Démiurge primal parfait
Cadavre
Type du monstre: Surnaturel
Utilise Explosion de foudre, infligeant l'Amoindrissement au Toucher
Utilise Clarté
Effectuez un clic droit sur cet objet pour créer ce cadavre.
Perfect Primal Demiurge
Démiurge primal parfait ManaPhantasmHigh /8
Nom
Descriptions détaillées
DropLevel 81
BaseType Perfect Primal Demiurge
BaseType Démiurge primal parfait
Class Cadavres
FlagsAlwaysAllocate
TypeMetadata/Items/ItemisedCorpses/ManaPhantasmHigh
IconArt/2DItems/Currency/Azmeri/CrusaderManaPhantasmCorpse
ReferenceCommunity Wiki
Démiurge primal parfait
Surnaturel
Perfect Primal Demiurge
SpectreY
TagsLanceur de sorts, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str
Vie
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Résistance
0 0 75 0
Damage
144%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Expérience
125%
Model Size
150%
Type
AzmeriManaPhantasm
Metadata
ManaPhantasmHigh
Niveau
68
Vie
0
Armure
28,790
Score d'Évasion
4,739
Bouclier d'énergie
9,191
Damage
538
Dégâts des sorts
538
Précision
580
Attack Time
1.755
Expérience
12,819
Minion Life
0
Minion Energy Shield
1,994
Minion Damage
430
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
AzmeriPhantasmExplodeSap
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 2.5 sec.
Temps de recharge: 8 sec.
Inflige 1841 à 5524 Dégâts de foudre
Vous Amoindrissez toujours les Ennemis au Toucher
is area damage [1]
AzmeriLightningMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 430–645
Chances de coup critique: 5%
Dégâts d'Attaque: 75%
Attack Time: 1.755 sec.
Frappez vos ennemis d'un coup puissant.
75% des Dégâts physiques sont Convertis en Dégâts de foudre
25% de Perte de Dégâts d'Attaque
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
AzmeriTeleportPhantasm
Spell, Movement
Temps d'incantation: 1.13 sec.
Temps de recharge: 4 sec.
AzmeriPhantasmClarity
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Clarté
Temps d'incantation: 1 sec.
Une aura qui octroie de la régénération de mana, affectant le lanceur et ses alliés.
Octroie de la Régénération de Mana
affected by clarity [#]
# de Mana Régénéré par seconde
#% d'Augmentation de la Récupération de Mana des Flacons
damage +% on full mana [#]
Vous gagnez une Réduction supplémentaire des Dégâts physiques de #%
#% d'Augmentation de Dégâts
#% d'Augmentation de la Vitesse d'attaque et d'incantation
#% de Vie Régénérée par seconde
base life mana es recovery rate +% [#]
Vous et les Alliés à proximité Régénérez 19 de Mana par seconde
active skill area of effect radius +% final [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/manaphantasm.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/ManaPhantasmHigh"] = {
    name = "Perfect Primal Demiurge",
    life = 1.5,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 75,
    chaosResist = 0,
    damage = 1.44,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "AzmeriLightningMelee",
        "AzmeriPhantasmClarity",
        "AzmeriTeleportPhantasm",
        "AzmeriPhantasmExplodeSap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriLightningMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPhantasmClarity"] = {
    name = "Clarity",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants mana regeneration to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_mana_regeneration_rate_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1139, 50, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriTeleportPhantasm"] = {
    name = "AzmeriTeleportPhantasm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.13,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AzmeriPhantasmExplodeSap"] = {
    name = "AzmeriPhantasmExplodeSap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "chance_to_inflict_sapped_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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