Capote do Ceraunófilo
Capote do Ceraunófilo
Tiara de Solaris
Elmo
Qualidade: +20%
Escudo de Energia: (108-136)
Requer Nível 59, 122 Int
Pode ter um segundo Modificador Encantado
+(20–30) de todos Atributos
Escudo de Energia aumentado em (60–80)%
Resistência a Fogo reduzida em (50–55)%
Resistência a Gelo reduzida em (50–55)%
Resistência a Raio é de 75%
(Atributos são Força, Destreza e Inteligência)
+(20–30) de todos Atributos
Escudo de Energia aumentado em (60–80)%
Resistência a Fogo reduzida em (50–55)%
Resistência a Gelo reduzida em (50–55)%
Resistência a Raio é de 75%
(Atributos são Força, Destreza e Inteligência)
Os aldeões atacaram a praga com raios, mas ela se dividiu em incontáveis tentáculos.
{Este item pode ser ungido pela Cassia}
Cowl of the Ceraunophile
Capote do Ceraunófilo Attr /8
Nome | Exibir Descrições Completas |
---|---|
Limit | 「Infestação」League Specific |
O Mercado | O Mercado |
Acronym | Resistência, Attribute |
Icon | Art/2DItems/Armours/Helmets/Supporter1helmetC |
Icon | |
Release Version | Infestação |
BaseType | Tiara de Solaris |
Reference | poe.ninja, Community Wiki |
Pode ter um segundo Modificador Encantado
Family | MultipleEnchantmentsAllowed |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
+(20–30) de todos Atributos
Family | AllAttributes |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attribute |
Escudo de Energia aumentado em (60–80)%
Family | DefencesPercent |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
Resistência a Fogo reduzida em (50–55)%
Family | IncreasedElementalResistance |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire resistance |
Resistência a Gelo reduzida em (50–55)%
Family | IncreasedElementalResistance |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold resistance |
Resistência a Raio é de 75%
Family | ElementalResistanceOverride |
---|---|
Domains | Item (1) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental lightning resistance |
{
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1N1cHBvcnRlcjFoZWxtZXRDIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/9455b25c23/Supporter1helmetC.png",
"league": "Affliction",
"name": "Cowl of the Ceraunophile",
"typeLine": "Solaris Circlet",
"baseType": "Solaris Circlet",
"rarity": "Unique",
"ilvl": 75,
"properties": [
{
"name": "Energy Shield",
"values": [
[
"110",
1
]
],
"displayMode": 0,
"type": 18
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"59",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Int",
"values": [
[
"122",
0
]
],
"displayMode": 1,
"type": 65
}
],
"explicitMods": [
"Can have a second Enchantment Modifier",
"+26 to all Attributes",
"72% increased Energy Shield",
"53% reduced Fire Resistance",
"51% reduced Cold Resistance",
"Lightning Resistance is 75%"
],
"flavourText": [
"The villagers seared the blight with lightning, but it only forked into countless tendrils.\r",
"\r",
"{This item can be anointed by Cassia}"
],
"frameType": 3,
"extended": {
"base_defence_percentile": 50,
"es": 123,
"es_aug": true,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1135194732",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1379411836",
"min": 20,
"max": 30
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_4015621042",
"min": 60,
"max": 80
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1680060098",
"min": -55,
"max": -50
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_4252311791",
"min": -55,
"max": -50
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1942151132",
"min": 75,
"max": 75
}
]
}
]
},
"hashes": {
"explicit": [
[
"explicit.stat_1135194732",
[
0
]
],
[
"explicit.stat_1379411836",
[
1
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],
[
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[
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[
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},
"text": "Item Class: Helmets
Rarity: Unique
Cowl of the Ceraunophile
Solaris Circlet
--------
Energy Shield: 110 (augmented)
--------
Requirements:
Level: 59
Int: 122
--------
Sockets: B-B-B
--------
Item Level: 75
--------
Can have a second Enchantment Modifier
+26 to all Attributes
72% increased Energy Shield
53% reduced Fire Resistance
51% reduced Cold Resistance
Lightning Resistance is 75%
--------
The villagers seared the blight with lightning, but it only forked into countless tendrils.
This item can be anointed by Cassia
" } }
Rarity: Unique
Cowl of the Ceraunophile
Solaris Circlet
--------
Energy Shield: 110 (augmented)
--------
Requirements:
Level: 59
Int: 122
--------
Sockets: B-B-B
--------
Item Level: 75
--------
Can have a second Enchantment Modifier
+26 to all Attributes
72% increased Energy Shield
53% reduced Fire Resistance
51% reduced Cold Resistance
Lightning Resistance is 75%
--------
The villagers seared the blight with lightning, but it only forked into countless tendrils.
This item can be anointed by Cassia
" } }
Item
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Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Cowl of the Ceraunophile
Mechanics
- Can have a second Enchantment Modifier - This opens up 3 different options for the helmet.
- 1 annointment and 1 Labyrinth Enchantment.
- Annoint first, then find labyrinth enchantment. (See below)
- 2 annointments
- Anointment order doesn't matter.
- 2 labyrinth enchantments
- The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
- 1 annointment and 1 Labyrinth Enchantment.
- (#)% reduced (element) Resistance - This modifier is calculated differently than this one: -(#)% to (element) resistance
- Flat number sources of plus or minus resist are added together first.
- Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
- Example - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
- Lightning Resistance is 75% - This modifiers over-rides all other flat and increased/reduced fire resistance modifiers, ignoring them completely.
- Example A map with negative max resistance modifiers will not change the 75% fire resistance, because it ignores all other modifiers.
Interactions
- Damage taken as can allow characters to skip the downside of needing 75% extra resist.
Version history
Version | Changes |
---|---|
3.8.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.