Infestação Tower /1
IconNomeDetailResult
Torre Lança ChamasDano: Alto
Conjura uma labareda de Fogo

Inafetivo contra Monstros Blight do Mesmo Tipo.
Custo: 500
Raio: 45
Ungir Flamethrower Tower /5
TypeItemsResult
AnéisÓleo Sépia
Óleo Âmbar
Suas Torres Lança-Chamas causam Dano aumentado 25%
AnéisÓleo Âmbar
Óleo Violeta
Suas Torres Lança-Chamas têm Alcance aumentada 25%
AnéisÓleo Violeta
Óleo Rubro
Suas Torres Lança-Chamas causam dano total em Inimigos de Fogo
AnéisÓleo Âmbar
Óleo Opalescente
Suas Torres Lança-Chamas têm Velocidade de Conjuração aumentada 15%
AnéisÓleo Sépia
Óleo Índigo
Suas Torres Flamejantes têm 20% de chance de causar Escaldar
Torre Lança Chamas
Construto
blight tower damage +% final vs fire monster [-99]
Flamethrower Tower
SpectreN
TagsConjurador, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFlamethrowerRank4
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.5
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BlightTowerFlamethrowerLeftToRight
Spell, Fire, Damage
Tempo de Conjuração: 1.97 seg
Causa 3892 a 5838 de Dano de Fogo
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff1
Spell, Fire, Damage
Tempo de Conjuração: 1.97 seg
Causa 3892 a 5838 de Dano de Fogo
active skill area of effect radius +% final [10]
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff2
Spell, Fire, Damage
Tempo de Conjuração: 1.97 seg
Causa 3892 a 5838 de Dano de Fogo
active skill area of effect radius +% final [20]
is area damage [1]
BlightTowerFlamethrowerLeftToRight_buff3
Spell, Fire, Damage
Tempo de Conjuração: 1.97 seg
Causa 3892 a 5838 de Dano de Fogo
active skill area of effect radius +% final [30]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"

StateMachine
{
	on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
	on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
	
	create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/flameThrower.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerFlamethrowerRank4"] = {
    name = "Flamethrower Tower",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerFlamethrowerLeftToRight",
        "BlightTowerFlamethrowerLeftToRight_buff1",
        "BlightTowerFlamethrowerLeftToRight_buff2",
        "BlightTowerFlamethrowerLeftToRight_buff3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight"] = {
    name = "BlightTowerFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff1"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff2"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFlamethrowerLeftToRight_buff3"] = {
    name = "BlightTowerFlamethrowerLeftToRight_buff3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
blight tower damage +% final vs fire monster [-99]
IdBlightLessDamageAgainstFireType
FamilyBlightLessDamageAgainstType
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • blight tower damage +% final vs fire monster Min: -99 Max: -99 Global