광신자 마녀
인간형
Cultist Witch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffSpectre |
Tags | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Packs |
생명력
300%
Energy Shield From Life
100%
회피
+25%
Ailment Threshold
300%
저항
0 0 0 75
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaff__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,924
에너지 보호막
6,127
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
545.4~818.1 카오스 피해
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
545.4~818.1 카오스 피해
투사체 4개 추가 발사
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
투사체 4개 추가 발사
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
재사용 대기시간: 11.25 초
기본 지속시간 7.5초
이동 속도 60% 감소
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
이동 속도 60% 감소
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaff__"] = { name = "Cultist Witch", life = 3, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "CGEAzmeriPictStaffSwampGround", "AzmeriPictStaffTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 246, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 247, -40, 4, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
광신자 마녀
인간형
Cultist Witch
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffSpectre |
Tags | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
Packs |
생명력
300%
Energy Shield From Life
100%
회피
+25%
Ailment Threshold
300%
저항
0 0 0 75
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaffStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,924
에너지 보호막
6,127
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
545.4~818.1 카오스 피해
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
545.4~818.1 카오스 피해
투사체 4개 추가 발사
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
투사체 4개 추가 발사
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
재사용 대기시간: 11.25 초
기본 지속시간 7.5초
이동 속도 60% 감소
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
이동 속도 60% 감소
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffStandalone"] = { name = "Cultist Witch", life = 3, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "CGEAzmeriPictStaffSwampGround", "AzmeriPictStaffTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 246, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 247, -40, 4, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
광신자 마녀
인간형
Cultist Witch
Spectre | Y |
---|---|
Tags | azmeri_cultist_monster, human, humanoid, not_str, red_blood, very_slow_movement |
생명력
300%
Energy Shield From Life
100%
회피
+25%
Ailment Threshold
300%
저항
0 0 0 75
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
PictFemaleStaff
Metadata
PictFemaleStaffSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
19,300
방어도
28,790
회피
5,924
에너지 보호막
6,127
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSAzmeriPictStaffProj
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
545.4~818.1 카오스 피해
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [246]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
MPSAzmeriPictStaffProj2
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 5 초
545.4~818.1 카오스 피해
투사체 4개 추가 발사
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
투사체 4개 추가 발사
명중 시 항상 중독 유발
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [247]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
AzmeriPictStaffTeleport
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 6 초
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
skill cannot be knocked back [1]
skill cannot be stunned [1]
teleport additional distance between self and target [10]
CGEAzmeriPictStaffSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
재사용 대기시간: 11.25 초
기본 지속시간 7.5초
이동 속도 60% 감소
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
이동 속도 60% 감소
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [10]
ground tar art variation [6]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/CrazedCannibalPicts/PictFemaleStaffSpectre"] = { name = "Cultist Witch", life = 3, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSAzmeriPictStaffProj", "MPSAzmeriPictStaffProj2", "CGEAzmeriPictStaffSwampGround", "AzmeriPictStaffTeleport", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj"] = { name = "MPSAzmeriPictStaffProj", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 246, -40, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAzmeriPictStaffProj2"] = { name = "MPSAzmeriPictStaffProj2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_chance_to_poison_on_hit_%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 247, -40, 4, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEAzmeriPictStaffSwampGround"] = { name = "CGEAzmeriPictStaffSwampGround", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_tar_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "base_movement_velocity_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {6, 10, 7500, -60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPictStaffTeleport"] = { name = "AzmeriPictStaffTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }