亵渎者
灵柩
怪物类型: 亡灵
产生移动的诅咒之地
使用惩击
使用惩击
右键点击该物品以产生灵柩。
Blasphemer
亵渎者 GeofriMid /8
名字 | 显示物品素质 |
---|---|
DropLevel | 46 |
BaseType | Blasphemer |
BaseType | 亵渎者 |
Class | 灵柩 |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/GeofriMid |
Icon | Art/2DItems/Currency/Azmeri/GeofriCorpse |
Reference | Community Wiki |
亵渎者
亡灵
Blasphemer
幽魂 | Y |
---|---|
标签 | bones, 施法, humanoid, not_dex, undead, very_slow_movement |
生命
225%
生命转为护盾
20%
护甲
+80%
异常状态临界值
225%
抗性
0 0 0 75
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
150%
Model Size
100%
类型
AzmeriGeofri
Metadata
GeofriMid_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
14,475
护甲
51,822
闪避值
4,739
能量护盾
1,225
伤害
840
法术伤害
840
命中
290
攻击间隔
1.5
经验值
15,383
异常状态临界值
14,475
冰缓
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 672–1009
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriGeofriSlam
攻击, 范围
基本伤害: 672–1009
暴击几率: 5%
攻击伤害: 115%
攻击间隔: 1.5 秒
冷却时间: 5 秒
攻击伤害总增 15%
攻击速度总降 47%
active skill area of effect radius +% final [-40]
is area damage [1]
voll slam damage +% final at centre [100]
攻击速度总降 47%
active skill area of effect radius +% final [-40]
is area damage [1]
voll slam damage +% final at centre [100]
AzmeriWanderingEnfeebleGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [644]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriWanderingVulnerabilityGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [645]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriWanderingTemporalChainsGeofri
法术, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 15 秒
alternate minion [643]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
AzmeriGeofriSmite
近战, 攻击, 范围, 持续时间, 攻击可重复, 伤害, 近战单一目标, 光环, 增益, 闪电
惩击
基本伤害: 672–1009
暴击几率: 5%
攻击伤害: 250%
攻击伤害: 250%
攻击间隔: 1.5 秒
发动一次近战攻击,用闪电攻击周围的一个敌人,造成范围伤害。每个目标只能被该技能击中一次。击中敌人时使你获得光环并持续一段时间。限定剑类、斧类、锤类、短杖、长杖或空手。
50% 物理伤害转换为闪电伤害
攻击伤害总增 150%
基础持续时间为 4 秒
基础范围为 1.5 米
基础光环范围为 8 米
闪电打击 5 米内的 1 个目标
光环附加 26.74 - 508 基础闪电伤害
action attack or cast time uses animation length [1]
visual hit effect elemental is holy [1]
攻击伤害总增 150%
基础持续时间为 4 秒
基础范围为 1.5 米
基础光环范围为 8 米
闪电打击 5 米内的 1 个目标
光环附加 26.74 - 508 基础闪电伤害
action attack or cast time uses animation length [1]
visual hit effect elemental is holy [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/GeofriMid_"] = { name = "Blasphemer", life = 2.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "AzmeriWanderingEnfeebleGeofri", "AzmeriWanderingVulnerabilityGeofri", "AzmeriWanderingTemporalChainsGeofri", "AzmeriGeofriSlam", "AzmeriGeofriSmite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriWanderingEnfeebleGeofri"] = { name = "AzmeriWanderingEnfeebleGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {644, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriWanderingVulnerabilityGeofri"] = { name = "AzmeriWanderingVulnerabilityGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {645, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriWanderingTemporalChainsGeofri"] = { name = "AzmeriWanderingTemporalChainsGeofri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {643, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGeofriSlam"] = { name = "AzmeriGeofriSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, -47, -40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriGeofriSmite"] = { name = "Smite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Melee] = true, [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Multistrikeable] = true, [SkillType.Damage] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Aura] = true, [SkillType.Buff] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_added_lightning_damage_from_skill", "maximum_added_lightning_damage_from_skill", "skill_physical_damage_%_to_convert_to_lightning", "base_skill_effect_duration", "base_smite_number_of_targets", "smite_lightning_target_range", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_secondary_area_of_effect_description_mode", "visual_hit_effect_elemental_is_holy", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.10000000149012, 1.8999999761581, 50, 4000, 1, 50, 15, 80, 4, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }