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Prophecy Perandus Rampage
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Blighted Dead

Blighted Dead

SpectreN
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Life+600%
Armour+50%
Resistance
Part 10000
Part 202000
Maps04000
Damage+150%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance6 ~ 9
Attack Time1.335 Second
Damage Spread20%
Ailment Threshold600%
Experience100%
TypeBlightGenericZombieMixed
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.335 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
OriathCivilianSoulExplosion
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 310 to 465 Physical Damage
70% chance to Trigger this Spell on Death
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Blighted Dead575053181.31.33553332243988548004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.335 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
OriathCivilianSoulExplosion
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 294.2 to 441.3 Physical Damage
70% chance to Trigger this Spell on Death
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Blighted Dead515042837.91.33544338216387945004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.335 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
OriathCivilianSoulExplosion
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 264.6 to 396.9 Physical Damage
70% chance to Trigger this Spell on Death
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Blighted Dead398542253.21.33529877169926852004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.335 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
OriathCivilianSoulExplosion
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 231.1 to 346.6 Physical Damage
70% chance to Trigger this Spell on Death
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Blighted Dead296091680.81.33519010125225676004000
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.335 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
OriathCivilianSoulExplosion
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 201 to 301.6 Physical Damage
70% chance to Trigger this Spell on Death
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
68Blighted Dead215361246.71.3351205491914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed1"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]

monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]

Mod IdMonsterBlightDropModifiers_
GroupLeagueMonsterDropModifiers
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops Min: 1 Max: 1 Global
  • Blighted Dead

    Blighted Dead

    SpectreN
    Modmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]
    Tagsred_blood, undead, zombie, not_dex, not_int
    Life+600%
    Armour+50%
    Resistance
    Part 10000
    Part 202000
    Maps04000
    Damage+150%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 9
    Attack Time1.335 Second
    Damage Spread20%
    Ailment Threshold600%
    Experience100%
    TypeBlightGenericZombieMixed
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 310 to 465 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Blighted Dead575053181.31.33553332243988548004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 294.2 to 441.3 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Blighted Dead515042837.91.33544338216387945004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 264.6 to 396.9 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Blighted Dead398542253.21.33529877169926852004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 231.1 to 346.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Blighted Dead296091680.81.33519010125225676004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 201 to 301.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Blighted Dead215361246.71.3351205491914681004000
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed2"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 3.2,
        incrementalEffectiveness = 0.0155,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.SkillCanVolley] = true,
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    Mod IdMonsterBlightDropModifiers_
    GroupLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops Min: 1 Max: 1 Global
  • Blighted Dead

    Blighted Dead

    SpectreN
    Modmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]
    Tagsred_blood, undead, zombie, not_dex, not_int
    Life+600%
    Armour+50%
    Resistance
    Part 10000
    Part 202000
    Maps04000
    Damage+150%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 9
    Attack Time1.335 Second
    Damage Spread20%
    Ailment Threshold600%
    Experience100%
    TypeBlightGenericZombieMixed
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 310 to 465 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Blighted Dead575053181.31.33553332243988548004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 294.2 to 441.3 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Blighted Dead515042837.91.33544338216387945004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 264.6 to 396.9 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Blighted Dead398542253.21.33529877169926852004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 231.1 to 346.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Blighted Dead296091680.81.33519010125225676004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 201 to 301.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Blighted Dead215361246.71.3351205491914681004000
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed3"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 3.2,
        incrementalEffectiveness = 0.0155,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.SkillCanVolley] = true,
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    Mod IdMonsterBlightDropModifiers_
    GroupLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops Min: 1 Max: 1 Global
  • Blighted Dead

    Blighted Dead

    SpectreN
    Modmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]
    Tagsred_blood, undead, zombie, not_dex, not_int
    Life+600%
    Armour+50%
    Resistance
    Part 10000
    Part 202000
    Maps04000
    Damage+150%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 7
    Attack Time1.335 Second
    Damage Spread20%
    Ailment Threshold600%
    Experience100%
    TypeBlightGenericZombieMixed
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 310 to 465 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Blighted Dead575053181.31.33553332243988548004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 294.2 to 441.3 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Blighted Dead515042837.91.33544338216387945004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 264.6 to 396.9 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Blighted Dead398542253.21.33529877169926852004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 231.1 to 346.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Blighted Dead296091680.81.33519010125225676004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 201 to 301.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Blighted Dead215361246.71.3351205491914681004000
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed4"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 3.2,
        incrementalEffectiveness = 0.0155,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.SkillCanVolley] = true,
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    Mod IdMonsterBlightDropModifiers_
    GroupLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops Min: 1 Max: 1 Global
  • Blighted Dead

    Blighted Dead

    SpectreN
    Modmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]
    Tagsred_blood, undead, zombie, not_dex, not_int
    Life+600%
    Armour+50%
    Resistance
    Part 10000
    Part 202000
    Maps04000
    Damage+150%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 7
    Attack Time1.335 Second
    Damage Spread20%
    Ailment Threshold600%
    Experience100%
    TypeBlightGenericZombieMixed
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 310 to 465 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Blighted Dead575053181.31.33553332243988548004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 294.2 to 441.3 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Blighted Dead515042837.91.33544338216387945004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 264.6 to 396.9 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Blighted Dead398542253.21.33529877169926852004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 231.1 to 346.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Blighted Dead296091680.81.33519010125225676004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 201 to 301.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Blighted Dead215361246.71.3351205491914681004000
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed5"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 3.2,
        incrementalEffectiveness = 0.0155,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.SkillCanVolley] = true,
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    Mod IdMonsterBlightDropModifiers_
    GroupLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops Min: 1 Max: 1 Global
  • Blighted Dead

    Blighted Dead

    SpectreN
    Modmonster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]
    Tagsred_blood, undead, zombie, not_dex, not_int
    Life+600%
    Armour+50%
    Resistance
    Part 10000
    Part 202000
    Maps04000
    Damage+150%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 7
    Attack Time1.335 Second
    Damage Spread20%
    Ailment Threshold600%
    Experience100%
    TypeBlightGenericZombieMixed
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 310 to 465 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Blighted Dead575053181.31.33553332243988548004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 294.2 to 441.3 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Blighted Dead515042837.91.33544338216387945004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 264.6 to 396.9 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Blighted Dead398542253.21.33529877169926852004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 231.1 to 346.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Blighted Dead296091680.81.33519010125225676004000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.335 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    OriathCivilianSoulExplosion
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 201 to 301.6 Physical Damage
    70% chance to Trigger this Spell on Death
    projectile spread radius [15]

    base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Blighted Dead215361246.71.3351205491914681004000
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed6"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 3.2,
        incrementalEffectiveness = 0.0155,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.SkillCanVolley] = true,
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "cast_on_death_%",
            "projectile_spread_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    
    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    monster slain experience +% [0]
    monster dropped item quantity +% [0]
    monster dropped item rarity +% [0]
    monster no map drops [1]

    Mod IdMonsterBlightDropModifiers_
    GroupLeagueMonsterDropModifiers
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item quantity +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • monster no map drops Min: 1 Max: 1 Global
  • Wiki Edit

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