密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__ |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
167%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxe
Metadata
PictMaleAxe_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
624
法术伤害
624
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 499–749
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAzmeriPictMaleEffigy
法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "effigy;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );" on_or_create_state_effigy_0 = " AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxe_"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "EASAzmeriPictMaleEffigy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAzmeriPictMaleEffigy"] = { name = "EASAzmeriPictMaleEffigy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__ |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
167%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxe
Metadata
PictMaleAxeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
624
法术伤害
624
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 499–749
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAzmeriPictMaleEffigy
法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "effigy;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );" on_or_create_state_effigy_0 = " AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeStandalone"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "EASAzmeriPictMaleEffigy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAzmeriPictMaleEffigy"] = { name = "EASAzmeriPictMaleEffigy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
167%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxe
Metadata
PictMaleAxeSpectre__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
624
法术伤害
624
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 499–749
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASAzmeriPictMaleEffigy
法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { define_shared_state = "effigy;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" StateMachine { on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );" on_or_create_state_effigy_0 = " AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "EASAzmeriPictMaleEffigy", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAzmeriPictMaleEffigy"] = { name = "EASAzmeriPictMaleEffigy", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
167%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 11
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeAxe
Metadata
PictMaleAxeAxe
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
624
法术伤害
624
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 499–749
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxe"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
167%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 11
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeAxe
Metadata
PictMaleAxeAxeStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
624
法术伤害
624
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 499–749
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeStandalone"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
167%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 11
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeAxe
Metadata
PictMaleAxeAxeSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
624
法术伤害
624
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 499–749
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.67, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeDagger
Metadata
PictMaleAxeDagger
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDagger"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeDagger
Metadata
PictMaleAxeDaggerStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerStandalone"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeDagger
Metadata
PictMaleAxeDaggerSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
560
法术伤害
560
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 448–672
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Dagger", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
132%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeShield
Metadata
PictMaleAxeShield
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
493
法术伤害
493
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 394–592
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShield"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.32, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Shield", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre |
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
Packs |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
132%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeShield
Metadata
PictMaleAxeShieldStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
493
法术伤害
493
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 394–592
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldStandalone"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.32, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Shield", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
密教战士
人形
stance movement speed +% final [266]
Cultist Warrior
幽魂 | Y |
---|---|
标签 | azmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement |
生命
161%
护甲
+25%
闪避值
+25%
异常状态临界值
161%
抗性
0 0 0 40
伤害
132%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.5 秒
伤害分布
±20%
经验值
115%
Model Size
100%
类型
PictMaleAxeShield
Metadata
PictMaleAxeShieldSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,358
护甲
35,988
闪避值
5,924
能量护盾
0
伤害
493
法术伤害
493
命中
290
攻击间隔
1.5
经验值
11,793
异常状态临界值
10,358
冰缓
33
Shock
33
Brittle
185
Scorch
33
Sap
90
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 394–592
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
AzmeriPictMaleDetonateDead
法术, 范围, 伤害, 可触发
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 5 秒
基础持续时间为 2 秒
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
造成 370 - 554.9 火焰伤害
火焰伤害的 15% 转化为混沌伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 1%
导致 +1 次爆发
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
corpse skill has triggers [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre"] = { name = "Cultist Warrior", life = 1.61, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 40, damage = 1.32, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Shield", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeed", "AzmeriPictMaleDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictMaleDetonateDead"] = { name = "AzmeriPictMaleDetonateDead", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "skill_fire_damage_%_to_convert_to_chaos", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [266]
Id | CannibalPictStanceMovementSpeed |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |