DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Mystischer Fetisch
Konstrukt
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Mystic Fetish
Spectre
AreaDer Viridische Finsterwald
Tagsconstruct, immobile, large_model
Leben
900%
Ailment Threshold
900%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBossRitualPillar

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "bubble_shield = 1;"
}

Stats
{
	cannot_be_knocked_back = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBossRitualPillar"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Mystic Fetish",
    life = 9,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 — 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 — 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 — 1 Global
  • Mystischer Fetisch
    Konstrukt
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Mystic Fetish
    Spectre
    AreaDer Kern des Nichts
    Tagsconstruct, immobile, large_model
    Leben
    900%
    Ailment Threshold
    900%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    VoodooKingRitualPillar
    Metadata
    VoodooKingBoss2RitualPillar
    Stufe
    83
    Leben
    288,150
    Rüstung
    92,477
    Ausweichwert
    7,860
    Damage
    900
    Zauberschaden
    900
    Genauigkeit
    1,036
    Attack Time
    1.5
    Erfahrung
    13,132
    Minion Life
    54,906
    Minion Damage
    761
    Ailment Threshold
    288,150
    Chill
    911
    Shock
    911
    Brittle
    5,155
    Scorch
    911
    Sap
    2,517
    Phys Convert Ele
    300%
    GTVoodooKing2RatSwarm
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    GTVoodooKing2CorruptedBloodDegen
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    GTVoodooKing2SummonFrogSwamps
    Triggerable, Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    CGEVoodooKing2CorrptedBloodDegen
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    50% verringerte Lebenswiederherstellungs-Rate
    Verursacht 401.3 Basis-Feuerschaden pro Sekunde
    Verursacht 240.8 physischen Basisschaden pro Sekunde
    Basisdauer beträgt 15 Sekunden
    active skill area of effect radius +% final [0]
    ground phys fire art variation [1]
    CGEVoodooKing2SummonFrogSwamp
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 4 Sekunden
    60% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [-50]
    ground tar art variation [7]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_knocked_back = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2RitualPillar"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Mystic Fetish",
        life = 9,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "CGEVoodooKing2CorrptedBloodDegen",
            "CGEVoodooKing2SummonFrogSwamp",
            "GTVoodooKing2RatSwarm",
            "GTVoodooKing2CorruptedBloodDegen",
            "GTVoodooKing2SummonFrogSwamps",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVoodooKing2CorrptedBloodDegen"] = {
        name = "CGEVoodooKing2CorrptedBloodDegen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "life_recovery_rate_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_phys_fire_art_variation",
        },
        levels = {
            [1] = {5, 3, -50, 0, 15000, 1, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVoodooKing2SummonFrogSwamp"] = {
        name = "CGEVoodooKing2SummonFrogSwamp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_tar_art_variation",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {-50, 4000, 7, -60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2RatSwarm"] = {
        name = "GTVoodooKing2RatSwarm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2CorruptedBloodDegen"] = {
        name = "GTVoodooKing2CorruptedBloodDegen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2SummonFrogSwamps"] = {
        name = "GTVoodooKing2SummonFrogSwamps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 — 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 — 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 — 1 Global
  • cannot have affliction mods 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 — 1 Global
  • Edit

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