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역병 Tower /1
IconBuffPlayer
부여의 탑
비용: 500
반경: 55
범위 내 플레이어의 효율성 향상
적에게 주는 피해 없음
성유 붓기 Imbuing Tower /5
TypeItemsResult
반지AmberOil호박빛 성유
AzureOil담청빛 성유
부여의 탑의 효과 25% 증가
반지TealOil청록빛 성유
BlackOil검은빛 성유
부여의 탑 사거리 25% 증가
반지CrimsonOil진홍빛 성유
SilverOil은빛 성유
부여의 탑의 치명타 확률 또한 50% 증가
반지VioletOil보랏빛 성유
GoldenOil금빛 성유
부여의 탑의 피해 또한 50% 증가
반지AzureOil담청빛 성유
IndigoOil남색 성유
부여의 탑이 맹공 적용
부여의 탑
구조물
Imbuing Tower
SpectreN
Tagsconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
생명력
100%
Ailment Threshold
100%
저항
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerBuffPlayersRank4
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.5
경험치
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
BlightTowerAuraBuffPlayers
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 2 [30]
auraresist
BlightTowerAuraBuffPlayers_buff1
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 4 [30]
auraresist
BlightTowerAuraBuffPlayers_buff2
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
auraresist
BlightTowerAuraBuffPlayers_buff3
[DNT] Blight Tower Aura
재사용 대기시간: 8 초
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
auraresist

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerBuffPlayersRank4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Imbuing Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerAuraBuffPlayers",
        "BlightTowerAuraBuffPlayers_buff1",
        "BlightTowerAuraBuffPlayers_buff2",
        "BlightTowerAuraBuffPlayers_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
    },
    levels = {
        [1] = {25, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff1"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff2"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff3"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
        "blight_aura_stat_5",
    },
    levels = {
        [1] = {25, 30, 30, 30, 600, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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