O Mestre das Provações unico /2
Requer Nível 64, 113 For, 113 Int
Dano Elemental aumentado em 32%
Dano com Habilidades Vaal aumentado em (80—120)%
Duração da Prevenção do Ganho de Almas reduzida em (6—8)%
Ganha uma Carga de Tolerância, Frenesi e Poder ao usar uma Habilidade Vaal
Pastor das Almas
(Habilidades vaal sem aura custam 80% menos almas. Habilidades vaal sem aura têm 100% de custo de almas aumentado por habilidade vaal usada nos últimos 8 segundos)
O Mestre das Provações
Tier: 1
BossTrialMaster
The Trialmaster
O Mestre das Provações
HumanóideÁrea: Ultimato Talhado
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
The Trialmaster
| Spectre | |
|---|---|
| Area | Ultimato Talhado |
| Tags | Conjurador, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, trialmaster_boss, very_slow_movement |
Vida
1500%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
756%
Resistência
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
TrialMasterBoss
Metadata
TrialMasterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
83
Vida
38,012,276
Armadura
184,954
Evasão
7,860
Escudo de Energia
114,893
Damage
3,077
Dano Mágico
4,592
Precisão
1,036
Attack Time
1.005
Experiência
216,678
Minion Life
7,243,151
Minion Energy Shield
21,893
Minion Damage
2,599
Ailment Threshold
9,004,348
Chill
28,472
Shock
28,472
Brittle
161,079
Scorch
28,472
Sap
78,662
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
Causa 50% menos Dano de Ataque
Distância do Empurrão aumentada em 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
global knockback [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 25% mais Dano de Ataque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara 4 Projéteis adicionais
Causa 10 rajadas
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
Tempo de Conjuração: 1.8 seg
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Ricocheteia +4 Vezes
Projéteis Ricocheteiam ao colidirem com o terreno
Alcance do Ricochete aumentado em 500%
Projéteis têm um voo direto máximo de 25 metros
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 2111 a 3166 de Dano de Fogo
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base cold damage [3166]
spell minimum base cold damage [2111]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base lightning damage [4485]
spell minimum base lightning damage [791.5]
TrialmasterTetherSpike
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Duração base é de 10 segundos
Duração do Atordoamento em inimigos aumentada em 250%
Atordoa Inimigos
+3.7 metros ao tamanho da Parede
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [2164]
spell minimum base physical damage [1443]
TrialmasterChaosShrine
Spell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
Duração base é de 10 segundos
Duração Base Secundária é de 1 segundos
+1.9 metros de raio
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
spell maximum base physical damage [1250]
spell minimum base physical damage [833.3]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [700]
spell minimum base physical damage [466.7]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
is area damage [1]
TrialmasterTimestopSlam
Repete 2 vezes
+8 metros de raio
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
Repete 2 vezes
+8 metros de raio
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Ciclone
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 65%
Dano de Ataque: 66%
Attack Time: 1.5 seg
Canalize esta habilidade para se mover na direção do local alvo enquanto gira constantemente, atacando inimigos em uma área ao seu redor. Enquanto canaliza esta habilidade, você não pode ser empurrado.
Causa 34% menos Dano de Ataque
100% mais Velocidade de Movimento
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 7 seg
+3 metros ao Alcance de Golpes Corpo a Corpo
cast time overrides attack duration [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara 4 Projéteis adicionais
Causa 10 rajadas
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
apply ultimatum ruin on hit [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Ricocheteia +4 Vezes
Projéteis Ricocheteiam ao colidirem com o terreno
Alcance do Ricochete aumentado em 500%
Projéteis têm um voo direto máximo de 25 metros
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Tempo de Conjuração: 1 seg
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1925]
spell minimum base physical damage [1575]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1925]
spell minimum base physical damage [1575]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [1800]
spell minimum base physical damage [1200]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.5 seg
Causa 50% menos Dano de Ataque
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 4886—7329
Chance de Crítico: 5%
Dano de Ataque: 110%
Attack Time: 1.5 seg
Causa 10% mais Dano de Ataque
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
BaseEvents
{
on_construction_complete = "SetTickWhileSimulationFrozen();"
}
Actor
{
basic_action = "ChangeToStance2"
}
StateMachine
{
define_shared_state =
"
npctransform;
castermode;
"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_no_drops = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBoss"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialmasterBossMeleeKnockback",
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"TeleportTrialMasterBoss",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GATrialMasterBossCleave",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GATrialMasterBossCleaveRuin",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopSlam",
"TrialmasterTimestopProjectile",
"TrialMasterCycloneBegin",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterBossMeleeKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleave"] = {
name = "GATrialMasterBossCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleaveRuin"] = {
name = "GATrialMasterBossCleaveRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopSlam"] = {
name = "TrialmasterTimestopSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterCycloneBegin"] = {
name = "TrialMasterCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_beyond_portal_chance_+%_final | -75 |
| Stats.monster_hellscape_charge_+% | -75 |
| Stats.monster_affliction_reward_kills_+% | -75 |
| Stats.monster_no_drops | 0 |
| Stats.additional_life_scaling_index | 19 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | SetTickWhileSimulationFrozen(); |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | true |
| Actor.on_start_action = | |
| Actor." | , |
| Actor.IfCurrentActionStat( apply_ultimatum_ruin_on_hit, 1, { SetStateTo( ruinous, 1 ); } ); | |
| Actor.on_end_or_destroy_action | SetStateTo( ruinous, 0 ); |
| StateMachine.define_shared_state = | , |
| StateMachine." | , , , |
| StateMachine.ruinous; | |
| StateMachine.disintegrated; | |
| StateMachine.altar_attacker; | |
| StateMachine.npctransform; | |
| StateMachine.castermode; | |
| Life.corpse_sink_time_ms | 10000 |
O Mestre das Provações
Humanóidemonster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster gauntlet ruin enabled [1]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster gauntlet ruin enabled [1]
The Trialmaster
| Spectre | |
|---|---|
| Tags | Conjurador, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Vida
1500%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
756%
Resistência
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,090,195
Armadura
57,580
Evasão
4,739
Escudo de Energia
45,953
Damage
1,276
Dano Mágico
1,905
Precisão
580
Attack Time
1.005
Experiência
169,208
Minion Life
453,382
Minion Energy Shield
9,968
Minion Damage
1,019
Ailment Threshold
663,679
Chill
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TrialmasterBossMeleeKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
Causa 50% menos Dano de Ataque
Distância do Empurrão aumentada em 100%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
global knockback [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
GATrialMasterBossCleave
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
is area damage [1]
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 25% mais Dano de Ataque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara 4 Projéteis adicionais
Causa 10 rajadas
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
EASTrialMasterBossElementalMortar
Spell
Tempo de Conjuração: 1.8 seg
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Ricocheteia +4 Vezes
Projéteis Ricocheteiam ao colidirem com o terreno
Alcance do Ricochete aumentado em 500%
Projéteis têm um voo direto máximo de 25 metros
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 941 a 1411 de Dano de Fogo
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base cold damage [1411]
spell minimum base cold damage [941]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base lightning damage [2000]
spell minimum base lightning damage [352.9]
TrialmasterTetherSpike
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Duração base é de 10 segundos
Duração do Atordoamento em inimigos aumentada em 250%
Atordoa Inimigos
+3.7 metros ao tamanho da Parede
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [992.9]
spell minimum base physical damage [661.9]
TrialmasterChaosShrine
Spell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
Duração base é de 10 segundos
Duração Base Secundária é de 1 segundos
+1.9 metros de raio
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [325.8]
spell minimum base physical damage [217.2]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
is area damage [1]
TrialmasterTimestopSlam
Repete 2 vezes
+8 metros de raio
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterTimestopProjectile
Repete 2 vezes
+8 metros de raio
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Ciclone
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 65%
Dano de Ataque: 66%
Attack Time: 1.5 seg
Canalize esta habilidade para se mover na direção do local alvo enquanto gira constantemente, atacando inimigos em uma área ao seu redor. Enquanto canaliza esta habilidade, você não pode ser empurrado.
Causa 34% menos Dano de Ataque
100% mais Velocidade de Movimento
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TeleportTrialMasterBoss
Spell
Tempo de Conjuração: 1.5 seg
Recarga: 10 seg
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
TrialMasterCycloneBegin
Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 7 seg
+3 metros ao Alcance de Golpes Corpo a Corpo
cast time overrides attack duration [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara 4 Projéteis adicionais
Causa 10 rajadas
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GATrialMasterBossCleaveRuin
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 5 seg
apply ultimatum ruin on hit [1]
is area damage [1]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Ricocheteia +4 Vezes
Projéteis Ricocheteiam ao colidirem com o terreno
Alcance do Ricochete aumentado em 500%
Projéteis têm um voo direto máximo de 25 metros
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Tempo de Conjuração: 1 seg
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [837.9]
spell minimum base physical damage [558.6]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.5 seg
Causa 50% menos Dano de Ataque
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 110%
Attack Time: 1.5 seg
Causa 10% mais Dano de Ataque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossStandalone"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialmasterBossMeleeKnockback",
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"TeleportTrialMasterBoss",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GATrialMasterBossCleave",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GATrialMasterBossCleaveRuin",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopSlam",
"TrialmasterTimestopProjectile",
"TrialMasterCycloneBegin",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterBossMeleeKnockback"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
},
levels = {
[1] = {300, 100, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportTrialMasterBoss"] = {
name = "TeleportTrialMasterBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleave"] = {
name = "GATrialMasterBossCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossCleaveRuin"] = {
name = "GATrialMasterBossCleaveRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopSlam"] = {
name = "TrialmasterTimestopSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterCycloneBegin"] = {
name = "TrialMasterCycloneBegin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
O Mestre das Provações
Humanóidemonster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Trialmaster
| Spectre | |
|---|---|
| Tags | Conjurador, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Vida
1500%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
756%
Resistência
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossSlamApparition_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,090,195
Armadura
57,580
Evasão
4,739
Escudo de Energia
45,953
Damage
1,276
Dano Mágico
1,905
Precisão
580
Attack Time
1.005
Experiência
169,208
Minion Life
453,382
Minion Energy Shield
9,968
Minion Damage
1,019
Ailment Threshold
663,679
Chill
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GATrialMasterBossSlamSpikeNova
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Recarga: 8 seg
is area damage [1]
GATrialMasterBossSlamShockwave
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 125%
Attack Time: 1.5 seg
Recarga: 8 seg
Causa 25% mais Dano de Ataque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossAbyssSlam
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara 4 Projéteis adicionais
Causa 10 rajadas
apply gauntlet ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [325.8]
spell minimum base physical damage [217.2]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GATrialMasterBossShockwaveTrigger
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
is area damage [1]
TrialMasterBossAbyssSlamRuin
Attack, Damage, Area, Triggerable
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
Dispara 4 Projéteis adicionais
Causa 10 rajadas
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
is area damage [1]
main hand base maximum attack distance [50]
total projectile spread angle override [60]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [837.9]
spell minimum base physical damage [558.6]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.5 seg
Causa 50% menos Dano de Ataque
is area damage [1]
GATrialMasterBossSlamFrontal
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 110%
Attack Time: 1.5 seg
Causa 10% mais Dano de Ataque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossSlamApparition_"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossSpikeMortar",
"GATrialMasterBossSlamSpikeNova",
"GATrialMasterBossSlamShockwave",
"GATrialMasterBossShockwaveTrigger",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"GATrialMasterBossSlamFrontal",
"TrialMasterBossAbyssSlam",
"TrialMasterBossAbyssSlamRuin",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamSpikeNova"] = {
name = "GATrialMasterBossSlamSpikeNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamShockwave"] = {
name = "GATrialMasterBossSlamShockwave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossShockwaveTrigger"] = {
name = "GATrialMasterBossShockwaveTrigger",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossSlamFrontal"] = {
name = "GATrialMasterBossSlamFrontal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlam"] = {
name = "TrialMasterBossAbyssSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossAbyssSlamRuin"] = {
name = "TrialMasterBossAbyssSlamRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"upheaval_number_of_spikes",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"is_area_damage",
"apply_ultimatum_ruin_on_hit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, 10, 4, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
O Mestre das Provações
Humanóidemonster dropped item rarity +% [15000]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster slain experience +% [100]
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Não Pode ser Empurrado
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Trialmaster
| Spectre | |
|---|---|
| Tags | Conjurador, cleaving_weapon, cold_affinity, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, large_model, lightning_affinity, melee, not_dex, physical_affinity, plate_armour, red_blood, very_slow_movement |
Vida
1500%
Energy Shield From Life
50%
Armadura
+100%
Ailment Threshold
756%
Resistência
Damage
300%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 25
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
300%
Model Size
100%
Type
TrialMasterBossStandalone
Metadata
TrialMasterBossProjectileApparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,090,195
Armadura
57,580
Evasão
4,739
Escudo de Energia
45,953
Damage
1,276
Dano Mágico
1,905
Precisão
580
Attack Time
1.005
Experiência
169,208
Minion Life
453,382
Minion Energy Shield
9,968
Minion Damage
1,019
Ailment Threshold
663,679
Chill
2,099
Shock
2,099
Brittle
11,873
Scorch
2,099
Sap
5,798
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASTrialMasterBossElementalMortar
Spell
Tempo de Conjuração: 1.8 seg
TrialMasterBossOmegaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Ricocheteia +4 Vezes
Projéteis Ricocheteiam ao colidirem com o terreno
Alcance do Ricochete aumentado em 500%
Projéteis têm um voo direto máximo de 25 metros
apply gauntlet ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [189]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
TrialMasterBossThrowWeapon
Attack, Triggerable
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAATrialMasterSummonSpear
Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Attack Time: 1.5 seg
+5 metros ao Alcance de Golpes Corpo a Corpo
action attack or cast time uses animation length [1]
MMSTrialMasterBossFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 941 a 1411 de Dano de Fogo
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
MMSTrialMasterBossColdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base cold damage [1411]
spell minimum base cold damage [941]
MMSTrialMasterBossLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum base lightning damage [2000]
spell minimum base lightning damage [352.9]
TrialmasterTetherSpike
Spell
Tempo de Conjuração: 2.5 seg
Recarga: 10 seg
Duração base é de 10 segundos
Duração do Atordoamento em inimigos aumentada em 250%
Atordoa Inimigos
+3.7 metros ao tamanho da Parede
geometry attack length [29]
geometry attack width [29]
grasping vines movement speed +% final [-70]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [992.9]
spell minimum base physical damage [661.9]
TrialmasterChaosShrine
Spell
Tempo de Conjuração: 2 seg
Recarga: 10 seg
Duração base é de 10 segundos
Duração Base Secundária é de 1 segundos
+1.9 metros de raio
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
orion circle maze number of circles [5]
spell maximum base physical damage [581.9]
spell minimum base physical damage [387.9]
MMSTrialMasterBossSpikeMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [30]
projectile uses contact position [1]
spell maximum base physical damage [325.8]
spell minimum base physical damage [217.2]
SSMTrialmasterFirecrackerDaemon
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
alternate minion [562]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TrialmasterTimestopProjectile
Repete 2 vezes
+8 metros de raio
base deal no damage [1]
leap slam minimum distance [40]
TrialmasterCyclone
Attack, Area, Melee, Movement, Channel
Ciclone
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 65%
Dano de Ataque: 66%
Attack Time: 1.5 seg
Canalize esta habilidade para se mover na direção do local alvo enquanto gira constantemente, atacando inimigos em uma área ao seu redor. Enquanto canaliza esta habilidade, você não pode ser empurrado.
Causa 34% menos Dano de Ataque
100% mais Velocidade de Movimento
active skill area of effect radius +% final [180]
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
TrialMasterBossOmegaProjectileRuin
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 2.5 seg
Recarga: 8 seg
Ricocheteia +4 Vezes
Projéteis Ricocheteiam ao colidirem com o terreno
Alcance do Ricochete aumentado em 500%
Projéteis têm um voo direto máximo de 25 metros
apply gauntlet ruin on hit [1]
apply ultimatum ruin on hit [1]
base is projectile [1]
cannot pierce [1]
maintain projectile direction when using contact position [1]
monster projectile variation [190]
number of projectiles override [1]
projectile uses contact position [1]
skill cannot chain from enemies [1]
use scaled contact offset [1]
GSTrialMasterBossOmegaProjectileExplode
Spell, Triggerable
Tempo de Conjuração: 1 seg
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossOmegaProjectileExplodeRuin
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [896.1]
spell minimum base physical damage [733.1]
GSTrialMasterBossGroundSpearNova
Spell, Triggerable
Tempo de Conjuração: 1 seg
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base physical damage [837.9]
spell minimum base physical damage [558.6]
GATrialMasterBossGroundSpearImpact
Triggerable, Attack
Base Damage: 2027—3041
Chance de Crítico: 5%
Dano de Ataque: 50%
Attack Time: 1.5 seg
Causa 50% menos Dano de Ataque
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/TrialMaster/TrialMasterBossProjectileApparition"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "The Trialmaster",
life = 15,
energyShield = 0.5,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"TrialMasterBossOmegaProjectile",
"TrialMasterBossOmegaProjectileRuin",
"TrialMasterBossThrowWeapon",
"SSMTrialmasterFirecrackerDaemon",
"MMSTrialMasterBossFireMortar",
"MMSTrialMasterBossColdMortar",
"MMSTrialMasterBossLightningMortar",
"MMSTrialMasterBossSpikeMortar",
"EASTrialMasterBossElementalMortar",
"EAATrialMasterSummonSpear",
"GSTrialMasterBossOmegaProjectileExplode",
"GSTrialMasterBossOmegaProjectileExplodeRuin",
"GSTrialMasterBossGroundSpearNova",
"GATrialMasterBossGroundSpearImpact",
"TrialmasterTetherSpike",
"TrialmasterChaosShrine",
"TrialmasterTimestopProjectile",
"TrialmasterCyclone",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectile"] = {
name = "TrialMasterBossOmegaProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {189, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossOmegaProjectileRuin"] = {
name = "TrialMasterBossOmegaProjectileRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_chains",
"projectile_chain_from_terrain_chance_%",
"chaining_range_+%",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"apply_ultimatum_ruin_on_hit",
"skill_cannot_chain_from_enemies",
"cannot_pierce",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {190, 4, 100, 500, 250, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialMasterBossThrowWeapon"] = {
name = "TrialMasterBossThrowWeapon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"number_of_projectiles_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {50, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMTrialmasterFirecrackerDaemon"] = {
name = "SSMTrialmasterFirecrackerDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"minion_dies_when_parent_dies",
"minion_dies_when_parent_deleted",
},
levels = {
[1] = {1, 562, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossFireMortar"] = {
name = "MMSTrialMasterBossFireMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossColdMortar"] = {
name = "MMSTrialMasterBossColdMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossLightningMortar"] = {
name = "MMSTrialMasterBossLightningMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.30000001192093, 1.7000000476837, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSTrialMasterBossSpikeMortar"] = {
name = "MMSTrialMasterBossSpikeMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"projectile_spread_radius",
"projectile_speed_is_divided_by_%_of_scale",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectiles_nova",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 30, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTrialMasterBossElementalMortar"] = {
name = "EASTrialMasterBossElementalMortar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAATrialMasterSummonSpear"] = {
name = "EAATrialMasterSummonSpear",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplode"] = {
name = "GSTrialMasterBossOmegaProjectileExplode",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossOmegaProjectileExplodeRuin"] = {
name = "GSTrialMasterBossOmegaProjectileExplodeRuin",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTrialMasterBossGroundSpearNova"] = {
name = "GSTrialMasterBossGroundSpearNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATrialMasterBossGroundSpearImpact"] = {
name = "GATrialMasterBossGroundSpearImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTetherSpike"] = {
name = "TrialmasterTetherSpike",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"wall_maximum_length",
"geometry_attack_length",
"grasping_vines_movement_speed_+%_final",
"geometry_attack_width",
"base_stun_duration_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"always_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 37, 29, -70, 29, 250, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterChaosShrine"] = {
name = "TrialmasterChaosShrine",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_secondary_skill_effect_duration",
"active_skill_base_radius_+",
"orion_circle_maze_number_of_circles",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1000, 19, 5, -50, 10000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterTimestopProjectile"] = {
name = "TrialmasterTimestopProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_spell_repeat_count",
"leap_slam_minimum_distance",
"active_skill_base_radius_+",
"base_deal_no_damage",
},
levels = {
[1] = {2, 40, 80, levelRequirement = 80, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TrialmasterCyclone"] = {
name = "Cyclone",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"cyclone_movement_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {100, -50, 180, baseMultiplier = 0.66, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Velocidade de Ação não pode ser modificada abaixo do valor base 50%
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Velocidade |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Não Pode ser Empurrado
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Mestre das Provações Text Audio /931
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















