DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Fétiche mystique
Fabrication
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Mystic Fetish
Spectre
AreaLa Sylve viridienne
Tagsconstruct, immobile, large_model
Vie
900%
Ailment Threshold
900%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBossRitualPillar

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "bubble_shield = 1;"
}

Stats
{
	cannot_be_knocked_back = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBossRitualPillar"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mystic Fetish",
    life = 9,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Valeur fixe
  • cant possess this 1 — 1 Global — Valeur fixe
  • cannot be afflicted 1 — 1 Global — Valeur fixe
  • monster no talismans 1 — 1 Global — Valeur fixe
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 — 1 Global
  • Fétiche mystique
    Fabrication
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Mystic Fetish
    Spectre
    AreaLe Cœur du Rien
    Tagsconstruct, immobile, large_model
    Vie
    900%
    Ailment Threshold
    900%
    Résistance
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Expérience
    100%
    Model Size
    100%
    Type
    VoodooKingRitualPillar
    Metadata
    VoodooKingBoss2RitualPillar
    Niveau
    83
    Vie
    288,150
    Armure
    92,477
    Score d'Évasion
    7,860
    Damage
    900
    Dégâts des sorts
    900
    Précision
    1,036
    Attack Time
    1.5
    Expérience
    13,132
    Minion Life
    54,906
    Minion Damage
    761
    Ailment Threshold
    288,150
    Chill
    911
    Shock
    911
    Brittle
    5,155
    Scorch
    911
    Sap
    2,517
    Phys Convert Ele
    300%
    GTVoodooKing2RatSwarm
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    GTVoodooKing2CorruptedBloodDegen
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    GTVoodooKing2SummonFrogSwamps
    Triggerable, Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    CGEVoodooKing2CorrptedBloodDegen
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    50% de Réduction du Taux de Récupération de Vie
    Inflige 401.3 Dégâts de feu de base par seconde
    Inflige 240.8 Dégâts physiques de base par seconde
    La Durée de base est de 15 secondes
    active skill area of effect radius +% final [0]
    ground phys fire art variation [1]
    CGEVoodooKing2SummonFrogSwamp
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Temps d'incantation: 1 sec.
    La Durée de base est de 4 secondes
    60% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [-50]
    ground tar art variation [7]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_knocked_back = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2RitualPillar"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Mystic Fetish",
        life = 9,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "CGEVoodooKing2CorrptedBloodDegen",
            "CGEVoodooKing2SummonFrogSwamp",
            "GTVoodooKing2RatSwarm",
            "GTVoodooKing2CorruptedBloodDegen",
            "GTVoodooKing2SummonFrogSwamps",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVoodooKing2CorrptedBloodDegen"] = {
        name = "CGEVoodooKing2CorrptedBloodDegen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "life_recovery_rate_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_phys_fire_art_variation",
        },
        levels = {
            [1] = {5, 3, -50, 0, 15000, 1, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVoodooKing2SummonFrogSwamp"] = {
        name = "CGEVoodooKing2SummonFrogSwamp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_tar_art_variation",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {-50, 4000, 7, -60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2RatSwarm"] = {
        name = "GTVoodooKing2RatSwarm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2CorruptedBloodDegen"] = {
        name = "GTVoodooKing2CorruptedBloodDegen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2SummonFrogSwamps"] = {
        name = "GTVoodooKing2SummonFrogSwamps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — Valeur fixe
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Valeur fixe
  • cant possess this 1 — 1 Global — Valeur fixe
  • cannot be afflicted 1 — 1 Global — Valeur fixe
  • monster no talismans 1 — 1 Global — Valeur fixe
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Valeur fixe
  • cannot be tagged by sentinel 1 — 1 Global
  • Edit

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