Le Maître des Épreuves Unique /2
— Nécessite Niveau 64, 113 For, 113 Int
32% d'Augmentation des Dégâts élémentaires
(80—120)% d'Augmentation de Dégâts avec les Aptitudes vaal
(6—8)% de Réduction de la Durée de l'Empêchement de gain d'Âmes
Vous gagnez une Charge d'endurance, de frénésie et de pouvoir lorsque vous utilisez une Aptitude vaal
Berger des Âmes
(Les Aptitudes vaal (hors aura) ont 80% de perte d'Âmes requises. Les Aptitudes vaal (hors aura) ont 100% d'Augmentation d'Âmes requises par Aptitude vaal utilisée au court des 8 dernières secondes)
Le Maître des Épreuves
Tier: 1
BossTrialMaster
The Trialmaster
Le Maître des Épreuves
HumanoïdeZone : Ultimatum ciselé
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
The Trialmaster
| Spectre | |
|---|---|
| Area | Ultimatum ciselé |
| Tags | Lanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
Vie
1500%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
756%
Résistance
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
TrialMasterBoss
Metadata
TrialMasterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
38,012,276
Armure
184,954
Score d'Évasion
7,860
Bouclier d'énergie
114,893
Damage
3,077
Dégâts des sorts
4,592
Précision
1,036
Attack Time
1.005
Expérience
216,678
Minion Life
7,243,151
Minion Energy Shield
21,893
Minion Damage
2,599
Ailment Threshold
9,004,348
Chill
28,472
Shock
28,472
Brittle
161,079
Scorch
28,472
Sap
78,662
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 4886—7329
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
50% de Perte de Dégâts d'Attaque
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
global knockback [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts d'Attaque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère 10 Éruptions
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
Temps d'incantation: 1.8 sec.
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont 25 mètres de Vol direct maximal
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 2111 à 3166 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base cold damage [3166]
spell minimum base cold damage [2111]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base lightning damage [4485]
spell minimum base lightning damage [791.5]
TrialmasterTetherSpike
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
La Durée de base est de 10 secondes
250% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
Étourdit les Ennemis
+3.7 mètres à la longueur du mur
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [2164]
spell minimum base physical damage [1443]
TrialmasterChaosShrine
Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
La Durée de base est de 10 secondes
La Durée secondaire de base est de 1 secondes
+1.9 mètres de Rayon
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
spell maximum base physical damage [1250]
spell minimum base physical damage [833.3]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [700]
spell minimum base physical damage [466.7]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
TrialmasterTimestopSlam
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Cyclone
Base Damage: 4886—7329
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 66%
Attack Time: 1.5 sec.
Canalisez cette attaque pour vous déplacer en tourbillonnant vers l'emplacement ciblé, infligeant de manière répétée des dégâts de zone aux ennemis autour de vous. Tant que vous canalisez cette Aptitude, vous êtes immunisé au Repoussement.
34% de Perte de Dégâts d'Attaque
100% Davantage de Vitesse de déplacement
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 10 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 7 sec.
+3 mètres d'Allonge en mêlée
cast time overrides attack duration [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère 10 Éruptions
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
apply ultimatum ruin on hit [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont 25 mètres de Vol direct maximal
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Temps d'incantation: 1 sec.
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1925]
spell minimum base physical damage [1575]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1925]
spell minimum base physical damage [1575]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1800]
spell minimum base physical damage [1200]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 4886—7329
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Attack Time: 1.5 sec.
10% Davantage de Dégâts d'Attaque
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
BaseEvents
{
on_construction_complete = "SetTickWhileSimulationFrozen();"
}
Actor
{
basic_action = "ChangeToStance2"
}
StateMachine
{
define_shared_state =
"
npctransform;
castermode;
"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_no_drops = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialmasterBossMeleeKnockback",
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"TeleportTrialMasterBoss",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GATrialMasterBossCleave",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GATrialMasterBossCleaveRuin",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopSlam",
"TrialmasterTimestopProjectile",
"TrialMasterCycloneBegin",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterBossMeleeKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleave"] = {
name = "GATrialMasterBossCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleaveRuin"] = {
name = "GATrialMasterBossCleaveRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopSlam"] = {
name = "TrialmasterTimestopSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterCycloneBegin"] = {
name = "TrialMasterCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_beyond_portal_chance_+%_final | -75 |
| Stats.monster_hellscape_charge_+% | -75 |
| Stats.monster_affliction_reward_kills_+% | -75 |
| Stats.monster_no_drops | 0 |
| Stats.additional_life_scaling_index | 19 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | SetTickWhileSimulationFrozen(); |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | true |
| Actor.on_start_action = | |
| Actor." | , |
| Actor.IfCurrentActionStat( apply_ultimatum_ruin_on_hit, 1, { SetStateTo( ruinous, 1 ); } ); | |
| Actor.on_end_or_destroy_action | SetStateTo( ruinous, 0 ); |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.ruinous; | |
| StateMachine.disintegrated; | |
| StateMachine.altar_attacker; | |
| StateMachine.npctransform; | |
| StateMachine.castermode; | |
| Life.corpse_sink_time_ms | 10000 |
Le Maître des Épreuves
Humanoïdemonster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster gauntlet ruin enabled [1]
The Trialmaster
| Spectre | |
|---|---|
| Tags | Lanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Vie
1500%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
756%
Résistance
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
2,090,195
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
45,953
Damage
1,276
Dégâts des sorts
1,905
Précision
580
Attack Time
1.005
Expérience
169,208
Minion Life
453,382
Minion Energy Shield
9,968
Minion Damage
1,019
Ailment Threshold
663,679
Chill
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
50% de Perte de Dégâts d'Attaque
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
global knockback [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts d'Attaque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère 10 Éruptions
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
Temps d'incantation: 1.8 sec.
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont 25 mètres de Vol direct maximal
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 941 à 1411 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base cold damage [1411]
spell minimum base cold damage [941]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base lightning damage [2000]
spell minimum base lightning damage [352.9]
TrialmasterTetherSpike
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
La Durée de base est de 10 secondes
250% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
Étourdit les Ennemis
+3.7 mètres à la longueur du mur
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [992.9]
spell minimum base physical damage [661.9]
TrialmasterChaosShrine
Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
La Durée de base est de 10 secondes
La Durée secondaire de base est de 1 secondes
+1.9 mètres de Rayon
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [325.8]
spell minimum base physical damage [217.2]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
TrialmasterTimestopSlam
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Cyclone
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 66%
Attack Time: 1.5 sec.
Canalisez cette attaque pour vous déplacer en tourbillonnant vers l'emplacement ciblé, infligeant de manière répétée des dégâts de zone aux ennemis autour de vous. Tant que vous canalisez cette Aptitude, vous êtes immunisé au Repoussement.
34% de Perte de Dégâts d'Attaque
100% Davantage de Vitesse de déplacement
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 10 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 7 sec.
+3 mètres d'Allonge en mêlée
cast time overrides attack duration [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère 10 Éruptions
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
apply ultimatum ruin on hit [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont 25 mètres de Vol direct maximal
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Temps d'incantation: 1 sec.
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [837.9]
spell minimum base physical damage [558.6]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Attack Time: 1.5 sec.
10% Davantage de Dégâts d'Attaque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossStandalone"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialmasterBossMeleeKnockback",
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"TeleportTrialMasterBoss",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GATrialMasterBossCleave",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GATrialMasterBossCleaveRuin",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopSlam",
"TrialmasterTimestopProjectile",
"TrialMasterCycloneBegin",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterBossMeleeKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleave"] = {
name = "GATrialMasterBossCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleaveRuin"] = {
name = "GATrialMasterBossCleaveRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopSlam"] = {
name = "TrialmasterTimestopSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterCycloneBegin"] = {
name = "TrialMasterCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Le Maître des Épreuves
Humanoïdemonster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Trialmaster
| Spectre | |
|---|---|
| Tags | Lanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Vie
1500%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
756%
Résistance
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossSlamApparition_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
2,090,195
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
45,953
Damage
1,276
Dégâts des sorts
1,905
Précision
580
Attack Time
1.005
Expérience
169,208
Minion Life
453,382
Minion Energy Shield
9,968
Minion Damage
1,019
Ailment Threshold
663,679
Chill
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts d'Attaque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère 10 Éruptions
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [325.8]
spell minimum base physical damage [217.2]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère 10 Éruptions
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [837.9]
spell minimum base physical damage [558.6]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Attack Time: 1.5 sec.
10% Davantage de Dégâts d'Attaque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossSlamApparition_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossSpikeMortar",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Le Maître des Épreuves
Humanoïdemonster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Trialmaster
| Spectre | |
|---|---|
| Tags | Lanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Vie
1500%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
756%
Résistance
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossProjectileApparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
2,090,195
Armure
57,580
Score d'Évasion
4,739
Bouclier d'énergie
45,953
Damage
1,276
Dégâts des sorts
1,905
Précision
580
Attack Time
1.005
Expérience
169,208
Minion Life
453,382
Minion Energy Shield
9,968
Minion Damage
1,019
Ailment Threshold
663,679
Chill
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASTrialMasterBossElementalMortar
Spell
Temps d'incantation: 1.8 sec.
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont 25 mètres de Vol direct maximal
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 941 à 1411 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base cold damage [1411]
spell minimum base cold damage [941]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base lightning damage [2000]
spell minimum base lightning damage [352.9]
TrialmasterTetherSpike
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
La Durée de base est de 10 secondes
250% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
Étourdit les Ennemis
+3.7 mètres à la longueur du mur
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [992.9]
spell minimum base physical damage [661.9]
TrialmasterChaosShrine
Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
La Durée de base est de 10 secondes
La Durée secondaire de base est de 1 secondes
+1.9 mètres de Rayon
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [325.8]
spell minimum base physical damage [217.2]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TrialmasterTimestopProjectile
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Cyclone
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 66%
Attack Time: 1.5 sec.
Canalisez cette attaque pour vous déplacer en tourbillonnant vers l'emplacement ciblé, infligeant de manière répétée des dégâts de zone aux ennemis autour de vous. Tant que vous canalisez cette Aptitude, vous êtes immunisé au Repoussement.
34% de Perte de Dégâts d'Attaque
100% Davantage de Vitesse de déplacement
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont 25 mètres de Vol direct maximal
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Temps d'incantation: 1 sec.
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [837.9]
spell minimum base physical damage [558.6]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossProjectileApparition"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopProjectile",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vous ne pouvez pas être Repoussé(e)
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Le Maître des Épreuves Text Audio /931
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















