Vorágine infestada
Constructo
Resistente a las Torres de hielo
Blighted Maelström
SpectreN
Tagsblight_monster, Lanzador de hechizos, cold_affinity, construct, is_unarmed, liquid_armour, medium_height, no_strider_mod, not_dex, not_str, puncturing_weapon, ranged, very_slow_movement, water, water_elemental
Vida
450%
Energy Shield From Life
50%
Ailment Threshold
450%
Resistencia
20 20 20 0
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.87 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
BlightColdWaterSpiral
Metadata
BlightWaterSpiral
Nivel
68
Vida
28,950
Armadura
28,790
Evasión
4,739
Escudo de energía
3,064
Damage
672
Daño de hechizos
672
Precisión
290
Attack Time
0.87
Experiencia
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BlightWaterSpiralIceSpike
Spell, Projectile, ProjectilesFromUser, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 855.9 a 1284 de daño de hielo
Dispara proyectiles en círculo
base is projectile [1]
monster projectile variation [123]
projectile uses contact position [1]
GeometryAttackBlightWaterSpiralSpin
Triggerable, Attack
Base Damage: 538–807
Probabilidad de golpe crítico: 5%
Attack Time: 0.87 seg
Inflige un 45.95% más de daño
El 50% del daño físico se convierte en daño de hielo
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
    //turn_duration = 0.5
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Cold/BlightWaterSpiral"] = {
    name = "Blighted Maelström",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 0.87,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightWaterSpiralIceSpike",
        "GeometryAttackBlightWaterSpiralSpin",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightWaterSpiralIceSpike"] = {
    name = "BlightWaterSpiralIceSpike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 123, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryAttackBlightWaterSpiralSpin"] = {
    name = "GeometryAttackBlightWaterSpiralSpin",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        [2] = {0, 50, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
        [3] = {1, 50, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
        [4] = {60, 50, levelRequirement = 83, statInterpolation = {2},  cost = { }, },
    },
}
Resistente a las Torres de hielo
IdBlightColdType
FamilyBlightMonsterType
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight cold monster Min: 1 Max: 1 Global