extra Lightning Damage |
Fluctuant | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 100 | 46 | 35% chance to Shock enemies Gain 30% of Physical Damage as Extra Lightning Damage |
Fluctuant | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 100 | 68 | 40% chance to Shock enemies Gain 35% of Physical Damage as Extra Lightning Damage |
Fluctuant | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 100 | 78 | 50% chance to Shock enemies Gain 40% of Physical Damage as Extra Lightning Damage |
Violent | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 100 | 0 | 25% chance to cause Bleeding 20% increased Physical Damage |
Violent | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 100 | 25 | 30% chance to cause Bleeding 25% increased Physical Damage |
Violent | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 100 | 46 | 35% chance to cause Bleeding 30% increased Physical Damage |
Violent | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 100 | 68 | 40% chance to cause Bleeding 35% increased Physical Damage |
Violent | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 100 | 78 | 50% chance to cause Bleeding 40% increased Physical Damage |
Suppressive | Monsters Regenerate Life Smothering Mist lowers your Life Regeneration | 100 | 0 | Regenerate 2% of Life per second |
Suppressive | Monsters Regenerate Life Smothering Mist lowers your Life Regeneration | 100 | 25 | Regenerate 2% of Life per second |
Suppressive | Monsters Regenerate Life Smothering Mist lowers your Life Regeneration | 100 | 46 | Regenerate 2% of Life per second |
Suppressive | Monsters Regenerate Life Smothering Mist lowers your Life Regeneration | 100 | 68 | Regenerate 2% of Life per second |
Suppressive | Monsters Regenerate Life Smothering Mist lowers your Life Regeneration | 100 | 78 | Regenerate 2% of Life per second |
Ensconced | Monsters gain extra Energy Shield based on Life Altar restores monster Energy Shield | 100 | 10 | maximum_life_%_to_add_to_maximum_energy_shield [30] |
Ensconced | Monsters gain extra Energy Shield based on Life Altar restores monster Energy Shield | 100 | 25 | maximum_life_%_to_add_to_maximum_energy_shield [35] |
Ensconced | Monsters gain extra Energy Shield based on Life Altar restores monster Energy Shield | 100 | 46 | maximum_life_%_to_add_to_maximum_energy_shield [40] |
Ensconced | Monsters gain extra Energy Shield based on Life Altar restores monster Energy Shield | 100 | 68 | maximum_life_%_to_add_to_maximum_energy_shield [45] |
Ensconced | Monsters gain extra Energy Shield based on Life Altar restores monster Energy Shield | 100 | 78 | maximum_life_%_to_add_to_maximum_energy_shield [50] |
Charged | Monsters gain Endurance, Frenzy or Power Charges on Hit Altar charges up and Discharges monsters | 100 | 33 | |
Charged | Monsters gain Endurance, Frenzy or Power Charges on Hit Altar charges up and Discharges monsters | 100 | 46 | |
Charged | Monsters gain Endurance, Frenzy or Power Charges on Hit Altar charges up and Discharges monsters | 100 | 68 | |
Charged | Monsters gain Endurance, Frenzy or Power Charges on Hit Altar charges up and Discharges monsters | 100 | 78 | |
Fortressed | Monsters take reduced Damage Fortress Totems further reduce the damage Monsters take | 100 | 33 | monster_inherent_damage_taken_+%_final [-20] |
Fortressed | Monsters take reduced Damage Fortress Totems further reduce the damage Monsters take | 100 | 46 | monster_inherent_damage_taken_+%_final [-25] |
Fortressed | Monsters take reduced Damage Fortress Totems further reduce the damage Monsters take | 100 | 68 | monster_inherent_damage_taken_+%_final [-30] |
Fortressed | Monsters take reduced Damage Fortress Totems further reduce the damage Monsters take | 100 | 78 | monster_inherent_damage_taken_+%_final [-35] |
Emboldening | Monsters are Massive Altar causes Monsters to grow even larger | 50 | 33 | 20% increased Character Size 60% increased Area of Effect 30% increased maximum Life |
Emboldening | Monsters are Massive Altar causes Monsters to grow even larger | 50 | 46 | 20% increased Character Size 70% increased Area of Effect 35% increased maximum Life |
Emboldening | Monsters are Massive Altar causes Monsters to grow even larger | 50 | 68 | 20% increased Character Size 80% increased Area of Effect 40% increased maximum Life |
Emboldening | Monsters are Massive Altar causes Monsters to grow even larger | 50 | 78 | 20% increased Character Size 90% increased Area of Effect 50% increased maximum Life |
Invigorating | Monsters are Fast Gales further accelerate you and Monsters | 50 | 16 | 10% increased Attack Speed 10% increased Cast Speed 10% increased Movement Speed |
Invigorating | Monsters are Fast Gales further accelerate you and Monsters | 50 | 46 | 12% increased Attack Speed 12% increased Cast Speed 12% increased Movement Speed |
Invigorating | Monsters are Fast Gales further accelerate you and Monsters | 50 | 68 | 15% increased Attack Speed 15% increased Cast Speed 15% increased Movement Speed |
Invigorating | Monsters are Fast Gales further accelerate you and Monsters | 50 | 78 | 18% increased Attack Speed 18% increased Cast Speed 18% increased Movement Speed |
Vaal | Items dropped by slain Monsters are Corrupted Favours may cost less Tribute on average Atziri's apparition protects the Altar | 20 | 33 | dropped_items_are_corrupted [1] |
Vaal | Items dropped by slain Monsters are Corrupted Favours may cost less Tribute on average Atziri's apparition protects the Altar | 20 | 46 | dropped_items_are_corrupted [1] |
Vaal | Items dropped by slain Monsters are Corrupted Favours may cost less Tribute on average Atziri's apparition protects the Altar | 20 | 68 | dropped_items_are_corrupted [1] |
Vaal | Items dropped by slain Monsters are Corrupted Favours may cost less Tribute on average Atziri's apparition protects the Altar | 20 | 78 | dropped_items_are_corrupted [1] |
Haunted | Tormented Spirits haunt the Ritual | 50 | 33 | |
Haunted | Tormented Spirits haunt the Ritual | 50 | 46 | |
Haunted | Tormented Spirits haunt the Ritual | 50 | 68 | |
Haunted | Tormented Spirits haunt the Ritual | 50 | 78 | |
Foul | Monsters deal extra Chaos Damage and can Poison Toxic vines grasp you while stationary | 50 | 33 | 30% chance to Poison on Hit Gain 8% of your Physical Damage as Extra Chaos Damage |
Foul | Monsters deal extra Chaos Damage and can Poison Toxic vines grasp you while stationary | 50 | 46 | 35% chance to Poison on Hit Gain 10% of your Physical Damage as Extra Chaos Damage |
Foul | Monsters deal extra Chaos Damage and can Poison Toxic vines grasp you while stationary | 50 | 68 | 40% chance to Poison on Hit Gain 12% of your Physical Damage as Extra Chaos Damage |
Foul | Monsters deal extra Chaos Damage and can Poison Toxic vines grasp you while stationary | 50 | 78 | 50% chance to Poison on Hit Gain 14% of your Physical Damage as Extra Chaos Damage |
Opulent | Monsters have greatly increased Item Rarity and Quantity Contains cursed coin showers | 10 | 68 | monster_dropped_item_rarity_+% [100] monster_dropped_item_quantity_+% [100] |
Opulent | Monsters have greatly increased Item Rarity and Quantity Contains cursed coin showers | 10 | 73 | monster_dropped_item_rarity_+% [150] monster_dropped_item_quantity_+% [150] |
Opulent | Monsters have greatly increased Item Rarity and Quantity Contains cursed coin showers | 10 | 78 | monster_dropped_item_rarity_+% [200] monster_dropped_item_quantity_+% [200] |
Apocalyptic | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 10 | 68 | 100% chance to Ignite enemies Gain 60% of your Physical Damage as Extra Fire Damage |
Apocalyptic | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 10 | 73 | 100% chance to Ignite enemies Gain 70% of your Physical Damage as Extra Fire Damage |
Apocalyptic | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 10 | 78 | 100% chance to Ignite enemies Gain 80% of your Physical Damage as Extra Fire Damage |
Glacial | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 10 | 68 | Always Freezes enemies Gain 60% of Physical Damage as Extra Cold Damage |
Glacial | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 10 | 73 | Always Freezes enemies Gain 70% of Physical Damage as Extra Cold Damage |
Glacial | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 10 | 78 | Always Freezes enemies Gain 80% of Physical Damage as Extra Cold Damage |
Volatile | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 10 | 68 | 100% chance to Shock enemies Gain 60% of Physical Damage as Extra Lightning Damage |
Volatile | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 10 | 73 | 100% chance to Shock enemies Gain 70% of Physical Damage as Extra Lightning Damage |
Volatile | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 10 | 78 | 100% chance to Shock enemies Gain 80% of Physical Damage as Extra Lightning Damage |
Sanguine | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 10 | 68 | Causes Bleeding 60% increased Physical Damage |
Sanguine | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 10 | 73 | Causes Bleeding 70% increased Physical Damage |
Sanguine | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 10 | 78 | Causes Bleeding 80% increased Physical Damage |
Malevolent | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 10 | 68 | Gain 15% of Non-Chaos Damage as extra Chaos Damage 30% chance to inflict Withered on Hit |
Malevolent | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 10 | 73 | Gain 18% of Non-Chaos Damage as extra Chaos Damage 40% chance to inflict Withered on Hit |
Malevolent | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 10 | 78 | Gain 20% of Non-Chaos Damage as extra Chaos Damage 50% chance to inflict Withered on Hit |
Game Constants /183 ⍟
Game Constants /183 ⍟
Type | Code | Value |
---|---|---|
RitualConstants | EncounterRadiusMaya | 950 |
RitualConstants | EncounterDarknessRadiusMaya | 1100 |
RitualConstants | EncounterRuneDesiredSizeMaya | 950 |
RitualConstants | ExpectedNumberOfMonsters | 50 |
RitualConstants | SpawnRateExponentVsMonsterCount | 0.75 |
RitualConstants | ShaderMaxPercentageOfKills | 90 |
RitualConstants | MonsterFirstReviveLessXP | 40 |
RitualConstants | MonsterFirstReviveLessIIQ | 40 |
RitualConstants | MonsterFirstReviveLessPoints | 0 |
RitualConstants | MonsterFirstReviveLessBeyondPortalChance | 50 |
RitualConstants | MonsterRepeatReviveLessXP | 20 |
RitualConstants | MonsterRepeatReviveLessIIQ | 20 |
RitualConstants | MonsterRepeatReviveLessPoints | 40 |
RitualConstants | MonsterRepeatReviveLessBeyondPortalChance | 50 |
HeistConstants | NPCExperienceGainBase | 10 |
HeistConstants | NPCExperienceGainGrowth | 1.06 |
HeistConstants | NPCExperienceGainExtraGrowthMaps | 50 |
HeistConstants | NPCExperienceGainMultiplierBlueprints | 1 |
HeistConstants | NPCExperienceGainMultiplierNonOwner | 0.5 |
HeistConstants | ObjectiveAdditionalSellPricePerJobLevel | 0.1 |
HeistValueScaling | HeistTravelAndGangCostScaling | 0.5 |
HeistValueScaling | HeistContractCostVSItemLevelScaling | 0.2 |
HeistValueScaling | HeistContractCostVSJobRankScaling | 0.2 |
HeistValueScaling | HeistBlueprintCostVSItemLevelScaling | 0.2 |
HeistValueScaling | HeistBlueprintCostVSJobRankScaling | 0.2 |
HeistValueScaling | HeistBlueprintRevealCostVSItemLevelScaling | 0.1 |
HeistValueScaling | HeistBlueprintRevealCostVSNumRevealsScaling | 0.02 |
GameConstants | ChanceToDropItemPerSlotMonster | 1182 |
GameConstants | ChanceToDropItemPerSlotChest | 1182 |
GameConstants | StunDurationMinimum | 200 |
GameConstants | StunDurationDefault | 500 |
GameConstants | MonsterDamageReductionImprovement | 690 |
GameConstants | MonsterAccuracyBase | 13 |
GameConstants | MonsterAccuracyIncremental | 38 |
GameConstants | MonsterAccuracyImprovement | 300 |
GameConstants | MonsterEvasionBase | 40 |
GameConstants | MonsterEvasionIncremental | 12 |
GameConstants | MonsterEvasionIncrementalDexterity | 10 |
GameConstants | MonsterEvasionImprovement | 253 |
GameConstants | EnergyShieldRatioOfLife | 40 |
GameConstants | ItemArmourBase | 10 |
GameConstants | ItemArmourIncremental | 5 |
GameConstants | ChanceToDropAtziriFragment | 50 |
GameConstants | PvPScalingPhysicalPivot | 90 |
GameConstants | PvPScalingPhysicalExponent | 57 |
GameConstants | PvPScalingElementalPivot | 150 |
GameConstants | PvPScalingElementalExponent | 55 |
GameConstants | OldLeechModsEffectiveness | 20 |
GameConstants | AscendancyRespecCost | 5 |
GameConstants | SkillDamageBaseEffectiveness | 3885209 |
GameConstants | SkillDamageIncrementalEffectiveness | 360246 |
GameConstants | MaxHideoutDoodads | 750 |
DropPool | Weapons | 2825364 |
DropPool | BodyArmours | 1122958 |
DropPool | Gloves | 376224 |
DropPool | Boots | 437000 |
DropPool | Helmets | 562000 |
DropPool | Shields | 499000 |
DropPool | Rings | 125000 |
DropPool | Amulets | 62000 |
DropPool | Belts | 125000 |
DropPool | Quivers | 125000 |
DropPool | ScrollOfWisdom | 600000 |
DropPool | ScrollOfPortal | 260000 |
DropPool | CurrencyItems | 258462 |
DropPool | Flasks | 210000 |
DropPool | UtilityFlasks | 10000 |
DropPool | SkillGems | 55919 |
DropPool | SupportGems | 19081 |
DropPool | Disabled | 0 |
DropPool | DropNothing | 0 |
DropPool | Maps | 27560 |
DropPool | FishingRods | 0 |
DropPool | AtziriFragments | 0 |
DropPool | VaalSkillGems | 0 |
DropPool | QualityCurrency | 141538 |
DropPool | Jewels | 20000 |
DropPool | DivinationCards | 0 |
DropPool | Talisman | 0 |
DropPool | Leaguestone | 0 |
DropPool | CurrencyShards | 0 |
DropPool | AbyssJewels | 0 |
DropPool | Breachstone | 0 |
DropPool | BreachstoneSplinter | 0 |
DropPool | BestiaryNet | 0 |
DropPool | Essences | 0 |
DropPool | LegionSplinter | 0 |
DropPool | Mushrunes | 0 |
DropPool | UberAtziriFragments | 0 |
DropPool | HeistCoins | 10000 |
DropPool | HeistContracts | 2500 |
DropPool | HeistBlueprints | 200 |
DropPool | HeistEquipment | 62000 |
Character | level | 1 |
Character | is_player | 1 |
Character | energy_shield_recharge_rate_per_minute_% | 1200 |
Character | mana_regeneration_rate_per_minute_% | 105 |
Character | base_maximum_fire_damage_resistance_% | 75 |
Character | base_maximum_cold_damage_resistance_% | 75 |
Character | base_maximum_lightning_damage_resistance_% | 75 |
Character | base_maximum_chaos_damage_resistance_% | 75 |
Character | maximum_physical_damage_reduction_% | 90 |
Character | maximum_block_% | 75 |
Character | base_maximum_spell_block_% | 75 |
Character | base_attack_speed_+%_per_frenzy_charge | 4 |
Character | base_cast_speed_+%_per_frenzy_charge | 4 |
Character | object_inherent_damage_+%_final_per_frenzy_charge | 4 |
Character | physical_damage_reduction_%_per_endurance_charge | 4 |
Character | resist_all_elements_%_per_endurance_charge | 4 |
Character | critical_strike_chance_+%_per_power_charge | 40 |
Character | max_viper_strike_orbs | 4 |
Character | dual_wield_inherent_attack_speed_+%_final | 10 |
Character | max_fuse_arrow_orbs | 5 |
Character | max_fire_beam_stacks | 8 |
Character | base_evasion_rating | 53 |
Character | life_per_level | 12 |
Character | mana_per_level | 6 |
Character | accuracy_rating_per_level | 2 |
Character | evasion_rating_per_level | 300 |
Character | block_while_dual_wielding_% | 15 |
Character | base_critical_strike_multiplier | 150 |
Character | critical_ailment_dot_multiplier_+ | 50 |
Character | strength_per_level | 0 |
Character | dexterity_per_level | 0 |
Character | intelligence_per_level | 0 |
Character | max_endurance_charges | 3 |
Character | max_frenzy_charges | 3 |
Character | max_power_charges | 3 |
Character | maximum_righteous_charges | 5 |
Character | base_number_of_totems_allowed | 1 |
Character | base_number_of_traps_allowed | 15 |
Character | base_number_of_remote_mines_allowed | 15 |
Character | max_corrupted_blood_stacks | 20 |
Character | max_corrupted_blood_rain_stacks | 20 |
Character | max_charged_attack_stacks | 6 |
Character | max_talisman_degen_stacks | 20 |
Character | max_frost_nova_stacks | 20 |
Character | maximum_dodge_chance_% | 75 |
Character | maximum_spell_dodge_chance_% | 75 |
Character | max_rampage_stacks | 1000 |
Character | damage_+%_per_10_rampage_stacks | 2 |
Character | movement_velocity_+%_per_10_rampage_stacks | 1 |
Character | pvp_shield_damage_+%_final | -15 |
Character | maximum_life_leech_rate_%_per_minute | 1200 |
Character | maximum_mana_leech_rate_%_per_minute | 1200 |
Character | maximum_energy_shield_leech_rate_%_per_minute | 600 |
Character | minions_have_labyrinth_trap_degen_effect_+% | -90 |
Character | minions_are_immune_to_labyrinth_degen_effect | 0 |
Character | minion_damage_taken_+%_from_spike_traps_final | -90 |
Character | minion_damage_taken_+%_from_arrow_traps_final | 0 |
Character | minion_damage_taken_+%_from_guillotine_traps_final | -90 |
Character | traps_explode_on_timeout | 1 |
Character | maximum_rage | 50 |
Character | max_delve_degen_stacks | 5000 |
Character | max_azurite_debuff_stacks | 10 |
Character | melee_variation | 1 |
Character | impaled_debuff_base_duration_ms | 8000 |
Character | impaled_debuff_number_of_reflected_hits | 5 |
Character | base_total_number_of_sigils_allowed | 3 |
Character | maximum_life_leech_amount_per_leech_%_max_life | 10 |
Character | maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
Character | maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
Character | enable_movement_skill_animation_skipping | 1 |
Character | melee_hit_damage_stun_multiplier_+% | 25 |
Character | non_physical_hit_damage_stun_multiplier_+% | -25 |
Character | object_inherent_melee_hit_stun_duration_+%_final | 50 |
Character | additional_insanity_effects_while_delirious | 1 |
Character | max_steel_ammo | 12 |
Character | chance_to_deal_triple_damage_%_per_brutal_charge | 3 |
Character | stun_threshold_+%_per_brutal_charge | 10 |
Character | ailment_damage_+%_final_per_affliction_charge | 8 |
Character | non_damaging_ailment_effect_+%_final_per_affliction_charge | 8 |
Character | elemental_damage_taken_goes_to_energy_shield_over_4_seconds_%_per_absorption_charge | 12 |
SocketInfo | BodyArmour 1 Socket | min_ilvl: 1, weight: 50 |
SocketInfo | BodyArmour 2 Socket | min_ilvl: 1, weight: 120 |
SocketInfo | BodyArmour 3 Socket | min_ilvl: 2, weight: 100 |
SocketInfo | BodyArmour 4 Socket | min_ilvl: 25, weight: 30 |
SocketInfo | BodyArmour 5 Socket | min_ilvl: 35, weight: 5 |
SocketInfo | BodyArmour 6 Socket | min_ilvl: 50, weight: 1 |
SocketInfo | Default Armour 1 Socket | min_ilvl: 1, weight: 100 |
SocketInfo | Default Armour 2 Socket | min_ilvl: 1, weight: 90 |
SocketInfo | Default Armour 3 Socket | min_ilvl: 2, weight: 80 |
SocketInfo | Default Armour 4 Socket | min_ilvl: 25, weight: 30 |
Ritual Unique /21 ⍟
Ritual Unique /21 ⍟
Show Full Descriptions | |
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![]() | Ancient Skull Bone Helmet Minions deal (15–20)% increased Damage(150–200)% increased Armour and Energy Shield Minions have (20–40)% reduced maximum Life Minions have (15–25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical Strike (Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you) |
![]() | Arn's Anguish Cloth Belt (15–25)% increased Stun and Block Recovery+(600–700) to Armour (12–15)% increased maximum Life +(40–60)% to Fire Resistance Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges Gain Brutal Charges instead of Endurance Charges (Players have 3% chance to deal Triple Damage and 10% increased Stun Threshold per Brutal Charge) |
![]() | Atop the Atlas Platinum Lex Ejoris Watchstone Unique Bosses drop 3 additional Basic Currency Items Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun Master Missions from completing Maps have {0}% increased chance to be Jun Tormented Spirits in Areas have (130–150)% increased Duration 15 uses remaining |
![]() | Blackflame Amethyst Ring +(9–13)% to Chaos Resistance+(8–12)% to Fire Damage over Time Multiplier 50% reduced Ignite Duration on Enemies (10–15)% chance to Ignite (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite use_unique_blackflame_ignite_effect [1] Withered does not expire on Enemies Ignited by you +(20–25)% to Fire and Chaos Resistances |
![]() | Doppelgänger Guise Sadist Garb Grants Level 20 Unhinge Skill (40–60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane (15–25)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane |
![]() | Goblinedge Ambusher 30% increased Global Critical Strike Chance(200–250)% increased Physical Damage (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (Recently refers to the past 4 seconds) (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120–150) Life on Culling Strike Gain (10–20) Mana on Culling Strike |
![]() | Graven's Secret Cloth Belt (15–25)% increased Stun and Block Recovery+(60–70) to maximum Energy Shield (16–20)% increased maximum Mana +(40–60)% to Lightning Resistance Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges Maximum Absorption Charges is equal to Maximum Power Charges Gain Absorption Charges instead of Power Charges (Players Recoup 12% of Elemental Damage taken as Energy Shield per Absorption Charge) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Hand of the Fervent Zealot Gloves (70–130)% increased Armour and Energy Shield +(50–70) to maximum Life Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second (Sacrificial Zeal grants Added Spell Physical Damage equal to 25% of the Skill's Mana Cost, and causes you to take Physical Damage over Time, for 4 seconds) Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal (Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative) |
![]() | Legacy of Fury Wyrmscale Boots (200–300)% increased Armour and Evasion (-15–-10)% to all Elemental Resistances 30% increased Movement Speed Drops Scorched Ground while moving, lasting 4 seconds (Scorched Enemies have -10% to Elemental Resistances) (30–50)% increased Effect of Scorch (30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second |
![]() | Olesya's Delight Cloth Belt (15–25)% increased Stun and Block Recovery+(600–700) to Evasion Rating +(40–60)% to Cold Resistance (8–12)% increased Movement Speed Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy Charges (Players have 8% more Damage with Ailments and 8% more Effect of Non-Damaging Ailments per Affliction Charge) |
![]() | Qotra's Regulator Sovereign Spiked Shield 4% chance to Dodge Spell Hits(160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical Strike |
![]() | Restless Cycles Platinum Valdo's Rest Watchstone Beyond Demons in Areas grant (20–25)% increased Experience Gems found in Areas have 3% chance to drop with 20% Quality Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option Areas have +(25–30)% chance to contain a Vaal Side Area 15 uses remaining |
![]() | Rotblood Promise Unset Ring Has 1 SocketSocketed Gems are Supported by Level 20 Blasphemy Curse Auras from Socketed Skills also affect you Socketed Curse Gems have 50% reduced Mana Reservation +(20–30) to Intelligence 20% reduced Effect of Curses on you (15–25)% increased Damage with Hits and Ailments against Cursed Enemies |
![]() | Survivor's Guilt Heavy Belt +(25–35) to Strength+(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold (The Stun Threshold determines how much Damage can Stun something) 10% reduced Armour per 50 Strength Imbalanced Guard (100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%) |
![]() | The Builder Platinum Glennach Cairns Watchstone Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths (3–4)% chance in Areas for Gemcutter's Prisms to drop as 6 Gemcutter's Prisms instead Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier 15 uses remaining |
![]() | The Claim Platinum Tirn's End Watchstone Abyss Monsters in Areas grant (20–25)% increased Experience Oils found in Areas have (40–50)% chance to be 1 tier higher Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack Harvest Crops in Areas have an extra chance to grow higher Tier Plants 15 uses remaining |
![]() | The Closest Peak Platinum Lex Proxima Watchstone Immortal Syndicate Members in Areas are (20–25)% more likely to be accompanied by reinforcements Items have 0.8% chance to drop fully Linked in Areas Missions in Areas grant (100–120)% increased Favour Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item 15 uses remaining |
![]() | The False Hope Platinum Lira Arthain Watchstone Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier Flasks found in Areas have (16–20)% chance to drop with 20% Quality (30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva Master Missions from completing Maps have {0}% increased chance to be Alva 15 uses remaining |
![]() | The Vast Horizon Platinum New Vastir Watchstone Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item Jeweller's Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality 15 uses remaining |
![]() | The Walls Platinum Haewark Hamlet Watchstone Breaches in Areas have (200–250)% increased chance to belong to Esh Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant 15 uses remaining |
![]() | Viridi's Veil Praetor Crown +(1–2) to Level of Socketed Gems (120–160)% increased Armour and Energy Shield +(15–25)% to all Elemental Resistances Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped (Unlucky things are rolled twice and the worst result used) You are Hexproof if you have a Magic Ring in right slot Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot |
Ritual Item /130 ⍟
Ritual Item /130 ⍟
Icon | Name |
---|---|
![]() | Acclimatisation Stack Size: 1 / 220x Orb of Alteration |
![]() | Aetherwind Gloves Energy Shield: 26Requires Level 40, 59 Int(25–30)% chance when you pay a Skill's Mana Cost to gain that much Mana 30% reduced maximum Mana |
![]() | Archdemon Crown Armour: 185 Energy Shield: 36Requires Level 75, 79 Str, 79 Int-10% to all Elemental Resistances Socketed Skills apply Fire, Cold and Lightning Exposure on Hit |
![]() | Atonement Mask Armour: 122 Evasion Rating: 122Requires Level 45, 51 Str, 51 Dex(20–25)% increased Effect of Fortify on you You are Crushed -15% additional Physical Damage Reduction |
![]() | Basemetal Treads Armour: 68Requires Level 20, 39 Str+(4–5)% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits |
![]() | Blizzard Crown Evasion Rating: 185 Energy Shield: 36Requires Level 75, 79 Dex, 79 IntAdds (75–85) to (115–128) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
![]() | Blood-filled Vessel Monsters: 77 Monster Level: 68 From: Tropical Island Map[T2]Rituals have 20% improved Favour Rewards Rituals spawn Monsters 20% faster Rituals have 20% more maximum monsters alive 5% increased Quantity of Items found in this Area |
![]() | Bramble Valley Map Map Tier: -, -, -, -, 14 Atlas Region: Valdo's Rest Guild Tag Editor: ™ |
![]() | Brimstone Treads Armour: 236Requires Level 80, 124 Str+(4–5)% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits |
![]() | Brotherhood in Exile Stack Size: 1 / 5One With Nothing Corrupted |
![]() | Chromium Glennach Cairns Watchstone |
![]() | Chromium Haewark Hamlet Watchstone |
![]() | Chromium Lex Ejoris Watchstone |
![]() | Chromium Lex Proxima Watchstone |
![]() | Chromium Lira Arthain Watchstone |
![]() | Chromium New Vastir Watchstone |
![]() | Chromium Tirn's End Watchstone |
![]() | Chromium Valdo's Rest Watchstone |
![]() | Cloudwhisper Boots Evasion Rating: 68Requires Level 20, 39 Dex25% less Accuracy Rating 1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating |
![]() | Cold River Map Map Tier: -, -, -, 11, 14 Atlas Region: Lex Proxima Guild Tag Editor: ë |
![]() | ![]() Stack Size: 1 / 10 |
![]() | Crimson Township Map Map Tier: -, -, -, 12, 15 Atlas Region: Lex Proxima Guild Tag Editor: % |
![]() | Darksteel Treads Armour: 164Requires Level 50, 89 Str+(4–5)% Chance to Block Attack Damage You take 20% of Damage from Blocked Hits |
![]() | Debilitation Gauntlets Armour: 236Requires Level 70, 101 StrExerted Attacks deal (40–50)% increased Damage Warcry Skills have +2 seconds to Cooldown |
![]() | Demon Crown Armour: 122 Energy Shield: 24Requires Level 45, 51 Str, 51 Int-10% to all Elemental Resistances Socketed Skills apply Fire, Cold and Lightning Exposure on Hit |
![]() | Draped in Dreams Stack Size: 1 / 5Six-Linked Body Armour Item Level: 100 Influenced Item |
![]() | Dreamquest Slippers Energy Shield: 47Requires Level 80, 124 Int(30–40)% increased Cooldown Recovery Rate of Movement Skills 10% reduced Movement Speed |
![]() | Dry Sea Map Map Tier: -, -, 8, 10, 14 Atlas Region: Valdo's Rest Guild Tag Editor: ` |
![]() | Duskwalk Slippers Energy Shield: 14Requires Level 20, 39 Int(30–40)% increased Cooldown Recovery Rate of Movement Skills 10% reduced Movement Speed |
![]() | Dying Light Stack Size: 1 / 10Diamond Ring Item Level: 100 Shaper + Elder Item |
![]() | ![]() Stack Size: 1 / 10Adds or rerolls a modifier on a Watchstone. |
![]() | Fateful Meeting Stack Size: 1 / 9League-Specific Item Double-Influenced Item Item Level: 97 Two-Implicit Corrupted |
![]() | Forbidden Woods Map Map Tier: -, -, 10, 11, 14 Atlas Region: Lira Arthain Guild Tag Editor: ' |
![]() | Forking River Map Map Tier: 3, 6, 10, 12, 14 Atlas Region: Lex Ejoris Guild Tag Editor: ^ |
![]() | Foundry Map Map Tier: -, -, -, -, 15 Atlas Region: New Vastir Guild Tag Editor: à |
![]() | Frozen Cabins Map Map Tier: 2, 6, 10, 12, 15 Atlas Region: Lex Proxima Guild Tag Editor: ä |
![]() | Gale Crown Evasion Rating: 42 Energy Shield: 9Requires Level 15, 20 Dex, 20 IntAdds (3–4) to (5–6) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
![]() | Gauche Gloves Evasion Rating: 35Requires Level 10, 18 Dex25% reduced Attack Damage with Main Hand (40–50)% increased Attack Damage with Off Hand |
![]() | Grave Trough Map Map Tier: -, -, 11, 13, 15 Atlas Region: Haewark Hamlet Guild Tag Editor: $ |
![]() | Gruelling Gauntlets Armour: 132Requires Level 40, 59 StrExerted Attacks deal (30–40)% increased Damage Warcry Skills have +2 seconds to Cooldown |
![]() | Haunting Shadows Stack Size: 1 / 4Metamorph Item |
![]() | Imp Crown Armour: 42 Energy Shield: 9Requires Level 15, 20 Str, 20 Int-10% to all Elemental Resistances Socketed Skills apply Fire, Cold and Lightning Exposure on Hit |
![]() | Keeper's Corruption Stack Size: 1 / 7Eldritch Bone Helmet (Concentrated Effect) Item Level: 89 Elder Item |
![]() | Leyline Gloves Energy Shield: 8Requires Level 10, 18 Int(25–30)% chance when you pay a Skill's Mana Cost to gain that much Mana 30% reduced maximum Mana |
![]() | Love Through Ice Stack Size: 1 / 4Unnatural Instinct Two-Implicit Corrupted |
![]() | Maven's Invitation: Glennach Cairns Atlas Region: Glennach Cairns Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Glennach Cairns Atlas Region: Glennach Cairns Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Glennach Cairns Atlas Region: Glennach Cairns Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Glennach Cairns Atlas Region: Glennach Cairns Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Glennach Cairns Atlas Region: Glennach Cairns Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: Haewark Hamlet Atlas Region: Haewark Hamlet Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Haewark Hamlet Atlas Region: Haewark Hamlet Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Haewark Hamlet Atlas Region: Haewark Hamlet Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Haewark Hamlet Atlas Region: Haewark Hamlet Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Haewark Hamlet Atlas Region: Haewark Hamlet Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: Lex Ejoris Atlas Region: Lex Ejoris Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Lex Ejoris Atlas Region: Lex Ejoris Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Lex Ejoris Atlas Region: Lex Ejoris Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Lex Ejoris Atlas Region: Lex Ejoris Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Lex Ejoris Atlas Region: Lex Ejoris Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: Lex Proxima Atlas Region: Lex Proxima Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Lex Proxima Atlas Region: Lex Proxima Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Lex Proxima Atlas Region: Lex Proxima Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Lex Proxima Atlas Region: Lex Proxima Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Lex Proxima Atlas Region: Lex Proxima Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: Lira Arthain Atlas Region: Lira Arthain Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Lira Arthain Atlas Region: Lira Arthain Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Lira Arthain Atlas Region: Lira Arthain Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Lira Arthain Atlas Region: Lira Arthain Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Lira Arthain Atlas Region: Lira Arthain Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: New Vastir Atlas Region: New Vastir Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: New Vastir Atlas Region: New Vastir Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: New Vastir Atlas Region: New Vastir Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: New Vastir Atlas Region: New Vastir Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: New Vastir Atlas Region: New Vastir Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: The Feared Atlas Region: The Uncharted Realms Area Level: 83 Boss Fights: 5 Passive Point: 2 The Maven must Witness: Cortex, Chayula's Domain, The Alluring Abyss, The Shaper's Realm, Absence of Value and Meaning |
![]() | Maven's Invitation: The Forgotten Atlas Region: The Uncharted Realms Area Level: 83 Boss Fights: 4 Passive Point: 2 The Maven must Witness: Rewritten Distant Memory, Augmented Distant Memory, Altered Distant Memory, Twisted Distant Memory |
![]() | Maven's Invitation: The Formed Atlas Region: The Uncharted Realms Area Level: 83 Boss Fights: 4 Passive Point: 2 The Maven must Witness: Lair of the Hydra Map, Maze of the Minotaur Map, Forge of the Phoenix Map, Pit of the Chimera Map |
![]() | Maven's Invitation: The Hidden Atlas Region: The Uncharted Realms Area Level: 83 Boss Fights: 4 Passive Point: 2 The Maven must Witness: Uul-Netol's Domain, Xoph's Domain, Tul's Domain, Esh's Domain |
![]() | Maven's Invitation: The Twisted Atlas Region: The Uncharted Realms Area Level: 83 Boss Fights: 4 Passive Point: 2 The Maven must Witness: The Purifier, The Constrictor, The Enslaver, The Eradicator |
![]() | Maven's Invitation: Tirn's End Atlas Region: Tirn's End Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Tirn's End Atlas Region: Tirn's End Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Tirn's End Atlas Region: Tirn's End Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Tirn's End Atlas Region: Tirn's End Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Tirn's End Atlas Region: Tirn's End Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | Maven's Invitation: Valdo's Rest Atlas Region: Valdo's Rest Area Level: 73 Boss Fights: 3 Passive Point: 2 |
![]() | Maven's Invitation: Valdo's Rest Atlas Region: Valdo's Rest Area Level: 75 Boss Fights: 4 Passive Point: 2 |
![]() | Maven's Invitation: Valdo's Rest Atlas Region: Valdo's Rest Area Level: 78 Boss Fights: 5 Passive Point: 2 |
![]() | Maven's Invitation: Valdo's Rest Atlas Region: Valdo's Rest Area Level: 80 Boss Fights: 6 Passive Point: 2 |
![]() | Maven's Invitation: Valdo's Rest Atlas Region: Valdo's Rest Area Level: 83 Boss Fights: 10 Passive Point: 2 |
![]() | ![]() Stack Size: 1 / 10Removes one Influenced Modifier from an item with at least two Influenced Modifiers and upgrades another Influenced Modifier. Upgrading a modifier of the highest tier transforms the modifier into an Elevated Modifier. Attempting to upgrade an Elevated Modifier rerolls its values. Can be used on Body Armours, Boots, Gloves and Helmets. |
![]() | Nexus Gloves Energy Shield: 45Requires Level 70, 101 Int(25–30)% chance when you pay a Skill's Mana Cost to gain that much Mana 30% reduced maximum Mana |
![]() | Nightwind Slippers Energy Shield: 32Requires Level 50, 89 Int(30–40)% increased Cooldown Recovery Rate of Movement Skills 10% reduced Movement Speed |
![]() | ![]() Stack Size: 1 / 40Grants an atlas passive skill refund point |
![]() | Penitent Mask Armour: 185 Evasion Rating: 185Requires Level 75, 79 Str, 79 Dex(20–25)% increased Effect of Fortify on you You are Crushed -15% additional Physical Damage Reduction |
![]() | Platinum Glennach Cairns Watchstone |
![]() | Platinum Haewark Hamlet Watchstone |
![]() | Platinum Lex Ejoris Watchstone |
![]() | Platinum Lex Proxima Watchstone |
![]() | Platinum Lira Arthain Watchstone |
![]() | Platinum New Vastir Watchstone |
![]() | Platinum Tirn's End Watchstone |
![]() | Platinum Valdo's Rest Watchstone |
![]() | Reckless Ambition Stack Size: 1 / 6Omeyocan |
![]() | ![]() Stack Size: 1 / 100 |
![]() | ![]() Stack Size: 1 / 10Stores the monsters slain for the first time from a completed Ritual Altar for future use |
![]() | Silo Map Map Tier: -, 6, 9, 11, 14 Atlas Region: Tirn's End Guild Tag Editor: • |
![]() | Sinistral Gloves Evasion Rating: 236Requires Level 70, 101 Dex25% reduced Attack Damage with Main Hand (40–50)% increased Attack Damage with Off Hand |
![]() | Society's Remorse 10x Orb of Alteration |
![]() | Sorrow Mask Armour: 42 Evasion Rating: 42Requires Level 15, 20 Str, 20 Dex(20–25)% increased Effect of Fortify on you You are Crushed -15% additional Physical Damage Reduction |
![]() | Southswing Gloves Evasion Rating: 132Requires Level 40, 59 Dex25% reduced Attack Damage with Main Hand (40–50)% increased Attack Damage with Off Hand |
![]() | Stagnation Map Map Tier: -, -, 9, 11, 14 Atlas Region: Glennach Cairns Guild Tag Editor: ¢ |
![]() | Stormrider Boots Evasion Rating: 236Requires Level 80, 124 Dex25% less Accuracy Rating 1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating |
![]() | Taxing Gauntlets Armour: 35Requires Level 10, 18 StrExerted Attacks deal (25–30)% increased Damage Warcry Skills have +2 seconds to Cooldown |
![]() | The Astromancer Stack Size: 1 / 7The Eternity Shroud Two-Implicit Corrupted |
![]() | The Bear Woman Stack Size: 1 / 6Fecund Ursine Pelt Warlord Item |
![]() | The Long Watch Stack Size: 1 / 3The Vigil |
![]() | The Maven's Writ Portal: Absence of Mercy and Empathy |
![]() | The Patient Stack Size: 1 / 8The Nurse |
![]() | The Whiteout Stack Size: 1 / 8Cospri's Malice |
![]() | Titanium Glennach Cairns Watchstone |
![]() | Titanium Haewark Hamlet Watchstone |
![]() | Titanium Lex Ejoris Watchstone |
![]() | Titanium Lex Proxima Watchstone |
![]() | Titanium Lira Arthain Watchstone |
![]() | Titanium New Vastir Watchstone |
![]() | Titanium Tirn's End Watchstone |
![]() | Titanium Valdo's Rest Watchstone |
![]() | Windbreak Boots Evasion Rating: 164Requires Level 50, 89 Dex25% less Accuracy Rating 1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating |
![]() | Winter Crown Evasion Rating: 122 Energy Shield: 24Requires Level 45, 51 Dex, 51 IntAdds (15–20) to (28–35) Cold Damage Your Hits treat Cold Resistance as 10% higher than actual value |
History /237 ⍟
History /237 ⍟
Gem
Gem
Active Skill Gems Support Skill Gems Awakened Drop Only Unrevealed League Delirium Metamorph Anarchy and Onslaught Domination and Nemesis Ambush and Invasion Rampage and Beyond Torment and Bloodlines Warbands and Tempest Talisman Perandus Prophecy Essence Breach Harbinger Abyss Bestiary Incursion Delve Betrayal Synthesis Legion Blight Harvest Heist Ritual
Ritual Monster /3 ⍟
Ritual Monster /3 ⍟
Name | Modifiers | Spectre |
---|---|---|
Daemon | N | |
Fortress Totem | monster_no_drops_or_experience [1] Cannot be Slowed movement_speed_cannot_be_reduced_below_base [1] cannot_be_knocked_back [1] cannot_be_taunted [1] | N |
Pain Totem | monster_no_drops_or_experience [1] Cannot be Slowed movement_speed_cannot_be_reduced_below_base [1] cannot_be_knocked_back [1] cannot_be_taunted [1] | N |
Minimap Icons /2 ⍟
Minimap Icons /2 ⍟
Code | Icon |
---|---|
RitualRune | |
RitualRuneFinished |
Ritual Themes /21 ⍟
Ritual Themes /21 ⍟
Icon | Name |
---|---|
![]() | Renegade Weapon Effect Adds the Renegade Weapon Effect to any equipped weapon. |
![]() | Renegade Portrait Frame Adds the Renegade Portrait Frame to this character. |
![]() | Deadly Renegade Helmet Changes the appearance of any equipped helmet to the Deadly Renegade Helmet. |
![]() | Deadly Renegade Boots Changes the appearance of any equipped boots to the Deadly Renegade Boots. |
![]() | Deadly Renegade Gloves Changes the appearance of any equipped gloves to the Deadly Renegade Gloves. |
![]() | Deadly Renegade Body Armour Changes the appearance of any equipped body armour to the Deadly Renegade Body Armour. |
![]() | Deadly Renegade Cloak Adds the Deadly Renegade Cloak back attachment to any equipped body armour. |
![]() | Deadly Renegade Portrait Frame Adds the Deadly Renegade Portrait Frame to this character. |
![]() | Faithsworn Weapon Effect Adds the Faithsworn Weapon Effect to any equipped weapon. |
![]() | Elite Faithsworn Character Effect Attaches the Elite Faithsworn Character Effect to your belt. |
![]() | Faithsworn Portrait Frame Adds the Faithsworn Portrait Frame to this character. |
![]() | Elite Faithsworn Helmet Changes the appearance of any equipped helmet to the Elite Faithsworn Helmet. |
![]() | Elite Faithsworn Boots Changes the appearance of any equipped boots to the Elite Faithsworn Boots. |
![]() | Elite Faithsworn Gloves Changes the appearance of any equipped gloves to the Elite Faithsworn Gloves. |
![]() | Elite Faithsworn Body Armour Changes the appearance of any equipped body armour to the Elite Faithsworn Body Armour. |
![]() | Faithsworn Portal Effect This character's portals use the Faithsworn Portal Effect. |
![]() | Elite Faithsworn Portrait Frame Adds the Elite Faithsworn Portrait Frame to this character. |
![]() | Ritual Brimmed Hat Changes the appearance of any equipped helmet to the Ritual Brimmed Hat. |
![]() | Ritual Weapon Effect Adds the Ritual Weapon Effect to any equipped weapon. |
![]() | Ritual Character Effect Attaches the Ritual Character Effect to your belt. |
![]() | Renegade Imp Pet Summons your pet |
Ritual | |
---|---|
Mechanics | Ritual · Challenges · Gem · Unique · Item · Harvest · ![]() ![]() |
Ritual Base Boots | Dreamquest Slippers · Cloudwhisper Boots · Brimstone Treads · Nightwind Slippers · Windbreak Boots · Darksteel Treads · Duskwalk Slippers · Stormrider Boots · Basemetal Treads |
Ritual Base Gloves | Debilitation Gauntlets · Gruelling Gauntlets · Taxing Gauntlets · Sinistral Gloves · Southswing Gloves · Gauche Gloves · Nexus Gloves · Aetherwind Gloves · Leyline Gloves |
Ritual Base Helmets | Blizzard Crown · Winter Crown · Gale Crown · Archdemon Crown · Demon Crown · Imp Crown · Atonement Mask · Penitent Mask · Sorrow Mask |
Rewards Unique | Hand of the Fervent · Blackflame · Rotblood Promise · Survivor's Guilt · Qotra's Regulator |