Blight Tower /1
IconNameDetailResult
Flamethrower TowerDamage: High
Casts a stream of Fire

Ineffective against Blighted Monsters of the same type
Cost: 500
Radius: 45
Anoint Flamethrower Tower /5
TypeItemsResult
RingsSepia Oil
Amber Oil
Your Flamethrower Towers deal 25% increased Damage
RingsAmber Oil
Violet Oil
Your Flamethrower Towers have 25% increased Range
RingsViolet Oil
Crimson Oil
Your Flamethrower Towers deal full damage to Fire Enemies
RingsAmber Oil
Opalescent Oil
Your Flamethrower Towers have 15% increased Cast Speed
RingsSepia Oil
Indigo Oil
Your Flamethrower Towers have 20% chance to inflict Scorch
Flamethrower Tower
Construct
blight tower damage +% final vs fire monster [-99]
SpectreN
Tagscaster, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFlamethrowerRank4
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerFlamethrowerLeftToRight
Spell, Fire, Damage
Cast Time: 1.97 sec
Deals 3892 to 5838 Fire Damage
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff1
Spell, Fire, Damage
Cast Time: 1.97 sec
Deals 3892 to 5838 Fire Damage
active skill area of effect radius +% final [10]
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff2
Spell, Fire, Damage
Cast Time: 1.97 sec
Deals 3892 to 5838 Fire Damage
active skill area of effect radius +% final [20]
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff3
Spell, Fire, Damage
Cast Time: 1.97 sec
Deals 3892 to 5838 Fire Damage
active skill area of effect radius +% final [30]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerFlamethrowerRank4"] = {
    name = "Flamethrower Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerFlamethrowerLeftToRight",
        "BlightTowerFlamethrowerLeftToRight_buff1",
        "BlightTowerFlamethrowerLeftToRight_buff2",
        "BlightTowerFlamethrowerLeftToRight_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight"] = {
    name = "BlightTowerFlamethrowerLeftToRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff1"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff2"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff3"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
blight tower damage +% final vs fire monster [-99]
IdBlightLessDamageAgainstFireType
FamilyBlightLessDamageAgainstType
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • blight tower damage +% final vs fire monster Min: -99 Max: -99 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.