Artista da Dor Perfeito
Cadáver
Categoria do Monstro: Demoníaco
Magias têm 1% de Chance de Crítico Base
Tem 400% de Multiplicador de Crítico Base
Aliados próximos têm +30% de Multiplicador de Golpes Críticos
Conjura Fanatismo
Clique com o botão direito neste item para criar seu cadáver.
Perfect Pain Artist
Artista da Dor Perfeito CasterDemonHigh /8
NomeExibir Descrições Completas
DropLevel 68
BaseType Perfect Pain Artist
BaseType Artista da Dor Perfeito
Class Patuá
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/CasterDemonHigh
IconArt/2DItems/Currency/Azmeri/AfflictionMinion2Corpse
ReferenceCommunity Wiki
Artista da Dor Perfeito
Demoníaco
+250% ao Multiplicador Global de Crítico
Perfect Pain Artist
SpectreY
Tagsanimal_claw_weapon, Conjurador, demon, flesh_armour, is_unarmed, lightning_affinity, medium_movement, not_dex, not_str, ranged
Vida
144%
Energy Shield From Life
50%
Ailment Threshold
144%
Resistência
0 0 75 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
125%
Model Size
100%
Type
AzmeriCasterDemon
Metadata
CasterDemonHigh
Nível
68
Vida
9,264
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,064
Damage
467
Dano Mágico
467
Precisão
290
Attack Time
1.32
Experiência
12,819
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
AzmeriCasterDemonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 1%
Tempo de Conjuração: 1.17 seg
Causa 645.9 a 1938 de Dano de Raio
base is projectile [1]
monster projectile variation [139]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemon
Spell, Projectile, Triggerable
Chance de Crítico: 1%
Tempo de Conjuração: 2.5 seg
Recarga: 5 seg
Causa 60.91 a 182.7 de Dano de Raio
base is projectile [1]
cast time overrides attack duration [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
DeceleratingProjectileAzmeriCasterDemonExplode
Spell, Triggerable
Chance de Crítico: 1%
Tempo de Conjuração: 1 seg
Causa 815.9 a 2448 de Dano de Raio
Seus Acertos empre Eletrizam
is area damage [1]
ABTTAzmeriCasterDemonCritMultiAura
Buff, Duration, Spell, Triggerable
Tempo de Conjuração: 1 seg
AzmeriCasterDemonSpellDamageAura
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Fanastismo
Tempo de Conjuração: 1 seg
Recarga: 0.5 seg
Conjura uma aura que concede bônus ao dano mágico e chance de acerto crítico com magias a você e seus aliados, e dá uma chance de criar Solo Sagrado contra inimigos mais fortes.
Você e Aliados não-Lacaios Próximos têm 10% de chance de criarem Solo Sagrado ao Acertar um Inimigo Raro ou Único, durando 8 segundos
Você e aliados próximnos tem Chance de Acerto Crítico com Magias aumentado em 27.65%
Você e aliados próximnos causam 11.7% mais Dano Mágico
active skill area of effect radius +% final [50]
base deal no damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/CasterDemonHigh"] = {
    name = "Perfect Pain Artist",
    life = 1.44,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.25,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "AzmeriCasterDemonProjectile",
        "ABTTAzmeriCasterDemonCritMultiAura",
        "DeceleratingProjectileAzmeriCasterDemonExplode",
        "DeceleratingProjectileAzmeriCasterDemon",
        "AzmeriCasterDemonSpellDamageAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriCasterDemonProjectile"] = {
    name = "AzmeriCasterDemonProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.5, 1.5, 139, -40, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTAzmeriCasterDemonCritMultiAura"] = {
    name = "ABTTAzmeriCasterDemonCritMultiAura",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemonExplode"] = {
    name = "DeceleratingProjectileAzmeriCasterDemonExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "always_shock",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DeceleratingProjectileAzmeriCasterDemon"] = {
    name = "DeceleratingProjectileAzmeriCasterDemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriCasterDemonSpellDamageAura"] = {
    name = "Zealotry",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against stronger enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_damage_aura_spell_damage_+%_final",
        "spell_critical_strike_chance_+%",
        "create_consecrated_ground_on_hit_%_vs_rare_or_unique_enemy",
        "active_skill_area_of_effect_radius_+%_final",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {10, 20, 10, 50, levelRequirement = 0, statInterpolation = {2, 2},  cost = { }, },
        [2] = {12, 29, 10, 50, levelRequirement = 80, statInterpolation = {2, 2},  cost = { }, },
    },
}
+250% ao Multiplicador Global de Crítico
IdAzmeriCasterDemonCriticalStrikeMultiplier
FamilyCriticalStrikeMultiplier
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base critical strike multiplier + Min: 250 Max: 250 Global
  • Craft Tagsdamage critical
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