Totem de l'Affliction
Fabrication
monster no drops or experience [1]
Affliction Totem
SpectreN
Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
Vie
100%
Ailment Threshold
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
AzmeriVoodooDoll
Metadata
VoodooPole_

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

BaseEvents
{
	on_construction_complete = "FaceCamera();"
	post_generation = "LockOrientation();"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	//set_hide_mini_life_bar = 1
	set_cannot_be_converted_or_dominated = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state =
	"
		beam_removed;
		ragdoll;
	"

	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}

Actor
{
}

Preload
{
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_death_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_flinch_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.PlayAnimation( flinch ); } );
	"
}

StateMachine
{
	on_state_ragdoll_0 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk ); } );
		} );
	"

	create_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk ); } );
		} );
	"
}

Brackets
{
	define_bracket = "class"

	class_Str =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Str_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Str_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Str_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Str_Ragdoll.ao, aux_pole_center ); } );
	"

	class_Int =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Int_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Int_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Int_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Int_Ragdoll.ao, aux_pole_center ); } );
	"

	class_Dex =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Dex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Dex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Dex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Dex_Ragdoll.ao, aux_pole_center ); } );
	"

	class_StrDex =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDex_Ragdoll.ao, aux_pole_center ); } );
	"

	class_StrInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrInt_Ragdoll.ao, aux_pole_center ); } );
	"

	class_DexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/DexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/DexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/DexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/DexInt_Ragdoll.ao, aux_pole_center ); } );
	"

	class_StrDexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDexInt_Ragdoll.ao, aux_pole_center ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/VoodooPole/VoodooPole_"] = {
    name = "Affliction Totem",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Totem de l'Affliction
    Fabrication
    monster no drops or experience [1]
    Affliction Totem
    SpectreN
    Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
    Vie
    300%
    Ailment Threshold
    300%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VoodooKingDeathEffigy
    Metadata
    VoodooKingDeathEffigy
    Niveau
    68
    Vie
    19,300
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.5
    Expérience
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    GAVoodooKingDeathEffigyPulse
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 22.42 à 33.63 Dégâts physiques
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	// these are all applied through ExecuteGEAL
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/marked_for_death_impact.epk"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse_damage"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingDeathEffigy"] = {
        name = "Affliction Totem",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GAVoodooKingDeathEffigyPulse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVoodooKingDeathEffigyPulse"] = {
        name = "GAVoodooKingDeathEffigyPulse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Totem de l'Affliction
    Fabrication
    monster no drops or experience [1]
    Affliction Totem
    SpectreN
    Tagsconstruct, ghost_armour, immobile, is_unarmed, non_attacking
    Vie
    300%
    Ailment Threshold
    300%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    VoodooKingDeathEffigy
    Metadata
    VoodooKingBoss3DeathAuraEffigy
    Niveau
    68
    Vie
    19,300
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    374
    Dégâts des sorts
    374
    Précision
    290
    Attack Time
    1.5
    Expérience
    10,255
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    GAVoodooKingDeathEffigyPulse
    Spell, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 22.42 à 33.63 Dégâts physiques
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    StateMachine
    {
    	define_shared_state = "death_aura;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_death_aura_0 =
    	"
    		aura_effect.PlayAnimation( fadeout );
    		aura_effect.AddOnAnimationEnd( { RemoveAttached( aura_effect ); }, true );
    	"
    
    	on_or_create_state_death_aura_1 =
    	"
    		this.aura_effect = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigy_degen.ao,  );
    		aura_effect.PlayAnimation( fadein );
    		aura_effect.QueueAnimation( loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy"] = {
        name = "Affliction Totem",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GAVoodooKingDeathEffigyPulse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVoodooKingDeathEffigyPulse"] = {
        name = "GAVoodooKingDeathEffigyPulse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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