折磨图腾
构造体
monster no drops or experience [1]
Affliction Totem
幽魂N
标签construct, ghost_armour, immobile, is_unarmed, non_attacking
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AzmeriVoodooDoll
Metadata
VoodooPole_

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	force_placement = true
}

BaseEvents
{
	on_construction_complete = "FaceCamera();"
	post_generation = "LockOrientation();"
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	//set_hide_mini_life_bar = 1
	set_cannot_be_converted_or_dominated = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state =
	"
		beam_removed;
		ragdoll;
	"

	on_state_beam_removed_1 = "SetStateTo( ragdoll, 0 );"
}

Actor
{
}

Preload
{
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	on_death_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_flinch_01 =
	"
		IfExists( this.ragdoll, { this.ragdoll.PlayAnimation( flinch ); } );
	"
}

StateMachine
{
	on_state_ragdoll_0 =
	"
		IfExists( this.ragdoll, { this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk ); } );
		Delay( 0.5, { DetachAll(); } );
	"

	on_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk ); } );
		} );
	"

	create_state_ragdoll_1 =
	"
		IfExists( voodoo_target, { TriggerClassBracket( class, voodoo_target ); }, {} );
		IfExists( this.ragdoll,
		{
			this.ragdoll.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk );
			Delay( 0.5, { this.ragdoll.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk ); } );
		} );
	"
}

Brackets
{
	define_bracket = "class"

	class_Str =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Str_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Str_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Str_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Str_Ragdoll.ao, aux_pole_center ); } );
	"

	class_Int =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Int_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Int_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Int_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Int_Ragdoll.ao, aux_pole_center ); } );
	"

	class_Dex =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/Dex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/Dex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/Dex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/Dex_Ragdoll.ao, aux_pole_center ); } );
	"

	class_StrDex =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDex_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDex_Ragdoll.ao, aux_pole_center ); } );
	"

	class_StrInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrInt_Ragdoll.ao, aux_pole_center ); } );
	"

	class_DexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/DexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/DexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/DexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/DexInt_Ragdoll.ao, aux_pole_center ); } );
	"

	class_StrDexInt =
	"
		DoRandom( { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_01/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_02/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_03/StrDexInt_Ragdoll.ao, aux_pole_center ); }, { this.ragdoll = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Archnemesis/player_ragdoll/Pose_04/StrDexInt_Ragdoll.ao, aux_pole_center ); } );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_in.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_fade_out.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Archnemesis/EPKs/voodoo_idle_on.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/VoodooPole/VoodooPole_"] = {
    name = "Affliction Totem",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 折磨图腾
    构造体
    monster no drops or experience [1]
    Affliction Totem
    幽魂N
    标签construct, ghost_armour, immobile, is_unarmed, non_attacking
    生命
    300%
    异常状态临界值
    300%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    VoodooKingDeathEffigy
    Metadata
    VoodooKingDeathEffigy
    等级
    68
    生命
    19,300
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    GAVoodooKingDeathEffigyPulse
    法术, 可触发
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 22.42 - 33.63 物理伤害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Preload
    {
    	// these are all applied through ExecuteGEAL
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/epk/marked_for_death_impact.epk"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse"
    	preload_buff = "voodoo_king_death_effigy_multiplying_curse_damage"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingDeathEffigy"] = {
        name = "Affliction Totem",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GAVoodooKingDeathEffigyPulse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVoodooKingDeathEffigyPulse"] = {
        name = "GAVoodooKingDeathEffigyPulse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • 折磨图腾
    构造体
    monster no drops or experience [1]
    Affliction Totem
    幽魂N
    标签construct, ghost_armour, immobile, is_unarmed, non_attacking
    生命
    300%
    异常状态临界值
    300%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    VoodooKingDeathEffigy
    Metadata
    VoodooKingBoss3DeathAuraEffigy
    等级
    68
    生命
    19,300
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    19,300
    冰缓
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    GAVoodooKingDeathEffigyPulse
    法术, 可触发
    攻击暴击率: 5%
    施放间隔: 1 秒
    造成 22.42 - 33.63 物理伤害
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    StateMachine
    {
    	define_shared_state = "death_aura;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_death_aura_0 =
    	"
    		aura_effect.PlayAnimation( fadeout );
    		aura_effect.AddOnAnimationEnd( { RemoveAttached( aura_effect ); }, true );
    	"
    
    	on_or_create_state_death_aura_1 =
    	"
    		this.aura_effect = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigy_degen.ao,  );
    		aura_effect.PlayAnimation( fadein );
    		aura_effect.QueueAnimation( loop );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss3DeathAuraEffigy"] = {
        name = "Affliction Totem",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GAVoodooKingDeathEffigyPulse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVoodooKingDeathEffigyPulse"] = {
        name = "GAVoodooKingDeathEffigyPulse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • Edit

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