Blight Tower /1
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ป้อมเสริมแรงเพิ่มประสิทธิผลของผู้เล่นที่อยู่ในระยะ
ไม่สร้างความเสียหายให้กับศัตรู
ค่าใช้งาน: 500
รัศมี: 55
เจิม Imbuing Tower /5
TypeItemsResult
แหวนAmber Oil
Azure Oil
ป้อมเสริมแรงของคุณ มีผล เพิ่มขึ้น 25%
แหวนTeal Oil
Black Oil
ป้อมเสริมแรงของคุณ มีระยะ เพิ่มขึ้น 25%
แหวนCrimson Oil
Silver Oil
ป้อมเสริมแรงของคุณ มอบม็อด: เพิ่มโอกาสคริติคอล 50% เช่นกัน
แหวนViolet Oil
Golden Oil
ป้อมเสริมแรงของคุณ มอบม็อด: เพิ่มความเสียหาย 50% เช่นกัน
แหวนAzure Oil
Indigo Oil
ป้อมเสริมแรงของคุณ มอบสถานะ เร่งราวี เช่นกัน
ป้อมเสริมแรง
หุ่นกล
Imbuing Tower
SpectreN
Tagsconstruct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerBuffPlayersRank4
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerAuraBuffPlayers
[DNT] Blight Tower Aura
คูลดาวน์: 8 วินาที
blight aura stat 1 [25]
blight aura stat 2 [30]
BlightTowerAuraBuffPlayers_buff1
[DNT] Blight Tower Aura
คูลดาวน์: 8 วินาที
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 4 [30]
BlightTowerAuraBuffPlayers_buff2
[DNT] Blight Tower Aura
คูลดาวน์: 8 วินาที
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
BlightTowerAuraBuffPlayers_buff3
[DNT] Blight Tower Aura
คูลดาวน์: 8 วินาที
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerBuffPlayersRank4"] = {
    name = "Imbuing Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerAuraBuffPlayers",
        "BlightTowerAuraBuffPlayers_buff1",
        "BlightTowerAuraBuffPlayers_buff2",
        "BlightTowerAuraBuffPlayers_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
    },
    levels = {
        [1] = {25, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff1"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff2"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff3"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
        "blight_aura_stat_5",
    },
    levels = {
        [1] = {25, 30, 30, 30, 600, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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