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菌潮 Tower /1
IconBuffPlayer
灌注之塔
需求: 500
范围: 55
强化范围内的玩家
不对敌人造成伤害
涂膏 Imbuing Tower /5
类型ItemsResult
戒指AmberOil琥珀圣油
AzureOil天蓝圣油
你的灌注之塔效果提高 25%
戒指TealOil水蓝圣油
BlackOil漆黑圣油
你的灌注之塔范围扩大 25%
戒指CrimsonOil绯红圣油
SilverOil白银圣油
你的灌注之塔暴击率提高 50%
戒指VioletOil紫色圣油
GoldenOil金色圣油
你的灌注之塔伤害提高 50%
戒指AzureOil天蓝圣油
IndigoOil靛青圣油
你的灌注之塔还提供猛攻
灌注之塔
构造体
Imbuing Tower
幽魂N
标签construct, immobile, is_unarmed, large_height, mud_blood, non_attacking, stone_armour
生命
100%
异常状态临界值
100%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightTower
Metadata
BlightTowerBuffPlayersRank4
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
召唤物生命
1,395
召唤物伤害
298
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
BlightTowerAuraBuffPlayers
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 2 [30]
auraresist
BlightTowerAuraBuffPlayers_buff1
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 4 [30]
auraresist
BlightTowerAuraBuffPlayers_buff2
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
auraresist
BlightTowerAuraBuffPlayers_buff3
[DNT] Blight Tower Aura
冷却时间: 8 秒
blight aura stat 1 [25]
blight aura stat 2 [30]
blight aura stat 3 [30]
blight aura stat 4 [30]
blight aura stat 5 [600]
auraresist

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerBuffsBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerBuffPlayersRank4"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Imbuing Tower",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerAuraBuffPlayers",
        "BlightTowerAuraBuffPlayers_buff1",
        "BlightTowerAuraBuffPlayers_buff2",
        "BlightTowerAuraBuffPlayers_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
    },
    levels = {
        [1] = {25, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff1"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff2"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
    },
    levels = {
        [1] = {25, 30, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerAuraBuffPlayers_buff3"] = {
    name = "[UNUSED] Blight Tower Aura",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "blight_aura_stat_1",
        "blight_aura_stat_2",
        "blight_aura_stat_3",
        "blight_aura_stat_4",
        "blight_aura_stat_5",
    },
    levels = {
        [1] = {25, 30, 30, 30, 600, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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