試煉大師 傳奇 /1
增加 32% 元素傷害
增加 (80–120)% 瓦爾技能傷害
減少 (6–8)% 停止獲得靈魂持續時間
當你使用瓦爾技能時獲得 1 顆耐力球、狂怒球和暴擊球
靈魂牧者
(瓦爾非光環技能有 80% 更少靈魂消耗。過去 8 秒每個使用瓦爾技能,使瓦爾非光環技能增加 100% 靈魂消耗)
試煉大師
Tier: 1
BossTrialMaster
The Trialmaster
試煉大師
人形
地區: 刻劃最後通牒
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
不能被擊退
The Trialmaster
幽魂 | N |
---|---|
地區 | 刻劃最後通牒 |
標籤 | 法術, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
生命
1500%
生命轉為護盾
50%
護甲
+100%
異常狀態臨界值
756%
抗性
50
50
50
30
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 25
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
300%
Model Size
100%
類型
TrialMasterBoss
Metadata
TrialMasterBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
38,012,276
護甲
92,477
閃避
7,860
能量護盾
0
傷害
3,077
法術傷害
4,592
命中
0
攻擊間隔
1.005
經驗值
216,678
異常狀態臨界值
9,004,348
冰緩
28,472
感電
28,472
易碎
161,079
焦灼
28,472
殘喘
78,662
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
TrialmasterBossMeleeKnockback
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
造成 50% 更少攻擊傷害
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
造成 50% 更少攻擊傷害
增加 100% 擊退距離
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
is area damage [1]
GATrialMasterBossSlamSpikeNova
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
is area damage [1]
GATrialMasterBossSlamShockwave
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 125%
攻擊間隔: 1.5 秒
冷卻時間: 8 秒
造成 25% 更多攻擊傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
攻擊, 傷害, 範圍, 可觸發
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
發射 4 個額外投射物
爆發 +10
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
爆發 +10
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
法術
施放時間: 1.8 秒
TrialMasterBossOmegaProjectile
法術, 投射物, 玩家投射物, 可觸發
施放時間: 2.5 秒
冷卻時間: 8 秒
連鎖 +4 次
當投射物撞擊地面時連鎖
增加 500% 連鎖範圍
投射物有 25 米最大距離
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
當投射物撞擊地面時連鎖
增加 500% 連鎖範圍
投射物有 25 米最大距離
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
攻擊, 可觸發
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
+5 米近戰打擊距離
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
+5 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 2111 至 3166 火焰傷害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 2111 至 3166 冰冷傷害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossLightningMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 791.5 至 4485 閃電傷害
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
TrialmasterTetherSpike
法術
施放時間: 2.5 秒
冷卻時間: 10 秒
造成 1443 至 2164 物理傷害
+10 秒基礎持續時間
增加 250% 敵人暈眩時間
暈眩敵人
牆壁長度 +3.7 米
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
+10 秒基礎持續時間
增加 250% 敵人暈眩時間
暈眩敵人
牆壁長度 +3.7 米
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
TrialmasterChaosShrine
法術
施放時間: 2 秒
冷卻時間: 10 秒
造成 833.3 至 1250 物理傷害
+10 秒基礎持續時間
基礎額外效果持續時間 1 秒
+1.9 米範圍
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
+10 秒基礎持續時間
基礎額外效果持續時間 1 秒
+1.9 米範圍
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
MMSTrialMasterBossSpikeMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 466.7 至 700 物理傷害
發射 5 個額外投射物
以環狀型式發射投射物
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
發射 5 個額外投射物
以環狀型式發射投射物
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
SSMTrialmasterFirecrackerDaemon
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
is area damage [1]
TrialmasterTimestopSlam
重複2 次
+8 米範圍
base deal no damage [1]
leap slam minimum distance [40]
+8 米範圍
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
重複2 次
+8 米範圍
base deal no damage [1]
leap slam minimum distance [40]
+8 米範圍
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
攻擊, 範圍, 近戰, 位移, 引導
旋風斬
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 65%
攻擊傷害: 66%
攻擊間隔: 1.5 秒
引導施放此技能,邊旋轉邊向目標地點路徑上的敵人攻擊。當引導施放此技能時,你不會被擊退。
造成 34% 更少攻擊傷害
100% 更多移動速度
active skill area of effect radius +% final [180]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
100% 更多移動速度
active skill area of effect radius +% final [180]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
法術
施放時間: 1.5 秒
冷卻時間: 10 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
+3 米近戰打擊距離
TrialMasterBossAbyssSlamRuin
攻擊, 傷害, 範圍, 可觸發
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
發射 4 個額外投射物
爆發 +10
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
爆發 +10
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊間隔: 1.5 秒
冷卻時間: 5 秒
apply ultimatum ruin on hit [1]
is area damage [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
法術, 投射物, 玩家投射物, 可觸發
施放時間: 2.5 秒
冷卻時間: 8 秒
連鎖 +4 次
當投射物撞擊地面時連鎖
增加 500% 連鎖範圍
投射物有 25 米最大距離
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
當投射物撞擊地面時連鎖
增加 500% 連鎖範圍
投射物有 25 米最大距離
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
法術, 可觸發
施放時間: 1 秒
造成 1575 至 1925 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossOmegaProjectileExplodeRuin
法術, 可觸發
施放時間: 1 秒
造成 1575 至 1925 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GSTrialMasterBossGroundSpearNova
法術, 可觸發
施放時間: 1 秒
造成 1200 至 1800 物理傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
GATrialMasterBossGroundSpearImpact
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 50%
攻擊間隔: 1.5 秒
造成 50% 更少攻擊傷害
is area damage [1]
is area damage [1]
GATrialMasterBossSlamFrontal
可觸發, 攻擊
基本傷害: 4886–7329
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.5 秒
造成 10% 更多攻擊傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" BaseEvents { on_construction_complete = "SetTickWhileSimulationFrozen();" } Actor { basic_action = "ChangeToStance2" } StateMachine { define_shared_state = " npctransform; castermode; " } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_no_drops = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Render { selection_height_override = 350.0 visual_size_index = 1 } Life { on_death = "PlayTextAudio( TrialmasterFinalEncounterDefeatedRandom , Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss);" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/weapon_proj_object.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/Audio/omegaProjReboundAudio.ao" } Animated { on_event_add_weapon_for_npc_start_trial_melee_01 = "AddAttached( Metadata/Monsters/LeagueUltimatum/Attachments/TrialMaster_Weapon_Transition.ao, R_Weapon );" on_event_skin_removal_for_npc_start_trial_melee_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/NPC_FakeSkin.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/SkinRemoval.epk ); ShowMeshSegment( head_meshShape ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao ); " on_event_show_weapon_for_npc_start_trial_melee_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/SkinRemoval.epk );" on_end_npc_start_trial_melee_01 = "DetachAllOfType( Metadata/Monsters/LeagueUltimatum/Attachments/TrialMaster_Weapon_Transition.ao );" } Actor { on_start_MarkerWarp = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_teleport.epk );" on_end_or_destroy_MarkerWarp = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_teleport.epk );" } Actor { on_effect_event_contact_for_TrialMasterBossAbyssSlam = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/crystal_slam_audio.ao );" } StateMachine { create_state_npctransform_0 = " HideMeshSegment( head_meshShape ); AddAttachedObjectToBones( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao, head_jntBnd ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/NPC_FakeSkin.epk ); " on_or_create_state_npctransform_1 = " ShowMeshSegment( head_meshShape ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/trialmasterhelm.ao ); " on_state_castermode_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_caster_mode.epk );" on_or_create_state_castermode_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ultimatum/trialmaster_boss/EPKs/boss_caster_mode.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss"] = { name = "The Trialmaster", life = 15, energyShield = 0.5, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3, damageSpread = 0.2, attackTime = 1.5, attackRange = 25, accuracy = 1, weaponType1 = "Staff", skillList = { "TrialmasterBossMeleeKnockback", "TrialMasterBossOmegaProjectile", "TrialMasterBossOmegaProjectileRuin", "TrialMasterBossThrowWeapon", "SSMTrialmasterFirecrackerDaemon", "MMSTrialMasterBossFireMortar", "MMSTrialMasterBossColdMortar", "MMSTrialMasterBossLightningMortar", "MMSTrialMasterBossSpikeMortar", "TeleportTrialMasterBoss", "EASTrialMasterBossElementalMortar", "EAATrialMasterSummonSpear", "GATrialMasterBossCleave", "GATrialMasterBossSlamSpikeNova", "GATrialMasterBossSlamShockwave", "GATrialMasterBossShockwaveTrigger", "GATrialMasterBossCleaveRuin", "GSTrialMasterBossOmegaProjectileExplode", "GSTrialMasterBossOmegaProjectileExplodeRuin", "GSTrialMasterBossGroundSpearNova", "GATrialMasterBossGroundSpearImpact", "GATrialMasterBossSlamFrontal", "TrialMasterBossAbyssSlam", "TrialMasterBossAbyssSlamRuin", "TrialmasterTetherSpike", "TrialmasterChaosShrine", "TrialmasterTimestopSlam", "TrialmasterTimestopProjectile", "TrialMasterCycloneBegin", "TrialmasterCyclone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TrialmasterBossMeleeKnockback"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossOmegaProjectile"] = { name = "TrialMasterBossOmegaProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_chains", "projectile_chain_from_terrain_chance_%", "chaining_range_+%", "projectile_maximum_range_override", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "skill_cannot_chain_from_enemies", "cannot_pierce", }, levels = { [1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossOmegaProjectileRuin"] = { name = "TrialMasterBossOmegaProjectileRuin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_chains", "projectile_chain_from_terrain_chance_%", "chaining_range_+%", "projectile_maximum_range_override", "number_of_projectiles_override", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "skill_cannot_chain_from_enemies", "cannot_pierce", }, levels = { [1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossThrowWeapon"] = { name = "TrialMasterBossThrowWeapon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMTrialmasterFirecrackerDaemon"] = { name = "SSMTrialmasterFirecrackerDaemon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossFireMortar"] = { name = "MMSTrialMasterBossFireMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossColdMortar"] = { name = "MMSTrialMasterBossColdMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossLightningMortar"] = { name = "MMSTrialMasterBossLightningMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSTrialMasterBossSpikeMortar"] = { name = "MMSTrialMasterBossSpikeMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportTrialMasterBoss"] = { name = "TeleportTrialMasterBoss", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTrialMasterBossElementalMortar"] = { name = "EASTrialMasterBossElementalMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAATrialMasterSummonSpear"] = { name = "EAATrialMasterSummonSpear", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossCleave"] = { name = "GATrialMasterBossCleave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossSlamSpikeNova"] = { name = "GATrialMasterBossSlamSpikeNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossSlamShockwave"] = { name = "GATrialMasterBossSlamShockwave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossShockwaveTrigger"] = { name = "GATrialMasterBossShockwaveTrigger", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossCleaveRuin"] = { name = "GATrialMasterBossCleaveRuin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTrialMasterBossOmegaProjectileExplode"] = { name = "GSTrialMasterBossOmegaProjectileExplode", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = { name = "GSTrialMasterBossOmegaProjectileExplodeRuin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTrialMasterBossGroundSpearNova"] = { name = "GSTrialMasterBossGroundSpearNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossGroundSpearImpact"] = { name = "GATrialMasterBossGroundSpearImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATrialMasterBossSlamFrontal"] = { name = "GATrialMasterBossSlamFrontal", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossAbyssSlam"] = { name = "TrialMasterBossAbyssSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "upheaval_number_of_spikes", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "is_area_damage", }, levels = { [1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterBossAbyssSlamRuin"] = { name = "TrialMasterBossAbyssSlamRuin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "upheaval_number_of_spikes", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "is_area_damage", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterTetherSpike"] = { name = "TrialmasterTetherSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "wall_maximum_length", "geometry_attack_length", "grasping_vines_movement_speed_+%_final", "geometry_attack_width", "base_stun_duration_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "always_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterChaosShrine"] = { name = "TrialmasterChaosShrine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_secondary_skill_effect_duration", "active_skill_base_radius_+", "orion_circle_maze_number_of_circles", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterTimestopSlam"] = { name = "TrialmasterTimestopSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_spell_repeat_count", "leap_slam_minimum_distance", "active_skill_base_radius_+", "base_deal_no_damage", }, levels = { [1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterTimestopProjectile"] = { name = "TrialmasterTimestopProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_spell_repeat_count", "leap_slam_minimum_distance", "active_skill_base_radius_+", "base_deal_no_damage", }, levels = { [1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialMasterCycloneBegin"] = { name = "TrialMasterCycloneBegin", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TrialmasterCyclone"] = { name = "Cyclone", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不能被擊退
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
試煉大師 Text Audio /931
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.