Capuche du cryophile

Capuche du cryophile
Capuche en soie
Casque
Qualité: +20%
Score d'Évasion: (622-762)
— Nécessite Niveau 60, 138 Dex
Peut avoir un deuxième Enchantement
+(20–30) à tous les Attributs
(60–80)% d'Augmentation du Score d'Évasion
(50–55)% de Réduction de la Résistance au feu
La Résistance au froid est de 75%
(50–55)% de Réduction de la Résistance à la foudre
(Les Attributs sont : la Force, la Dextérité et l'Intelligence)
Les villageois tentèrent de détruire l'infestation par le froid, mais celle-ci se hérissa d'innombrables aiguilles.

{Cassia peut améliorer cet objet grâce à l'Onction.}
Cowl of the Cryophile
Capuche du cryophile Attr /8
NomDescriptions détaillées
Limit「Fléau」League Specific
Le MarchéLe Marché
AcronymÉvasion, Résistance, Attribute
IconArt/2DItems/Armours/Helmets/Supporter1helmetA
Icon
Release VersionFléau
BaseTypeCapuche en soie
Referencepoe.ninja, Community Wiki
Peut avoir un deuxième Enchantement
FamilyMultipleEnchantmentsAllowed
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local item can have x additional enchantments Min: 1 Max: 1 Local
  • +(20–30) à tous les Attributs
    FamilyAllAttributes
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional all attributes Min: 20 Max: 30 Global
  • Craft Tagsattribute
    (60–80)% d'Augmentation du Score d'Évasion
    FamilyDefencesPercent
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local evasion rating +% Min: 60 Max: 80 Local
  • Craft Tagsdefences evasion
    (50–55)% de Réduction de la Résistance au feu
    FamilyIncreasedElementalResistance
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • fire damage resistance +% Min: -55 Max: -50 Global
  • Craft Tagselemental fire resistance
    (50–55)% de Réduction de la Résistance à la foudre
    FamilyIncreasedElementalResistance
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • lightning damage resistance +% Min: -55 Max: -50 Global
  • Craft Tagselemental lightning resistance
    La Résistance au froid est de 75%
    FamilyElementalResistanceOverride
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cold damage resistance is % Min: 75 Max: 75 Global
  • Craft Tagselemental cold resistance
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL1N1cHBvcnRlcjFoZWxtZXRBIiwidyI6MiwiaCI6Miwic2NhbGUiOjF9XQ/5283e1920d/Supporter1helmetA.png", "league": "Affliction", "name": "Cowl of the Cryophile", "typeLine": "Silken Hood", "baseType": "Silken Hood", "rarity": "Unique", "ilvl": 72, "properties": [ { "name": "Evasion Rating", "values": [ [ "569", 1 ] ], "displayMode": 0, "type": 17 } ], "requirements": [ { "name": "Level", "values": [ [ "60", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "138", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "Can have a second Enchantment Modifier", "+27 to all Attributes", "63% increased Evasion Rating", "50% reduced Fire Resistance", "Cold Resistance is 75%", "55% reduced Lightning Resistance" ], "flavourText": [ "The villagers seared the blight with cold, but it only bloomed countless spears.\r", "\r", "{This item can be anointed by Cassia}" ], "frameType": 3, "extended": { "base_defence_percentile": 9, "ev": 639, "ev_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1135194732", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1379411836", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_124859000", "min": 60, "max": 80 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1680060098", "min": -55, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_496075050", "min": 75, "max": 75 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2249211872", "min": -55, "max": -50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1135194732", [ 0 ] ], [ "explicit.stat_1379411836", [ 1 ] ], [ "explicit.stat_124859000", [ 2 ] ], [ "explicit.stat_1680060098", [ 3 ] ], [ "explicit.stat_496075050", [ 4 ] ], [ "explicit.stat_2249211872", [ 5 ] ] ] }, "text": "Item Class: Helmets
    Rarity: Unique
    Cowl of the Cryophile
    Silken Hood
    --------
    Evasion Rating: 569 (augmented)
    --------
    Requirements:
    Level: 60
    Dex: 138
    --------
    Sockets: R
    --------
    Item Level: 72
    --------
    Can have a second Enchantment Modifier
    +27 to all Attributes
    63% increased Evasion Rating
    50% reduced Fire Resistance
    Cold Resistance is 75%
    55% reduced Lightning Resistance
    --------
    The villagers seared the blight with cold, but it only bloomed countless spears.

    This item can be anointed by Cassia
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Cowl of the Cryophile

    Mechanics

    • Can have a second Enchantment Modifier - This opens up 3 different options for the helmet.
      • 1 annointment and 1 Labyrinth Enchantment.
        • Annoint first, then find labyrinth enchantment. (See below)
      • 2 annointments
        • Anointment order doesn't matter.
      • 2 labyrinth enchantments
        • The first enchantment from a lab or anoint is permanent. The second one can replaced from future enchantments. This means rolling the lab enchantment you need on the very first enchantment of the item is necessary for crafting an item that has 2 exactly desired labyrinth enchantments on one item.
    • (#)% reduced (element) Resistance - This modifier is calculated differently than this one: -(#)% to (element) resistance
      • Flat number sources of plus or minus resist are added together first.
      • Reduced modifiers are multiplied after. When you have positive resistances, reduced modifiers make your resists less. When you have negative resistances, reduced modifers raise your resistances. At 50% reduced resistance all positive or negative resistances will require twice as much flat percentage base for players trying to reach their desired amount.
        • Example - A player that needs 75% resistance with 50% reduced resistance will need 150% base resistance from flat sources to reach a final 75%.
    • Cold Resistance is 75% - This modifiers over-rides all other flat and increased/reduced fire resistance modifiers, ignoring them completely.
      • Example A map with negative max resistance modifiers will not change the 75% fire resistance, because it ignores all other modifiers.

    Interactions

    • Damage taken as can allow characters to skip the downside of needing 75% extra resist.

    Version history

    VersionChanges
    3.8.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.