Profecía Perandus Rampage
Ungir Joya ramificadora El Panteón Objeto Árbol de Habilidades Pasivas Fossil Catalizadores Orbe de delirio Escarabajo Breachstone Emblem Joya Atemporal Cartas de Adivinación
Muerto infestado
Blighted Dead

Muerto infestado(Blighted Dead)

SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Damage150%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeBlightGenericZombieMixed
Attack Distance6 ~ 9
Attack Time1.335 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 310 a 465 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Muerto infestado287531908.81.33545713243988548004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 294.2 a 441.3 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Muerto infestado257521702.81.33538004216387945004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 264.6 a 396.9 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Muerto infestado199271351.91.33525609169926852004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 231.1 a 346.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Muerto infestado148041008.51.33516294125225676004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 201 a 301.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Muerto infestado107687481.3351033291914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed1"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Damage150%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeBlightGenericZombieMixed
Attack Distance6 ~ 9
Attack Time1.335 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 310 a 465 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Muerto infestado287531908.81.33545713243988548004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 294.2 a 441.3 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Muerto infestado257521702.81.33538004216387945004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 264.6 a 396.9 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Muerto infestado199271351.91.33525609169926852004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 231.1 a 346.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Muerto infestado148041008.51.33516294125225676004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 201 a 301.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Muerto infestado107687481.3351033291914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed2"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Damage150%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeBlightGenericZombieMixed
Attack Distance6 ~ 9
Attack Time1.335 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 310 a 465 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Muerto infestado287531908.81.33545713243988548004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 294.2 a 441.3 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Muerto infestado257521702.81.33538004216387945004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 264.6 a 396.9 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Muerto infestado199271351.91.33525609169926852004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 231.1 a 346.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Muerto infestado148041008.51.33516294125225676004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 201 a 301.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Muerto infestado107687481.3351033291914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed3"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Damage150%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeBlightGenericZombieMixed
Attack Distance6 ~ 7
Attack Time1.335 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 310 a 465 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Muerto infestado287531908.81.33545713243988548004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 294.2 a 441.3 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Muerto infestado257521702.81.33538004216387945004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 264.6 a 396.9 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Muerto infestado199271351.91.33525609169926852004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 231.1 a 346.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Muerto infestado148041008.51.33516294125225676004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 201 a 301.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Muerto infestado107687481.3351033291914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed4"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Damage150%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeBlightGenericZombieMixed
Attack Distance6 ~ 7
Attack Time1.335 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 310 a 465 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Muerto infestado287531908.81.33545713243988548004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 294.2 a 441.3 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Muerto infestado257521702.81.33538004216387945004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 264.6 a 396.9 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Muerto infestado199271351.91.33525609169926852004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 231.1 a 346.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Muerto infestado148041008.51.33516294125225676004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 201 a 301.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Muerto infestado107687481.3351033291914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed5"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}
SpectreN
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
Tagsred_blood, undead, zombie, not_dex, not_int
Damage150%
Vida600%
Ailment Threshold600%
Daño de golpe crítico5%
TypeBlightGenericZombieMixed
Attack Distance6 ~ 7
Attack Time1.335 Second
Damage Spread20%
Armadura+50%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 310 a 465 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Muerto infestado287531908.81.33545713243988548004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 294.2 a 441.3 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Muerto infestado257521702.81.33538004216387945004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 264.6 a 396.9 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Muerto infestado199271351.91.33525609169926852004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 231.1 a 346.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Muerto infestado148041008.51.33516294125225676004000

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

OriathCivilianSoulExplosion
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
Inflige 201 a 301.6 de Daño Físico
cast on death % [70]
projectile spread radius [15]

base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Muerto infestado107687481.3351033291914681004000
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee30OnlyLastTarget TargetNear TargetIsNotPlayer
Melee3TargetNear TargetIsNotPlayer

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Revive"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.5
}

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
02000
04000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombieMixed6"] = {
    name = "Blighted Dead",
    life = 6,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "OriathCivilianSoulExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["OriathCivilianSoulExplosion"] = {
    name = "OriathCivilianSoulExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.2,
    incrementalEffectiveness = 0.0155,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "cast_on_death_%",
        "projectile_spread_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.8, 1.2, 100, 15, levelRequirement = 45, statInterpolation = {3, 3, 1, 1},  },
        [2] = {0.8, 1.2, 70, 15, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  },
        [3] = {0.8, 1.2, 70, 15, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  },
    },
}