Demiurgo primitivo perfecto
Cadáver
Categoría de monstruo: Sobrenatural
Lanza un Estallido de rayo que aplica debilidad con cada golpe
Lanza Claridad
Lanza Claridad
Haz clic derecho en este objeto para crear este cadáver.
Perfect Primal Demiurge
Demiurgo primitivo perfecto ManaPhantasmHigh /8
Nombre | Mostrar descripciones completas |
---|---|
DropLevel | 81 |
BaseType | Perfect Primal Demiurge |
BaseType | Demiurgo primitivo perfecto |
Class | Cadáveres |
Flags | AlwaysAllocate |
Type | Metadata/Items/ItemisedCorpses/ManaPhantasmHigh |
Icon | Art/2DItems/Currency/Azmeri/CrusaderManaPhantasmCorpse |
Reference | Community Wiki |
Demiurgo primitivo perfecto
Sobrenatural
Perfect Primal Demiurge
Spectre | Y |
---|---|
Tags | Lanzador de hechizos, crusader_monster, eldritch, ghost, ghost_armour, influence_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, melee, not_dex, not_str |
Vida
150%
Energy Shield From Life
100%
Ailment Threshold
150%
Resistencia
0 0 75 0
Damage
144%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
125%
Model Size
150%
Type
AzmeriManaPhantasm
Metadata
ManaPhantasmHigh
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,650
Armadura
28,790
Evasión
4,739
Escudo de energía
6,127
Damage
538
Daño de hechizos
538
Precisión
290
Attack Time
1.755
Experiencia
12,819
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AzmeriPhantasmExplodeSap
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 8 seg
Inflige de 1841 a 5524 de daño de rayo
Siempre debilita a los enemigos
is area damage [1]
Siempre debilita a los enemigos
is area damage [1]
AzmeriLightningMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 430–645
Probabilidad de golpe crítico: 5%
Daño de ataque: 75%
Attack Time: 1.755 seg
Derriba a tus enemigos con un golpe poderoso.
El 75% del daño físico se convierte en daño de rayo
Inflige un 25% menos de daño de ataque
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Inflige un 25% menos de daño de ataque
action attack or cast time uses animation length [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
AzmeriTeleportPhantasm
Spell, Movement
Tiempo de lanzamiento: 1.13 seg
Tiempo de recarga: 4 seg
AzmeriPhantasmClarity
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Claridad
Tiempo de lanzamiento: 1 seg
Proyecta un aura que otorga regeneración de maná a ti y a tus aliados.
Otorga regeneración de maná
affected by clarity [#]
Regeneras # de maná por segundo
Recuperación de maná con frascos aumentada un #%
damage +% on full mana [#]
#% de reducción adicional de daño físico
Daño aumentado un #%
Velocidades de ataque y de lanzamiento de hechizos aumentadas un #%
Regeneras un #% de vida por segundo
base life mana es recovery rate +% [#]
Regeneras # de maná por segundo
Recuperación de maná con frascos aumentada un #%
damage +% on full mana [#]
#% de reducción adicional de daño físico
Daño aumentado un #%
Velocidades de ataque y de lanzamiento de hechizos aumentadas un #%
Regeneras un #% de vida por segundo
base life mana es recovery rate +% [#]
Tú y tus aliados cercanos regeneran 19 de maná por segundo
active skill area of effect radius +% final [50]
active skill area of effect radius +% final [50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/CrusaderMonsters/manaphantasm.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/SpecialCorpses/ManaPhantasmHigh"] = { name = "Perfect Primal Demiurge", life = 1.5, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.44, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "AzmeriLightningMelee", "AzmeriPhantasmClarity", "AzmeriTeleportPhantasm", "AzmeriPhantasmExplodeSap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AzmeriLightningMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPhantasmClarity"] = { name = "Clarity", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Casts an aura that grants mana regeneration to you and your allies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.HasReservation] = true, [SkillType.TotemCastsAlone] = true, [SkillType.Totemable] = true, [SkillType.Aura] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.CanHaveBlessing] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "aura_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "base_mana_regeneration_rate_per_minute", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1139, 50, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriTeleportPhantasm"] = { name = "AzmeriTeleportPhantasm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AzmeriPhantasmExplodeSap"] = { name = "AzmeriPhantasmExplodeSap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "chance_to_inflict_sapped_%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }