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Чернокрылая Морриган
Зверь
stance movement speed +% final [25]
The Black Mórrigan
SpectreN
Tagsbeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
Здоровье
400%
Броня
+85%
Ailment Threshold
400%
Сопротивление
50 50 50 30
Damage
160%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 18
Attack Time
1.83 Second
Damage Spread
±20%
Опыт
200%
Model Size
85%
Type
AzmeriGullGoliath
Metadata
GullGoliath_
Уровень
68
Здоровье
25,733
Броня
53,262
Уклонение
4,739
Энергетический щит
0
Damage
598
Урон от чар
598
Точность
290
Attack Time
1.83
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTAzmeriGullGoliathLeapSlam
Spell, Movement
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-10]
GAAzmeriGullGoliathGroundSlam
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
is area damage [1]
DTTAzmeriGullGoliathLeapSlamEnraged
Spell, Movement
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-40]
walk emerge extra distance [-13]
GAAzmeriGullGoliathGroundSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
is area damage [1]
EASAzmeriGullGoliathSunderSlam
Spell
Время применения: 1 сек.
Перезарядка: 18 сек.
action attack or cast time uses animation length [1]
GAAzmeriGullGoliathLeapSlam
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
is area damage [1]
GAAzmeriGullGoliathLeapSlamEnraged
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
is area damage [1]
GTAzmeriGullGoliathSunderSlam
Triggerable, Spell
Время применения: 1 сек.
GAAzmeriGullGoliathSunderSlam
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
is area damage [1]
GAAzmeriGullGoliathSunderSlamEnd
Triggerable, Attack
Base Damage: 478–717
Шанс критического удара: 5%
Attack Time: 1.83 сек.
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"

	actor = "Metadata/Monsters/LeagueAzmeri/GullGoliath/GullGoliath.act"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAzmeri/AzmeriMinibossBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/GullGoliath_"] = {
    name = "The Black Mórrigan",
    life = 4,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.83,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GAAzmeriGullGoliathGroundSlam",
        "GAAzmeriGullGoliathGroundSlamEnraged",
        "GAAzmeriGullGoliathLeapSlam",
        "GAAzmeriGullGoliathLeapSlamEnraged",
        "GAAzmeriGullGoliathSunderSlam",
        "GAAzmeriGullGoliathSunderSlamEnd",
        "EASAzmeriGullGoliathSunderSlam",
        "GTAzmeriGullGoliathSunderSlam",
        "DTTAzmeriGullGoliathLeapSlam",
        "DTTAzmeriGullGoliathLeapSlamEnraged",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlam"] = {
    name = "GAAzmeriGullGoliathGroundSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathGroundSlamEnraged"] = {
    name = "GAAzmeriGullGoliathGroundSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlam"] = {
    name = "GAAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "GAAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlam"] = {
    name = "GAAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAAzmeriGullGoliathSunderSlamEnd"] = {
    name = "GAAzmeriGullGoliathSunderSlamEnd",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASAzmeriGullGoliathSunderSlam"] = {
    name = "EASAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTAzmeriGullGoliathSunderSlam"] = {
    name = "GTAzmeriGullGoliathSunderSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlam"] = {
    name = "DTTAzmeriGullGoliathLeapSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTAzmeriGullGoliathLeapSlamEnraged"] = {
    name = "DTTAzmeriGullGoliathLeapSlamEnraged",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, -40, -13, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
stance movement speed +% final [25]
IdStanceAzmeriGullGoliathEnraged
FamilyStance
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • stance movement speed +% final Min: 25 Max: 25 Global
  • Craft Tagsspeed
    Чернокрылая Морриган
    Зверь
    Род: Волки
    Группа: Необычные
    Семейство: Леса
    stance movement speed +% final [25]
    The Black Mórrigan
    SpectreN
    Tagsbeast, humanoid, large_model, medium_movement, not_dex, not_int, red_blood
    Packs
  • Чернокрылая Морриган
  • Здоровье
    800%
    Броня
    +85%
    Ailment Threshold
    800%
    Сопротивление
    50 50 50 30
    Damage
    320%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 18
    Attack Time
    1.83 Second
    Damage Spread
    ±20%
    Опыт
    400%
    Model Size
    85%
    Type
    AzmeriGullGoliathBeast
    Metadata
    GullGoliathBestiary_
    Уровень
    68
    Здоровье
    51,467
    Броня
    53,262
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    1,195
    Урон от чар
    1,195
    Точность
    290
    Attack Time
    1.83
    Опыт
    41,020
    Ailment Threshold
    51,467
    Chill
    163
    Shock
    163
    Brittle
    921
    Scorch
    163
    Sap
    450
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTAzmeriGullGoliathLeapSlam
    Spell, Movement
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-10]
    GAAzmeriGullGoliathGroundSlam
    Triggerable, Attack
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    is area damage [1]
    DTTAzmeriGullGoliathLeapSlamEnraged
    Spell, Movement
    Время применения: 1 сек.
    Перезарядка: 12 сек.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [20]
    spell maximum action distance +% [-40]
    walk emerge extra distance [-13]
    GAAzmeriGullGoliathGroundSlamEnraged
    Triggerable, Attack
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    is area damage [1]
    EASAzmeriGullGoliathSunderSlam
    Spell
    Время применения: 1 сек.
    Перезарядка: 18 сек.
    action attack or cast time uses animation length [1]
    GAAzmeriGullGoliathLeapSlam
    Triggerable, Attack
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    is area damage [1]
    GAAzmeriGullGoliathLeapSlamEnraged
    Triggerable, Attack
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    is area damage [1]
    GTAzmeriGullGoliathSunderSlam
    Triggerable, Spell
    Время применения: 1 сек.
    GAAzmeriGullGoliathSunderSlam
    Triggerable, Attack
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    is area damage [1]
    GAAzmeriGullGoliathSunderSlamEnd
    Triggerable, Attack
    Base Damage: 956–1434
    Шанс критического удара: 5%
    Attack Time: 1.83 сек.
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    
    	actor = "Metadata/Monsters/LeagueAzmeri/GullGoliath/GullGoliath.act"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/GullGoliathBestiary_"] = {
        name = "The Black Mórrigan",
        life = 8,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 3.2,
        damageSpread = 0.2,
        attackTime = 1.83,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "GAAzmeriGullGoliathGroundSlam",
            "GAAzmeriGullGoliathGroundSlamEnraged",
            "GAAzmeriGullGoliathLeapSlam",
            "GAAzmeriGullGoliathLeapSlamEnraged",
            "GAAzmeriGullGoliathSunderSlam",
            "GAAzmeriGullGoliathSunderSlamEnd",
            "EASAzmeriGullGoliathSunderSlam",
            "GTAzmeriGullGoliathSunderSlam",
            "DTTAzmeriGullGoliathLeapSlam",
            "DTTAzmeriGullGoliathLeapSlamEnraged",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriGullGoliathGroundSlam"] = {
        name = "GAAzmeriGullGoliathGroundSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriGullGoliathGroundSlamEnraged"] = {
        name = "GAAzmeriGullGoliathGroundSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriGullGoliathLeapSlam"] = {
        name = "GAAzmeriGullGoliathLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriGullGoliathLeapSlamEnraged"] = {
        name = "GAAzmeriGullGoliathLeapSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriGullGoliathSunderSlam"] = {
        name = "GAAzmeriGullGoliathSunderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAAzmeriGullGoliathSunderSlamEnd"] = {
        name = "GAAzmeriGullGoliathSunderSlamEnd",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriGullGoliathSunderSlam"] = {
        name = "EASAzmeriGullGoliathSunderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTAzmeriGullGoliathSunderSlam"] = {
        name = "GTAzmeriGullGoliathSunderSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTAzmeriGullGoliathLeapSlam"] = {
        name = "DTTAzmeriGullGoliathLeapSlam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, -40, -10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTAzmeriGullGoliathLeapSlamEnraged"] = {
        name = "DTTAzmeriGullGoliathLeapSlamEnraged",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {20, -40, -13, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    stance movement speed +% final [25]
    IdStanceAzmeriGullGoliathEnraged
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 25 Max: 25 Global
  • Craft Tagsspeed
    Edit

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