崇拝者の魔女
人型
Cultist Witch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffSpectre |
Tags | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Packs |
ライフ
300%
Energy Shield From Life
100%
回避力
+25%
Ailment Threshold
300%
耐性
0 0 0 75
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaff__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
5,924
エナジーシールド
6,127
Damage
747
スペルダメージ
747
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
545.4から818.1の混沌ダメージを与える
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 5 秒
545.4から818.1の混沌ダメージを与える
追加の投射物を4個放つ
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
追加の投射物を4個放つ
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 6 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 11.25 秒
基礎持続時間は7.5秒
移動スピードが60%減少する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
移動スピードが60%減少する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaff__"] = { name = "Cultist Witch", life = 3, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "CGEAzmeriPictStaffSwampGround", "AzmeriPictStaffTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 246, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 247, -40, 4, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
崇拝者の魔女
人型
Cultist Witch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffSpectre |
Tags | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Packs |
ライフ
300%
Energy Shield From Life
100%
回避力
+25%
Ailment Threshold
300%
耐性
0 0 0 75
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaffStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
5,924
エナジーシールド
6,127
Damage
747
スペルダメージ
747
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
545.4から818.1の混沌ダメージを与える
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 5 秒
545.4から818.1の混沌ダメージを与える
追加の投射物を4個放つ
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
追加の投射物を4個放つ
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 6 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 11.25 秒
基礎持続時間は7.5秒
移動スピードが60%減少する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
移動スピードが60%減少する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffStandalone"] = { name = "Cultist Witch", life = 3, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "CGEAzmeriPictStaffSwampGround", "AzmeriPictStaffTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 246, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 247, -40, 4, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
崇拝者の魔女
人型
Cultist Witch
Spectre | Y |
---|---|
Tags | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
ライフ
300%
Energy Shield From Life
100%
回避力
+25%
Ailment Threshold
300%
耐性
0 0 0 75
Damage
200%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaffSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,300
アーマー
28,790
回避力
5,924
エナジーシールド
6,127
Damage
747
スペルダメージ
747
命中
290
Attack Time
1.5
経験値
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
545.4から818.1の混沌ダメージを与える
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 5 秒
545.4から818.1の混沌ダメージを与える
追加の投射物を4個放つ
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
追加の投射物を4個放つ
ヒット時に常に毒を付与する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 6 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
クールダウン時間: 11.25 秒
基礎持続時間は7.5秒
移動スピードが60%減少する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
移動スピードが60%減少する
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffSpectre"] = { name = "Cultist Witch", life = 3, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "CGEAzmeriPictStaffSwampGround", "AzmeriPictStaffTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 246, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 247, -40, 4, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.