Sectateur guerrier
Humanoïde
stance movement speed +% final [266]
monster no map drops [1]
Cultist Warrior
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__
Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Packs
  • Lancecrâne, Sectatrice sorcière, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Lancecrâne, Sectateur guerrier, Sectateur guerrier
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    167%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxe_
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    624
    Dégâts des sorts
    624
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 499–749
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxe_"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Cultist Warrior
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Cultist Brute, Skullslinger, Cultist Warrior, Cultist Warrior
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    167%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxeStandalone
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    624
    Dégâts des sorts
    624
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 499–749
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    167%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxeSpectre__
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    624
    Dégâts des sorts
    624
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 499–749
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Lancecrâne, Sectatrice sorcière, Sectateur guerrier, Sectateur guerrier
  • Cliqueticôte, Sectatrice archère, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Lancecrâne, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Cliqueticôte, Sectateur guerrier, Sectateur guerrier
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    167%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxe
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    624
    Dégâts des sorts
    624
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 499–749
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxe"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Cultist Warrior
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Cultist Brute, Skullslinger, Cultist Warrior, Cultist Warrior
  • Cultist Archer, Ribrattle, Cultist Warrior, Cultist Warrior
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    167%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxeStandalone
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    624
    Dégâts des sorts
    624
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 499–749
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    167%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxeSpectre
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    624
    Dégâts des sorts
    624
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 499–749
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Cliqueticôte, Sectatrice archère, Sectateur guerrier, Sectateur guerrier
  • Happéchine, Sectatrice dansedague, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Cliqueticôte, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Happéchine, Sectatrice dansedague, Sectateur guerrier
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDagger
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 448–672
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDagger"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Cultist Warrior
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Cultist Archer, Ribrattle, Cultist Warrior, Cultist Warrior
  • Cultist Witch, Cultist Daggerdancer, Cultist Warrior, Cultist Warrior, Spinesnatcher
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDaggerStandalone
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 448–672
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    150%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDaggerSpectre
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    560
    Dégâts des sorts
    560
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 448–672
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Happéchine, Sectatrice dansedague, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Lancecrâne, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Cliqueticôte, Sectateur guerrier, Sectateur guerrier
  • Sectatrice sorcière, Sectatrice archère, Sectateur guerrier, Happéchine, Sectatrice dansedague, Sectateur guerrier
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    132%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShield
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    493
    Dégâts des sorts
    493
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 394–592
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShield"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Cultist Warrior
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Cultist Witch, Cultist Daggerdancer, Cultist Warrior, Cultist Warrior, Spinesnatcher
  • Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    132%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShieldStandalone
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    493
    Dégâts des sorts
    493
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 394–592
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Sectateur guerrier
    Humanoïde
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Vie
    161%
    Armure
    +65%
    Évasion
    +25%
    Ailment Threshold
    161%
    Résistance
    0 0 0 40
    Damage
    132%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShieldSpectre
    Niveau
    68
    Vie
    10,358
    Armure
    47,504
    Évasion
    5,924
    Bouclier d'énergie
    0
    Damage
    493
    Dégâts des sorts
    493
    Précision
    290
    Attack Time
    1.5
    Expérience
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 394–592
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Frappez vos ennemis d'un coup puissant.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Chances de coup critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 5 sec.
    La Durée de base est de 2 secondes
    Inflige 343.6 à 515.5 Dégâts de feu
    15% des Dégâts de feu sont Convertis en Dégâts de chaos
    L'explosion inflige des Dégâts de feu de base égaux à 1% de la Vie maximale du Cadavre
    Génère +1 Éruption
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.