Kultistenkrieger
Humanoid
stance movement speed +% final [266]
Cultist Warrior
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__
Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
Packs
  • Schädelschwinger, Kultistenhexe , Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Schädelschwinger, Kultistenkrieger, Kultistenkrieger
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    167%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxe_
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    624
    Zauberschaden
    624
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 499–749
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxe_"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Kultisten-Barbar, Schädelschwinger, Kultistenkrieger, Kultistenkrieger
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    167%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxeStandalone
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    624
    Zauberschaden
    624
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 499–749
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    167%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxe
    Metadata
    PictMaleAxeSpectre__
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    624
    Zauberschaden
    624
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 499–749
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASAzmeriPictMaleEffigy
    Spell
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	define_shared_state = "effigy;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    StateMachine
    {
    	on_or_create_state_effigy_1 = "RemoveAttachedObjectFromBones( Back );"
    
    	on_or_create_state_effigy_0 =
    	"
    		AddAttachedObjectToBones( Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/CrazedCannibalPicts_Male/attachments/effigy_pole.ao, Back );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeSpectre__"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASAzmeriPictMaleEffigy",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASAzmeriPictMaleEffigy"] = {
        name = "EASAzmeriPictMaleEffigy",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Schädelschwinger, Kultistenhexe , Kultistenkrieger, Kultistenkrieger
  • Rippenklapperer, Kultisten-Bogenschützin, Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Schädelschwinger, Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Rippenklapperer, Kultistenkrieger, Kultistenkrieger
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    167%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxe
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    624
    Zauberschaden
    624
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 499–749
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxe"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Kultisten-Barbar, Schädelschwinger, Kultistenkrieger, Kultistenkrieger
  • Kultisten-Bogenschützin, Rippenklapperer, Kultistenkrieger, Kultistenkrieger
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    167%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxeStandalone
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    624
    Zauberschaden
    624
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 499–749
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    167%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 11
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeAxe
    Metadata
    PictMaleAxeAxeSpectre
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    624
    Zauberschaden
    624
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 499–749
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeAxeSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.67,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Rippenklapperer, Kultisten-Bogenschützin, Kultistenkrieger, Kultistenkrieger
  • Rückgratschnapper, Kultisten-Messertänzerin , Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Rippenklapperer, Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Rückgratschnapper, Kultisten-Messertänzerin , Kultistenkrieger
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDagger
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 448–672
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDagger"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Kultisten-Bogenschützin, Rippenklapperer, Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Messertänzerin , Kultistenkrieger, Kultistenkrieger, Rückgratschnapper
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDaggerStandalone
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 448–672
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeDagger
    Metadata
    PictMaleAxeDaggerSpectre
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 448–672
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeDaggerSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Rückgratschnapper, Kultisten-Messertänzerin , Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Schädelschwinger, Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Rippenklapperer, Kultistenkrieger, Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Rückgratschnapper, Kultisten-Messertänzerin , Kultistenkrieger
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    132%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShield
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    493
    Zauberschaden
    493
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 394–592
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShield"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Packs
  • Kultistenhexe , Kultisten-Messertänzerin , Kultistenkrieger, Kultistenkrieger, Rückgratschnapper
  • Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    132%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShieldStandalone
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    493
    Zauberschaden
    493
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 394–592
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldStandalone"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Kultistenkrieger
    Humanoid
    stance movement speed +% final [266]
    Cultist Warrior
    SpectreY
    Tagsazmeri_cultist_monster, human, humanoid, not_int, red_blood, very_slow_movement
    Leben
    161%
    Rüstung
    +25%
    Ausweichen
    +25%
    Ailment Threshold
    161%
    Widerstand
    0 0 0 40
    Damage
    132%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    4 ~ 9
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    115%
    Model Size
    100%
    Type
    PictMaleAxeShield
    Metadata
    PictMaleAxeShieldSpectre
    Stufe
    68
    Leben
    10,358
    Rüstung
    35,988
    Ausweichen
    5,924
    Energieschild
    0
    Damage
    493
    Zauberschaden
    493
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    11,793
    Ailment Threshold
    10,358
    Chill
    33
    Shock
    33
    Brittle
    185
    Scorch
    33
    Sap
    90
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 394–592
    Kritische Trefferchance: 5%
    Attack Time: 1.5 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    AzmeriPictMaleDetonateDead
    Spell, Area, Damage, Triggerable
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Abklingzeit: 5 Sek.
    Basisdauer beträgt 2 Sekunden
    Verursacht 370 bis 554.9 Feuerschaden
    15% des Feuerschadens werden in Chaosschaden umgewandelt
    Explosion verursacht Basis-Feuerschaden in Höhe von 1% des maximalen Lebens der Leiche
    Erzeugt +1 Explosion
    action attack or cast time uses animation length [1]
    active skill area of effect radius +% final [-35]
    corpse skill has triggers [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/PictMaleAxeDagger/revive_AOE.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictMaleAxeShieldSpectre"] = {
        name = "Cultist Warrior",
        life = 1.61,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 1.32,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Shield",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
            "AzmeriPictMaleDetonateDead",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AzmeriPictMaleDetonateDead"] = {
        name = "AzmeriPictMaleDetonateDead",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "corpse_explosion_monster_life_%",
            "base_skill_effect_duration",
            "upheaval_number_of_spikes",
            "active_skill_area_of_effect_radius_+%_final",
            "skill_fire_damage_%_to_convert_to_chaos",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
            "corpse_skill_has_triggers",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 2000, 1, -35, 15, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    stance movement speed +% final [266]
    IdCannibalPictStanceMovementSpeed
    FamilyStance
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 266 Max: 266 Global
  • Craft Tagsspeed
    Edit

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