MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Wirbelsäulenschnapper
Untot
Angriffe verursachen Bluten
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spinesnatcher
Spectre
Spectre OverrideMetadata/Monsters/LeagueAzmeri/PitifulFabrication03Spectre
Tagsbones, medium_movement, not_int, not_str, skeleton, undead
Packs
  • Wirbelsäulenschnapper, Kultisten-Messertänzerin , Kultistenkrieger
  • Kultistenhexe , Kultisten-Bogenschützin, Kultistenkrieger, Wirbelsäulenschnapper, Kultisten-Messertänzerin
  • Leben
    72%
    Ausweichen
    +40%
    Ailment Threshold
    72%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    72%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    3 ~ 13
    Attack Time
    1.59 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    100%
    Type
    PitifulFabrication_Summon3
    Metadata
    PitifulFabrication03
    Stufe
    68
    Leben
    4,632
    Rüstung
    28,790
    Ausweichwert
    6,635
    Damage
    269
    Zauberschaden
    269
    Genauigkeit
    580
    Attack Time
    1.59
    Erfahrung
    6,153
    Minion Life
    1,005
    Minion Damage
    215
    Ailment Threshold
    4,632
    Chill
    15
    Shock
    15
    Brittle
    83
    Scorch
    15
    Sap
    40
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 215323
    Kritische Trefferchance: 5%
    Attack Time: 1.59 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PitifulFabrication03"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spinesnatcher",
        life = 0.72,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 1.59,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Angriffe verursachen Bluten
    FamilyMonsterDamage
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • physical damage +% 0 0 Global
  • global bleed on hit 1 1 Global — Nicht skalierbarer Wert
  • Craft Tagsphysical_damage bleed Schaden Physisch Angriff Beeinträchtigung
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 1 Global
  • Wirbelsäulenschnapper
    Untot
    Angriffe verursachen Bluten
    Spinesnatcher
    Spectre
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/PitifulFabrication03Spectre
    Tagsbones, medium_movement, not_int, not_str, skeleton, undead
    Packs
  • Kultistenhexe , Kultisten-Messertänzerin , Kultistenkrieger, Wirbelsäulenschnapper
  • Leben
    72%
    Ausweichen
    +40%
    Ailment Threshold
    72%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    72%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    3 ~ 13
    Attack Time
    1.59 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    100%
    Type
    PitifulFabrication_Summon3
    Metadata
    PitifulFabrication03Standalone
    Stufe
    68
    Leben
    4,632
    Rüstung
    28,790
    Ausweichwert
    6,635
    Damage
    269
    Zauberschaden
    269
    Genauigkeit
    580
    Attack Time
    1.59
    Erfahrung
    6,153
    Minion Life
    1,005
    Minion Damage
    215
    Ailment Threshold
    4,632
    Chill
    15
    Shock
    15
    Brittle
    83
    Scorch
    15
    Sap
    40
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 215323
    Kritische Trefferchance: 5%
    Attack Time: 1.59 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PitifulFabrication03Standalone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spinesnatcher",
        life = 0.72,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 1.59,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Angriffe verursachen Bluten
    FamilyMonsterDamage
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • physical damage +% 0 0 Global
  • global bleed on hit 1 1 Global — Nicht skalierbarer Wert
  • Craft Tagsphysical_damage bleed Schaden Physisch Angriff Beeinträchtigung
    Wirbelsäulenschnapper
    Untot
    Angriffe verursachen Bluten
    monster no drops or experience [1]
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Spinesnatcher
    Spectre
    Tagsbones, medium_movement, not_int, not_str, skeleton, undead
    Leben
    72%
    Ausweichen
    +40%
    Ailment Threshold
    72%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    72%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    3 ~ 13
    Attack Time
    1.59 Second
    Damage Spread
    ±20%
    Erfahrung
    60%
    Model Size
    100%
    Type
    PitifulFabrication_Summon3
    Metadata
    PitifulFabrication03Spectre
    Stufe
    68
    Leben
    4,632
    Rüstung
    28,790
    Ausweichwert
    6,635
    Damage
    269
    Zauberschaden
    269
    Genauigkeit
    580
    Attack Time
    1.59
    Erfahrung
    6,153
    Minion Life
    1,005
    Minion Damage
    215
    Ailment Threshold
    4,632
    Chill
    15
    Shock
    15
    Brittle
    83
    Scorch
    15
    Sap
    40
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 215323
    Kritische Trefferchance: 5%
    Attack Time: 1.59 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	basic_action = "Revive"
    }
    
    Stats
    {
    	strafe_distance_+% = -21
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PitifulFabrication03Spectre"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spinesnatcher",
        life = 0.72,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 1.59,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Angriffe verursachen Bluten
    FamilyMonsterDamage
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • physical damage +% 0 0 Global
  • global bleed on hit 1 1 Global — Nicht skalierbarer Wert
  • Craft Tagsphysical_damage bleed Schaden Physisch Angriff Beeinträchtigung
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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