Arduk, Spreader of Rot
Beast
monster base type attack cast speed +% and damage -% final [22]
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
SpectreN
Tagsbeast, blight_boss, blight_monster, bludgeoning_weapon, caster, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, physical_affinity, primate_beast, red_blood, very_slow_movement
Life
1800%
Ailment Threshold
1800%
Resistance
40 40 40 25
Damage
226%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 20
Attack Time
1.695 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
BlightMonkeyChieftainBoss
Metadata
MonkeyChieftainBoss
Level
68
Life
2,508,234
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
962
Spell Damage
1,435
Accuracy
290
Attack Time
1.13565
Experience
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
MonsterMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 675–1013
Critical Strike Chance: 5%
Attack Time: 1.695 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightChieftainEnrage
Cooldown Time: 20 sec
Base duration is 6 seconds
20% increased Attack Speed
100% increased Movement Speed
20% increased Damage
50% reduced Damage taken
EmptyActionSpellBlightChieftainBossEnrage
Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
Skills Repeat an additional 4 Times
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BlightChieftainBossRageNova
Spell, Triggerable
Cast Time: 1 sec
Deals 707 to 1061 Physical Damage
Your Hits cannot Stun Enemies
is area damage [1]
BlightChieftainRageNovaBuff
Triggerable, Spell
Cast Time: 1 sec

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Animated
{
	animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss"

Animated
{
}

Preload
{
	preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftainBoss"] = {
    name = "Arduk, Spreader of Rot",
    life = 18,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.26,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MonsterMelee",
        "BlightChieftainEnrage",
        "EmptyActionSpellBlightChieftainBossEnrage",
        "BlightChieftainBossRageNova",
        "BlightChieftainRageNovaBuff",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightChieftainEnrage"] = {
    name = "BlightChieftainEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "attack_speed_+%",
        "damage_+%",
        "base_movement_velocity_+%",
        "base_damage_taken_+%",
    },
    levels = {
        [1] = {6000, 20, 20, 100, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellBlightChieftainBossEnrage"] = {
    name = "EmptyActionSpellBlightChieftainBossEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_repeat_count",
        "skill_cannot_be_stunned",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightChieftainBossRageNova"] = {
    name = "BlightChieftainBossRageNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightChieftainRageNovaBuff"] = {
    name = "BlightChieftainRageNovaBuff",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [22]
IdMonsterSpeedAndDamageFixupLarge
FamilyMonsterSpeedAndDamageFixup
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 Global
  • Craft Tagscaster_damage damage attack caster speed
    Monsters grant 100% increased Experience
    % increased Rarity of Items Dropped
    IdMonsterBlightMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Cannot be Knocked Back
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global