ブライト Tower /1 ⍟
Icon名前DetailResult
フレイムスロワータワーダメージ: 高
火炎を放射する

同じタイプのブライトモンスターに効果がない
コスト: 500
範囲: 45
アノイント Flamethrower Tower /5 ⍟
TypeItemsResult
指輪セピア色のオイル
琥珀色のオイル
フレイムスロワータワーのダメージが25%増加する
指輪琥珀色のオイル
スミレ色のオイル
フレイムスロワータワーの範囲が25%増加する
指輪スミレ色のオイル
深紅色のオイル
フレイムスロワータワーは火耐性の敵に完全なダメージを与える
指輪琥珀色のオイル
乳白色のオイル
フレイムスロワータワーのキャストスピードが15%増加する
指輪セピア色のオイル
藍色のオイル
フレイムスロワータワーは20%の確率で焦げを付与する
フレイムスロワータワー
コンストラクト
blight tower damage +% final vs fire monster [-99]
Flamethrower Tower
SpectreN
Tagsキャスター, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFlamethrower
レベル
68
ライフ
6,433
防具
28,790
回避力
4,739
エナジーシールド
0
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerFlamethrowerLeftToRight
Spell, Fire, Damage
キャストタイム: 1.97 秒
3892から5838の火ダメージを与える
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff1
Spell, Fire, Damage
キャストタイム: 1.97 秒
3892から5838の火ダメージを与える
active skill area of effect radius +% final [10]
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff2
Spell, Fire, Damage
キャストタイム: 1.97 秒
3892から5838の火ダメージを与える
active skill area of effect radius +% final [20]
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff3
Spell, Fire, Damage
キャストタイム: 1.97 秒
3892から5838の火ダメージを与える
active skill area of effect radius +% final [30]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerFlamethrower"] = {
    name = "Flamethrower Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerFlamethrowerLeftToRight",
        "BlightTowerFlamethrowerLeftToRight_buff1",
        "BlightTowerFlamethrowerLeftToRight_buff2",
        "BlightTowerFlamethrowerLeftToRight_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight"] = {
    name = "BlightTowerFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff1"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff2"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff3"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
blight tower damage +% final vs fire monster [-99]
IdBlightLessDamageAgainstFireType
FamilyBlightLessDamageAgainstType
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • blight tower damage +% final vs fire monster Min: -99 Max: -99 Global
  • Edit

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