Bíle amer
Démon
The Bitter Bíle
Spectre | N |
---|---|
Tags | Lanceur de sorts, demon, humanoid, ranged, very_slow_movement, water |
Vie
270%
Energy Shield From Life
33%
Armure
+25%
Évasion
+33%
Ailment Threshold
270%
Résistance
50 50 50 30
Damage
122%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 11
Attack Time
1.335 Second
Damage Spread
±20%
Expérience
135%
Model Size
150%
Type
AzmeriSaplingIced
Metadata
IcedSaplingTricksterBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
17,370
Armure
35,988
Évasion
6,303
Bouclier d'énergie
2,022
Damage
456
Dégâts des sorts
456
Précision
290
Attack Time
1.335
Expérience
13,844
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 365–547
Chances de coup critique: 5%
Attack Time: 1.335 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IcedSaplingSpamProjectileAzmeri
Spell, Projectile, ProjectilesFromUser, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 2 sec.
Inflige 403.4 à 605.1 Dégâts physiques
75% des Dégâts physiques sont Convertis en Dégâts de froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
75% des Dégâts physiques sont Convertis en Dégâts de froid
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [154]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
IcedSaplingOrbTeleportAzmeri
Spell, Movement
Temps d'incantation: 2.67 sec.
Temps de recharge: 10 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
IcedSaplingOrbActivateEAS
Spell
Temps d'incantation: 4 sec.
Temps de recharge: 5 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
GTIceSaplingIceSpearPrisonAzmeri
Triggerable, Spell
Temps d'incantation: 2.5 sec.
Temps de recharge: 15 sec.
spell maximum action distance +% [-50]
GPSIceSaplingIcePrisonSpikeAzmeri
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 1235 à 1853 Dégâts de froid
base is projectile [1]
number of projectiles override [1]
base is projectile [1]
number of projectiles override [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAzmeri/Saplings/Boss/SaplingMonsterIced" Stats { monster_is_ice_sapling_boss = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAzmeri/Saplings/Boss/SaplingMonsterIced" Functions { CreateEffectOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle ); " TurnEffectOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, start ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, idle ); " CreateEffectOff = " /*AddAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/ " TurnEffectOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, end ); /*QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao, off );*/ " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spikeepk.ao" preload_animated_object = "Metadata/Monsters/SaplingMonster/Sapling2AggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/IcedSaplingTricksterBoss"] = { name = "The Bitter Bíle", life = 2.7, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.22, damageSpread = 0.2, attackTime = 1.335, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GPSIceSaplingIcePrisonSpikeAzmeri", "GTIceSaplingIceSpearPrisonAzmeri", "IcedSaplingSpamProjectileAzmeri", "IcedSaplingOrbTeleportAzmeri", "IcedSaplingOrbActivateEAS", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingIcePrisonSpikeAzmeri"] = { name = "GPSIceSaplingIcePrisonSpikeAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingIceSpearPrisonAzmeri"] = { name = "GTIceSaplingIceSpearPrisonAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingSpamProjectileAzmeri"] = { name = "IcedSaplingSpamProjectileAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 154, 75, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingOrbTeleportAzmeri"] = { name = "IcedSaplingOrbTeleportAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.67, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IcedSaplingOrbActivateEAS"] = { name = "IcedSaplingOrbActivateEAS", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.