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Blight Tower /1
IconBuffPlayer
Imbuing Tower
Cost: 500
Radius: 55
Improves the effectiveness of Players in range.
Does not Damage Enemies
Anoint Imbuing Tower /5
TypeItemsResult
RingsAmberOilAmber Oil
AzureOilAzure Oil
Your Imbuing Towers have 25% increased Effect
RingsTealOilTeal Oil
BlackOilBlack Oil
Your Imbuing Towers have 25% increased Range
RingsCrimsonOilCrimson Oil
SilverOilSilver Oil
Your Imbuing Towers also grant 50% increased Critical Strike Chance
RingsVioletOilViolet Oil
GoldenOilGolden Oil
Your Imbuing Towers also grant 50% increased Damage
RingsAzureOilAzure Oil
IndigoOilIndigo Oil
Your Imbuing Towers also grant Onslaught
Imbuing Tower
Construct
SpectreN
Tagsconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
Life
100%
Ailment Threshold
100%
Resistance
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerBuffPlayersRank4
Level
68
Life
6,433
Armour
28,790
Evasion Rating
4,739
Damage
374
Spell Damage
374
Accuracy
580
Attack Time
1.5
Experience
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
BlightTowerAuraBuffPlayers
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
auraresist
BlightTowerAuraBuffPlayers_buff1
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 4 [30]
auraresist
BlightTowerAuraBuffPlayers_buff2
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
auraresist
BlightTowerAuraBuffPlayers_buff3
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
auraresist

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerBuffPlayersRank4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Imbuing Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerAuraBuffPlayers",
        "BlightTowerAuraBuffPlayers_buff1",
        "BlightTowerAuraBuffPlayers_buff2",
        "BlightTowerAuraBuffPlayers_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
    },
    levels = {
        [1] = {25, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff1"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff2"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff3"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
        "blight_aura_stat_5",
    },
    levels = {
        [1] = {25, 30, 30, 30, 600, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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