ผู้คุมบททดสอบ ยูนิค /1
เพิ่มความเสียหาย ธาตุ 32%
เพิ่มความเสียหายด้วย สกิลวาล์ (80—120)%
ลดระยะเวลาของสถานะ ห้ามเก็บวิญญาณ (6—8)%
ได้รับ Endurance, Frenzy, Power Charge 1 ลูก เมื่อคุณใช้ สกิลวาล์
Shepherd of Souls
(สกิลวาล์ที่ไม่ใช่ออร่า ต้องการวิญญาณ ลดลง อีก 80%, สกิลวาล์ที่ไม่ใช่ออร่า มีค่าใช้งานวิญญาณ เพิ่มขึ้น 100% ต่อจำนวน สกิลวาล์ ที่ใช้ไปใน 8 วินาทีที่ผ่านมา)
ผู้คุมบททดสอบ
Tier: 1
BossTrialMaster
The Trialmaster
ผู้คุมบททดสอบ
มนุษย์ด่าน: คำขาดสลัก
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The Trialmaster
| Spectre | N |
|---|---|
| Area | คำขาดสลัก |
| Tags | นักเวท, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
พลังชีวิต
1500%
Energy Shield From Life
50%
ค่าเกราะ
+100%
Ailment Threshold
756%
ค่าต้านทาน
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
TrialMasterBoss
Metadata
TrialMasterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
83
พลังชีวิต
38,012,276
ค่าเกราะ
184,954
อัตราการหลบหลีก
7,860
โล่พลังงาน
114,893
Damage
3,077
ความเสียหายเวท
4,592
ความแม่นยำ
1,036
Attack Time
1.005
ค่าประสบการณ์
216,678
Minion Life
7,243,151
Minion Energy Shield
21,893
Minion Damage
2,599
Ailment Threshold
9,004,348
Chill
28,472
Shock
28,472
Brittle
161,079
Scorch
28,472
Sap
78,662
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 50%
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 5 วินาที
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ทำให้เกิด การปะทุ +10 ครั้ง
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
เวลาร่าย: 1.8 วินาที
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
ชิ่ง +4 ครั้ง
โพรเจกไทล์ จะชิ่งเมื่อชนกับพื้นผิว
เพิ่มระยะของการ ชิ่ง 500%
โพรเจกไทล์ มีระยะสูงสุด 25 เมตร
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 2111 ถึง 3166
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 2111 ถึง 3166
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย สายฟ้า 791.5 ถึง 4485
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
TrialmasterTetherSpike
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 1443 ถึง 2164
ระยะเวลาพื้นฐาน 10 วินาที
เพิ่มระยะเวลาของสถานะ สตัน ต่อศัตรู 250%
สร้างสถานะ สตัน ต่อศัตรู
ความยาวของกำแพง +3.7 เมตร
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
TrialmasterChaosShrine
Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 833.3 ถึง 1250
ระยะเวลาพื้นฐาน 10 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
รัศมี +1.9 เมตร
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 466.7 ถึง 700
ยิงโพรเจกไทล์ เพิ่มเติม 5 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
TrialmasterTimestopSlam
เกิดซ้ำ 2 ครั้ง
รัศมี +8 เมตร
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
เกิดซ้ำ 2 ครั้ง
รัศมี +8 เมตร
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
พายุหมุน (Cyclone)
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 65%
ความเสียหายโจมตี: 66%
Attack Time: 1.5 วินาที
ทำการแชนเนลสกิลนี้เพื่อหมุนตัวเคลื่อนที่ไปยังตำแหน่งเป้าหมาย โจมตีศัตรูที่อยู่ในพื้นที่รอบตัวอย่างต่อเนื่อง คุณจะไม่โดนผลักขณะที่แชนเนลสกิลนี้
สร้างความเสียหาย โจมตี ลดลง อีก 34%
เพิ่มความเร็วในการเคลื่อนที่ อีก 100%
active skill area of effect radius +% final [180]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 7 วินาที
ระยะการฟาดประชิด +3 เมตร
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ทำให้เกิด การปะทุ +10 ครั้ง
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 5 วินาที
apply ultimatum ruin on hit [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
ชิ่ง +4 ครั้ง
โพรเจกไทล์ จะชิ่งเมื่อชนกับพื้นผิว
เพิ่มระยะของการ ชิ่ง 500%
โพรเจกไทล์ มีระยะสูงสุด 25 เมตร
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1575 ถึง 1925
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1575 ถึง 1925
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 1200 ถึง 1800
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 50%
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 4886—7329
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
BaseEvents
{
on_construction_complete = "SetTickWhileSimulationFrozen();"
}
Actor
{
basic_action = "ChangeToStance2"
}
StateMachine
{
define_shared_state =
"
npctransform;
castermode;
"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_no_drops = 0
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
Render
{
selection_height_override = 350.0
visual_size_index = 1
}
Life
{
on_death = "PlayTextAudio( TrialmasterFinalEncounterDefeatedRandom , Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss);"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/weapon_proj_object.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/Audio/omegaProjReboundAudio.ao"
}
Animated
{
on_event_add_weapon_for_npc_start_trial_melee_01 = "AddAttached( Metadata/Monsters/LeagueUltimatum/Attachments/TrialMaster_Weapon_Transition.ao, R_Weapon );"
on_event_skin_removal_for_npc_start_trial_melee_01 =
"
RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/NPC_FakeSkin.epk );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/SkinRemoval.epk );
ShowMeshSegment( head_meshShape );
DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao );
"
on_event_show_weapon_for_npc_start_trial_melee_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/SkinRemoval.epk );"
on_end_npc_start_trial_melee_01 = "DetachAllOfType( Metadata/Monsters/LeagueUltimatum/Attachments/TrialMaster_Weapon_Transition.ao );"
}
Actor
{
on_start_MarkerWarp = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_teleport.epk );"
on_end_or_destroy_MarkerWarp = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_teleport.epk );"
}
Actor
{
on_effect_event_contact_for_TrialMasterBossAbyssSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/crystal_slam_audio.ao );"
}
StateMachine
{
create_state_npctransform_0 =
"
HideMeshSegment( head_meshShape );
AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao, head_jntBnd );
AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/NPC_FakeSkin.epk );
"
on_or_create_state_npctransform_1 =
"
ShowMeshSegment( head_meshShape );
DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao );
"
on_state_castermode_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_caster_mode.epk );"
on_or_create_state_castermode_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_caster_mode.epk );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss"] = {
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialmasterBossMeleeKnockback",
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"TeleportTrialMasterBoss",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GATrialMasterBossCleave",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GATrialMasterBossCleaveRuin",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopSlam",
"TrialmasterTimestopProjectile",
"TrialMasterCycloneBegin",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterBossMeleeKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleave"] = {
name = "GATrialMasterBossCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleaveRuin"] = {
name = "GATrialMasterBossCleaveRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopSlam"] = {
name = "TrialmasterTimestopSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterCycloneBegin"] = {
name = "TrialMasterCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_beyond_portal_chance_+%_final | -75 |
| Stats.monster_hellscape_charge_+% | -75 |
| Stats.monster_affliction_reward_kills_+% | -75 |
| Stats.monster_no_drops | 0 |
| Stats.additional_life_scaling_index | 19 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | SetTickWhileSimulationFrozen(); |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | true |
| Actor.on_start_action = | |
| Actor." | , |
| Actor.IfCurrentActionStat( apply_ultimatum_ruin_on_hit, 1, { SetStateTo( ruinous, 1 ); } ); | |
| Actor.on_end_or_destroy_action | SetStateTo( ruinous, 0 ); |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.ruinous; | |
| StateMachine.disintegrated; | |
| StateMachine.altar_attacker; | |
| StateMachine.npctransform; | |
| StateMachine.castermode; | |
| Life.corpse_sink_time_ms | 10000 |
ผู้คุมบททดสอบ
มนุษย์เพิ่มโอกาสคริติคอล ของตัวละคร 300%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มมานาสูงสุด (15—20)%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มความเร็วในการเติมของการ ดูดพลังชีวิต 50%
monster gauntlet ruin enabled [1]
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มมานาสูงสุด (15—20)%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มความเร็วในการเติมของการ ดูดพลังชีวิต 50%
monster gauntlet ruin enabled [1]
The Trialmaster
| Spectre | N |
|---|---|
| Tags | นักเวท, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
พลังชีวิต
1500%
Energy Shield From Life
50%
ค่าเกราะ
+100%
Ailment Threshold
756%
ค่าต้านทาน
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
96,500
ค่าเกราะ
57,580
อัตราการหลบหลีก
4,739
โล่พลังงาน
45,953
Damage
1,121
ความเสียหายเวท
1,121
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
30,765
Minion Life
20,932
Minion Energy Shield
9,968
Minion Damage
895
Ailment Threshold
48,636
Chill
154
Shock
154
Brittle
870
Scorch
154
Sap
425
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
ผลักศัตรูออกไป เมื่อปะทะ
สร้างความเสียหาย โจมตี ลดลง อีก 50%
เพิ่มระยะทางของการ ผลักออกไป 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 5 วินาที
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ทำให้เกิด การปะทุ +10 ครั้ง
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
เวลาร่าย: 1.8 วินาที
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
ชิ่ง +4 ครั้ง
โพรเจกไทล์ จะชิ่งเมื่อชนกับพื้นผิว
เพิ่มระยะของการ ชิ่ง 500%
โพรเจกไทล์ มีระยะสูงสุด 25 เมตร
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 941 ถึง 1411
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 941 ถึง 1411
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย สายฟ้า 352.9 ถึง 2000
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
TrialmasterTetherSpike
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 661.9 ถึง 992.9
ระยะเวลาพื้นฐาน 10 วินาที
เพิ่มระยะเวลาของสถานะ สตัน ต่อศัตรู 250%
สร้างสถานะ สตัน ต่อศัตรู
ความยาวของกำแพง +3.7 เมตร
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
TrialmasterChaosShrine
Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 387.9 ถึง 581.9
ระยะเวลาพื้นฐาน 10 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
รัศมี +1.9 เมตร
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 217.2 ถึง 325.8
ยิงโพรเจกไทล์ เพิ่มเติม 5 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
TrialmasterTimestopSlam
เกิดซ้ำ 2 ครั้ง
รัศมี +8 เมตร
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
เกิดซ้ำ 2 ครั้ง
รัศมี +8 เมตร
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
พายุหมุน (Cyclone)
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 65%
ความเสียหายโจมตี: 66%
Attack Time: 1.5 วินาที
ทำการแชนเนลสกิลนี้เพื่อหมุนตัวเคลื่อนที่ไปยังตำแหน่งเป้าหมาย โจมตีศัตรูที่อยู่ในพื้นที่รอบตัวอย่างต่อเนื่อง คุณจะไม่โดนผลักขณะที่แชนเนลสกิลนี้
สร้างความเสียหาย โจมตี ลดลง อีก 34%
เพิ่มความเร็วในการเคลื่อนที่ อีก 100%
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
เวลาร่าย: 1.5 วินาที
คูลดาวน์: 10 วินาที
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 7 วินาที
ระยะการฟาดประชิด +3 เมตร
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ทำให้เกิด การปะทุ +10 ครั้ง
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 5 วินาที
apply ultimatum ruin on hit [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
ชิ่ง +4 ครั้ง
โพรเจกไทล์ จะชิ่งเมื่อชนกับพื้นผิว
เพิ่มระยะของการ ชิ่ง 500%
โพรเจกไทล์ มีระยะสูงสุด 25 เมตร
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 733.1 ถึง 896.1
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 733.1 ถึง 896.1
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 558.6 ถึง 837.9
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 50%
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossStandalone"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialmasterBossMeleeKnockback",
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"TeleportTrialMasterBoss",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GATrialMasterBossCleave",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GATrialMasterBossCleaveRuin",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopSlam",
"TrialmasterTimestopProjectile",
"TrialMasterCycloneBegin",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterBossMeleeKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleave"] = {
name = "GATrialMasterBossCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleaveRuin"] = {
name = "GATrialMasterBossCleaveRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopSlam"] = {
name = "TrialmasterTimestopSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterCycloneBegin"] = {
name = "TrialMasterCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้คุมบททดสอบ
มนุษย์เพิ่มโอกาสคริติคอล ของตัวละคร 300%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มมานาสูงสุด (15—20)%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มความเร็วในการเติมของการ ดูดพลังชีวิต 50%
เพิ่มระดับความหายากของ ไอเทม ที่พบในด่านนี้ (200—400)%
แผนที่ของคุณ มีโอกาสมี สวนศักดิ์สิทธิ์ เพิ่มขึ้น (144—180)%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มมานาสูงสุด (15—20)%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มความเร็วในการเติมของการ ดูดพลังชีวิต 50%
เพิ่มระดับความหายากของ ไอเทม ที่พบในด่านนี้ (200—400)%
แผนที่ของคุณ มีโอกาสมี สวนศักดิ์สิทธิ์ เพิ่มขึ้น (144—180)%
The Trialmaster
| Spectre | N |
|---|---|
| Tags | นักเวท, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
พลังชีวิต
1500%
Energy Shield From Life
50%
ค่าเกราะ
+100%
Ailment Threshold
756%
ค่าต้านทาน
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossSlamApparition_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
96,500
ค่าเกราะ
57,580
อัตราการหลบหลีก
4,739
โล่พลังงาน
45,953
Damage
1,121
ความเสียหายเวท
1,121
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
30,765
Minion Life
20,932
Minion Energy Shield
9,968
Minion Damage
895
Ailment Threshold
48,636
Chill
154
Shock
154
Brittle
870
Scorch
154
Sap
425
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
คูลดาวน์: 8 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ทำให้เกิด การปะทุ +10 ครั้ง
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 217.2 ถึง 325.8
ยิงโพรเจกไทล์ เพิ่มเติม 5 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
is area damage [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
ทำให้เกิด การปะทุ +10 ครั้ง
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 558.6 ถึง 837.9
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 50%
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 110%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossSlamApparition_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossSpikeMortar",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้คุมบททดสอบ
มนุษย์เพิ่มโอกาสคริติคอล ของตัวละคร 300%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มมานาสูงสุด (15—20)%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มความเร็วในการเติมของการ ดูดพลังชีวิต 50%
เพิ่มระดับความหายากของ ไอเทม ที่พบในด่านนี้ (200—400)%
แผนที่ของคุณ มีโอกาสมี สวนศักดิ์สิทธิ์ เพิ่มขึ้น (144—180)%
ตัวคูณคริติคอล ของตัวละคร +65%
เพิ่มมานาสูงสุด (15—20)%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
เพิ่มความเร็วในการเติมของการ ดูดพลังชีวิต 50%
เพิ่มระดับความหายากของ ไอเทม ที่พบในด่านนี้ (200—400)%
แผนที่ของคุณ มีโอกาสมี สวนศักดิ์สิทธิ์ เพิ่มขึ้น (144—180)%
The Trialmaster
| Spectre | N |
|---|---|
| Tags | นักเวท, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
พลังชีวิต
1500%
Energy Shield From Life
50%
ค่าเกราะ
+100%
Ailment Threshold
756%
ค่าต้านทาน
Damage
300%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossProjectileApparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
96,500
ค่าเกราะ
57,580
อัตราการหลบหลีก
4,739
โล่พลังงาน
45,953
Damage
1,121
ความเสียหายเวท
1,121
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
30,765
Minion Life
20,932
Minion Energy Shield
9,968
Minion Damage
895
Ailment Threshold
48,636
Chill
154
Shock
154
Brittle
870
Scorch
154
Sap
425
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASTrialMasterBossElementalMortar
Spell
เวลาร่าย: 1.8 วินาที
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
ชิ่ง +4 ครั้ง
โพรเจกไทล์ จะชิ่งเมื่อชนกับพื้นผิว
เพิ่มระยะของการ ชิ่ง 500%
โพรเจกไทล์ มีระยะสูงสุด 25 เมตร
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ระยะการฟาดประชิด +5 เมตร
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 941 ถึง 1411
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย น้ำแข็ง 941 ถึง 1411
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย สายฟ้า 352.9 ถึง 2000
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
TrialmasterTetherSpike
Spell
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 661.9 ถึง 992.9
ระยะเวลาพื้นฐาน 10 วินาที
เพิ่มระยะเวลาของสถานะ สตัน ต่อศัตรู 250%
สร้างสถานะ สตัน ต่อศัตรู
ความยาวของกำแพง +3.7 เมตร
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
TrialmasterChaosShrine
Spell
เวลาร่าย: 2 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย กายภาพ 387.9 ถึง 581.9
ระยะเวลาพื้นฐาน 10 วินาที
ระยะเวลารองพื้นฐาน 1 วินาที
รัศมี +1.9 เมตร
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ โพรเจกไทล์ของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 217.2 ถึง 325.8
ยิงโพรเจกไทล์ เพิ่มเติม 5 ลูก
ยิงโพรเจกไทล์เป็นวงกลม
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
เวลาร่าย: 1 วินาที
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TrialmasterTimestopProjectile
เกิดซ้ำ 2 ครั้ง
รัศมี +8 เมตร
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
พายุหมุน (Cyclone)
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 65%
ความเสียหายโจมตี: 66%
Attack Time: 1.5 วินาที
ทำการแชนเนลสกิลนี้เพื่อหมุนตัวเคลื่อนที่ไปยังตำแหน่งเป้าหมาย โจมตีศัตรูที่อยู่ในพื้นที่รอบตัวอย่างต่อเนื่อง คุณจะไม่โดนผลักขณะที่แชนเนลสกิลนี้
สร้างความเสียหาย โจมตี ลดลง อีก 34%
เพิ่มความเร็วในการเคลื่อนที่ อีก 100%
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
เวลาร่าย: 2.5 วินาที
คูลดาวน์: 8 วินาที
ชิ่ง +4 ครั้ง
โพรเจกไทล์ จะชิ่งเมื่อชนกับพื้นผิว
เพิ่มระยะของการ ชิ่ง 500%
โพรเจกไทล์ มีระยะสูงสุด 25 เมตร
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 733.1 ถึง 896.1
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 733.1 ถึง 896.1
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย กายภาพ 558.6 ถึง 837.9
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 50%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 50%
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossProjectileApparition"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopProjectile",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | CannotBeKnockedBack |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ผู้คุมบททดสอบ Text Audio /931
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
