MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Minimap Icons /39
ExpeditionFaridunComander
ExpeditionFaridunComander
ExpeditionSpecialRemnant
ExpeditionSpecialRemnant
ExpeditionCavernEntrance
ExpeditionCavernEntrance
ExpeditionEliteMonster
ExpeditionEliteMonster
ExpeditionLeagueSpecificMonster
ExpeditionLeagueSpecificMonster
ExpeditionRegularMonster
ExpeditionRegularMonster
ExpeditionBoss
ExpeditionBoss
ExpeditionChest3
ExpeditionChest3
ExpeditionChest2
ExpeditionChest2
ExpeditionChest1
ExpeditionChest1
ExpeditionDynamite
ExpeditionDynamite
ExpeditionDetonator
ExpeditionDetonator
ExpeditionStash
ExpeditionStash
RewardChestRitual
RewardChestRitual
RewardChestHeist
RewardChestHeist
RewardChestExpedition
RewardChestExpedition
RewardChestBlight
RewardChestBlight
RewardChestMetamorph
RewardChestMetamorph
RewardChestDelirium
RewardChestDelirium
RewardChestLegion
RewardChestLegion
RewardChestLabyrinth
RewardChestLabyrinth
RewardChestTalisman
RewardChestTalisman
RewardChestDivination
RewardChestDivination
RewardChestProphecy
RewardChestProphecy
RewardChestFossil
RewardChestFossil
RewardChestFragment
RewardChestFragment
RewardChestEssence
RewardChestEssence
RewardChestBreach
RewardChestBreach
RewardChestHarbinger
RewardChestHarbinger
RewardChestPerandus
RewardChestPerandus
RewardChestAbyss
RewardChestAbyss
RewardChestWeapons
RewardChestWeapons
RewardChestArmour
RewardChestArmour
RewardChestTrinkets
RewardChestTrinkets
RewardChestMaps
RewardChestMaps
RewardChestGems
RewardChestGems
RewardChestUnique
RewardChestUnique
RewardChestCurrency
RewardChestCurrency
RewardChestGeneric
RewardChestGeneric
Expedition Atlas Tree Modifiers /16
Mastery: Expedition
Number of Explosives is one
200% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 10% of Life missing
100% increased Explosive Placement Range in your Maps
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Gwennen
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Rog
Mastery: Expedition
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
Mastery: Expedition
Expeditions in your Maps have 65% increased chance to be led by Dannig
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Tujen
Mastery: Expedition
Quantity: 4
5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps
Mastery: Expedition
Quantity: 4
4% increased quantity of Artifacts dropped by Monsters
Mastery: Expedition
Quantity: 2
Expedition Detonation Chains in your Maps travel 25% slower
Mastery: Expedition
Quantity: 2
Expedition Detonation Chains in your Maps travel 25% faster
Mastery: Expedition
Quantity: 9
Your Maps have +8% chance to contain an Expedition Encounter
Scarabs dropped in your Maps have 8% increased chance to be Expedition Scarabs
Mastery: Expedition
50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
Your Maps contain 20% increased number of Runic Monster Markers
Mastery: Expedition
Quantity: 2
20% increased Explosive Placement Range in your Maps
Mastery: Expedition
Remnants in your Maps have 30% chance to have an additional Suffix Modifier
Expeditions in your Maps have +2 Remnants
Mastery: Expedition
35% increased Explosive Radius in your Maps
20% increased number of Explosives in your Maps
Mastery: Expedition
Your Maps have +20% chance to contain an Expedition Encounter
Scarabs dropped in your Maps have 20% increased chance to be Expedition Scarabs
Remnant Mod /143
LevelGenerationMods
1PrefixMonsters have 30% chance to Avoid All Damage from Hits
1PrefixMonsters' Hits can't be Evaded
1PrefixMonsters' Hits are always Critical Strikes
35PrefixHits against Monsters cannot be Critical Strikes
35PrefixDamage cannot Leech Life from Monsters
Damage cannot Leech Mana from Monsters
1PrefixMonsters are Immune to Physical Damage
1PrefixMonsters are Immune to Cold Damage
1PrefixMonsters are Immune to Fire Damage
1PrefixMonsters are Immune to Lightning Damage
1PrefixMonsters are Immune to Chaos Damage
1PrefixMonsters have 100% chance to Avoid being Chilled
Monsters have 100% chance to Avoid being Frozen
Monsters have 100% chance to Avoid being Ignited
Monsters have 100% chance to Avoid being Shocked
46PrefixRunic Monsters apply Death Geas on Hit
46PrefixRunic Monsters apply a random Hex on Hit
46PrefixRunic Monsters inflict Petrification for 2 seconds on Hit
68PrefixRunic Monsters are Duplicated
24PrefixMonsters are Immune to Curses
1PrefixMonster Hits ignore Physical Damage Reduction
1PrefixMonsters do not grant Flask Charges when Slain
1PrefixEvery 4 seconds, Runic Monsters Regenerate 30% of Life over one second
1PrefixMonsters take 30% reduced Damage
1PrefixMonsters have 30% increased Attack Speed while on Low Life
Monsters have 30% increased Cast Speed while on Low Life
Monsters deal 30% increased Damage while on Low Life
Monsters have 30% increased Movement Speed while on Low Life
1PrefixMonsters have 100% increased Critical Strike Chance against Enemies on Full Life
73PrefixMonsters have base Ward equal to 20% of their maximum Life
30PrefixMonsters have +5% to all maximum Resistances
Monsters have +30% to all Resistances
1PrefixMonsters Impale Enemies on Hit with Attacks
Monsters have 100% increased Impale Effect
12PrefixMonsters have 100% increased Bleeding Duration
Monsters' Attack Hits inflict Bleeding
20PrefixAll Damage from Monsters' Hits can Poison
Monsters have 100% increased Poison Duration
Monsters Poison on Hit
10PrefixAll Damage from Monsters' Hits can Ignite
Monsters' Hits have 20% chance to Ignite
Monsters have 100% increased Ignite Duration
10PrefixAll Damage from Monsters' Hits can Freeze
Monsters' Hits have 10% chance to Freeze
14PrefixAll Damage from Monsters' Hits can Shock
Monsters' Hits have 20% chance to Shock
Monsters have 100% increased Effect of Shock
68PrefixMonsters have +5% to maximum Chance to Block Spell Damage
Monsters have +50% Chance to Block Spell Damage
Monsters have +5% to maximum Chance to Block Attack Damage
Monsters have +50% Chance to Block Attack Damage
1PrefixMonsters Penetrate 15% Fire Resistance
1PrefixMonsters Penetrate 15% Cold Resistance
1PrefixMonsters Penetrate 15% Lightning Resistance
1PrefixMonsters Penetrate 15% Chaos Resistance
45PrefixMonsters gain 50% of Physical Damage as Extra Chaos Damage
73PrefixMonsters' Hits remove 10% of current Energy Shield
Monsters' Hits remove 10% of current Mana
1PrefixMonsters Kill things with 20% or lower Life on Hit
1Suffix25% increased Pack size
12Prefix50% increased number of Rare Monsters
6Prefix50% increased number of Magic Monsters
1Suffix40% increased Quantity of Items Dropped by Monsters
1Suffix40% increased Quantity of Items Found in Excavated Chests
1Suffix80% increased Rarity of Items Dropped by Monsters
1Suffix80% increased Rarity of Items Found in Excavated Chests
1SuffixMonsters grant 40% increased Experience
45SuffixMonsters grant 60% increased Experience
68SuffixMonsters grant 80% increased Experience
78SuffixMonsters grant 100% increased Experience
1Suffix50% increased Quantity of Artifacts dropped by Monsters
1Suffix50% increased Quantity of Artifacts found in Excavated Chests
24Suffix50% increased Quantity of Expedition Logbooks dropped by Runic Monsters
24Unique50% increased Quantity of Expedition Logbooks found in Excavated Chests
1UniqueRunic Monsters have 15% chance to drop additional Broken Circle Artifacts
1UniqueRunic Monsters have 15% chance to drop additional Black Scythe Artifacts
1UniqueRunic Monsters have 15% chance to drop additional Order Artifacts
1UniqueRunic Monsters have 15% chance to drop additional Sun Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Broken Circle Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Black Scythe Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Order Artifacts
1UniqueExcavated Chests have 15% chance to contain additional Sun Artifacts
1SuffixExcavated Chests have 50% chance to contain an additional Rare Armour Item
5SuffixExcavated Chests have 50% chance to contain an additional Rare Jewellery Item
1SuffixExcavated Chests have 50% chance to contain an additional Rare Weapon
1SuffixRunic Monsters have 50% chance to drop an additional Rare Armour Item
5SuffixRunic Monsters have 50% chance to drop an additional Rare Jewellery Item
1SuffixRunic Monsters have 50% chance to drop an additional Rare Weapon
68UniqueRunic Monsters have 50% chance to drop additional Breach Splinters
5SuffixRunic Monsters have 35% chance to drop an additional Essence
46UniqueRunic Monsters have 50% chance to drop an additional Sacrifice Fragment
34SuffixRunic Monsters have 35% chance to drop an additional Stacked Deck
68UniqueRunic Monsters have 50% chance to drop additional Legion Splinters
68UniqueRunic Monsters have 50% chance to drop an additional Oil
68UniqueRunic Monsters have 50% chance to drop an additional Catalyst
68UniqueRunic Monsters have 50% chance to drop additional Simulacrum Splinters
46UniqueRunic Monsters have 50% chance to drop an additional Heist Contract
12SuffixRunic Monsters have 50% chance to drop Corrupted Items
45SuffixRunic Monsters have 35% chance to drop an additional Fractured Item
45SuffixItems dropped by Runic Monsters are fully Linked
81SuffixRunic Monsters have 20% chance to drop an additional Influenced Item
45SuffixExcavated Chests have 35% chance to contain an additional Fractured Item
81SuffixExcavated Chests have 20% chance to contain an additional Influenced Item
68UniqueExcavated Chests have 50% chance to contain additional Breach Splinters
5SuffixExcavated Chests have 35% chance to contain an additional Essence
46UniqueExcavated Chests have 50% chance to contain an additional Sacrifice Fragment
34SuffixExcavated Chests have 35% chance to contain an additional Stacked Deck
68UniqueExcavated Chests have 50% chance to contain additional Legion Splinters
68UniqueExcavated Chests have 50% chance to contain an additional Oil
68UniqueExcavated Chests have 50% chance to contain an additional Catalyst
68UniqueExcavated Chests have 50% chance to contain additional Simulacrum Splinters
46UniqueExcavated Chests have 50% chance to contain an additional Heist Contract
1PrefixMonsters have 15% increased Movement Speed
Monsters have 15% increased Attack Speed
Monsters have 15% increased Cast Speed
1PrefixMonsters have 15% increased Maximum Life
1PrefixMonsters deal 15% increased Damage
1SuffixRunic Monsters have 10% chance to drop additional Simulacrum Splinters
1SuffixRunic Monsters have 10% chance to drop an additional Catalyst
1SuffixRunic Monsters have 10% chance to drop an additional Heist Contract
1SuffixRunic Monsters have 10% chance to drop an additional Oil
1SuffixRunic Monsters have 10% chance to drop an additional valuable Gem
1SuffixRunic Monsters have 10% chance to drop additional Ritual Splinters
1SuffixRunic Monsters have 10% chance to drop additional Legion Splinters
1SuffixRunic Monsters have 10% chance to drop an additional Divination Card
1SuffixRunic Monsters have 10% chance to drop an additional Incubator
1SuffixRunic Monsters have 10% chance to drop additional Breach Splinters
1SuffixRunic Monsters have 10% chance to drop an additional Scarab
1SuffixRunic Monsters have 10% chance to drop an additional Abyssal Jewel
1SuffixRunic Monsters have 10% chance to drop an additional Sacrifice Fragment
1SuffixRunic Monsters have 10% chance to drop an additional Essence
1SuffixRunic Monsters have 10% chance to drop an additional Unique Item
5SuffixRunic Monsters have 50% chance to drop additional Currency Items
13SuffixRunic Monsters have 10% chance to drop an additional Unique Item
10SuffixRunic Monsters have 35% chance to drop an additional Gem
5SuffixRunic Monsters have 35% chance to drop an additional Talisman
5SuffixExcavated Chests have 50% chance to contain additional Currency Items
13SuffixExcavated Chests have 10% chance to contain an additional Unique Item
10SuffixExcavated Chests have 35% chance to contain an additional Gem
5SuffixExcavated Chests have 35% chance to contain an additional Talisman
1SuffixExcavated Chests have 10% chance to contain additional Simulacrum Splinters
1SuffixExcavated Chests have 10% chance to contain an additional Catalyst
1SuffixExcavated Chests have 10% chance to contain an additional Heist Contract
1SuffixExcavated Chests have 10% chance to contain an additional Oil
1SuffixExcavated Chests have 10% chance to contain an additional valuable Gem
1SuffixExcavated Chests have 10% chance to contain additional Ritual Splinters
1SuffixExcavated Chests have 10% chance to contain additional Legion Splinters
1SuffixExcavated Chests have 10% chance to contain an additional Divination Card
1SuffixExcavated Chests have 10% chance to contain an additional Incubator
1SuffixExcavated Chests have 10% chance to contain additional Breach Splinters
1SuffixExcavated Chests have 10% chance to contain an additional Scarab
1SuffixExcavated Chests have 10% chance to contain an additional Abyssal Jewel
1SuffixExcavated Chests have 10% chance to contain an additional Sacrifice Fragment
1SuffixExcavated Chests have 10% chance to contain an additional Essence
1SuffixExcavated Chests have 10% chance to contain an additional Unique Item
68SuffixRunic Monsters have 20% chance to drop an additional Map
68SuffixExcavated Chests have 20% chance to contain an additional Map
1Suffix25% increased Pack size
1SuffixMonsters grant 40% increased Experience
45SuffixMonsters grant 60% increased Experience
68SuffixMonsters grant 80% increased Experience
78SuffixMonsters grant 100% increased Experience
6Prefix50% increased number of Magic Monsters
12Prefix50% increased number of Rare Monsters
1Suffix50% increased Quantity of Artifacts dropped by Monsters
1Suffix50% increased Quantity of Artifacts found in Excavated Chests
Expedition Doodad Category /8
AncestralPortal
Kalguur Ancestral Portal
Creates an object in your hideout
KalguurWeaponRack
Kalguur Weapon Rack
Creates an object in your hideout
KalguurArmourStand
Kalguur Armour Stand
Creates an object in your hideout
KalguurAltar
Kalguur Altar
Creates an object in your hideout
KalguurPillar
Kalguur Pillar
Creates an object in your hideout
KalguurBrazier
Kalguur Brazier
Creates an object in your hideout
KalguurFloorMedallion
Kalguur Floor Medallion
Creates an object in your hideout
KalguurTriskelionFlame
Triskelion Flame
Creates an object in your hideout
Expedition MTX /34
weaponsoulkeeper
Soulkeeper Weapon Effect
Adds the Soulkeeper Weapon Effect to any equipped weapon.
Soulkeeper
Soulkeeper Portrait Frame
Adds the Soulkeeper Portrait Frame to this character.
SoulkeeperVizierHelmet
Soulkeeper Vizier Helmet
Changes the appearance of any equipped helmet to the Soulkeeper Vizier Helmet.
SoulkeeperVizierBoots
Soulkeeper Vizier Boots
Changes the appearance of any equipped boots to the Soulkeeper Vizier Boots.
SoulkeeperVizierGloves
Soulkeeper Vizier Gloves
Changes the appearance of any equipped gloves to the Soulkeeper Vizier Gloves.
SoulkeeperVizierBody
Soulkeeper Vizier Body Armour
Changes the appearance of any equipped body armour to the Soulkeeper Vizier Body Armour.
SoulkeeperVizier
Soulkeeper Vizier Portrait Frame
Adds the Soulkeeper Vizier Portrait Frame to this character.
SoulkeeperDemigodApparitionPortalEffect
Soulkeeper Demigod Apparition Portal Effect
This character's portals use the Soulkeeper Demigod Apparition Portal Effect.
SoulkeeperDemigod
Soulkeeper Demigod Weapon
Changes the appearance of any equipped Axe, Mace, One Hand Sword, Staff or Bow to the Soulkeeper Demigod Weapon.
SoulkeeperDemigod
Soulkeeper Demigod Portrait Frame
Adds the Soulkeeper Demigod Portrait Frame to this character.
weaponaesir
Aesir Weapon Effect
Adds the Aesir Weapon Effect to any equipped weapon.
Aesir
Aesir Portrait Frame
Adds the Aesir Portrait Frame to this character.
AesirWarriorHelmet
Aesir Warrior Helmet
Changes the appearance of any equipped helmet to the Aesir Warrior Helmet.
AesirWarriorBoots
Aesir Warrior Boots
Changes the appearance of any equipped boots to the Aesir Warrior Boots.
AesirWarriorGloves
Aesir Warrior Gloves
Changes the appearance of any equipped gloves to the Aesir Warrior Gloves.
AesirWarriorBody
Aesir Warrior Body Armour
Changes the appearance of any equipped body armour to the Aesir Warrior Body Armour.
AesirWarriorWings
Aesir Warrior Wings
Adds the Aesir Warrior Wings back attachment to any equipped body armour.
AesirWarrior
Aesir Warrior Portrait Frame
Adds the Aesir Warrior Portrait Frame to this character.
AesirDemigodApparitionPortalEffect
Aesir Demigod Apparition Portal Effect
This character's portals use the Aesir Demigod Apparition Portal Effect.
AesirDemigodWeaponSkin
Aesir Demigod Weapon
Changes the appearance of any equipped Axe, Sword or Mace to the Aesir Demigod Weapon.
AesirDemigod
Aesir Demigod Portrait Frame
Adds the Aesir Demigod Portrait Frame to this character.
ExpeditionFootprints
Expedition Footprints Effect
Adds Expedition Footprints to any equipped pair of boots.
weaponexpedition
Expedition Weapon Effect
Adds the Expedition Weapon Effect to any equipped weapon.
ExpeditionPortal
Expedition Portal Effect
This character's portals use the Expedition Portal Effect.
ExpeditionBrimmedHat
Expedition Brimmed Hat
Changes the appearance of any equipped helmet to the Expedition Brimmed Hat.
SoulkeeperVizierPet
Soulkeeper Vizier Pet
Summons your pet
AncestralPortal
Kalguur Ancestral Portal
Creates an object in your hideout
KalguurWeaponRack
Kalguur Weapon Rack
Creates an object in your hideout
KalguurArmourStand
Kalguur Armour Stand
Creates an object in your hideout
KalguurAltar
Kalguur Altar
Creates an object in your hideout
KalguurPillar
Kalguur Pillar
Creates an object in your hideout
KalguurBrazier
Kalguur Brazier
Creates an object in your hideout
KalguurFloorMedallion
Kalguur Floor Medallion
Creates an object in your hideout
KalguurTriskelionFlame
Triskelion Flame
Creates an object in your hideout
Crafting Bench /1
ModRequireItemClassesUnlock
Area contains an Expedition Encounter
Scarabs dropped in Area have 50% increased chance to be Expedition Scarabs
5x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 9
Misc mods /32
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1—3) additional Expedition Scarabdrops_no_scarabs 0
default 20
1MapDeviceUniqueArea contains an Expedition Encounter
Contains an Expedition Encounter
1MapDeviceUniqueArea contains an Expedition Encounter
Area contains 25% increased number of Runic Monster Markers
Contains an Expedition Encounter
20% increased number of Explosives
1MapDeviceUniqueArea contains an Expedition Encounter
Area contains 50% increased number of Runic Monster Markers
Contains an Expedition Encounter
20% increased number of Explosives
1MapDeviceUniqueArea contains an Expedition Encounter
Area contains 50% increased number of Runic Monster Markers
Contains an Expedition Encounter
20% increased number of Explosives
Remnants have an additional Suffix Modifier
1MapDeviceUniqueLogbooks found in Area always have 4 Implicits
Expedition Monsters gain increased Difficulty and Reward for each Remnant detonated
24ExpeditionRelicSuffix50% increased Quantity of Expedition Logbooks dropped by Runic Monstersexpedition_common_remnant_logbook 0
expedition_eternalempire_remnant 0
expedition_eternalempire_remnant2 0
expedition_eternalempire_remnant3 0
expedition_eternalempire_remnant4 0
expedition_karui_remnant 0
expedition_lostmen_remnant 0
expedition_maraketh_remnant 0
expedition_maraketh_remnant2 0
expedition_monkeytribe_remnant 0
expedition_sirens_remnant 0
expedition_templar_remnant 0
expedition_vaal_remnant 0
default 875
1PrimordialAltarUnique(1.6—3.2)% chance to drop an additional Expedition Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2—4) additional Expedition Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of Archaeology1SentinelSuffix(1—1.5)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Archaeology1SentinelSuffix(1.6—2)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Archaeology1SentinelSuffix(2.1—3)% chance for Empowered Enemies to have an Expedition Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea contains an Expedition Encounter
Runic68MapRelicPrefixYour Maps have +(15—25)% chance to contain an Expedition Encounteratlas_relic_small 2000
default 0
Runic68MapRelicPrefixYour Maps have +(30—45)% chance to contain an Expedition Encounteratlas_relic_medium 2000
default 0
Runic68MapRelicPrefixYour Maps have +(40—60)% chance to contain an Expedition Encounteratlas_relic_large 2000
default 0
Runic68MapRelicPrefixYour Maps have +(45—70)% chance to contain an Expedition Encounteratlas_relic_very_large 2000
default 0
Runic68MapRelicPrefixYour Maps have (80—100)% increased chance to contain an Expedition Encounteratlas_relic_small 2000
default 0
Runic68MapRelicPrefixYour Maps have (144—180)% increased chance to contain an Expedition Encounteratlas_relic_medium 2000
default 0
Runic68MapRelicPrefixYour Maps have (192—240)% increased chance to contain an Expedition Encounteratlas_relic_large 2000
default 0
Runic68MapRelicPrefixYour Maps have (224—280)% increased chance to contain an Expedition Encounteratlas_relic_very_large 2000
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have +(1—2) Remnantsatlas_relic_very_large 500
default 0
of Expedition68MapRelicSuffix(15—25)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Mapsatlas_relic_small 1000
default 0
of Expedition68MapRelicSuffixExpedition Detonation Chains in your Maps travel (12—18)% sloweratlas_relic_medium 400
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (80—100)% increased chance to be led by Tujenatlas_relic_large 250
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (50—60)% increased chance to be led by Dannigatlas_relic_large 250
default 0
of Expedition68MapRelicSuffixExpedition Monsters in your Maps spawn with an additional (6—10)% of Life missingatlas_relic_large 600
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (80—100)% increased chance to be led by Rogatlas_relic_large 250
default 0
of Expedition68MapRelicSuffixExpeditions in your Maps have (80—100)% increased chance to be led by Gwennenatlas_relic_large 250
default 0
of Skittering68MapRelicSuffixScarabs dropped in your Maps have (60—80)% increased chance to be Expedition Scarabsatlas_relic_medium 500
default 0
1MapRelicUniqueYour Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUnique(200—250)% increased Explosive Radius in your Maps
(100—150)% increased Explosive Placement Range in your Maps
Expedition Monsters in your Maps spawn with an additional (10—15)% of Life missing
Number of Explosives is one
Item /8
IncubationExpedition
Kalguuran Incubator
Stack Size: 1 / 10
Adds an incubated Expedition item to an equippable item
Item drops after killing {0} monsters
LesserScarabExpedition
Expedition Scarab
Stack Size: 1 / 20
Limit: 1
Area contains an Expedition Encounter
NormalScarabExpedition
Expedition Scarab of Runefinding
Stack Size: 1 / 20
Limit: 2
Expedition Encounters in Area have 100% increased
number of Runic Monster Markers
GreaterScarabExpedition
Expedition Scarab of Verisium Powder
Stack Size: 1 / 20
Limit: 1
Expedition Encounters in Area have 50% increased number of Explosives
80% increased Explosive Radius
Tier4ScarabExpedition
Expedition Scarab of Archaeology
Stack Size: 1 / 20
Limit: 1
Remnants in Expedition Encounters in Area have 2 additional Suffixes and Prefixes
AltGreaterScarabExpedition
Expedition Scarab of Infusion
Stack Size: 1 / 20
Limit: 1
Logbooks found in Area always have 4 Implicits
Expedition Monsters gain increased Difficulty and Reward for each Remnant detonated
AtlasMissionExpedition
AtlasMissionExpeditionRunic Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Expedition encounters to a quadrant of the Atlas
Kill all Runic Monsters after detonating at least half the Remnants to
successfully complete Maps within this Shaped Region
Expedition Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Area contains an Expedition Encounter
astrolabe enabled map [1]
runic astrolabe enabled map [1]
AllflameEmbersBaseExpedition
Flaring Allflame Ember of Kalguurans
Pack Size: 3-5 Monsters
Pack monsters can drop Expedition Artifacts
Pack monsters have a chance to leave corpses with a Special Craft
Unique /1
2UniqueAtlasRelic1x1
2% increased Maps found in your Maps
(200—250)% increased Explosive Radius in your Maps
(100—150)% increased Explosive Placement Range in your Maps
Expedition Monsters in your Maps spawn with an additional (10—15)% of Life missing
Number of Explosives is one
Passive /20
Mastery: Expedition
Your Maps have +20% chance to contain an Expedition Encounter
Scarabs dropped in your Maps have 20% increased chance to be Expedition Scarabs
Mastery: Expedition
Remnants in your Maps have 30% chance to have an additional Suffix Modifier
Expeditions in your Maps have +2 Remnants
Mastery: Expedition
50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps
Your Maps contain 20% increased number of Runic Monster Markers
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Tujen
Mastery: Expedition
Expeditions in your Maps have 65% increased chance to be led by Dannig
Mastery: Expedition
Expedition Monsters in your Maps spawn with an additional 20% of Life missing
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Rog
Mastery: Expedition
Expeditions in your Maps have 90% increased chance to be led by Gwennen
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ore Deposits
Scarabs found in your Maps cannot be Kalguuran Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Mastery: Expedition
Number of Explosives is one
200% increased Explosive Radius in your Maps
Expedition Monsters in your Maps spawn with an additional 10% of Life missing
100% increased Explosive Placement Range in your Maps
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