신비한 숭배물
구조물
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Mystic Fetish
SpectreN
Tagsconstruct, immobile, large_model
생명력
900%
Ailment Threshold
900%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
VoodooKingRitualPillar
Metadata
VoodooKingBossRitualPillar

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "bubble_shield = 1;"
}

Stats
{
	cannot_be_knocked_back = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	on_or_create_state_bubble_shield_0 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao );"
	on_or_create_state_bubble_shield_1 = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shield_bubble.ao, aux_shrine_mid );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBossRitualPillar"] = {
    name = "Mystic Fetish",
    life = 9,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • 신비한 숭배물
    구조물
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Mystic Fetish
    SpectreN
    Tagsconstruct, immobile, large_model
    생명력
    900%
    Ailment Threshold
    900%
    저항
    0 0 0 0
    Damage
    100%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    경험치
    100%
    Model Size
    100%
    Type
    VoodooKingRitualPillar
    Metadata
    VoodooKingBoss2RitualPillar
    레벨
    68
    생명력
    57,900
    방어도
    28,790
    회피
    4,739
    Damage
    374
    주문 피해
    374
    정확도
    580
    Attack Time
    1.5
    경험치
    10,255
    Minion Life
    12,559
    Minion Damage
    298
    Ailment Threshold
    57,900
    Chill
    183
    Shock
    183
    Brittle
    1,036
    Scorch
    183
    Sap
    506
    GTVoodooKing2RatSwarm
    Triggerable, Spell
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    GTVoodooKing2CorruptedBloodDegen
    Triggerable, Spell
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    GTVoodooKing2SummonFrogSwamps
    Triggerable, Spell
    시전 속도: 1 초
    action attack or cast time uses animation length [1]
    CGEVoodooKing2CorrptedBloodDegen
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    생명력 회복 속도 50% 감소
    1초마다 172.6의 기본 화염 피해를 줌
    1초마다 103.6의 기본 물리 피해를 줌
    기본 지속시간 15
    active skill area of effect radius +% final [0]
    ground phys fire art variation [1]
    CGEVoodooKing2SummonFrogSwamp
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    시전 속도: 1 초
    기본 지속시간 4
    이동 속도 60% 감소
    active skill area of effect radius +% final [-50]
    ground tar art variation [7]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "active;"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_knocked_back = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_state_active_1 =
    	"
    		this.activation_pulse = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/shrine_activatepulse.ao, aux_shrine_beam_attach );
    		Delay( 1.0, { RemoveAttached( activation_pulse ); } );
    	"
    
    	on_or_create_state_active_1 = "this.active_beam = AddAttached( Metadata/Effects/Spells/monsters_effects/League_Azmeri/monster_fx/vodoo_king_boss/effigybeam.ao, aux_shrine_beam_attach );"
    	on_state_active_0 = "RemoveAttached( active_beam );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/VoodooKingBoss/VoodooKingBoss2RitualPillar"] = {
        name = "Mystic Fetish",
        life = 9,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "CGEVoodooKing2CorrptedBloodDegen",
            "CGEVoodooKing2SummonFrogSwamp",
            "GTVoodooKing2RatSwarm",
            "GTVoodooKing2CorruptedBloodDegen",
            "GTVoodooKing2SummonFrogSwamps",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVoodooKing2CorrptedBloodDegen"] = {
        name = "CGEVoodooKing2CorrptedBloodDegen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_to_deal_per_minute",
            "base_physical_damage_to_deal_per_minute",
            "life_recovery_rate_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_phys_fire_art_variation",
        },
        levels = {
            [1] = {5, 3, -50, 0, 15000, 1, levelRequirement = 0, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEVoodooKing2SummonFrogSwamp"] = {
        name = "CGEVoodooKing2SummonFrogSwamp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_tar_art_variation",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {-50, 4000, 7, -60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2RatSwarm"] = {
        name = "GTVoodooKing2RatSwarm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2CorruptedBloodDegen"] = {
        name = "GTVoodooKing2CorruptedBloodDegen",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVoodooKing2SummonFrogSwamps"] = {
        name = "GTVoodooKing2SummonFrogSwamps",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • Edit

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