Muerto infestado
Blighted Dead
SpectreN
Immunemonster no map drops [1]
Tagsblight_monster, Lanzador de hechizos, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
600%Vida
+50%Armadura
600%Ailment Threshold
0 40 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 9Attack Distance
1.335 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
BlightGenericZombieMixedType
211,770Vida
24,398Armadura
8,120Evasión
0Escudo de energía
1,430Damage
538Precisión
1.335Attack Time
13,250Experiencia
211,770Ailment Threshold
670Chill
670Shock
3,788Brittle
670Scorch
1,850Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.335 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 1 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 310 a 465 de daño físico
70% de probabilidad de Activar este Hechizo al Morir
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
171,369Vida
21,638Armadura
7,608Evasión
0Escudo de energía
1,275Damage
499Precisión
1.335Attack Time
13,006Experiencia
171,369Ailment Threshold
542Chill
542Shock
3,066Brittle
542Scorch
1,497Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.335 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 1 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 294.2 a 441.3 de daño físico
70% de probabilidad de Activar este Hechizo al Morir
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
109,428Vida
16,992Armadura
6,667Evasión
0Escudo de energía
1,013Damage
428Precisión
1.335Attack Time
12,377Experiencia
109,428Ailment Threshold
346Chill
346Shock
1,958Brittle
346Scorch
956Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.335 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 1 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 264.6 a 396.9 de daño físico
70% de probabilidad de Activar este Hechizo al Morir
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
65,114Vida
12,522Armadura
5,633Evasión
0Escudo de energía
755Damage
352Precisión
1.335Attack Time
11,388Experiencia
65,114Ailment Threshold
206Chill
206Shock
1,165Brittle
206Scorch
569Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.335 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 1 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 231.1 a 346.6 de daño físico
70% de probabilidad de Activar este Hechizo al Morir
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
38,600Vida
9,191Armadura
4,739Evasión
0Escudo de energía
560Damage
290Precisión
1.335Attack Time
10,255Experiencia
38,600Ailment Threshold
122Chill
122Shock
691Brittle
122Scorch
337Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.335 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
OriathCivilianSoulExplosion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 0%
Tiempo de lanzamiento: 1 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 201 a 301.6 de daño físico
70% de probabilidad de Activar este Hechizo al Morir
active skill area of effect radius +% final [-35]
base is projectile [1]
projectile spread radius [15]
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed1"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
        [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
        [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
    },
}
monster no map drops [1]

monster no map drops [1]

Mod IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Muerto infestado
    Blighted Dead
    SpectreN
    Immunemonster no map drops [1]
    Tagsblight_monster, Lanzador de hechizos, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    600%Vida
    +50%Armadura
    600%Ailment Threshold
    0 40 0 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 9Attack Distance
    1.335 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    BlightGenericZombieMixedType
    211,770Vida
    24,398Armadura
    8,120Evasión
    0Escudo de energía
    1,430Damage
    538Precisión
    1.335Attack Time
    13,250Experiencia
    211,770Ailment Threshold
    670Chill
    670Shock
    3,788Brittle
    670Scorch
    1,850Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 310 a 465 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    171,369Vida
    21,638Armadura
    7,608Evasión
    0Escudo de energía
    1,275Damage
    499Precisión
    1.335Attack Time
    13,006Experiencia
    171,369Ailment Threshold
    542Chill
    542Shock
    3,066Brittle
    542Scorch
    1,497Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 294.2 a 441.3 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    109,428Vida
    16,992Armadura
    6,667Evasión
    0Escudo de energía
    1,013Damage
    428Precisión
    1.335Attack Time
    12,377Experiencia
    109,428Ailment Threshold
    346Chill
    346Shock
    1,958Brittle
    346Scorch
    956Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 264.6 a 396.9 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    65,114Vida
    12,522Armadura
    5,633Evasión
    0Escudo de energía
    755Damage
    352Precisión
    1.335Attack Time
    11,388Experiencia
    65,114Ailment Threshold
    206Chill
    206Shock
    1,165Brittle
    206Scorch
    569Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 231.1 a 346.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    38,600Vida
    9,191Armadura
    4,739Evasión
    0Escudo de energía
    560Damage
    290Precisión
    1.335Attack Time
    10,255Experiencia
    38,600Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    337Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 201 a 301.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed2"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Muerto infestado
    Blighted Dead
    SpectreN
    Immunemonster no map drops [1]
    Tagsblight_monster, Lanzador de hechizos, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    600%Vida
    +50%Armadura
    600%Ailment Threshold
    0 40 0 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 9Attack Distance
    1.335 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    BlightGenericZombieMixedType
    211,770Vida
    24,398Armadura
    8,120Evasión
    0Escudo de energía
    1,430Damage
    538Precisión
    1.335Attack Time
    13,250Experiencia
    211,770Ailment Threshold
    670Chill
    670Shock
    3,788Brittle
    670Scorch
    1,850Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 310 a 465 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    171,369Vida
    21,638Armadura
    7,608Evasión
    0Escudo de energía
    1,275Damage
    499Precisión
    1.335Attack Time
    13,006Experiencia
    171,369Ailment Threshold
    542Chill
    542Shock
    3,066Brittle
    542Scorch
    1,497Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 294.2 a 441.3 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    109,428Vida
    16,992Armadura
    6,667Evasión
    0Escudo de energía
    1,013Damage
    428Precisión
    1.335Attack Time
    12,377Experiencia
    109,428Ailment Threshold
    346Chill
    346Shock
    1,958Brittle
    346Scorch
    956Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 264.6 a 396.9 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    65,114Vida
    12,522Armadura
    5,633Evasión
    0Escudo de energía
    755Damage
    352Precisión
    1.335Attack Time
    11,388Experiencia
    65,114Ailment Threshold
    206Chill
    206Shock
    1,165Brittle
    206Scorch
    569Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 231.1 a 346.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    38,600Vida
    9,191Armadura
    4,739Evasión
    0Escudo de energía
    560Damage
    290Precisión
    1.335Attack Time
    10,255Experiencia
    38,600Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    337Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 201 a 301.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed3"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Muerto infestado
    Blighted Dead
    SpectreN
    Immunemonster no map drops [1]
    Tagsblight_monster, Lanzador de hechizos, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    600%Vida
    +50%Armadura
    600%Ailment Threshold
    0 40 0 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 7Attack Distance
    1.335 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    BlightGenericZombieMixedType
    211,770Vida
    24,398Armadura
    8,120Evasión
    0Escudo de energía
    1,430Damage
    538Precisión
    1.335Attack Time
    13,250Experiencia
    211,770Ailment Threshold
    670Chill
    670Shock
    3,788Brittle
    670Scorch
    1,850Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 310 a 465 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    171,369Vida
    21,638Armadura
    7,608Evasión
    0Escudo de energía
    1,275Damage
    499Precisión
    1.335Attack Time
    13,006Experiencia
    171,369Ailment Threshold
    542Chill
    542Shock
    3,066Brittle
    542Scorch
    1,497Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 294.2 a 441.3 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    109,428Vida
    16,992Armadura
    6,667Evasión
    0Escudo de energía
    1,013Damage
    428Precisión
    1.335Attack Time
    12,377Experiencia
    109,428Ailment Threshold
    346Chill
    346Shock
    1,958Brittle
    346Scorch
    956Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 264.6 a 396.9 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    65,114Vida
    12,522Armadura
    5,633Evasión
    0Escudo de energía
    755Damage
    352Precisión
    1.335Attack Time
    11,388Experiencia
    65,114Ailment Threshold
    206Chill
    206Shock
    1,165Brittle
    206Scorch
    569Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 231.1 a 346.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    38,600Vida
    9,191Armadura
    4,739Evasión
    0Escudo de energía
    560Damage
    290Precisión
    1.335Attack Time
    10,255Experiencia
    38,600Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    337Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 201 a 301.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed4"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Muerto infestado
    Blighted Dead
    SpectreN
    Immunemonster no map drops [1]
    Tagsblight_monster, Lanzador de hechizos, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    600%Vida
    +50%Armadura
    600%Ailment Threshold
    0 40 0 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 7Attack Distance
    1.335 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    BlightGenericZombieMixedType
    211,770Vida
    24,398Armadura
    8,120Evasión
    0Escudo de energía
    1,430Damage
    538Precisión
    1.335Attack Time
    13,250Experiencia
    211,770Ailment Threshold
    670Chill
    670Shock
    3,788Brittle
    670Scorch
    1,850Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 310 a 465 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    171,369Vida
    21,638Armadura
    7,608Evasión
    0Escudo de energía
    1,275Damage
    499Precisión
    1.335Attack Time
    13,006Experiencia
    171,369Ailment Threshold
    542Chill
    542Shock
    3,066Brittle
    542Scorch
    1,497Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 294.2 a 441.3 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    109,428Vida
    16,992Armadura
    6,667Evasión
    0Escudo de energía
    1,013Damage
    428Precisión
    1.335Attack Time
    12,377Experiencia
    109,428Ailment Threshold
    346Chill
    346Shock
    1,958Brittle
    346Scorch
    956Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 264.6 a 396.9 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    65,114Vida
    12,522Armadura
    5,633Evasión
    0Escudo de energía
    755Damage
    352Precisión
    1.335Attack Time
    11,388Experiencia
    65,114Ailment Threshold
    206Chill
    206Shock
    1,165Brittle
    206Scorch
    569Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 231.1 a 346.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    38,600Vida
    9,191Armadura
    4,739Evasión
    0Escudo de energía
    560Damage
    290Precisión
    1.335Attack Time
    10,255Experiencia
    38,600Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    337Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 201 a 301.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed5"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Muerto infestado
    Blighted Dead
    SpectreN
    Immunemonster no map drops [1]
    Tagsblight_monster, Lanzador de hechizos, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie
    600%Vida
    +50%Armadura
    600%Ailment Threshold
    0 40 0 0Resistencia
    150%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 7Attack Distance
    1.335 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    BlightGenericZombieMixedType
    211,770Vida
    24,398Armadura
    8,120Evasión
    0Escudo de energía
    1,430Damage
    538Precisión
    1.335Attack Time
    13,250Experiencia
    211,770Ailment Threshold
    670Chill
    670Shock
    3,788Brittle
    670Scorch
    1,850Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1144–1716
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 310 a 465 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    171,369Vida
    21,638Armadura
    7,608Evasión
    0Escudo de energía
    1,275Damage
    499Precisión
    1.335Attack Time
    13,006Experiencia
    171,369Ailment Threshold
    542Chill
    542Shock
    3,066Brittle
    542Scorch
    1,497Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1020–1531
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 294.2 a 441.3 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    109,428Vida
    16,992Armadura
    6,667Evasión
    0Escudo de energía
    1,013Damage
    428Precisión
    1.335Attack Time
    12,377Experiencia
    109,428Ailment Threshold
    346Chill
    346Shock
    1,958Brittle
    346Scorch
    956Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 810–1215
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 264.6 a 396.9 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    65,114Vida
    12,522Armadura
    5,633Evasión
    0Escudo de energía
    755Damage
    352Precisión
    1.335Attack Time
    11,388Experiencia
    65,114Ailment Threshold
    206Chill
    206Shock
    1,165Brittle
    206Scorch
    569Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 604–906
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 231.1 a 346.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    38,600Vida
    9,191Armadura
    4,739Evasión
    0Escudo de energía
    560Damage
    290Precisión
    1.335Attack Time
    10,255Experiencia
    38,600Ailment Threshold
    122Chill
    122Shock
    691Brittle
    122Scorch
    337Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 448–672
    Daño de golpe crítico: 5%
    Attack Time: 1.335 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    OriathCivilianSoulExplosion
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 0%
    Tiempo de lanzamiento: 1 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 201 a 301.6 de daño físico
    70% de probabilidad de Activar este Hechizo al Morir
    active skill area of effect radius +% final [-35]
    base is projectile [1]
    projectile spread radius [15]
    BlightPath100ForceTargetSelf IgnoresTaunt
    BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
    Melee150OnlyLastTarget TargetNear TargetIsPlayer
    Melee30TargetNear TargetIsPlayer
    Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
    Melee30TargetNear TargetBlightTowerMinionIsInState=1
    Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
    Melee3TargetNear TargetIsNotPlayer

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge2"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed6"] = {
        name = "Blighted Dead",
        life = 6,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "OriathCivilianSoulExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["OriathCivilianSoulExplosion"] = {
        name = "OriathCivilianSoulExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 45, statInterpolation = ,  cost = { }, },
            [2] = {levelRequirement = 68, statInterpolation = ,  cost = { }, },
            [3] = {levelRequirement = 82, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.