Blight Tower /1
Icon | Name | Detail | Result |
---|---|---|---|
Imbuing Tower | Improves the effectiveness of Players in range. Does not Damage Enemies | Cost: 500 Radius: 55 |
Anoint Imbuing Tower /5
Type | Items | Result |
---|---|---|
Rings | Amber Oil Azure Oil | Your Imbuing Towers have 25% increased Effect |
Rings | Teal Oil Black Oil | Your Imbuing Towers have 25% increased Range |
Rings | Crimson Oil Silver Oil | Your Imbuing Towers also grant 50% increased Critical Strike Chance |
Rings | Violet Oil Golden Oil | Your Imbuing Towers also grant 50% increased Damage |
Rings | Azure Oil Indigo Oil | Your Imbuing Towers also grant Onslaught |
Imbuing Tower
Construct
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerBuffPlayersRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerAuraBuffPlayers
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 2 [30]
BlightTowerAuraBuffPlayers_buff1
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 4 [30]
blight aura stat 2 [30]
blight aura stat 4 [30]
BlightTowerAuraBuffPlayers_buff2
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
BlightTowerAuraBuffPlayers_buff3
[UNUSED] Blight Tower Aura
Cooldown Time: 8 sec
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerBuffPlayersRank4"] = { name = "Imbuing Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerAuraBuffPlayers", "BlightTowerAuraBuffPlayers_buff1", "BlightTowerAuraBuffPlayers_buff2", "BlightTowerAuraBuffPlayers_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", }, levels = { [1] = {25, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers_buff1"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", "blight_aura_stat_4", }, levels = { [1] = {25, 30, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers_buff2"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", "blight_aura_stat_3", "blight_aura_stat_4", }, levels = { [1] = {25, 30, 30, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers_buff3"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", "blight_aura_stat_3", "blight_aura_stat_4", "blight_aura_stat_5", }, levels = { [1] = {25, 30, 30, 30, 600, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }