崇拝者の戦士
人型
stance movement speed +% final [266]
monster no map drops [1]
Cultist Warrior
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__
Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Packs
  • スカルスリンガー, 崇拝者の魔女, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, スカルスリンガー, 崇拝者の戦士, 崇拝者の戦士
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    167%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxe_
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    624
    スペルダメージ
    624
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 499–749
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxe_"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • 崇拝者のブルート, スカルスリンガー, 崇拝者の戦士, 崇拝者の戦士
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    167%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxeStandalone
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    624
    スペルダメージ
    624
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 499–749
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    167%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxeSpectre__
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    624
    スペルダメージ
    624
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 499–749
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    キャストタイム: 1 秒
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • スカルスリンガー, 崇拝者の魔女, 崇拝者の戦士, 崇拝者の戦士
  • リブラトル, 崇拝者の射手, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, スカルスリンガー, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, リブラトル, 崇拝者の戦士, 崇拝者の戦士
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    167%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxe
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    624
    スペルダメージ
    624
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 499–749
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxe"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • 崇拝者のブルート, スカルスリンガー, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の射手, リブラトル, 崇拝者の戦士, 崇拝者の戦士
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    167%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxeStandalone
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    624
    スペルダメージ
    624
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 499–749
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    167%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxeSpectre
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    624
    スペルダメージ
    624
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 499–749
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • リブラトル, 崇拝者の射手, 崇拝者の戦士, 崇拝者の戦士
  • スパインスナッチャー, 崇拝者のダガーダンサー, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, リブラトル, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, スパインスナッチャー, 崇拝者のダガーダンサー, 崇拝者の戦士
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDagger
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDagger"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • 崇拝者の射手, リブラトル, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者のダガーダンサー, 崇拝者の戦士, 崇拝者の戦士, スパインスナッチャー
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDaggerStandalone
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    150%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDaggerSpectre
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    560
    スペルダメージ
    560
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 448–672
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • スパインスナッチャー, 崇拝者のダガーダンサー, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, スカルスリンガー, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, リブラトル, 崇拝者の戦士, 崇拝者の戦士
  • 崇拝者の魔女, 崇拝者の射手, 崇拝者の戦士, スパインスナッチャー, 崇拝者のダガーダンサー, 崇拝者の戦士
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    132%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShield
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    493
    スペルダメージ
    493
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 394–592
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShield"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • 崇拝者の魔女, 崇拝者のダガーダンサー, 崇拝者の戦士, 崇拝者の戦士, スパインスナッチャー
  • ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    132%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShieldStandalone
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    493
    スペルダメージ
    493
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 394–592
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 崇拝者の戦士
    人型
    stance movement speed +% final [266]
    monster no map drops [1]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    ライフ
    161%
    防具
    +65%
    回避力
    +25%
    Ailment Threshold
    161%
    耐性
    0 0 0 40
    Damage
    132%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShieldSpectre
    レベル
    68
    ライフ
    10,358
    防具
    47,504
    回避力
    5,924
    エナジーシールド
    0
    Damage
    493
    スペルダメージ
    493
    命中
    290
    Attack Time
    1.5
    経験値
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 394–592
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    基礎持続時間は2
    343.6から515.5の火ダメージを与える
    火ダメージの15%を混沌ダメージに変換する
    爆発により死体の最大ライフの1%と同量の基礎火ダメージを与える
    バーストの回数が+1回される
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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