腐敗の拡散者、アルドゥック
獣
monster base type attack cast speed +% and damage -% final [22]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
ノックバックを受けることがない
Arduk, Spreader of Rot
Spectre | N |
---|---|
Tags | beast, blight_boss, blight_monster, bludgeoning_weapon, キャスター, extra_large_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, mammal_beast, melee, physical_affinity, primate_beast, red_blood, very_slow_movement |
ライフ
1800%
Ailment Threshold
1800%
耐性
40 40 40 25
Damage
226%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 20
Attack Time
1.695 Second
Damage Spread
±20%
経験値
200%
Model Size
150%
Type
BlightMonkeyChieftainBoss
Metadata
MonkeyChieftainBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
2,508,234
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
962
スペルダメージ
1,435
命中
290
Attack Time
1.13565
経験値
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 675–1013
クリティカル率: 5%
Attack Time: 1.695 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightChieftainEnrage
クールダウン時間: 20 秒
基礎持続時間は6秒
アタックスピードが20%増加する
移動スピードが100%増加する
ダメージが20%増加する
受けるダメージが50%減少する
アタックスピードが20%増加する
移動スピードが100%増加する
ダメージが20%増加する
受けるダメージが50%減少する
EmptyActionSpellBlightChieftainBossEnrage
Spell
キャストタイム: 1 秒
クールダウン時間: 15 秒
スキルは追加で4回繰り返す
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BlightChieftainBossRageNova
Spell, Triggerable
キャストタイム: 1 秒
707から1061の物理ダメージを与える
プレイヤーによるヒットは敵をスタンさせることができない
is area damage [1]
プレイヤーによるヒットは敵をスタンさせることができない
is area damage [1]
BlightChieftainRageNovaBuff
Triggerable, Spell
キャストタイム: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Animated { animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Animated { } Preload { preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/MonkeyChieftainBoss"] = { name = "Arduk, Spreader of Rot", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.26, damageSpread = 0.2, attackTime = 1.695, attackRange = 20, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MonsterMelee", "BlightChieftainEnrage", "EmptyActionSpellBlightChieftainBossEnrage", "BlightChieftainBossRageNova", "BlightChieftainRageNovaBuff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightChieftainEnrage"] = { name = "BlightChieftainEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_speed_+%", "damage_+%", "base_movement_velocity_+%", "base_damage_taken_+%", }, levels = { [1] = {6000, 20, 20, 100, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBlightChieftainBossEnrage"] = { name = "EmptyActionSpellBlightChieftainBossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "skill_cannot_be_stunned", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", }, levels = { [1] = {4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightChieftainBossRageNova"] = { name = "BlightChieftainBossRageNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightChieftainRageNovaBuff"] = { name = "BlightChieftainRageNovaBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [22]
Id | MonsterSpeedAndDamageFixupLarge |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが%増加する
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |