Pesthauch Tower /1
Icon | Name | Detail | Result |
---|---|---|---|
Stärkender Turm | Verbessert die Effektivität von Charakteren in Reichweite Verursacht keinen Schaden | Kosten: 500 Radius: 55 |
Weihen Imbuing Tower /5
Type | Items | Result |
---|---|---|
Ringe | Bernsteinfarbenes Öl Azurblaues Öl | Eure stärkenden Türme haben 25% erhöhte Wirkung |
Ringe | Blaugrünes Öl Schwarzes Öl | Eure Eisgeschoss-Türme haben 25% erhöhte Reichweite |
Ringe | Blutrotes Öl Silbernes Öl | Eure stärkenden Türme gewähren auch 50% erhöhte kritische Trefferchance |
Ringe | Violettes Öl Goldenes Öl | Eure stärkenden Türme gewähren auch 50% erhöhten Schaden |
Ringe | Azurblaues Öl Indigofarbenes Öl | Eure stärkenden Türme gewähren auch Ansturm |
Stärkender Turm
Konstrukt
Imbuing Tower
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerBuffPlayersRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerAuraBuffPlayers
[DNT] Blight Tower Aura
Abklingzeit: 8 Sek.
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 2 [30]
BlightTowerAuraBuffPlayers_buff1
[DNT] Blight Tower Aura
Abklingzeit: 8 Sek.
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 4 [30]
blight aura stat 2 [30]
blight aura stat 4 [30]
BlightTowerAuraBuffPlayers_buff2
[DNT] Blight Tower Aura
Abklingzeit: 8 Sek.
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
BlightTowerAuraBuffPlayers_buff3
[DNT] Blight Tower Aura
Abklingzeit: 8 Sek.
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/buff/buff_player.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerBuffPlayersRank4"] = { name = "Imbuing Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerAuraBuffPlayers", "BlightTowerAuraBuffPlayers_buff1", "BlightTowerAuraBuffPlayers_buff2", "BlightTowerAuraBuffPlayers_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", }, levels = { [1] = {25, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers_buff1"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", "blight_aura_stat_4", }, levels = { [1] = {25, 30, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers_buff2"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", "blight_aura_stat_3", "blight_aura_stat_4", }, levels = { [1] = {25, 30, 30, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerAuraBuffPlayers_buff3"] = { name = "[UNUSED] Blight Tower Aura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "blight_aura_stat_1", "blight_aura_stat_2", "blight_aura_stat_3", "blight_aura_stat_4", "blight_aura_stat_5", }, levels = { [1] = {25, 30, 30, 30, 600, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }