Artiste de la douleur parfait
Cadavre
Type du monstre: Démon
Les Sorts ont 1% de chance de coup critique de base
A 400% de Multiplicateur de coup critique de base
Les alliés à proximité ont +30% au Multiplicateur de coup critique
Utilise Zèle
A 400% de Multiplicateur de coup critique de base
Les alliés à proximité ont +30% au Multiplicateur de coup critique
Utilise Zèle
Effectuez un clic droit sur cet objet pour créer ce cadavre.
Perfect Pain Artist
Artiste de la douleur parfait CasterDemonHigh /8
Nom | Descriptions détaillées |
---|---|
DropLevel | 68 |
BaseType | Perfect Pain Artist |
BaseType | Artiste de la douleur parfait |
Class | Cadavres |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/CasterDemonHigh |
Icon | Art/2DItems/Currency/Azmeri/AfflictionMinion2Corpse |
Reference | Community Wiki |
Artiste de la douleur parfait
Démon
+250% au Multiplicateur de coup critique Global
Perfect Pain Artist
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Lanceur de sorts, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged |
Vie
144%
Energy Shield From Life
50%
Ailment Threshold
144%
Résistance
0 0 75 0
Damage
125%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
AzmeriCasterDemon
Metadata
CasterDemonHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,264
Armure
28,790
Évasion
4,739
Bouclier d'énergie
3,064
Damage
467
Dégâts des sorts
467
Précision
290
Attack Time
1.32
Expérience
12,819
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriCasterDemonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 1%
Temps d'incantation: 1.17 sec.
Inflige 645.9 à 1938 Dégâts de foudre
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
Spell, Projectile, Triggerable
Chances de coup critique: 1%
Temps d'incantation: 2.5 sec.
Temps de recharge: 5 sec.
Inflige 60.91 à 182.7 Dégâts de foudre
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
Spell, Triggerable
Chances de coup critique: 1%
Temps d'incantation: 1 sec.
Inflige 815.9 à 2448 Dégâts de foudre
Vous infligez toujours l'Électrocution en Touchant
is area damage [1]
Vous infligez toujours l'Électrocution en Touchant
is area damage [1]
ABTTAzmeriCasterDemonCritMultiAura
Buff, Duration, Spell, Triggerable
Temps d'incantation: 1 sec.
AzmeriCasterDemonSpellDamageAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Zèle
Temps d'incantation: 1 sec.
Temps de recharge: 0.5 sec.
Une aura qui octroie un bonus de dégâts et de chances de coup critique avec les sorts, affectant vous et vos alliés, ainsi que des chances de créer du Sol consacré lorsque vous touchez de puissants ennemis.
Vous et vos Alliés (Créatures exceptées) avez 10% de chances de créer pendant 8 secondes du Sol Consacré en Touchant un Ennemi Rare ou Unique
Vous et les Alliés à proximité avez 27.65% d'Augmentation des Chances de coup critique des Sorts
Vous et les Alliés à proximité avez 11.7% Davantage de Dégâts des Sorts
active skill area of effect radius +% final [50]
base deal no damage [1]
Vous et les Alliés à proximité avez 27.65% d'Augmentation des Chances de coup critique des Sorts
Vous et les Alliés à proximité avez 11.7% Davantage de Dégâts des Sorts
active skill area of effect radius +% final [50]
base deal no damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonHigh"] = { name = "Perfect Pain Artist", life = 1.44, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.32, attackRange = 12, accuracy = 1, skillList = { "AzmeriCasterDemonProjectile", "ABTTAzmeriCasterDemonCritMultiAura", "DeceleratingProjectileAzmeriCasterDemonExplode", "DeceleratingProjectileAzmeriCasterDemon", "AzmeriCasterDemonSpellDamageAura", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriCasterDemonProjectile"] = { name = "AzmeriCasterDemonProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ABTTAzmeriCasterDemonCritMultiAura"] = { name = "ABTTAzmeriCasterDemonCritMultiAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = { name = "DeceleratingProjectileAzmeriCasterDemonExplode", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "always_shock", }, levels = { [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileAzmeriCasterDemon"] = { name = "DeceleratingProjectileAzmeriCasterDemon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriCasterDemonSpellDamageAura"] = { name = "Zealotry", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_damage_aura_spell_damage_+%_final", "spell_critical_strike_chance_+%", "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {10, 20, 10, 50, levelRequirement = 0, statInterpolation = {2, 2}, cost = { }, }, [2] = {12, 29, 10, 50, levelRequirement = 80, statInterpolation = {2, 2}, cost = { }, }, }, }
+250% au Multiplicateur de coup critique Global
Id | AzmeriCasterDemonCriticalStrikeMultiplier |
---|---|
Family | CriticalStrikeMultiplier |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage critical |