Le Maître des Épreuves Unique /1
32% d'Augmentation des Dégâts élémentaires
(80–120)% d'Augmentation de Dégâts avec les Aptitudes vaal
(6–8)% de Réduction de la Durée de l'Empêchement de gain d'Âmes
Vous gagnez une Charge d'endurance, de frénésie et de pouvoir lorsque vous utilisez une Aptitude vaal
Berger des Âmes
(Les Aptitudes vaal (hors aura) ont 80% de perte de Coût d'âme. Les Aptitudes vaal (hors aura) ont 100% d'Augmentation de Coût d'âme par Aptitude vaal utilisée dans les 8 dernières secondes)
(6–8)% de Réduction de la Durée de l'Empêchement de gain d'Âmes
Vous gagnez une Charge d'endurance, de frénésie et de pouvoir lorsque vous utilisez une Aptitude vaal
Berger des Âmes
(Les Aptitudes vaal (hors aura) ont 80% de perte de Coût d'âme. Les Aptitudes vaal (hors aura) ont 100% d'Augmentation de Coût d'âme par Aptitude vaal utilisée dans les 8 dernières secondes)
Le Maître des Épreuves
Tier: 1
BossTrialMaster
The Trialmaster
Le Maître des Épreuves
Humanoïde
Zone : Ultimatum ciselé
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
The Trialmaster
Spectre | N |
---|---|
Area | Ultimatum ciselé |
Tags | Lanceur de sorts, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
Vie
1500%
Energy Shield From Life
50%
Armure
+100%
Ailment Threshold
756%
Résistance
50 50 50 30
Damage
300%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
TrialMasterBoss
Metadata
TrialMasterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
38,012,276
Armure
184,954
Évasion
7,860
Bouclier d'énergie
7,660
Damage
3,077
Dégâts des sorts
4,592
Précision
518
Attack Time
1.005
Expérience
216,678
Ailment Threshold
9,004,348
Chill
28,472
Shock
28,472
Brittle
161,079
Scorch
28,472
Sap
78,662
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
Repousse les Ennemis au Toucher
50% de Perte de Dégâts d'Attaque
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
50% de Perte de Dégâts d'Attaque
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
Temps de recharge: 8 sec.
25% Davantage de Dégâts d'Attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère +10 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
Génère +10 Éruptions
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
Temps d'incantation: 1.8 sec.
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont une portée maximale de 25 mètres
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont une portée maximale de 25 mètres
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
+5 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 2111 à 3166 Dégâts de feu
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 2111 à 3166 Dégâts de froid
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 791.5 à 4485 Dégâts de foudre
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
TrialmasterTetherSpike
Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 10 sec.
Inflige 1443 à 2164 Dégâts physiques
La Durée de base est de 10 secondes
250% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
Étourdit les Ennemis
+3.7 mètres à la longueur du mur
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
La Durée de base est de 10 secondes
250% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
Étourdit les Ennemis
+3.7 mètres à la longueur du mur
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
TrialmasterChaosShrine
Spell
Temps d'incantation: 2 sec.
Temps de recharge: 10 sec.
Inflige 833.3 à 1250 Dégâts physiques
La Durée de base est de 10 secondes
La Durée secondaire de base est de 1 secondes
+1.9 mètres de Rayon
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
La Durée de base est de 10 secondes
La Durée secondaire de base est de 1 secondes
+1.9 mètres de Rayon
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 466.7 à 700 Dégâts physiques
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
Tire 5 Projectiles supplémentaires
Tire des Projectiles en cercle
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
is area damage [1]
TrialmasterTimestopSlam
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
Ce Sort se Répète 2 fois
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
+8 mètres de Rayon
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Cyclone
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 65%
Dégâts d'Attaque: 66%
Attack Time: 1.5 sec.
Canalisez cette attaque pour vous déplacer en tourbillonnant vers l'emplacement ciblé, infligeant de manière répétée des dégâts de zone aux ennemis autour de vous. Tant que vous canalisez cette Aptitude, vous êtes immunisé au Repoussement.
34% de Perte de Dégâts d'Attaque
100% Davantage de Vitesse de déplacement
active skill area of effect radius +% final [180]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
100% Davantage de Vitesse de déplacement
active skill area of effect radius +% final [180]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
Temps d'incantation: 1.5 sec.
Temps de recharge: 10 sec.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 7 sec.
+3 mètres d'Allonge en mêlée
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Tire 4 Projectiles supplémentaires
Génère +10 Éruptions
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
Génère +10 Éruptions
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
apply ultimatum ruin on hit [1]
is area damage [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Ricoche +4 fois
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont une portée maximale de 25 mètres
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
Les Projectiles peuvent effectuer un Ricochet lorsqu'ils heurtent l'environnement
500% d'Augmentation de la portée des Ricochets
Les Projectiles ont une portée maximale de 25 mètres
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 1575 à 1925 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 1575 à 1925 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Temps d'incantation: 1 sec.
Inflige 1200 à 1800 Dégâts physiques
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 4886–7329
Chances de coup critique: 5%
Dégâts d'Attaque: 110%
Attack Time: 1.5 sec.
10% Davantage de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "SetTickWhileSimulationFrozen();" } Actor { basic_action = "ChangeToStance2" } StateMachine { define_shared_state = " npctransform; castermode; " } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_no_drops = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Render { selection_height_override = 350.0 visual_size_index = 1 } Life { on_death = "PlayTextAudio( TrialmasterFinalEncounterDefeatedRandom , Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss);" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/weapon_proj_object.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/Audio/omegaProjReboundAudio.ao" } Animated { on_event_add_weapon_for_npc_start_trial_melee_01 = "AddAttached( Metadata/Monsters/LeagueUltimatum/Attachments/TrialMaster_Weapon_Transition.ao, R_Weapon );" on_event_skin_removal_for_npc_start_trial_melee_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/NPC_FakeSkin.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/SkinRemoval.epk ); ShowMeshSegment( head_meshShape ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao ); " on_event_show_weapon_for_npc_start_trial_melee_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/SkinRemoval.epk );" on_end_npc_start_trial_melee_01 = "DetachAllOfType( Metadata/Monsters/LeagueUltimatum/Attachments/TrialMaster_Weapon_Transition.ao );" } Actor { on_start_MarkerWarp = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_teleport.epk );" on_end_or_destroy_MarkerWarp = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_teleport.epk );" } Actor { on_effect_event_contact_for_TrialMasterBossAbyssSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/crystal_slam_audio.ao );" } StateMachine { create_state_npctransform_0 = " HideMeshSegment( head_meshShape ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao, head_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/NPC_FakeSkin.epk ); " on_or_create_state_npctransform_1 = " ShowMeshSegment( head_meshShape ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao ); " on_state_castermode_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_caster_mode.epk );" on_or_create_state_castermode_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_caster_mode.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss"] = { name = "The Trialmaster", life = 15, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 25, accuracy = 1, weaponType1 = "Staff", skillList = { "TrialmasterBossMeleeKnockback", "TrialMasterBossOmegaProjectile", "TrialMasterBossOmegaProjectileRuin", "TrialMasterBossThrowWeapon", "SSMTrialmasterFirecrackerDaemon", "MMSTrialMasterBossFireMortar", "MMSTrialMasterBossColdMortar", "MMSTrialMasterBossLightningMortar", "MMSTrialMasterBossSpikeMortar", "TeleportTrialMasterBoss", "EASTrialMasterBossElementalMortar", "EAATrialMasterSummonSpear", "GATrialMasterBossCleave", "GATrialMasterBossSlamSpikeNova", "GATrialMasterBossSlamShockwave", "GATrialMasterBossShockwaveTrigger", "GATrialMasterBossCleaveRuin", "GSTrialMasterBossOmegaProjectileExplode", "GSTrialMasterBossOmegaProjectileExplodeRuin", "GSTrialMasterBossGroundSpearNova", "GATrialMasterBossGroundSpearImpact", "GATrialMasterBossSlamFrontal", "TrialMasterBossAbyssSlam", "TrialMasterBossAbyssSlamRuin", "TrialmasterTetherSpike", "TrialmasterChaosShrine", "TrialmasterTimestopSlam", "TrialmasterTimestopProjectile", "TrialMasterCycloneBegin", "TrialmasterCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TrialmasterBossMeleeKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossOmegaProjectile"] = { name = "TrialMasterBossOmegaProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_chains", "projectile_chain_from_terrain_chance_%", "chaining_range_+%", "projectile_maximum_range_override", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_chain_from_enemies", "cannot_pierce", }, levels = { [1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossOmegaProjectileRuin"] = { name = "TrialMasterBossOmegaProjectileRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_chains", "projectile_chain_from_terrain_chance_%", "chaining_range_+%", "projectile_maximum_range_override", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "skill_cannot_chain_from_enemies", "cannot_pierce", }, levels = { [1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossThrowWeapon"] = { name = "TrialMasterBossThrowWeapon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMTrialmasterFirecrackerDaemon"] = { name = "SSMTrialmasterFirecrackerDaemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossFireMortar"] = { name = "MMSTrialMasterBossFireMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossColdMortar"] = { name = "MMSTrialMasterBossColdMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossLightningMortar"] = { name = "MMSTrialMasterBossLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossSpikeMortar"] = { name = "MMSTrialMasterBossSpikeMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportTrialMasterBoss"] = { name = "TeleportTrialMasterBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTrialMasterBossElementalMortar"] = { name = "EASTrialMasterBossElementalMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAATrialMasterSummonSpear"] = { name = "EAATrialMasterSummonSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossCleave"] = { name = "GATrialMasterBossCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossSlamSpikeNova"] = { name = "GATrialMasterBossSlamSpikeNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossSlamShockwave"] = { name = "GATrialMasterBossSlamShockwave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossShockwaveTrigger"] = { name = "GATrialMasterBossShockwaveTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossCleaveRuin"] = { name = "GATrialMasterBossCleaveRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTrialMasterBossOmegaProjectileExplode"] = { name = "GSTrialMasterBossOmegaProjectileExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = { name = "GSTrialMasterBossOmegaProjectileExplodeRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTrialMasterBossGroundSpearNova"] = { name = "GSTrialMasterBossGroundSpearNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossGroundSpearImpact"] = { name = "GATrialMasterBossGroundSpearImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossSlamFrontal"] = { name = "GATrialMasterBossSlamFrontal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossAbyssSlam"] = { name = "TrialMasterBossAbyssSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "upheaval_number_of_spikes", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "is_area_damage", }, levels = { [1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossAbyssSlamRuin"] = { name = "TrialMasterBossAbyssSlamRuin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "upheaval_number_of_spikes", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterTetherSpike"] = { name = "TrialmasterTetherSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "wall_maximum_length", "geometry_attack_length", "grasping_vines_movement_speed_+%_final", "geometry_attack_width", "base_stun_duration_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "always_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterChaosShrine"] = { name = "TrialmasterChaosShrine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_secondary_skill_effect_duration", "active_skill_base_radius_+", "orion_circle_maze_number_of_circles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterTimestopSlam"] = { name = "TrialmasterTimestopSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_spell_repeat_count", "leap_slam_minimum_distance", "active_skill_base_radius_+", "base_deal_no_damage", }, levels = { [1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterTimestopProjectile"] = { name = "TrialmasterTimestopProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_spell_repeat_count", "leap_slam_minimum_distance", "active_skill_base_radius_+", "base_deal_no_damage", }, levels = { [1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterCycloneBegin"] = { name = "TrialMasterCycloneBegin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterCyclone"] = { name = "Cyclone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |