Blasphémateur
Cadavre
Type du monstre: Mort-vivant
Crée un Sol maudit mouvant
Utilise Châtiment
Effectuez un clic droit sur cet objet pour créer ce cadavre.
Blasphemer
Blasphémateur GeofriMid /8
NomDescriptions détaillées
DropLevel 46
BaseType Blasphemer
BaseType Blasphémateur
Class Cadavres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/GeofriMid
IconArt/2DItems/Currency/Azmeri/GeofriCorpse
ReferenceCommunity Wiki
Blasphémateur
Mort-vivant
Blasphemer
SpectreY
Tagsbones, Lanceur de sorts, humanoid, undead, very_slow_movement
Vie
225%
Ailment Threshold
225%
Résistance
0 0 0 0
Damage
225%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
150%
Model Size
100%
Type
AzmeriGeofri
Metadata
GeofriMid_
Niveau
68
Vie
14,475
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
840
Dégâts des sorts
840
Précision
290
Attack Time
1.5
Expérience
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 840
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriGeofriSlam
Attack, Area
Base Damage: 840
Chances de coup critique: 5%
Dégâts d'Attaque: 115%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
15% Davantage de Dégâts d'Attaque
47% de Perte de Vitesse d'attaque
active skill area of effect radius +% final [-40]
is area damage [1]
voll slam damage +% final at centre [100]
AzmeriWanderingEnfeebleGeofri
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
alternate minion [644]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriWanderingVulnerabilityGeofri
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
alternate minion [645]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriWanderingTemporalChainsGeofri
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
alternate minion [643]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriGeofriSmite
Melee, Attack, Area, Duration, Multistrikeable, Damage, MeleeSingleTarget, Aura, Buff, Lightning
Châtiment
Base Damage: 840
Chances de coup critique: 5%
Dégâts d'Attaque: 250%
Dégâts d'Attaque: 250%
Attack Time: 1.5 sec.
Une attaque de mêlée qui fait s'abattre la foudre sur un ennemi à proximité, infligeant des dégâts de zone. Chaque cible ne peut être touchée qu'une seule fois par cette aptitude. Toucher un ennemi octroie une aura pour une certaine durée. Ne fonctionne qu'avec les bâtons, épées, haches, masses, sceptres ou à mains nues.
50% des Dégâts physiques sont Convertis en Dégâts de foudre
150% Davantage de Dégâts d'Attaque
La Durée de base est de 4 secondes
Le Rayon de base est de 1.5 mètres
Le Rayon de base de l'Aura est de 8 mètres
La foudre frappe 0 cible à moins de 5 mètres
L'Aura octroie 26.74 à 508 Dégâts de foudre supplémentaires
action attack or cast time uses animation length [1]
visual hit effect elemental is holy [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/GeofriMid_"] = {
    name = "Blasphemer",
    life = 2.25,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "AzmeriWanderingEnfeebleGeofri",
        "AzmeriWanderingVulnerabilityGeofri",
        "AzmeriWanderingTemporalChainsGeofri",
        "AzmeriGeofriSlam",
        "AzmeriGeofriSmite",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriWanderingEnfeebleGeofri"] = {
    name = "AzmeriWanderingEnfeebleGeofri",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {644, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriWanderingVulnerabilityGeofri"] = {
    name = "AzmeriWanderingVulnerabilityGeofri",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {645, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriWanderingTemporalChainsGeofri"] = {
    name = "AzmeriWanderingTemporalChainsGeofri",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {643, 1, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGeofriSlam"] = {
    name = "AzmeriGeofriSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, -47, -40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriGeofriSmite"] = {
    name = "Smite",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.",
    skillTypes = {
        [SkillType.Melee] = true,
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Damage] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Aura] = true,
        [SkillType.Buff] = true,
        [SkillType.Lightning] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "minimum_added_lightning_damage_from_skill",
        "maximum_added_lightning_damage_from_skill",
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_skill_effect_duration",
        "base_smite_number_of_targets",
        "smite_lightning_target_range",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_secondary_area_of_effect_description_mode",
        "visual_hit_effect_elemental_is_holy",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.10000000149012, 1.8999999761581, 50, 4000, 1, 50, 15, 80, 4, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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